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Yunyang Xiong

Publications and source records attributed to Yunyang Xiong.

34 records · Page 2Linked to original sources

An Introduction to Vision-Language Modeling

Following the recent popularity of Large Language Models (LLMs), several attempts have been made to extend them to the visual domain. From having a visual assistant that could guide us through unfamiliar environments to generative models that produce images using only a high-level text description, the vision-language model (VLM) applications will significantly impact our relationship with technology. However, there are many challenges that need to be addressed to improve the reliability of those models. While language is discrete, vision evolves in a much higher dimensional space in which concepts cannot always be easily discretized. To better understand the mechanics behind mapping vision to language, we present this introduction to VLMs which we hope will help anyone who would like to enter the field. First, we introduce what VLMs are, how they work, and how to train them. Then, we present and discuss approaches to evaluate VLMs. Although this work primarily focuses on mapping images to language, we also discuss extending VLMs to videos.

cs.LG↗

SqueezeSAM: User friendly mobile interactive segmentation

The Segment Anything Model (SAM) has been a cornerstone in the field of interactive segmentation, propelling significant progress in generative AI, computational photography, and medical imaging. Despite its ability to process arbitrary user input and generate corresponding segmentation masks, SAM's 600 million parameter architecture, based on ViT-H, is not compatible with current mobile hardware due to its high computational demands and large model size. Our research aims to adapt SAM for use in mobile photography applications. To this end, we have developed a fully convolutional SqueezeSAM model architecture, which is 62.5 times faster and 31.6 times smaller than the original SAM, making it a viable solution for mobile applications. Furthermore, our tiny model achieves an mIOU within 1% of the original VIT-H architecture. Automated segmentation holds significant value in the creation flow for photography applications, as evidenced by its adoption by leading industry players like apple and capcut. To facilitate this automation, we employ salient object detection and simulate potential user clicks for foreground object selection, generating an initial segmentation mask that users can subsequently edit interactively. A common user expectation is that a click on a specific part of an object will result in the segmentation of the entire object. For example, a click on a person's t-shirt in a photo should ideally segment the entire person, not just the t-shirt. However, SAM typically only segments the clicked area. We address this limitation through a novel data augmentation scheme. Consequently, if a user clicks on a person holding a basketball, both the person and the basketball are segmented together, aligning with user expectations and enhancing the overall user experience.

cs.CV↗

PathFusion: Path-consistent Lidar-Camera Deep Feature Fusion

Fusing 3D LiDAR features with 2D camera features is a promising technique for enhancing the accuracy of 3D detection, thanks to their complementary physical properties. While most of the existing methods focus on directly fusing camera features with raw LiDAR point clouds or shallow-level 3D features, it is observed that directly combining 2D and 3D features in deeper layers actually leads to a decrease in accuracy due to feature misalignment. The misalignment, which stems from the aggregation of features learned from large receptive fields, becomes increasingly more severe as we delve into deeper layers. In this paper, we propose PathFusion as a solution to enable the alignment of semantically coherent LiDAR-camera deep feature fusion. PathFusion introduces a path consistency loss at multiple stages within the network, encouraging the 2D backbone and its fusion path to transform 2D features in a way that aligns semantically with the transformation of the 3D backbone. This ensures semantic consistency between 2D and 3D features, even in deeper layers, and amplifies the usage of the network's learning capacity. We apply PathFusion to improve a prior-art fusion baseline, Focals Conv, and observe an improvement of over 1.6% in mAP on the nuScenes test split consistently with and without testing-time data augmentations, and moreover, PathFusion also improves KITTI $\text{AP}_{\text{3D}}$ (R11) by about 0.6% on the moderate level.

cs.CV↗

EfficientSAM: Leveraged Masked Image Pretraining for Efficient Segment Anything

Segment Anything Model (SAM) has emerged as a powerful tool for numerous vision applications. A key component that drives the impressive performance for zero-shot transfer and high versatility is a super large Transformer model trained on the extensive high-quality SA-1B dataset. While beneficial, the huge computation cost of SAM model has limited its applications to wider real-world applications. To address this limitation, we propose EfficientSAMs, light-weight SAM models that exhibits decent performance with largely reduced complexity. Our idea is based on leveraging masked image pretraining, SAMI, which learns to reconstruct features from SAM image encoder for effective visual representation learning. Further, we take SAMI-pretrained light-weight image encoders and mask decoder to build EfficientSAMs, and finetune the models on SA-1B for segment anything task. We perform evaluations on multiple vision tasks including image classification, object detection, instance segmentation, and semantic object detection, and find that our proposed pretraining method, SAMI, consistently outperforms other masked image pretraining methods. On segment anything task such as zero-shot instance segmentation, our EfficientSAMs with SAMI-pretrained lightweight image encoders perform favorably with a significant gain (e.g., ~4 AP on COCO/LVIS) over other fast SAM models.

cs.CV↗

MiniGPT-v2: large language model as a unified interface for vision-language multi-task learning

Large language models have shown their remarkable capabilities as a general interface for various language-related applications. Motivated by this, we target to build a unified interface for completing many vision-language tasks including image description, visual question answering, and visual grounding, among others. The challenge is to use a single model for performing diverse vision-language tasks effectively with simple multi-modal instructions. Towards this objective, we introduce MiniGPT-v2, a model that can be treated as a unified interface for better handling various vision-language tasks. We propose using unique identifiers for different tasks when training the model. These identifiers enable our model to better distinguish each task instruction effortlessly and also improve the model learning efficiency for each task. After the three-stage training, the experimental results show that MiniGPT-v2 achieves strong performance on many visual question-answering and visual grounding benchmarks compared to other vision-language generalist models. Our model and codes are available at https://minigpt-v2.github.io/

cs.CV↗

Self-positioning Point-based Transformer for Point Cloud Understanding

Transformers have shown superior performance on various computer vision tasks with their capabilities to capture long-range dependencies. Despite the success, it is challenging to directly apply Transformers on point clouds due to their quadratic cost in the number of points. In this paper, we present a Self-Positioning point-based Transformer (SPoTr), which is designed to capture both local and global shape contexts with reduced complexity. Specifically, this architecture consists of local self-attention and self-positioning point-based global cross-attention. The self-positioning points, adaptively located based on the input shape, consider both spatial and semantic information with disentangled attention to improve expressive power. With the self-positioning points, we propose a novel global cross-attention mechanism for point clouds, which improves the scalability of global self-attention by allowing the attention module to compute attention weights with only a small set of self-positioning points. Experiments show the effectiveness of SPoTr on three point cloud tasks such as shape classification, part segmentation, and scene segmentation. In particular, our proposed model achieves an accuracy gain of 2.6% over the previous best models on shape classification with ScanObjectNN. We also provide qualitative analyses to demonstrate the interpretability of self-positioning points. The code of SPoTr is available at https://github.com/mlvlab/SPoTr.

cs.CV↗

Fast Point Cloud Generation with Straight Flows

Diffusion models have emerged as a powerful tool for point cloud generation. A key component that drives the impressive performance for generating high-quality samples from noise is iteratively denoise for thousands of steps. While beneficial, the complexity of learning steps has limited its applications to many 3D real-world. To address this limitation, we propose Point Straight Flow (PSF), a model that exhibits impressive performance using one step. Our idea is based on the reformulation of the standard diffusion model, which optimizes the curvy learning trajectory into a straight path. Further, we develop a distillation strategy to shorten the straight path into one step without a performance loss, enabling applications to 3D real-world with latency constraints. We perform evaluations on multiple 3D tasks and find that our PSF performs comparably to the standard diffusion model, outperforming other efficient 3D point cloud generation methods. On real-world applications such as point cloud completion and training-free text-guided generation in a low-latency setup, PSF performs favorably.

cs.CV↗

SageMix: Saliency-Guided Mixup for Point Clouds

Data augmentation is key to improving the generalization ability of deep learning models. Mixup is a simple and widely-used data augmentation technique that has proven effective in alleviating the problems of overfitting and data scarcity. Also, recent studies of saliency-aware Mixup in the image domain show that preserving discriminative parts is beneficial to improving the generalization performance. However, these Mixup-based data augmentations are underexplored in 3D vision, especially in point clouds. In this paper, we propose SageMix, a saliency-guided Mixup for point clouds to preserve salient local structures. Specifically, we extract salient regions from two point clouds and smoothly combine them into one continuous shape. With a simple sequential sampling by re-weighted saliency scores, SageMix preserves the local structure of salient regions. Extensive experiments demonstrate that the proposed method consistently outperforms existing Mixup methods in various benchmark point cloud datasets. With PointNet++, our method achieves an accuracy gain of 2.6% and 4.0% over standard training in 3D Warehouse dataset (MN40) and ScanObjectNN, respectively. In addition to generalization performance, SageMix improves robustness and uncertainty calibration. Moreover, when adopting our method to various tasks including part segmentation and standard 2D image classification, our method achieves competitive performance.

cs.CV↗

You Only Sample (Almost) Once: Linear Cost Self-Attention Via Bernoulli Sampling

Transformer-based models are widely used in natural language processing (NLP). Central to the transformer model is the self-attention mechanism, which captures the interactions of token pairs in the input sequences and depends quadratically on the sequence length. Training such models on longer sequences is expensive. In this paper, we show that a Bernoulli sampling attention mechanism based on Locality Sensitive Hashing (LSH), decreases the quadratic complexity of such models to linear. We bypass the quadratic cost by considering self-attention as a sum of individual tokens associated with Bernoulli random variables that can, in principle, be sampled at once by a single hash (although in practice, this number may be a small constant). This leads to an efficient sampling scheme to estimate self-attention which relies on specific modifications of LSH (to enable deployment on GPU architectures). We evaluate our algorithm on the GLUE benchmark with standard 512 sequence length where we see favorable performance relative to a standard pretrained Transformer. On the Long Range Arena (LRA) benchmark, for evaluating performance on long sequences, our method achieves results consistent with softmax self-attention but with sizable speed-ups and memory savings and often outperforms other efficient self-attention methods. Our code is available at https://github.com/mlpen/YOSO

cs.LG↗

MobileDets: Searching for Object Detection Architectures for Mobile Accelerators

Inverted bottleneck layers, which are built upon depthwise convolutions, have been the predominant building blocks in state-of-the-art object detection models on mobile devices. In this work, we investigate the optimality of this design pattern over a broad range of mobile accelerators by revisiting the usefulness of regular convolutions. We discover that regular convolutions are a potent component to boost the latency-accuracy trade-off for object detection on accelerators, provided that they are placed strategically in the network via neural architecture search. By incorporating regular convolutions in the search space and directly optimizing the network architectures for object detection, we obtain a family of object detection models, MobileDets, that achieve state-of-the-art results across mobile accelerators. On the COCO object detection task, MobileDets outperform MobileNetV3+SSDLite by 1.7 mAP at comparable mobile CPU inference latencies. MobileDets also outperform MobileNetV2+SSDLite by 1.9 mAP on mobile CPUs, 3.7 mAP on Google EdgeTPU, 3.4 mAP on Qualcomm Hexagon DSP and 2.7 mAP on Nvidia Jetson GPU without increasing latency. Moreover, MobileDets are comparable with the state-of-the-art MnasFPN on mobile CPUs even without using the feature pyramid, and achieve better mAP scores on both EdgeTPUs and DSPs with up to 2x speedup. Code and models are available in the TensorFlow Object Detection API: https://github.com/tensorflow/models/tree/master/research/object_detection.

cs.CV↗

Nyströmformer: A Nyström-Based Algorithm for Approximating Self-Attention

Transformers have emerged as a powerful tool for a broad range of natural language processing tasks. A key component that drives the impressive performance of Transformers is the self-attention mechanism that encodes the influence or dependence of other tokens on each specific token. While beneficial, the quadratic complexity of self-attention on the input sequence length has limited its application to longer sequences -- a topic being actively studied in the community. To address this limitation, we propose Nyströmformer -- a model that exhibits favorable scalability as a function of sequence length. Our idea is based on adapting the Nyström method to approximate standard self-attention with $O(n)$ complexity. The scalability of Nyströmformer enables application to longer sequences with thousands of tokens. We perform evaluations on multiple downstream tasks on the GLUE benchmark and IMDB reviews with standard sequence length, and find that our Nyströmformer performs comparably, or in a few cases, even slightly better, than standard self-attention. On longer sequence tasks in the Long Range Arena (LRA) benchmark, Nyströmformer performs favorably relative to other efficient self-attention methods. Our code is available at https://github.com/mlpen/Nystromformer.

cs.CL↗

ANTNets: Mobile Convolutional Neural Networks for Resource Efficient Image Classification

Deep convolutional neural networks have achieved remarkable success in computer vision. However, deep neural networks require large computing resources to achieve high performance. Although depthwise separable convolution can be an efficient module to approximate a standard convolution, it often leads to reduced representational power of networks. In this paper, under budget constraints such as computational cost (MAdds) and the parameter count, we propose a novel basic architectural block, ANTBlock. It boosts the representational power by modeling, in a high dimensional space, interdependency of channels between a depthwise convolution layer and a projection layer in the ANTBlocks. Our experiments show that ANTNet built by a sequence of ANTBlocks, consistently outperforms state-of-the-art low-cost mobile convolutional neural networks across multiple datasets. On CIFAR100, our model achieves 75.7% top-1 accuracy, which is 1.5% higher than MobileNetV2 with 8.3% fewer parameters and 19.6% less computational cost. On ImageNet, our model achieves 72.8% top-1 accuracy, which is 0.8% improvement, with 157.7ms (20% faster) on iPhone 5s over MobileNetV2.

cs.CV↗

Resource Constrained Neural Network Architecture Search: Will a Submodularity Assumption Help?

The design of neural network architectures is frequently either based on human expertise using trial/error and empirical feedback or tackled via large scale reinforcement learning strategies performed over distinct discrete architecture choices. In the latter case, the optimization is often non-differentiable and also not very amenable to derivative-free optimization methods. Most methods in use today require sizable computational resources. And if we want networks that additionally satisfy resource constraints, the above challenges are exacerbated because the search must now balance accuracy with certain budget constraints on resources. We formulate this problem as the optimization of a set function -- we find that the empirical behavior of this set function often (but not always) satisfies marginal gain and monotonicity principles -- properties central to the idea of submodularity. Based on this observation, we adapt algorithms within discrete optimization to obtain heuristic schemes for neural network architecture search, where we have resource constraints on the architecture. This simple scheme when applied on CIFAR-100 and ImageNet, identifies resource-constrained architectures with quantifiably better performance than current state-of-the-art models designed for mobile devices. Specifically, we find high-performing architectures with fewer parameters and computations by a search method that is much faster.

cs.CV↗

Building Bayesian Neural Networks with Blocks: On Structure, Interpretability and Uncertainty

We provide simple schemes to build Bayesian Neural Networks (BNNs), block by block, inspired by a recent idea of computation skeletons. We show how by adjusting the types of blocks that are used within the computation skeleton, we can identify interesting relationships with Deep Gaussian Processes (DGPs), deep kernel learning (DKL), random features type approximation and other topics. We give strategies to approximate the posterior via doubly stochastic variational inference for such models which yield uncertainty estimates. We give a detailed theoretical analysis and point out extensions that may be of independent interest. As a special case, we instantiate our procedure to define a Bayesian {\em additive} Neural network -- a promising strategy to identify statistical interactions and has direct benefits for obtaining interpretable models.

stat.ML↗

Isogeometric Least-squares Collocation Method with Consistency and Convergence Analysis

In this paper, we present the isogeometric least-squares collocation (IGA-L) method, which determines the numerical solution by making the approximate differential operator fit the real differential operator in a least-squares sense. The number of collocation points employed in IGA-L can be larger than that of the unknowns. Theoretical analysis and numerical examples presented in this paper show the superiority of IGA-L over state-of-the-art collocation methods. First, a small increase in the number of collocation points in IGA-L leads to a large improvement in the accuracy of its numerical solution. Second, IGA-L method is more flexible and more stable, because the number of collocation points in IGA-L is variable. Third, IGA-L is convergent in some cases of singular parameterization. Moreover, the consistency and convergence analysis are also developed in this paper.

math.NA↗

The Convergence Rate and Necessary-and-Sufficient Condition for the Consistency of Isogeometric Collocation Method

Although the isogeometric collocation (IGA-C) method has been successfully utilized in practical applications due to its simplicity and efficiency, only a little theoretical results have been established on the numerical analysis of the IGA-C method. In this paper, we deduce the convergence rate of the consistency of the IGA-C method. Moreover, based on the formula of the convergence rate, the necessary and sufficient condition for the consistency of the IGA-C method is developed. These results advance the numerical analysis of the IGA-C method.

math.NA↗