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Yunzhi Zhuge

Publications and source records attributed to Yunzhi Zhuge.

At least 19 recordsLinked to original sources

When to Retrieve, When to Stay: Uncertainty-Aware Temporal Evidence Allocation for Streaming Video-LLMs

Streaming video understanding requires Video Large Language Models (Video-LLMs) to reason over continuous visual streams under causal constraints. As the visual history grows, a bounded visual?processing budget requires evidence selection that balances temporal recency with query relevance. Recent-only selection excludes potentially relevant historical evidence, whereas Semantic-only retrieval can displace useful recent context when relevance scores are ambiguous. We introduce WRWS (When to Retrieve, When to Stay), a training-free framework for uncertainty-adaptive evidence allocation. A lightweight external vision-language encoder scores query relevance across the observed history, while an adaptive allocation module uses the normalized entropy of the similarity distribution as a proxy for retrieval uncertainty. WRWS favors semantic retrieval when relevance cues are reliable and strengthens the recency prior under uncertainty. Following a retrieve-first, encode-later pipeline, WRWS selects evidence before target-model visual encoding, such that only the selected observations are processed by the costly target Video-LLM. Experiments across four Video-LLM families and multiple model scales demonstrate competitive accuracy on StreamingBench and OVO-Bench. In our efficiency evaluation, WRWS reduces average vision-to-answer time to 47.93% of the state-of-the-art method. Code will be released.

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BeatDance: Generating Beat-Consistent 3D Dance with Hierarchical Spatial-Temporal Modeling

Generating realistic 3D dance from music is a challenging task that requires accurate synchronization with musical rhythms while capturing the spatial complexity of human motion. Although existing methods can generate physically plausible dance motions, they often struggle to achieve precise alignment with music, such as the beat. To address this limitation, we propose a novel diffusion-based framework, BeatDance, with two components: 1) We present a Hierarchical Decoupled Attention (HDA) module, which first disentangles the learning of human pose and temporal dynamics. A hierarchical structure is then employed to capture both short-term and long-term dependencies, thereby enhancing spatial-temporal modeling. 2) We adopt cycle-consistent learning by introducing an auxiliary dance-to-music module. During training, discrepancies between the reconstructed and original music induce a stronger loss signal, effectively encouraging the consistency property between the music and dance motion. Extensive experimental results demonstrate that our proposed approach outperforms recent competitive methods on two benchmark datasets.

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WorldGuide: Learning Success-Failure Boundaries in Latent World Models for Vision-Language-Action Policies

Latent world models offer a promising way to improve Vision-Language-Action policies by capturing the consequences of actions. However, models trained primarily on expert demonstrations have limited exposure to failure outcomes and may struggle to distinguish visually similar successful and failed interactions. We propose \textbf{WorldGuide}, a framework that learns these distinctions in latent space and uses them to guide policy training. WorldGuide combines predictive pretraining on successful and failed trajectories with contrastive learning on matched success--failure pairs. The learned predictor then provides a differentiable reward to guide joint optimization of the policy and visual encoder. The predictor is discarded after training, so deployment requires no additional world-model inference. Extensive experiments show that WorldGuide substantially improves VLA reliability and achieves state of the art performance on LIBERO 100 and SimplerEnv, reaching \textbf{96.8\%} and \textbf{72.0\%}, respectively. Code will be publicly available.

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TRACE: Trajectory-robust Admission with Evidence Ordering for Efficient GUI Agents

GUI agents accumulate high-resolution screenshots as the trajectory unfolds, increasing inference latency and memory usage. Training-free visual token pruning can reduce this cost, but cache reuse introduces a fundamental constraint. Once tokens are discarded, the corresponding visual evidence cannot be recovered without re-encoding. Pruning therefore becomes an \textit{irreversible admission decision} that must remain useful for unknown future targets while preserving coverage of operable regions under tight budgets. To address these challenges, we propose \textbf{\method{}}, a training-free framework for \emph{\textbf{T}rajectory-\textbf{r}obust \textbf{A}dmission and \textbf{C}overage-aware \textbf{E}vidence ordering}. Specifically, we combine a query-independent layout-derived interaction prior with instruction relevance and feature novelty to rank visual evidence according to both potential future utility and diversity. Then, we reserve part of the budget for native visual tokens distributed across the screen, repairing missing spatial coverage without breaking the ordering. Together, these mechanisms produce a nested token order, allowing retained visual evidence to shrink monotonically across budgets while remaining reusable throughout the trajectory. Finally, our monotone KV contraction incrementally contracts retired frames into compact session state, avoiding repeated visual encoding or pruning. Extensive experiments across six GUI benchmarks and diverse models verify the effectiveness of our proposed \method{} under tight budgets. The source code will be released.

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Paths: Prompt-aware Spatio-temporal Transformer with Hierarchical Multi-modal Fusion for RGB-Event Video Person Re-Identification

RGB-Event Video Person Re-Identification (RE-VReID) aims to retrieve specific person across non-overlapping cameras with complementary RGB videos and event streams. However, existing methods often decouple spatial and temporal modeling, which limits their interaction. In addition, global-level RGB-Event fusion fails to fully exploit fine-grained discriminative cues. To address these issues, we propose Paths, a unified framework with spatio-temporal modeling and hierarchical multi-modal fusion for RE-VReID. Specifically, we first design a Memory-Augmented Backbone (MAB) to maintain modality-specific identity prototypes for stable intra-modal representation learning. Then, we propose a Prompt-aware Spatio-temporal Transformer (PST) to jointly model spatial and temporal cues within a unified Transformer. Finally, we introduce a Hierarchical Multi-modal Fusion (HMF) to integrate RGB and event features at global and local levels. With these modules, our framework can learn robust and discriminative representations for RE-VReID. Extensive experiments on three public RE-VReID benchmarks including EvReID, MARS and iLIDS-VID, demonstrate the effectiveness of our proposed method. The code is available at https://github.com/Reflection0427/Paths.

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AnyTrack: Unifying Visual Object Tracking with Any Modalities

Visual object tracking aims to continuously locate specific targets within sequential frames, evolving from single-modal methods to multi-modal ones. However, existing multi-modal trackers are typically designed for fixed modality combinations, requiring separate models for different inputs. This leads to a poor adaptability to missing or imperfect modalities, and limited generalization. To address these issues, we propose a novel unified framework called AnyTrack for object tracking with any modalities. Specifically, we design a Modality-aware Interaction Module (MIM) to facilitate dynamic interaction across diverse modalities. This module bridges modality discrepancies and aggregates temporal cues to maintain spatio-temporal consistency during cross-modal interaction. Furthermore, we introduce a Context Understanding Module (CUM) to establish spatial correspondence between visual features and target locations via global-local prompts. This module employs target-aware context modeling to enhance foreground-background discrimination for precise localization. Finally, to support the training and evaluation under diverse modalities, we extend existing multi-modal object tracking benchmarks by incorporating grayscale images, language descriptions, and audio clips. Extensive experiments with both complete and missing modality settings demonstrate that our AnyTrack achieves state-of-the-art performance, validating its effectiveness and flexibility. The source code is available at https://github.com/IdolLab/AnyTrack.

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GROVE: Growing and Reasoning over Temporally Stratified Memory from Streaming Video Experience

A wearable assistant should both answer questions about its visual history and recognize when that history is useful to the present situation. Existing video-memory systems primarily support question-conditioned recall, whereas proactive assistants typically use separate memory and control mechanisms. We introduce GROVE, a training-free framework that supports both behaviors with one memory grown causally from a continuous video stream. GROVE retains fine-grained perceptual evidence and incrementally consolidates it into time-stamped moments, coherent episodes, and recurring cross-day patterns. Each stratum is paired with a scale-native retrieval skill for locating an observation, replaying an activity, or traversing long-range regularities. Reactive QA and proactive assistance share this memory and access interface, differing in whether retrieval is initiated by a user query or the current situation. Across multiple benchmarks including the challenging MM-lifelong and EgoServe, GROVE achieves the best results among the compared methods. Controlled ablations show that the temporal strata and their access skills are complementary, with patterns providing the largest benefit when evidence spans multiple days. Code will be available at https://github.com/SitongGong/GROVE.

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VISTA-Bench: Do Vision-Language Models Really Understand Visualized Text as Well as Pure Text?

Vision-Language Models (VLMs) have achieved impressive performance in cross-modal understanding across textual and visual inputs, yet existing benchmarks predominantly focus on pure-text queries. In real-world scenarios, language also frequently appears as visualized text embedded in images, raising the question of whether current VLMs handle such input requests comparably. We introduce VISTA-Bench, a systematic benchmark from multimodal perception, reasoning, to unimodal understanding domains. It evaluates visualized text understanding by contrasting pure-text and visualized-text questions under controlled rendering conditions. Extensive evaluation of over 30 representative VLMs reveals a pronounced modality gap: models that perform well on pure-text queries often degrade substantially when equivalent semantic content is presented as visualized text. This gap is further amplified by increased perceptual difficulty, highlighting sensitivity to rendering variations despite unchanged semantics. Overall, VISTA-Bench provides a principled evaluation framework to diagnose this limitation and to guide progress toward more unified language representations across tokenized text and pixels. The source dataset and code are publicly available at https://github.com/QingAnLiu/VISTA-Bench.

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Layout-Conditioned Autoregressive Text-to-Image Generation via Structured Masking

Although autoregressive (AR) models have demonstrated remarkable success in image generation, extending these models to layout-conditioned generation remains challenging due to the sparse nature of layout conditions and the risk of feature entanglement. We present \textbf{S}tructured \textbf{M}asking for \textbf{AR}-based \textbf{L}ayout-to-\textbf{I}mage (SMARLI), a novel framework that effectively integrates spatial layout constraints into the AR generation process. To equip AR models with layout control, a structured masking strategy is applied to the attention computation to govern the interaction among the global prompt, layout, and image tokens. This design prevents the misassociation of different regions with their corresponding descriptions while enabling the sufficient injection of layout constraints into the generation process. To alleviate the exposure bias of AR models and further enhance generation quality and layout accuracy, we incorporate a Group Relative Policy Optimization (GRPO) post-training scheme. We adapt it to the next-set-based paradigm and introduce a specifically designed layout reward, which is coordinated with an image quality reward to guide policy optimization in a balanced manner. Experimental results demonstrate that SMARLI seamlessly integrates layout tokens with text and image tokens without compromising generation quality, and the proposed masking strategy and post-training scheme can also be transferred to standard next-token-based AR models. The proposed framework achieves superior layout control while maintaining the structural simplicity and generation efficiency of AR models.

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ERA: Entropy-Guided Visual Token Pruning with Rectified Attention for Efficient MLLMs

Multimodal Large Language Models (MLLMs) incur prohibitive inference costs due to long visual token sequences. Training-free visual token reduction provides an efficient solution. However, existing methods distort attention distributions, giving rise to a phenomenon we term Attention Logit Collapse. To address this issue, we propose ERA, an Entropy-guided visual token pruning framework with Rectified Attention for efficient MLLMs. Specifically, ERA comprises three crucial components: Dual-view Entropy Pruning (DEP), Bias-aware Token Recycling (BTR), and Logit-preserving Attention Rectification (LAR). First, DEP identifies representative anchor tokens by jointly modeling visual diversity and head-wise saliency. BTR then recycles pruned tokens into their corresponding anchors while estimating a cluster-level logit bias. Building upon this, LAR injects the estimated bias into attention logits, effectively rectifying the collapse induced by token reduction. Together, these components preserve visual evidence even under aggressive compression, enabling robust performance across single-image, multi-image, and video settings on a wide range of MLLMs. Beyond delivering practical acceleration, ERA establishes logit-preserving visual token pruning as a principled framework for efficient MLLMs, unifying theoretical foundation, algorithmic design, and practical deployment. The code is at https://github.com/924973292/ERA.

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Progressive Online Video Understanding with Evidence-Aligned Timing and Transparent Decisions

Visual agents operating in the wild must respond to queries precisely when sufficient evidence first appears in a video stream, a critical capability that is overlooked by conventional video LLMs evaluated in offline settings. The shift to an online, streaming paradigm introduces significant challenges: a lack of decision transparency, the difficulty of aligning response timing with visual evidence, and the need to maintain a global, causally consistent understanding under tight computational budgets. To address these issues, we propose a novel framework that decouples reasoning control from memory integration. We introduce \textbf{\model{}}, an instantiation of this framework with two core components. First, the \emph{Active Thinking Decision Maker (ATDM)} is a transparent reasoning controller that externalizes its decision process using observable progress ($\boldsymbolρ$) and confidence ($\boldsymbol{c}$) metrics. This allows it to precisely time its response $t_r$ to match the first-sufficient-evidence timestamp $t^\star$ while streaming its reasoning to the user. Second, the \emph{Hierarchical Progressive Semantic Integration (HPSI)} module acts as an efficient memory system. It employs a set of learnable, multi-level aggregation tokens that are propagated across clips to build a rich, global cognitive state without exceeding token budgets. %Our approach sets a new standard on key online video understanding benchmarks, achieving strong performance of \textbf{71.6\%} on StreamingBench and \textbf{46.9\%} on OVOBench, demonstrating a robust solution for evidence-aligned and transparent online video analysis. Extensive experiments demonstrate the effectiveness of ATDM and HPSI, e.g., Thinking-QwenVL improves the accuracy of the previous state-of-the-art from 67.63\% to 71.60\% on the StreamingBench benchmark.

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Towards Cross-Platform Generalization: Domain Adaptive 3D Detection with Augmentation and Pseudo-Labeling

This technical report represents the award-winning solution to the Cross-platform 3D Object Detection task in the RoboSense2025 Challenge. Our approach is built upon PVRCNN++, an efficient 3D object detection framework that effectively integrates point-based and voxel-based features. On top of this foundation, we improve cross-platform generalization by narrowing domain gaps through tailored data augmentation and a self-training strategy with pseudo-labels. These enhancements enabled our approach to secure the 3rd place in the challenge, achieving a 3D AP of 62.67% for the Car category on the phase-1 target domain, and 58.76% and 49.81% for Car and Pedestrian categories respectively on the phase-2 target domain.

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The RoboSense Challenge: Sense Anything, Navigate Anywhere, Adapt Across Platforms

Autonomous systems are increasingly deployed in open and dynamic environments -- from city streets to aerial and indoor spaces -- where perception models must remain reliable under sensor noise, environmental variation, and platform shifts. However, even state-of-the-art methods often degrade under unseen conditions, highlighting the need for robust and generalizable robot sensing. The RoboSense 2025 Challenge is designed to advance robustness and adaptability in robot perception across diverse sensing scenarios. It unifies five complementary research tracks spanning language-grounded decision making, socially compliant navigation, sensor configuration generalization, cross-view and cross-modal correspondence, and cross-platform 3D perception. Together, these tasks form a comprehensive benchmark for evaluating real-world sensing reliability under domain shifts, sensor failures, and platform discrepancies. RoboSense 2025 provides standardized datasets, baseline models, and unified evaluation protocols, enabling large-scale and reproducible comparison of robust perception methods. The challenge attracted 143 teams from 85 institutions across 16 countries, reflecting broad community engagement. By consolidating insights from 23 winning solutions, this report highlights emerging methodological trends, shared design principles, and open challenges across all tracks, marking a step toward building robots that can sense reliably, act robustly, and adapt across platforms in real-world environments.

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Parameter Aware Mamba Model for Multi-task Dense Prediction

Understanding the inter-relations and interactions between tasks is crucial for multi-task dense prediction. Existing methods predominantly utilize convolutional layers and attention mechanisms to explore task-level interactions. In this work, we introduce a novel decoder-based framework, Parameter Aware Mamba Model (PAMM), specifically designed for dense prediction in multi-task learning setting. Distinct from approaches that employ Transformers to model holistic task relationships, PAMM leverages the rich, scalable parameters of state space models to enhance task interconnectivity. It features dual state space parameter experts that integrate and set task-specific parameter priors, capturing the intrinsic properties of each task. This approach not only facilitates precise multi-task interactions but also allows for the global integration of task priors through the structured state space sequence model (S4). Furthermore, we employ the Multi-Directional Hilbert Scanning method to construct multi-angle feature sequences, thereby enhancing the sequence model's perceptual capabilities for 2D data. Extensive experiments on the NYUD-v2 and PASCAL-Context benchmarks demonstrate the effectiveness of our proposed method. Our code is available at https://github.com/CQC-gogopro/PAMM.

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VFXMaster: Unlocking Dynamic Visual Effect Generation via In-Context Learning

Visual effects (VFX) are crucial to the expressive power of digital media, yet their creation remains a major challenge for generative AI. Prevailing methods often rely on the one-LoRA-per-effect paradigm, which is resource-intensive and fundamentally incapable of generalizing to unseen effects, thus limiting scalability and creation. To address this challenge, we introduce VFXMaster, the first unified, reference-based framework for VFX video generation. It recasts effect generation as an in-context learning task, enabling it to reproduce diverse dynamic effects from a reference video onto target content. In addition, it demonstrates remarkable generalization to unseen effect categories. Specifically, we design an in-context conditioning strategy that prompts the model with a reference example. An in-context attention mask is designed to precisely decouple and inject the essential effect attributes, allowing a single unified model to master the effect imitation without information leakage. In addition, we propose an efficient one-shot effect adaptation mechanism to boost generalization capability on tough unseen effects from a single user-provided video rapidly. Extensive experiments demonstrate that our method effectively imitates various categories of effect information and exhibits outstanding generalization to out-of-domain effects. To foster future research, we will release our code, models, and a comprehensive dataset to the community.

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FineRS: Fine-grained Reasoning and Segmentation of Small Objects with Reinforcement Learning

Multi-modal Large Language Models (MLLMs) have shown remarkable capabilities across a wide range of vision-language tasks. However, due to the restricted input resolutions, MLLMs face significant challenges in precisely understanding and localizing visual details in high-resolution images -- particularly when dealing with extra-small objects embedded in cluttered contexts. To address this issue, we propose \textsc{FineRS}, a two-stage MLLM-based reinforcement learning framework for jointly reasoning and segmenting extremely small objects within high-resolution scenes. \textsc{FineRS} adopts a coarse-to-fine pipeline comprising Global Semantic Exploration (GSE) and Localized Perceptual Refinement (LPR). Specifically, GSE performs instruction-guided reasoning to generate a textural response and a coarse target region, while LPR refines this region to produce an accurate bounding box and segmentation mask. To couple the two stages, we introduce a locate-informed retrospective reward, where LPR's outputs are used to optimize GSE for more robust coarse region exploration. % Additionally, we present \textsc{FineRS}-4k, a new dataset for evaluating MLLMs on attribute-level reasoning and pixel-level segmentation on subtle, small-scale targets in complex high-resolution scenes. Experimental results on \textsc{FineRS}-4k and public datasets demonstrate that our method consistently outperforms state-of-the-art MLLM-based approaches on both instruction-guided segmentation and visual reasoning tasks.

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Complementary and Contrastive Learning for Audio-Visual Segmentation

Audio-Visual Segmentation (AVS) aims to generate pixel-wise segmentation maps that correlate with the auditory signals of objects. This field has seen significant progress with numerous CNN and Transformer-based methods enhancing the segmentation accuracy and robustness. Traditional CNN approaches manage audio-visual interactions through basic operations like padding and multiplications but are restricted by CNNs' limited local receptive field. More recently, Transformer-based methods treat auditory cues as queries, utilizing attention mechanisms to enhance audio-visual cooperation within frames. Nevertheless, they typically struggle to extract multimodal coefficients and temporal dynamics adequately. To overcome these limitations, we present the Complementary and Contrastive Transformer (CCFormer), a novel framework adept at processing both local and global information and capturing spatial-temporal context comprehensively. Our CCFormer initiates with the Early Integration Module (EIM) that employs a parallel bilateral architecture, merging multi-scale visual features with audio data to boost cross-modal complementarity. To extract the intra-frame spatial features and facilitate the perception of temporal coherence, we introduce the Multi-query Transformer Module (MTM), which dynamically endows audio queries with learning capabilities and models the frame and video-level relations simultaneously. Furthermore, we propose the Bi-modal Contrastive Learning (BCL) to promote the alignment across both modalities in the unified feature space. Through the effective combination of those designs, our method sets new state-of-the-art benchmarks across the S4, MS3 and AVSS datasets. Our source code and model weights will be made publicly available at https://github.com/SitongGong/CCFormer

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DreamMix: Decoupling Object Attributes for Enhanced Editability in Customized Image Inpainting

Subject-driven image inpainting has recently gained prominence in image editing with the rapid advancement of diffusion models. Beyond image guidance, recent studies have explored incorporating text guidance to achieve identity-preserved yet locally editable object inpainting. However, these methods still suffer from identity overfitting, where original attributes remain entangled with target textual instructions. To overcome this limitation, we propose DreamMix, a diffusion-based framework adept at inserting target objects into user-specified regions while concurrently enabling arbitrary text-driven attribute modifications. DreamMix introduces three key components: (i) an Attribute Decoupling Mechanism (ADM) that synthesizes diverse attribute-augmented image-text pairs to mitigate overfitting; (ii) a Textual Attribute Substitution (TAS) module that isolates target attributes via orthogonal decomposition, and (iii) a Disentangled Inpainting Framework (DIF) that seperates local generation from global harmonization. Extensive experiments across multiple inpainting backbones demonstrate that DreamMix achieves a superior balance between identity preservation and attribute editability across diverse applications, including object insertion, attribute editing, and small object inpainting.

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