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Yunzhuo Liu

Publications and source records attributed to Yunzhuo Liu.

4 recordsLinked to original sources

GEAR: Reconstruction of Classical Paintings via Geometry Grounding and Appearance Restitution

Classical paintings preserve rich spatial, cultural, and historical content, making their reconstruction as explorable 3D scenes valuable for digital preservation, immersive exhibition, and cultural engagement. Yet, unlike photographs, they often depict scenes in a single-view, stylized manner, with weak perspective, lighting, and depth cues. Existing 3D reconstruction methods are largely built on natural-image priors, making it difficult to recover geometrically plausible and visually faithful 3D representations from such inputs. To address this challenge, we introduce Classical Painting-to-3D (CP3D), a new task that aims to recover a 3D representation from a single classical painting while jointly ensuring geometric plausibility, appearance fidelity to the source artwork, and plausible novel-view synthesis. We further propose GeAR, a training-free two-stage framework for Geometry Grounding and Appearance Restitution. GeAR first converts the input painting into a geometry-grounded representation with more coherent shading and illumination cues, improving the stability of 3D Gaussian reconstruction. It then restores artwork-faithful appearance across views under spatial constraints and multi-view consistency, recovering the painterly textures and details weakened during grounding. In addition, we construct HeriArch, a curated benchmark of 10,160 high-resolution classical artworks for systematic evaluation of CP3D. Extensive experiments and user studies show that GeAR consistently outperforms strong baselines in geometric plausibility, appearance fidelity, and human preference. Code and dataset will be released publicly.

cs.MM

CE-NAS: An End-to-End Carbon-Efficient Neural Architecture Search Framework

This work presents a novel approach to neural architecture search (NAS) that aims to increase carbon efficiency for the model design process. The proposed framework CE-NAS addresses the key challenge of high carbon cost associated with NAS by exploring the carbon emission variations of energy and energy differences of different NAS algorithms. At the high level, CE-NAS leverages a reinforcement-learning agent to dynamically adjust GPU resources based on carbon intensity, predicted by a time-series transformer, to balance energy-efficient sampling and energy-intensive evaluation tasks. Furthermore, CE-NAS leverages a recently proposed multi-objective optimizer to effectively reduce the NAS search space. We demonstrate the efficacy of CE-NAS in lowering carbon emissions while achieving SOTA results for both NAS datasets and open-domain NAS tasks. For example, on the HW-NasBench dataset, CE-NAS reduces carbon emissions by up to 7.22X while maintaining a search efficiency comparable to vanilla NAS. For open-domain NAS tasks, CE-NAS achieves SOTA results with 97.35% top-1 accuracy on CIFAR-10 with only 1.68M parameters and a carbon consumption of 38.53 lbs of CO2. On ImageNet, our searched model achieves 80.6% top-1 accuracy with a 0.78 ms TensorRT latency using FP16 on NVIDIA V100, consuming only 909.86 lbs of CO2, making it comparable to other one-shot-based NAS baselines.

cs.LG

Isolated Scheduling for Distributed Training Tasks in GPU Clusters

Distributed machine learning (DML) technology makes it possible to train large neural networks in a reasonable amount of time. Meanwhile, as the computing power grows much faster than network capacity, network communication has gradually become the bottleneck of DML. Current multi-tenant GPU clusters face network contention caused by hash-collision problem which not only further increases the overhead of communication, but also creates unfairness and affects the user experience. In this paper, we firstly analyse how network contention affects the training time in a cluster with 32 NVIDIA V100 GPUs. Then we propose vClos to eliminate network contention by jointly optimizing network topology and communication pattern in distributed training. An OCS-vClos which introduces a layer of optical circuit switches (OCSs) in the leaf-spine network is also proposed to reduce potential network resource fragmentation caused by resource allocation strategy in vClos. Testbed experiments and real-trace-based large-scale simulations are conducted to demonstrate the superiority of vClos over existing network resource scheduling strategies.

cs.DC

FuncPipe: A Pipelined Serverless Framework for Fast and Cost-efficient Training of Deep Learning Models

Training deep learning (DL) models in the cloud has become a norm. With the emergence of serverless computing and its benefits of true pay-as-you-go pricing and scalability, systems researchers have recently started to provide support for serverless-based training. However, the ability to train DL models on serverless platforms is hindered by the resource limitations of today's serverless infrastructure and DL models' explosive requirement for memory and bandwidth. This paper describes FuncPipe, a novel pipelined training framework specifically designed for serverless platforms that enable fast and low-cost training of DL models. FuncPipe is designed with the key insight that model partitioning can be leveraged to bridge both memory and bandwidth gaps between the capacity of serverless functions and the requirement of DL training. Conceptually simple, we have to answer several design questions, including how to partition the model, configure each serverless function, and exploit each function's uplink/downlink bandwidth. In particular, we tailor a micro-batch scheduling policy for the serverless environment, which serves as the basis for the subsequent optimization. Our Mixed-Integer Quadratic Programming formulation automatically and simultaneously configures serverless resources and partitions models to fit within the resource constraints. Lastly, we improve the bandwidth efficiency of storage-based synchronization with a novel pipelined scatter-reduce algorithm. We implement FuncPipe on two popular cloud serverless platforms and show that it achieves 7%-77% cost savings and 1.3X-2.2X speedup compared to state-of-the-art serverless-based frameworks.

cs.DC