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Yupeng Xie

Publications and source records attributed to Yupeng Xie.

13 recordsLinked to original sources

DataSpace: Benchmarking Data Agents for Verifiable Analytics over Heterogeneous Workspaces

Data agents enable natural-language analytics over organizational workspaces, where relevant evidence may be scattered across databases, structured files, long documents, and multimedia. Existing benchmarks largely isolate structured querying, retrieval, or open-ended analysis, leaving heterogeneous evidence discovery, complete tabular outputs, and deterministic evaluation insufficiently unified. We introduce DataSpace, a benchmark in which data agents produce verifiable tabular results from task-local heterogeneous workspaces. It contains 410 cross-language tasks and 7,439 artifacts totaling 15.01 GB across CSV, JSON, SQLite, Markdown, PDF, and video. DataSpace also served as the official evaluation benchmark for the KDD Cup 2026 Data Agents for Complex Data Analysis competition. Each agent receives only a question and workspace and returns the complete requested tabular result. We construct DataSpace with DataSpace-Builder, an execution-grounded framework comprising cross-language transformation, constraint-aware relational sampling, modality routing and artifact rendering, and human review and task repair by 11 domain experts. A deterministic evaluator performs header-invariant column alignment, type- and precision-aware normalization, and order-aware row comparison. Across six recently released frontier multimodal models and five widely used agent harnesses, the best accuracy reaches 66.34%, while harness choice creates a 15.36-point spread with the backbone fixed. Multimodal evidence integration and joins consistently reduce accuracy across all six backbones. These results show that DataSpace remains unsaturated and identify key challenges for improving data-agent reliability.

cs.AI

DataMagic: Transforming Tabular Data into Data Insight Video

Data videos integrate dynamic charts, voice narration, and synchronized animations to communicate data insights as temporal narratives, making them an effective medium for improving data consumption efficiency in the data management lifecycle. However, producing high-quality data videos requires expertise spanning data analysis, narrative design, and video production. Existing approaches fall short: static visualization tools (e.g., BI dashboards) lack narrative logic and animation; authoring tools require users to pre-prepare visualizations rather than working from raw data; pixel-level video generation models cannot guarantee data fidelity or provenance. We demonstrate DataMagic, an end-to-end interactive system that transforms raw tabular data and natural language queries into narrative data-insight videos. To ensure data fidelity, DataMagic introduces the declarative specification DVSpec, which binds visual and animation elements to underlying data fields through data-driven semantic references. To address the combinatorial explosion of the design space, DataMagic adopts a Generate-then-Orchestrate multi-agent architecture that generates candidate scenes in parallel and then optimizes narrative coherence through global orchestration. Leveraging DVSpec's decoupling of logic and rendering, the system further supports three interaction modes and structured provenance-based data Q&A, transforming one-way videos into explorable interactive data interfaces. Evaluation on 109 real-world samples validates the effectiveness of the DataMagic. Homepage: https://datamagic-home.github.io/

cs.HC

sketch-plot: Progressive Editing for Text-to-Image Academic Figures

Text to image (T2I) models such as gpt-image-2 can now generate publication grade academic figures from a short prompt, but the output is a flat raster: a user who wants to change one arrow, one label, or one icon has to regenerate the whole image, which also disturbs the parts they wanted to keep. We present sketch-plot, an interactive system that closes this controllability gap with a three layer progressive editing pipeline: a generated PNG, an addressable puzzle of editable pieces, and a per piece SVG. The user stops at the layer that gives them enough control for the change at hand, so the cost of decomposition and vectorisation is paid only on the pieces that need it. Realising this pipeline is not trivial. General segmentation models lack the semantic discriminability to decompose a research figure cleanly, and end to end image vectorisation produces incomplete shapes and loses semantic structure. We therefore route both stages through a human in the loop interface that lets the user accept, refine, or reject decomposition and vectorisation decisions on a piece by piece basis. We validate the design with an expert user study, in which participants found sketch-plot effective for making targeted edits to AI generated academic figures and preferred it over regenerating the whole image. A demonstration video is available at https://paper-plot.dev/sketch.

cs.HC

Demonstrating chart-plot: Closing the Last Mile of Academic Chart Generation

Large language models can translate a researcher's intent into runnable matplotlib code, yet the resulting chart rarely lands in a paper without multiple rounds of manual revision. We argue that the open problem is not chart code generation but chart publication: making the output look like a top-venue figure, survive the target layout, and respond to precise author edits. We present chart-plot, an agentic harness that closes this last mile through three components: (1) a style-aware code generator conditioned on a textual style skill distilled from accepted figures at the target venue, (2) a deployment-aware render loop that compiles the chart inside the target LaTeX context and revises until layout constraints are met, and (3) a structured edit layer that exposes every chart element as a directly manipulable handle. We report early results on three chart-type case studies (grouped bar, scaling line, paired distributions) and a small user study.

cs.HC

IGenBench: Benchmarking the Reliability of Text-to-Infographic Generation

Infographics are composite visual artifacts that combine data visualizations with textual and illustrative elements to communicate information. While recent text-to-image (T2I) models can generate aesthetically appealing images, their reliability in generating infographics remains unclear. Generated infographics may appear correct at first glance but contain easily overlooked issues, such as distorted data encoding or incorrect textual content. We present IGENBENCH, the first benchmark for evaluating the reliability of text-to-infographic generation, comprising 600 curated test cases spanning 30 infographic types. We design an automated evaluation framework that decomposes reliability verification into atomic yes/no questions based on a taxonomy of 10 question types. We employ multimodal large language models (MLLMs) to verify each question, yielding question-level accuracy (Q-ACC) and infographic-level accuracy (I-ACC). We comprehensively evaluate 10 state-of-the-art T2I models on IGENBENCH. Our systematic analysis reveals key insights for future model development: (i) a three-tier performance hierarchy with the top model achieving Q-ACC of 0.90 but I-ACC of only 0.49; (ii) data-related dimensions emerging as universal bottlenecks (e.g., Data Completeness: 0.21); and (iii) the challenge of achieving end-to-end correctness across all models. We release IGENBENCH at https://igen-bench.vercel.app/.

cs.LG

ViviDoc: Generating Interactive Documents through Human-Agent Collaboration

Interactive documents help readers engage with complex ideas through dynamic visualization, interactive animations, and exploratory interfaces. However, creating such documents remains costly, as it requires both domain expertise and web development skills. Recent Large Language Model (LLM)-based agents can automate content creation, but directly applying them to interactive document generation often produces outputs that are difficult to control. To address this, we present ViviDoc, to the best of our knowledge the first work to systematically address interactive document generation. ViviDoc introduces a multi-agent pipeline (Planner, Styler, Executor, Evaluator). To make the generation process controllable, we provide three levels of human control: (1) the Document Specification (DocSpec) with SRTC Interaction Specifications (State, Render, Transition, Constraint) for structured planning, (2) a content-aware Style Palette for customizing writing and interaction styles, and (3) chat-based editing for iterative refinement. We also construct ViviBench, a benchmark of 101 topics derived from real-world interactive documents across 11 domains, along with a taxonomy of 8 interaction types and a 4-dimensional automated evaluation framework validated against human ratings (Pearson r > 0.84). Experiments show that ViviDoc achieves the highest content richness and interaction quality in both automated and human evaluation. A 12-person user study confirms that the system is easy to use, provides effective control over the generation process, and produces documents that satisfy users.

cs.HC

DeepEye: A Steerable Self-driving Data Agent System

Large Language Models (LLMs) have revolutionized natural language interaction with data. The "holy grail" of data analytics is to build autonomous Data Agents that can self-drive complex data analysis workflows. However, current implementations are still limited to linear "ChatBI" systems. These systems struggle with joint analysis across heterogeneous data sources (e.g., databases, documents, and data files) and often encounter "context explosion" in complex and iterative data analysis workflows. To address these challenges, we present DeepEye, a production-ready data agent system that adopts a workflow-centric architecture to ensure scalability and trustworthiness. DeepEye introduces a Unified Multimodal Orchestration protocol, enabling seamless integration of structured and unstructured data sources. To mitigate hallucinations, it employs Hierarchical Reasoning with context isolation, decomposing complex intents into autonomous AgentNodes and deterministic ToolNodes. Furthermore, DeepEye incorporates a database-inspired Workflow Engine (comprising a Compiler, Validator, Optimizer, and Executor) that guarantees structural correctness and accelerates execution via runtime topological optimization. In this demonstration, we showcase DeepEye's ability to orchestrate complex workflows to generate diverse multimodal outputs -- including Data Videos, Dashboards, and Analytical Reports -- highlighting its advantages in transparent execution, automated optimization, and human-in-the-loop reliability.

cs.DB

VisJudge-Bench: Aesthetics and Quality Assessment of Visualizations

Visualization, a domain-specific yet widely used form of imagery, is an effective way to turn complex datasets into intuitive insights, and its value depends on whether data are faithfully represented, clearly communicated, and aesthetically designed. However, evaluating visualization quality is challenging: unlike natural images, it requires simultaneous judgment across data encoding accuracy, information expressiveness, and visual aesthetics. Although multimodal large language models (MLLMs) have shown promising performance in aesthetic assessment of natural images, no systematic benchmark exists for measuring their capabilities in evaluating visualizations. To address this, we propose VisJudge-Bench, the first comprehensive benchmark for evaluating MLLMs' performance in assessing visualization aesthetics and quality. It contains 3,090 expert-annotated samples from real-world scenarios, covering single visualizations, multiple visualizations, and dashboards across 32 chart types. Systematic testing on this benchmark reveals that even the most advanced MLLMs (such as GPT-5) still exhibit significant gaps compared to human experts in judgment, with a Mean Absolute Error (MAE) of 0.553 and a correlation with human ratings of only 0.428. To address this issue, we propose VisJudge, a model specifically designed for visualization aesthetics and quality assessment. Experimental results demonstrate that VisJudge significantly narrows the gap with human judgment, reducing the MAE to 0.421 (a 23.9% reduction) and increasing the consistency with human experts to 0.687 (a 60.5% improvement) compared to GPT-5. The benchmark is available at https://github.com/HKUSTDial/VisJudgeBench.

cs.CL

Demonstrating ViviDoc: Generating Interactive Documents through Human-Agent Collaboration

Interactive articles help readers engage with complex ideas through exploration, yet creating them remains costly, requiring both domain expertise and web development skills. Recent LLM-based agents can automate content creation, but naively applying them yields uncontrollable and unverifiable outputs. We present ViviDoc, a human-agent collaborative system that generates interactive educational documents from a single topic input. ViviDoc introduces a multi-agent pipeline (Planner, Executor, Evaluator) and the Document Specification (DocSpec), a human-readable intermediate representation that decomposes each interactive visualization into State, Render, Transition, and Constraint components. The DocSpec enables educators to review and refine generation plans before code is produced, bridging the gap between pedagogical intent and executable output. Expert evaluation and a user study show that ViviDoc substantially outperforms naive agentic generation and provides an intuitive editing experience. Our project homepage is available at https://vividoc-homepage.vercel.app/.

cs.CL

You Don't Know Until You Click:Automated GUI Testing for Production-Ready Software Evaluation

Large Language Models (LLMs) and code agents in software development are rapidly evolving from generating isolated code snippets to producing full-fledged software applications with graphical interfaces, interactive logic, and dynamic behaviors. However, current benchmarks fall short in evaluating such production-ready software, as they often rely on static checks or binary pass/fail scripts, failing to capture the interactive behaviors and runtime dynamics that define real-world usability - qualities that only emerge when an application is actively used. This is the blind spot of current evaluation: you don't know if an app works until you click through it, interact with it, and observe how it responds. To bridge this gap, we introduce RealDevWorld, a novel evaluation framework for automated end-to-end assessment of LLMs' ability to generate production-ready repositories from scratch. It features two key components: (1) RealDevBench, a diverse collection of 194 open-ended software engineering tasks across multiple domains, incorporating multimodal elements to reflect real-world complexity; and (2) AppEvalPilot, a new agent-as-a-judge evaluation system that simulates realistic, GUI-based user interactions to automatically and holistically assess software functional correctness, visual fidelity, and runtime behavior. The framework delivers fine-grained, task-specific diagnostic feedback, supporting nuanced evaluation beyond simple success/failure judgments. Empirical results show that RealDevWorld delivers effective, automatic, and human-aligned evaluations, achieving an accuracy of 0.92 and a correlation of 0.85 with expert human assessments, while significantly reducing the reliance on manual review. This enables scalable, human-aligned assessment of production-level software generated by LLMs. Our code is available on GitHub.

cs.SE

ChartMark: A Structured Grammar for Chart Annotation

Chart annotations enhance visualization accessibility but suffer from fragmented, non-standardized representations that limit cross-platform reuse. We propose ChartMark, a structured grammar that separates annotation semantics from visualization implementations. ChartMark features a hierarchical framework mapping onto annotation dimensions (e.g., task, chart context), supporting both abstract intents and precise visual details. Our toolkit demonstrates converting ChartMark specifications into Vega-Lite visualizations, highlighting its flexibility, expressiveness, and practical applicability.

cs.CL

HAIChart: Human and AI Paired Visualization System

The growing importance of data visualization in business intelligence and data science emphasizes the need for tools that can efficiently generate meaningful visualizations from large datasets. Existing tools fall into two main categories: human-powered tools (e.g., Tableau and PowerBI), which require intensive expert involvement, and AI-powered automated tools (e.g., Draco and Table2Charts), which often fall short of guessing specific user needs. In this paper, we aim to achieve the best of both worlds. Our key idea is to initially auto-generate a set of high-quality visualizations to minimize manual effort, then refine this process iteratively with user feedback to more closely align with their needs. To this end, we present HAIChart, a reinforcement learning-based framework designed to iteratively recommend good visualizations for a given dataset by incorporating user feedback. Specifically, we propose a Monte Carlo Graph Search-based visualization generation algorithm paired with a composite reward function to efficiently explore the visualization space and automatically generate good visualizations. We devise a visualization hints mechanism to actively incorporate user feedback, thus progressively refining the visualization generation module. We further prove that the top-k visualization hints selection problem is NP-hard and design an efficient algorithm. We conduct both quantitative evaluations and user studies, showing that HAIChart significantly outperforms state-of-the-art human-powered tools (21% better at Recall and 1.8 times faster) and AI-powered automatic tools (25.1% and 14.9% better in terms of Hit@3 and R10@30, respectively).

cs.DB

OppLoD: the Opponency based Looming Detector, Model Extension of Looming Sensitivity from LGMD to LPLC2

Looming detection plays an important role in insect collision prevention systems. As a vital capability evolutionary survival, it has been extensively studied in neuroscience and is attracting increasing research interest in robotics due to its close relationship with collision detection and navigation. Visual cues such as angular size, angular velocity, and expansion have been widely studied for looming detection by means of optic flow or elementary neural computing research. However, a critical visual motion cue has been long neglected because it is so easy to be confused with expansion, that is radial-opponent-motion (ROM). Recent research on the discovery of LPLC2, a ROM-sensitive neuron in Drosophila, has revealed its ultra-selectivity because it only responds to stimuli with focal, outward movement. This characteristic of ROM-sensitivity is consistent with the demand for collision detection because it is strongly associated with danger looming that is moving towards the center of the observer. Thus, we hope to extend the well-studied neural model of the lobula giant movement detector (LGMD) with ROM-sensibility in order to enhance robustness and accuracy at the same time. In this paper, we investigate the potential to extend an image velocity-based looming detector, the lobula giant movement detector (LGMD), with ROM-sensibility. To achieve this, we propose the mathematical definition of ROM and its main property, the radial motion opponency (RMO). Then, a synaptic neuropile that analogizes the synaptic processing of LPLC2 is proposed in the form of lateral inhibition and attention. Thus, our proposed model is the first to perform both image velocity selectivity and ROM sensitivity. Systematic experiments are conducted to exhibit the huge potential of the proposed bio-inspired looming detector.

cs.CV