Searcharxiv⌕ Search

arXiv subjects

Yuqi Pan

Publications and source records attributed to Yuqi Pan.

29 records · Page 2Linked to original sources

Robust Optimization with Diffusion Models for Green Security

In green security, defenders must forecast adversarial behavior, such as poaching, illegal logging, and illegal fishing, to plan effective patrols. These behavior are often highly uncertain and complex. Prior work has leveraged game theory to design robust patrol strategies to handle uncertainty, but existing adversarial behavior models primarily rely on Gaussian processes or linear models, which lack the expressiveness needed to capture intricate behavioral patterns. To address this limitation, we propose a conditional diffusion model for adversary behavior modeling, leveraging its strong distribution-fitting capabilities. To the best of our knowledge, this is the first application of diffusion models in the green security domain. Integrating diffusion models into game-theoretic optimization, however, presents new challenges, including a constrained mixed strategy space and the need to sample from an unnormalized distribution to estimate utilities. To tackle these challenges, we introduce a mixed strategy of mixed strategies and employ a twisted Sequential Monte Carlo (SMC) sampler for accurate sampling. Theoretically, our algorithm is guaranteed to converge to an epsilon equilibrium with high probability using a finite number of iterations and samples. Empirically, we evaluate our approach on both synthetic and real-world poaching datasets, demonstrating its effectiveness.

cs.CY↗

From Easy to Hard: The MIR Benchmark for Progressive Interleaved Multi-Image Reasoning

Multi-image Interleaved Reasoning aims to improve Multi-modal Large Language Models (MLLMs) ability to jointly comprehend and reason across multiple images and their associated textual contexts, introducing unique challenges beyond single-image or non-interleaved multi-image tasks. While current multi-image benchmarks overlook interleaved textual contexts and neglect distinct relationships between individual images and their associated texts, enabling models to reason over multi-image interleaved data may significantly enhance their comprehension of complex scenes and better capture cross-modal correlations. To bridge this gap, we introduce a novel benchmark MIR, requiring joint reasoning over multiple images accompanied by interleaved textual contexts to accurately associate image regions with corresponding texts and logically connect information across images. To enhance MLLMs ability to comprehend multi-image interleaved data, we introduce reasoning steps for each instance within the benchmark and propose a stage-wise curriculum learning strategy. This strategy follows an "easy to hard" approach, progressively guiding models from simple to complex scenarios, thereby enhancing their ability to handle challenging tasks. Extensive experiments benchmarking multiple MLLMs demonstrate that our method significantly enhances models reasoning performance on MIR and other established benchmarks. We believe that MIR will encourage further research into multi-image interleaved reasoning, facilitating advancements in MLLMs capability to handle complex inter-modal tasks.

cs.CV↗

VideoMiner: Iteratively Grounding Key Frames of Hour-Long Videos via Tree-based Group Relative Policy Optimization

Understanding hour-long videos with multi-modal large language models (MM-LLMs) enriches the landscape of human-centered AI applications. However, for end-to-end video understanding with LLMs, uniformly sampling video frames results in LLMs being overwhelmed by a vast amount of irrelevant information as video length increases. Existing hierarchical key frame extraction methods improve the accuracy of video understanding but still face two critical challenges. 1) How can the interference of extensive redundant information in long videos be mitigated? 2) How can a model dynamically adapt to complex hierarchical structures while accurately identifying key frames? To address these issues, we propose VideoMiner, which iteratively segments, captions, and clusters long videos, forming a hierarchical tree structure. The proposed VideoMiner progresses from long videos to events to frames while preserving temporal coherence, effectively addressing the first challenge. To precisely locate key frames, we introduce T-GRPO, a tree-based group relative policy optimization in reinforcement learning method that guides the exploration of the VideoMiner. The proposed T-GRPO is specifically designed for tree structures, integrating spatiotemporal information at the event level while being guided by the question, thus solving the second challenge. We achieve superior performance in all long-video understanding tasks and uncover several interesting insights. Our proposed T-GRPO surprisingly incentivizes the model to spontaneously generate a reasoning chain. Additionally, the designed tree growth auxin dynamically adjusts the expansion depth, obtaining accuracy and efficiency gains. The code is publicly available at https://github.com/caoxinye/VideoMiner.

cs.CV↗

Scaling Linear Attention with Sparse State Expansion

The Transformer architecture, despite its widespread success, struggles with long-context scenarios due to quadratic computation and linear memory growth. While various linear attention variants mitigate these efficiency constraints by compressing context into fixed-size states, they often degrade performance in tasks such as in-context retrieval and reasoning. To address this limitation and achieve more effective context compression, we propose two key innovations. First, we introduce a row-sparse update formulation for linear attention by conceptualizing state updating as information classification. This enables sparse state updates via softmax-based top-$k$ hard classification, thereby extending receptive fields and reducing inter-class interference. Second, we present Sparse State Expansion (SSE) within the sparse framework, which expands the contextual state into multiple partitions, effectively decoupling parameter size from state capacity while maintaining the sparse classification paradigm. Supported by efficient parallelized implementations, our design achieves effective classification and highly discriminative state representations. We extensively validate SSE in both pure linear and hybrid (SSE-H) architectures across language modeling, in-context retrieval, and mathematical reasoning benchmarks. SSE demonstrates strong retrieval performance and scales favorably with state size. Moreover, after reinforcement learning (RL) training, our 2B SSE-H model achieves state-of-the-art mathematical reasoning performance among small reasoning models, scoring 64.5 on AIME24 and 50.2 on AIME25, significantly outperforming similarly sized open-source Transformers. These results highlight SSE as a promising and efficient architecture for long-context modeling.

cs.LG↗

A Survey on Latent Reasoning

Large Language Models (LLMs) have demonstrated impressive reasoning capabilities, especially when guided by explicit chain-of-thought (CoT) reasoning that verbalizes intermediate steps. While CoT improves both interpretability and accuracy, its dependence on natural language reasoning limits the model's expressive bandwidth. Latent reasoning tackles this bottleneck by performing multi-step inference entirely in the model's continuous hidden state, eliminating token-level supervision. To advance latent reasoning research, this survey provides a comprehensive overview of the emerging field of latent reasoning. We begin by examining the foundational role of neural network layers as the computational substrate for reasoning, highlighting how hierarchical representations support complex transformations. Next, we explore diverse latent reasoning methodologies, including activation-based recurrence, hidden state propagation, and fine-tuning strategies that compress or internalize explicit reasoning traces. Finally, we discuss advanced paradigms such as infinite-depth latent reasoning via masked diffusion models, which enable globally consistent and reversible reasoning processes. By unifying these perspectives, we aim to clarify the conceptual landscape of latent reasoning and chart future directions for research at the frontier of LLM cognition. An associated GitHub repository collecting the latest papers and repos is available at: https://github.com/multimodal-art-projection/LatentCoT-Horizon/.

cs.CL↗

Finite-Horizon Single-Pull Restless Bandits: An Efficient Index Policy For Scarce Resource Allocation

Restless multi-armed bandits (RMABs) have been highly successful in optimizing sequential resource allocation across many domains. However, in many practical settings with highly scarce resources, where each agent can only receive at most one resource, such as healthcare intervention programs, the standard RMAB framework falls short. To tackle such scenarios, we introduce Finite-Horizon Single-Pull RMABs (SPRMABs), a novel variant in which each arm can only be pulled once. This single-pull constraint introduces additional complexity, rendering many existing RMAB solutions suboptimal or ineffective. %To address this, we propose using dummy states to duplicate the system, ensuring that once an arm is activated, it transitions exclusively within the dummy states. To address this shortcoming, we propose using \textit{dummy states} that expand the system and enforce the one-pull constraint. We then design a lightweight index policy for this expanded system. For the first time, we demonstrate that our index policy achieves a sub-linearly decaying average optimality gap of $\tilde{\mathcal{O}}\left(\frac{1}{ρ^{1/2}}\right)$ for a finite number of arms, where $ρ$ is the scaling factor for each arm cluster. Extensive simulations validate the proposed method, showing robust performance across various domains compared to existing benchmarks.

cs.MA↗

Contextual Decision-Making with Knapsacks Beyond the Worst Case

We study the framework of a dynamic decision-making scenario with resource constraints. In this framework, an agent, whose target is to maximize the total reward under the initial inventory, selects an action in each round upon observing a random request, leading to a reward and resource consumptions that are further associated with an unknown random external factor. While previous research has already established an $\widetilde{O}(\sqrt{T})$ worst-case regret for this problem, this work offers two results that go beyond the worst-case perspective: one for the worst-case gap between benchmarks and another for logarithmic regret rates. We first show that an $Ω(\sqrt{T})$ distance between the commonly used fluid benchmark and the online optimum is unavoidable when the former has a degenerate optimal solution. On the algorithmic side, we merge the re-solving heuristic with distribution estimation skills and propose an algorithm that achieves an $\widetilde{O}(1)$ regret as long as the fluid LP has a unique and non-degenerate solution. Furthermore, we prove that our algorithm maintains a near-optimal $\widetilde{O}(\sqrt{T})$ regret even in the worst cases and extend these results to the setting where the request and external factor are continuous. Regarding information structure, our regret results are obtained under two feedback models, respectively, where the algorithm accesses the external factor at the end of each round and at the end of a round only when a non-null action is executed.

cs.LG↗

MetaLA: Unified Optimal Linear Approximation to Softmax Attention Map

Various linear complexity models, such as Linear Transformer (LinFormer), State Space Model (SSM), and Linear RNN (LinRNN), have been proposed to replace the conventional softmax attention in Transformer structures. However, the optimal design of these linear models is still an open question. In this work, we attempt to answer this question by finding the best linear approximation to softmax attention from a theoretical perspective. We start by unifying existing linear complexity models as the linear attention form and then identify three conditions for the optimal linear attention design: 1) Dynamic memory ability; 2) Static approximation ability; 3) Least parameter approximation. We find that none of the current linear models meet all three conditions, resulting in suboptimal performance. Instead, we propose Meta Linear Attention (MetaLA) as a solution that satisfies these conditions. Our experiments on Multi-Query Associative Recall (MQAR) task, language modeling, image classification, and Long-Range Arena (LRA) benchmark demonstrate that MetaLA is more effective than the existing linear models.

cs.LG↗

Differentially Private Bayesian Persuasion

The tension between persuasion and privacy preservation is common in real-world settings. Online platforms should protect the privacy of web users whose data they collect, even as they seek to disclose information about these data to selling advertising spaces. Similarly, hospitals may share patient data to attract research investments with the obligation to preserve patients' privacy. To deal with these issues, we develop a framework to study Bayesian persuasion under differential privacy constraints, where the sender must design an optimal signaling scheme for persuasion while guaranteeing the privacy of each agent's private information in the database. To understand how privacy constraints affect information disclosure, we explore two perspectives within Bayesian persuasion: one views the mechanism as releasing a posterior about the private data, while the other views it as sending an action recommendation. The posterior-based formulation helps consider privacy-utility tradeoffs, quantifying how the tightness of privacy constraints impacts the sender's optimal utility. For any instance in a common utility function family and a wide range of privacy levels, a significant constant utility gap can be found between any two of the three conditions: $ε$-differential privacy constraint, relaxation $(ε,δ)$-differential privacy constraint, and no privacy constraint. We further geometrically characterize optimal signaling schemes under different types of constraints ($ε$-differential privacy, $(ε,δ)$-differential privacy and Renyi differential privacy), all of which can be seen as finding concave hulls in constrained posterior regions. Meanwhile, by taking the action-based view of persuasion, we provide polynomial-time algorithms for computing optimal differentially private signaling schemes, as long as a mild homogeneous condition is met.

cs.GT↗

Dynamic Budget Throttling in Repeated Second-Price Auctions

In today's online advertising markets, a crucial requirement for an advertiser is to control her total expenditure within a time horizon under some budget. Among various budget control methods, throttling has emerged as a popular choice, managing an advertiser's total expenditure by selecting only a subset of auctions to participate in. This paper provides a theoretical panorama of a single advertiser's dynamic budget throttling process in repeated second-price auctions. We first establish a lower bound on the regret and an upper bound on the asymptotic competitive ratio for any throttling algorithm, respectively, when the advertiser's values are stochastic and adversarial. Regarding the algorithmic side, we propose the OGD-CB algorithm, which guarantees a near-optimal expected regret with stochastic values. On the other hand, when values are adversarial, we prove that this algorithm also reaches the upper bound on the asymptotic competitive ratio. We further compare throttling with pacing, another widely adopted budget control method, in repeated second-price auctions. In the stochastic case, we demonstrate that pacing is generally superior to throttling for the advertiser, supporting the well-known result that pacing is asymptotically optimal in this scenario. However, in the adversarial case, we give an exciting result indicating that throttling is also an asymptotically optimal dynamic bidding strategy. Our results bridge the gaps in theoretical research of throttling in repeated auctions and comprehensively reveal the ability of this popular budget-smoothing strategy.

cs.GT↗

Robust Decision Aggregation with Second-order Information

We consider a decision aggregation problem with two experts who each make a binary recommendation after observing a private signal about an unknown binary world state. An agent, who does not know the joint information structure between signals and states, sees the experts' recommendations and aims to match the action with the true state. Under the scenario, we study whether supplemented additionally with second-order information (each expert's forecast on the other's recommendation) could enable a better aggregation. We adopt a minimax regret framework to evaluate the aggregator's performance, by comparing it to an omniscient benchmark that knows the joint information structure. With general information structures, we show that second-order information provides no benefit. No aggregator can improve over a trivial aggregator, which always follows the first expert's recommendation. However, positive results emerge when we assume experts' signals are conditionally independent given the world state. When the aggregator is deterministic, we present a robust aggregator that leverages second-order information, which can significantly outperform counterparts without it. Second, when two experts are homogeneous, by adding a non-degenerate assumption on the signals, we demonstrate that random aggregators using second-order information can surpass optimal ones without it. In the remaining settings, the second-order information is not beneficial. We also extend the above results to the setting when the aggregator's utility function is more general.

cs.GT↗