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Yuriy Dorn

Publications and source records attributed to Yuriy Dorn.

At least 19 recordsLinked to original sources

Geometry-Aware Multi-Armed Bandits for Antenna Beam Selection on Spheres, Tori, $\SO(3)$, and Reconfigurable Intelligent Surfaces

Beam alignment in mmWave phased arrays and RIS-assisted links is a stochastic bandit under both short TTI budgets and Doppler-induced non-stationarity. The arm space is a Riemannian manifold: $\sphere^2$ for steering, $\torus^n$ for phase combining, $\SO(3)$ for panel orientation, or the discrete torus $(\mathbb Z_B)^M$ with up to $K\!\sim\!10^{90}$ configurations for $B$-level RIS ($B\!=\!2^b$, $b$ bits/element); the intrinsic Mat\'ern kernel of Borovitskiy et al.\ provides the base GP. We contribute two algorithmic pieces. \textbf{(C1)} A Kronecker-factorised intrinsic-product Mat\'ern kernel on $(\mathbb Z_B)^M$ evaluating in $O(M)$ table lookups, making GP-UCB tractable at $K\sim 10^{90}$ where the extrinsic alternative is infeasible. \textbf{(C2)} AdaptiveGP-v2, an online sliding-window controller that selects $W$ by per-sample marginal likelihood, with predictive-variance and drift $z$-score reset triggers and a post-reset $\beta$-boost. On a four-speed ($v\!\in\!\{0.02,0.08,0.12,0.20\}$~km/h), $20$-seed paired campaign at $T\!=\!3000$, AdaptiveGP-v2 is statistically indistinguishable from the hand-tuned fixed-window oracle at every speed (Holm--Bonferroni-corrected paired differences cross zero); the operational benefit is the absence of a deployment-time per-speed calibration step, not a mean-regret improvement. On four static 3GPP-style mmWave benchmarks, intrinsic-kernel GP-UCB reduces cumulative regret by $25$--$45\%$ vs.\ codebook UCB1/Thompson and by $10$--$33\%$ vs.\ Euclidean-ambient GP-UCB on the toroidal arm spaces; a wideband OFDM ablation on a $100$~MHz channel confirms the advantage persists under frequency-selective fading ($\sim\!32$~Mbps/UE at initial access vs.\ UCB1). A third-party-simulator sanity check on Sionna CDL is reported in Section~V.

eess.SP

Manifold-Aware Information Gain and Lower Bounds for Gaussian-Process Bandits on Riemannian Quotient Spaces

We prove a regret lower bound for Gaussian-process bandits on a smooth compact Riemannian manifold $\M$ of dimension $d$ with intrinsic Mat\'ern-$\nu$ kernel ($\nu>d/2$) that exposes how the geometry of the arm space enters the constant. For any algorithm and time horizon $T$ exceeding an explicit threshold, the worst-case expected regret over the RKHS-ball $\|f\|_{\Hil_{k_\nu}}\!\le\!B$ satisfies \begin{multline*} \E[R_T(f)]\;\ge\;c_*(d,\nu)\,B^{d/(2\nu+d)}\,\sigma_n^{2\nu/(2\nu+d)} \\ \cdot\,\vol_g(\M)^{\nu/(2\nu+d)}\,T^{(\nu+d)/(2\nu+d)}(\log T)^{\nu/(2\nu+d)}. \end{multline*} The exponent matches the Vakili--Khezeli--Picheny upper bound \cite{vakili2021information}; the $\vol_g(\M)^{\nu/(2\nu+d)}$ factor is, to our knowledge, the first explicit volume-dependent geometric constant in a manifold GP-bandit lower bound. We extend the analysis in five directions: (i)~a companion Assouad-style proof gives a different lower bound with a strictly smaller $T$-exponent $(2\nu+3d)/(4(\nu+d))$ but with a polylog factor of the form $1/(\log\log T)^{(2\nu+d)/(4(\nu+d))}$, sharpening the $(\log T)^{\nu/(2\nu+d)}$ Fano polylog of Theorem~\ref{thm:main}; (ii)~we prove a $|G|^{1/2}$ upper bound on the regret of an extrinsic-kernel GP-UCB algorithm on a quotient space $\M=\Mt/G$, plus a bracketing theorem (Theorem~\ref{thm:gauge-bracket}); the precise constant is conjectured to take the modulated form $(1+(|G|-1)h(\rinj/\kappa))^{1/2}$ (Conjecture~\ref{conj:gauge-modulated}), validated numerically on $\SO(3)$; (iii)~we write the leading constant $c_*(d,\nu)$ out fully; (iv)~we extract a curvature dependence $1+O(K\eps_T^2)$ via Bishop--Gromov; (v)~we transfer the bound to the Bayesian regret framework via the Yang--Barron / Castillo et al.\ Bayesian-Fano transfer.

eess.SP

Practical MCTS-based Query Optimization: A Reproducibility Study and new MCTS algorithm for complex queries

Monte Carlo Tree Search (MCTS) has been proposed as a transformative approach to join-order optimization in database query processing, with recent frameworks such as AlphaJoin and HyperQO claiming to outperform traditional methods. However, the fact that these frameworks rely on learned cost models raises concerns related to generalizability and deployment readiness. This paper presents a comprehensive reproducibility study of these methods, revealing that they often fail to support the claimed performance gains when subjected to diverse workloads. Through an ablation study, we diagnose the root cause of this instability: while the MCTS search strategy is effective, the accompanying learned cost models suffer from severe out-of-distribution generalization errors. Addressing this, we propose a novel MCTS framework. Unlike prior methods that rely on unstable learned components, our approach utilizes the database standard internal cost model, augmented by a new Extreme UCT (Upper Confidence Bound applied to Trees) selection policy to navigate the search space more robustly. We benchmark our method against the original AlphaJoin and HyperQO, as well as industry-standard baselines including Dynamic Programming (DP) and Genetic Query Optimization (GEQO), using the well-known Join Order Benchmark (JOB) and the new JOB-Complex benchmark. The results demonstrate that our approach outperforms learned MCTS methods and achieves superiority over a SOTA query optimizer in complex join scenarios on real-world data. We release the full implementation and experimental artifacts to support further research.

cs.DB

VK-LSVD: A Large-Scale Industrial Dataset for Short-Video Recommendation

Short-video recommendation presents unique challenges, such as modeling rapid user interest shifts from implicit feedback, but progress is constrained by a lack of large-scale open datasets that reflect real-world platform dynamics. To bridge this gap, we introduce the VK Large Short-Video Dataset (VK-LSVD), the largest publicly available industrial dataset of its kind. VK-LSVD offers an unprecedented scale of over 40 billion interactions from 10 million users and almost 20 million videos over six months, alongside rich features including content embeddings, diverse feedback signals, and contextual metadata. Our analysis supports the dataset's quality and diversity. The dataset's immediate impact is confirmed by its central role in the live VK RecSys Challenge 2025. VK-LSVD provides a vital, open dataset to use in building realistic benchmarks to accelerate research in sequential recommendation, cold-start scenarios, and next-generation recommender systems.

cs.IR

UCB-type Algorithm for Budget-Constrained Expert Learning

In many modern applications, a system must dynamically choose between several adaptive learning algorithms that are trained online. Examples include model selection in streaming environments, switching between trading strategies in finance, and orchestrating multiple contextual bandit or reinforcement learning agents. At each round, a learner must select one predictor among $K$ adaptive experts to make a prediction, while being able to update at most $M \le K$ of them under a fixed training budget. We address this problem in the \emph{stochastic setting} and introduce \algname{M-LCB}, a computationally efficient UCB-style meta-algorithm that provides \emph{anytime regret guarantees}. Its confidence intervals are built directly from realized losses, require no additional optimization, and seamlessly reflect the convergence properties of the underlying experts. If each expert achieves internal regret $\tilde O(T^\alpha)$, then \algname{M-LCB} ensures overall regret bounded by $\tilde O\!\Bigl(\sqrt{\tfrac{KT}{M}} \;+\; (K/M)^{1-\alpha}\,T^\alpha\Bigr)$. To our knowledge, this is the first result establishing regret guarantees when multiple adaptive experts are trained simultaneously under per-round budget constraints. We illustrate the framework with two representative cases: (i) parametric models trained online with stochastic losses, and (ii) experts that are themselves multi-armed bandit algorithms. These examples highlight how \algname{M-LCB} extends the classical bandit paradigm to the more realistic scenario of coordinating stateful, self-learning experts under limited resources.

cs.LG

Autobidding Arena: unified evaluation of the classical and RL-based autobidding algorithms

Advertisement auctions play a crucial role in revenue generation for e-commerce companies. To make the bidding procedure scalable to thousands of auctions, the automatic bidding (autobidding) algorithms are actively developed in the industry. Therefore, the fair and reproducible evaluation of autobidding algorithms is an important problem. We present a standardized and transparent evaluation protocol for comparing classical and reinforcement learning (RL) autobidding algorithms. We consider the most efficient autobidding algorithms from different classes, e.g., ones based on the controllers, RL, optimal formulas, etc., and benchmark them in the bidding environment. We utilize the most recent open-source environment developed in the industry, which accurately emulates the bidding process. Our work demonstrates the most promising use cases for the considered autobidding algorithms, highlights their surprising drawbacks, and evaluates them according to multiple metrics. We select the evaluation metrics that illustrate the performance of the autobidding algorithms, the corresponding costs, and track the budget pacing. Such a choice of metrics makes our results applicable to the broad range of platforms where autobidding is effective. The presented comparison results help practitioners to evaluate the candidate autobidding algorithms from different perspectives and select ones that are efficient according to their companies' targets.

cs.GT

Robust autobidding for noisy conversion prediction models

Managing millions of digital auctions is an essential task for modern advertising auction systems. The main approach to managing digital auctions is an autobidding approach, which depends on the Click-Through Rate and Conversion Rate values. While these quantities are estimated with ML models, their prediction uncertainty directly impacts advertisers' revenue and bidding strategies. To address this issue, we propose RobustBid, an efficient method for robust autobidding taking into account uncertainty in CTR and CVR predictions. Our approach leverages advanced, robust optimization techniques to prevent large errors in bids if the estimates of CTR/CVR are perturbed. We derive the analytical solution of the stated robust optimization problem, which leads to the runtime efficiency of the RobustBid method. The synthetic, iPinYou, and BAT benchmarks are used in our experimental evaluation of RobustBid. We compare our method with the non-robust baseline and the RiskBid algorithm in terms of total conversion volume (TCV) and average cost-per-click ($CPC_{avg}$) performance metrics. The experiments demonstrate that RobustBid provides bids that yield larger TCV and smaller $CPC_{avg}$ than competitors in the case of large perturbations in CTR/CVR predictions.

cs.GT

BAT: Benchmark for Auto-bidding Task

The optimization of bidding strategies for online advertising slot auctions presents a critical challenge across numerous digital marketplaces. A significant obstacle to the development, evaluation, and refinement of real-time autobidding algorithms is the scarcity of comprehensive datasets and standardized benchmarks. To address this deficiency, we present an auction benchmark encompassing the two most prevalent auction formats. We implement a series of robust baselines on a novel dataset, addressing the most salient Real-Time Bidding (RTB) problem domains: budget pacing uniformity and Cost Per Click (CPC) constraint optimization. This benchmark provides a user-friendly and intuitive framework for researchers and practitioners to develop and refine innovative autobidding algorithms, thereby facilitating advancements in the field of programmatic advertising. The implementation and additional resources can be accessed at the following repository (https://github.com/avito-tech/bat-autobidding-benchmark, https://doi.org/10.5281/zenodo.14794182).

cs.AI

Functional multi-armed bandit and the best function identification problems

Bandit optimization usually refers to the class of online optimization problems with limited feedback, namely, a decision maker uses only the objective value at the current point to make a new decision and does not have access to the gradient of the objective function. While this name accurately captures the limitation in feedback, it is somehow misleading since it does not have any connection with the multi-armed bandits (MAB) problem class. We propose two new classes of problems: the functional multi-armed bandit problem (FMAB) and the best function identification problem. They are modifications of a multi-armed bandit problem and the best arm identification problem, respectively, where each arm represents an unknown black-box function. These problem classes are a surprisingly good fit for modeling real-world problems such as competitive LLM training. To solve the problems from these classes, we propose a new reduction scheme to construct UCB-type algorithms, namely, the F-LCB algorithm, based on algorithms for nonlinear optimization with known convergence rates. We provide the regret upper bounds for this reduction scheme based on the base algorithms' convergence rates. We add numerical experiments that demonstrate the performance of the proposed scheme.

cs.LG

RARe: Raising Ad Revenue Framework with Context-Aware Reranking

Modern recommender systems excel at optimizing search result relevance for e-commerce platforms. While maintaining this relevance, platforms seek opportunities to maximize revenue through search result adjustments. To address the trade-off between relevance and revenue, we propose the $\mathsf{RARe}$ ($\textbf{R}$aising $\textbf{A}$dvertisement $\textbf{Re}$venue) framework. $\mathsf{RARe}$ stacks a click model and a reranking model. We train the $\mathsf{RARe}$ framework with a loss function to find revenue and relevance trade-offs. According to our experience, the click model is crucial in the $\mathsf{RARe}$ framework. We propose and compare two different click models that take into account the context of items in a search result. The first click model is a Gradient-Boosting Decision Tree with Concatenation (GBDT-C), which includes a context in the traditional GBDT model for click prediction. The second model, SAINT-Q, adapts the Sequential Attention model to capture influences between search results. Our experiments indicate that the proposed click models outperform baselines and improve the overall quality of our framework. Experiments on the industrial dataset, which will be released publicly, show $\mathsf{RARe}$'s significant revenue improvements while preserving a high relevance.

cs.IR

Optimal Traffic Allocation for Multi-Slot Sponsored Search: Balance of Efficiency and Fairness

The majority of online marketplaces offer promotion programs to sellers to acquire additional customers for their products. These programs typically allow sellers to allocate advertising budgets to promote their products, with higher budgets generally correlating to improve ad performance. Auction mechanisms with budget pacing are commonly employed to implement such ad systems. While auctions deliver satisfactory average effectiveness, ad performance under allocated budgets can be unfair in practice. To address this issue, we propose a novel ad allocation model that departs from traditional auction mechanics. Our approach focuses on solving a global optimization problem that balances traffic allocation while considering platform efficiency and fairness constraints. This study presents the following contributions. First, we introduce a fairness metric based on the Gini index. Second, we formulate the optimization problem incorporating efficiency and fairness objectives. Third, we offer an online algorithm to solve this optimization problem. Finally, we demonstrate that our approach achieves superior fairness compared to baseline auction-based algorithms without sacrificing efficiency. We contend that our proposed method can be effectively applied in real-time ad allocation scenarios and as an offline benchmark for evaluating the fairness-efficiency trade-off of existing auction-based systems.

cs.GT

Optimizing Online Advertising with Multi-Armed Bandits: Mitigating the Cold Start Problem under Auction Dynamics

Online advertising platforms often face a common challenge: the cold start problem. Insufficient behavioral data (clicks) makes accurate click-through rate (CTR) forecasting of new ads challenging. CTR for "old" items can also be significantly underestimated due to their early performance influencing their long-term behavior on the platform. The cold start problem has far-reaching implications for businesses, including missed long-term revenue opportunities. To mitigate this issue, we developed a UCB-like algorithm under multi-armed bandit (MAB) setting for positional-based model (PBM), specifically tailored to auction pay-per-click systems. Our proposed algorithm successfully combines theory and practice: we obtain theoretical upper estimates of budget regret, and conduct a series of experiments on synthetic and real-world data that confirm the applicability of the method on the real platform. In addition to increasing the platform's long-term profitability, we also propose a mechanism for maintaining short-term profits through controlled exploration and exploitation of items.

cs.LG

$\gamma$-Competitiveness: An Approach to Multi-Objective Optimization with High Computation Costs in Lipschitz Functions

In practical engineering and optimization, solving multi-objective optimization (MOO) problems typically involves scalarization methods that convert a multi-objective problem into a single-objective one. While effective, these methods often incur significant computational costs due to iterative calculations and are further complicated by the need for hyperparameter tuning. In this paper, we introduce an extension of the concept of competitive solutions and propose the Scalarization With Competitiveness Method (SWCM) for multi-criteria problems. This method is highly interpretable and eliminates the need for hyperparameter tuning. Additionally, we offer a solution for cases where the objective functions are Lipschitz continuous and can only be computed once, termed Competitiveness Approximation on Lipschitz Functions (CAoLF). This approach is particularly useful when computational resources are limited or re-computation is not feasible. Through computational experiments on the minimum-cost concurrent flow problem, we demonstrate the efficiency and scalability of the proposed method, underscoring its potential for addressing computational challenges in MOO across various applications.

math.OC

EEvA: Fast Expert-Based Algorithms for Buffer Page Replacement

Optimal page replacement is an important problem in efficient buffer management. The range of replacement strategies known in the literature varies from simple but efficient FIFO-based algorithms to more accurate but potentially costly methods tailored to specific data access patterns. The principal issue in adopting a pattern-specific replacement logic in a DB buffer manager is to guarantee non-degradation in general high-load regimes. In this paper, we propose a new family of page replacement algorithms for DB buffer manager which demonstrate a superior performance wrt competitors on custom data access patterns and imply a low computational overhead on TPC-C. We provide theoretical foundations and an extensive experimental study on the proposed algorithms which covers synthetic benchmarks and an implementation in an open-source DB kernel evaluated on TPC-C.

cs.DB

Fast UCB-type algorithms for stochastic bandits with heavy and super heavy symmetric noise

In this study, we propose a new method for constructing UCB-type algorithms for stochastic multi-armed bandits based on general convex optimization methods with an inexact oracle. We derive the regret bounds corresponding to the convergence rates of the optimization methods. We propose a new algorithm Clipped-SGD-UCB and show, both theoretically and empirically, that in the case of symmetric noise in the reward, we can achieve an $O(\log T\sqrt{KT\log T})$ regret bound instead of $O\left (T^{\frac{1}{1+\alpha}} K^{\frac{\alpha}{1+\alpha}} \right)$ for the case when the reward distribution satisfies $\mathbb{E}_{X \in D}[|X|^{1+\alpha}] \leq \sigma^{1+\alpha}$ ($\alpha \in (0, 1])$, i.e. perform better than it is assumed by the general lower bound for bandits with heavy-tails. Moreover, the same bound holds even when the reward distribution does not have the expectation, that is, when $\alpha<0$.

cs.LG

Median Clipping for Zeroth-order Non-Smooth Convex Optimization and Multi-Armed Bandit Problem with Heavy-tailed Symmetric Noise

In this paper, we consider non-smooth convex optimization with a zeroth-order oracle corrupted by symmetric stochastic noise. Unlike the existing high-probability results requiring the noise to have bounded $\kappa$-th moment with $\kappa \in (1,2]$, our results allow even heavier noise with any $\kappa > 0$, e.g., the noise distribution can have unbounded expectation. Our convergence rates match the best-known ones for the case of the bounded variance, namely, to achieve function accuracy $\varepsilon$ our methods with Lipschitz oracle require $\tilde{O}(d^2\varepsilon^{-2})$ iterations for any $\kappa > 0$. We build the median gradient estimate with bounded second moment as the mini-batched median of the sampled gradient differences. We apply this technique to the stochastic multi-armed bandit problem with heavy-tailed distribution of rewards and achieve $\tilde{O}(\sqrt{dT})$ regret. We demonstrate the performance of our zeroth-order and MAB algorithms for various $\kappa \in (0,2]$ on synthetic and real-world data. Our methods do not lose to SOTA approaches and dramatically outperform them for $\kappa \leq 1$.

math.OC

Implicitly normalized forecaster with clipping for linear and non-linear heavy-tailed multi-armed bandits

The Implicitly Normalized Forecaster (INF) algorithm is considered to be an optimal solution for adversarial multi-armed bandit (MAB) problems. However, most of the existing complexity results for INF rely on restrictive assumptions, such as bounded rewards. Recently, a related algorithm was proposed that works for both adversarial and stochastic heavy-tailed MAB settings. However, this algorithm fails to fully exploit the available data. In this paper, we propose a new version of INF called the Implicitly Normalized Forecaster with clipping (INF-clip) for MAB problems with heavy-tailed reward distributions. We establish convergence results under mild assumptions on the rewards distribution and demonstrate that INF-clip is optimal for linear heavy-tailed stochastic MAB problems and works well for non-linear ones. Furthermore, we show that INF-clip outperforms the best-of-both-worlds algorithm in cases where it is difficult to distinguish between different arms.

cs.LG

Searching equillibriums in Beckmann's and Nesterov--de Palma's models

In this paper we propose and develop classical Frank--Wolf algorithm for Beckmann's type models. This is not new, but we investigate details that allows us to speed up. We also consider stable dynamic like models. First model of this type was proposed 15 years ago by Yu. Nesterov and A. DePalma. We propose randomized dual averaging method with special (sum-type) randomization. For both of the problems we obtain the rates of convergences. It seems that this estimations to be unimprovable without additional assumption about problem formulation.

math.OC