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Yushi Hu

Publications and source records attributed to Yushi Hu.

29 records · Page 2Linked to original sources

Two Watts is All You Need: Enabling In-Detector Real-Time Machine Learning for Neutrino Telescopes Via Edge Computing

The use of machine learning techniques has significantly increased the physics discovery potential of neutrino telescopes. In the upcoming years, we are expecting upgrade of currently existing detectors and new telescopes with novel experimental hardware, yielding more statistics as well as more complicated data signals. This calls out for an upgrade on the software side needed to handle this more complex data in a more efficient way. Specifically, we seek low power and fast software methods to achieve real-time signal processing, where current machine learning methods are too expensive to be deployed in the resource-constrained regions where these experiments are located. We present the first attempt at and a proof-of-concept for enabling machine learning methods to be deployed in-detector for water/ice neutrino telescopes via quantization and deployment on Google Edge Tensor Processing Units (TPUs). We design a recursive neural network with a residual convolutional embedding, and adapt a quantization process to deploy the algorithm on a Google Edge TPU. This algorithm can achieve similar reconstruction accuracy compared with traditional GPU-based machine learning solutions while requiring the same amount of power compared with CPU-based regression solutions, combining the high accuracy and low power advantages and enabling real-time in-detector machine learning in even the most power-restricted environments.

hep-ex↗

Fine-Grained Human Feedback Gives Better Rewards for Language Model Training

Language models (LMs) often exhibit undesirable text generation behaviors, including generating false, toxic, or irrelevant outputs. Reinforcement learning from human feedback (RLHF) - where human preference judgments on LM outputs are transformed into a learning signal - has recently shown promise in addressing these issues. However, such holistic feedback conveys limited information on long text outputs; it does not indicate which aspects of the outputs influenced user preference; e.g., which parts contain what type(s) of errors. In this paper, we use fine-grained human feedback (e.g., which sentence is false, which sub-sentence is irrelevant) as an explicit training signal. We introduce Fine-Grained RLHF, a framework that enables training and learning from reward functions that are fine-grained in two respects: (1) density, providing a reward after every segment (e.g., a sentence) is generated; and (2) incorporating multiple reward models associated with different feedback types (e.g., factual incorrectness, irrelevance, and information incompleteness). We conduct experiments on detoxification and long-form question answering to illustrate how learning with such reward functions leads to improved performance, supported by both automatic and human evaluation. Additionally, we show that LM behaviors can be customized using different combinations of fine-grained reward models. We release all data, collected human feedback, and codes at https://FineGrainedRLHF.github.io.

cs.CL↗

PromptCap: Prompt-Guided Task-Aware Image Captioning

Knowledge-based visual question answering (VQA) involves questions that require world knowledge beyond the image to yield the correct answer. Large language models (LMs) like GPT-3 are particularly helpful for this task because of their strong knowledge retrieval and reasoning capabilities. To enable LM to understand images, prior work uses a captioning model to convert images into text. However, when summarizing an image in a single caption sentence, which visual entities to describe are often underspecified. Generic image captions often miss visual details essential for the LM to answer visual questions correctly. To address this challenge, we propose PromptCap (Prompt-guided image Captioning), a captioning model designed to serve as a better connector between images and black-box LMs. Different from generic captions, PromptCap takes a natural-language prompt to control the visual entities to describe in the generated caption. The prompt contains a question that the caption should aid in answering. To avoid extra annotation, PromptCap is trained by examples synthesized with GPT-3 and existing datasets. We demonstrate PromptCap's effectiveness on an existing pipeline in which GPT-3 is prompted with image captions to carry out VQA. PromptCap outperforms generic captions by a large margin and achieves state-of-the-art accuracy on knowledge-based VQA tasks (60.4% on OK-VQA and 59.6% on A-OKVQA). Zero-shot results on WebQA show that PromptCap generalizes well to unseen domains.

cs.CV↗

TIFA: Accurate and Interpretable Text-to-Image Faithfulness Evaluation with Question Answering

Despite thousands of researchers, engineers, and artists actively working on improving text-to-image generation models, systems often fail to produce images that accurately align with the text inputs. We introduce TIFA (Text-to-Image Faithfulness evaluation with question Answering), an automatic evaluation metric that measures the faithfulness of a generated image to its text input via visual question answering (VQA). Specifically, given a text input, we automatically generate several question-answer pairs using a language model. We calculate image faithfulness by checking whether existing VQA models can answer these questions using the generated image. TIFA is a reference-free metric that allows for fine-grained and interpretable evaluations of generated images. TIFA also has better correlations with human judgments than existing metrics. Based on this approach, we introduce TIFA v1.0, a benchmark consisting of 4K diverse text inputs and 25K questions across 12 categories (object, counting, etc.). We present a comprehensive evaluation of existing text-to-image models using TIFA v1.0 and highlight the limitations and challenges of current models. For instance, we find that current text-to-image models, despite doing well on color and material, still struggle in counting, spatial relations, and composing multiple objects. We hope our benchmark will help carefully measure the research progress in text-to-image synthesis and provide valuable insights for further research.

cs.CV↗

One Embedder, Any Task: Instruction-Finetuned Text Embeddings

We introduce INSTRUCTOR, a new method for computing text embeddings given task instructions: every text input is embedded together with instructions explaining the use case (e.g., task and domain descriptions). Unlike encoders from prior work that are more specialized, INSTRUCTOR is a single embedder that can generate text embeddings tailored to different downstream tasks and domains, without any further training. We first annotate instructions for 330 diverse tasks and train INSTRUCTOR on this multitask mixture with a contrastive loss. We evaluate INSTRUCTOR on 70 embedding evaluation tasks (66 of which are unseen during training), ranging from classification and information retrieval to semantic textual similarity and text generation evaluation. INSTRUCTOR, while having an order of magnitude fewer parameters than the previous best model, achieves state-of-the-art performance, with an average improvement of 3.4% compared to the previous best results on the 70 diverse datasets. Our analysis suggests that INSTRUCTOR is robust to changes in instructions, and that instruction finetuning mitigates the challenge of training a single model on diverse datasets. Our model, code, and data are available at https://instructor-embedding.github.io.

cs.CL↗

Binding Language Models in Symbolic Languages

Though end-to-end neural approaches have recently been dominating NLP tasks in both performance and ease-of-use, they lack interpretability and robustness. We propose Binder, a training-free neural-symbolic framework that maps the task input to a program, which (1) allows binding a unified API of language model (LM) functionalities to a programming language (e.g., SQL, Python) to extend its grammar coverage and thus tackle more diverse questions, (2) adopts an LM as both the program parser and the underlying model called by the API during execution, and (3) requires only a few in-context exemplar annotations. Specifically, we employ GPT-3 Codex as the LM. In the parsing stage, with only a few in-context exemplars, Codex is able to identify the part of the task input that cannot be answerable by the original programming language, correctly generate API calls to prompt Codex to solve the unanswerable part, and identify where to place the API calls while being compatible with the original grammar. In the execution stage, Codex can perform versatile functionalities (e.g., commonsense QA, information extraction) given proper prompts in the API calls. Binder achieves state-of-the-art results on WikiTableQuestions and TabFact datasets, with explicit output programs that benefit human debugging. Note that previous best systems are all finetuned on tens of thousands of task-specific samples, while Binder only uses dozens of annotations as in-context exemplars without any training. Our code is available at https://github.com/HKUNLP/Binder .

cs.CL↗

Unsupervised Learning of Hierarchical Conversation Structure

Human conversations can evolve in many different ways, creating challenges for automatic understanding and summarization. Goal-oriented conversations often have meaningful sub-dialogue structure, but it can be highly domain-dependent. This work introduces an unsupervised approach to learning hierarchical conversation structure, including turn and sub-dialogue segment labels, corresponding roughly to dialogue acts and sub-tasks, respectively. The decoded structure is shown to be useful in enhancing neural models of language for three conversation-level understanding tasks. Further, the learned finite-state sub-dialogue network is made interpretable through automatic summarization.

cs.CL↗

In-Context Learning for Few-Shot Dialogue State Tracking

Collecting and annotating task-oriented dialogues is time-consuming and costly; thus, zero and few shot learning could greatly benefit dialogue state tracking (DST). In this work, we propose an in-context learning (ICL) framework for zero-shot and few-shot learning DST, where a large pre-trained language model (LM) takes a test instance and a few exemplars as input, and directly decodes the dialogue state without any parameter updates. To better leverage a tabular domain description in the LM prompt, we reformulate DST into a text-to-SQL problem. We also propose a novel approach to retrieve annotated dialogues as exemplars. Empirical results on MultiWOZ show that our method IC-DST substantially outperforms previous fine-tuned state-of-the-art models in few-shot settings. In addition, we test IC-DST in zero-shot settings, in which the model only takes a fixed task instruction as input, finding that it outperforms previous zero-shot methods by a large margin.

cs.CL↗

Acoustic span embeddings for multilingual query-by-example search

Query-by-example (QbE) speech search is the task of matching spoken queries to utterances within a search collection. In low- or zero-resource settings, QbE search is often addressed with approaches based on dynamic time warping (DTW). Recent work has found that methods based on acoustic word embeddings (AWEs) can improve both performance and search speed. However, prior work on AWE-based QbE has primarily focused on English data and with single-word queries. In this work, we generalize AWE training to spans of words, producing acoustic span embeddings (ASE), and explore the application of ASE to QbE with arbitrary-length queries in multiple unseen languages. We consider the commonly used setting where we have access to labeled data in other languages (in our case, several low-resource languages) distinct from the unseen test languages. We evaluate our approach on the QUESST 2015 QbE tasks, finding that multilingual ASE-based search is much faster than DTW-based search and outperforms the best previously published results on this task.

cs.CL↗

Multilingual Jointly Trained Acoustic and Written Word Embeddings

Acoustic word embeddings (AWEs) are vector representations of spoken word segments. AWEs can be learned jointly with embeddings of character sequences, to generate phonetically meaningful embeddings of written words, or acoustically grounded word embeddings (AGWEs). Such embeddings have been used to improve speech retrieval, recognition, and spoken term discovery. In this work, we extend this idea to multiple low-resource languages. We jointly train an AWE model and an AGWE model, using phonetically transcribed data from multiple languages. The pre-trained models can then be used for unseen zero-resource languages, or fine-tuned on data from low-resource languages. We also investigate distinctive features, as an alternative to phone labels, to better share cross-lingual information. We test our models on word discrimination tasks for twelve languages. When trained on eleven languages and tested on the remaining unseen language, our model outperforms traditional unsupervised approaches like dynamic time warping. After fine-tuning the pre-trained models on one hour or even ten minutes of data from a new language, performance is typically much better than training on only the target-language data. We also find that phonetic supervision improves performance over character sequences, and that distinctive feature supervision is helpful in handling unseen phones in the target language.

cs.CL↗

A simple setup to measure muon lifetime and electron energy spectrum of muon decay and its Monte Carlo simulation

We designed a simple setup to measure the muon lifetime and the electron energy spectra of muon decay. A low cost coincidental circuit was designed to select the signals of muon decay events detected by a plastic scintillator detector. It triggered a digital oscilloscope to record the signals of muon decay events for measuring the muon lifetime and electron energy spectrum. A Landau-distribution energy loss method was introduced to conduct the energy calibration of the system. The experimental results were well reproduced by the Monte Carlo simulation. The software and hardware of the system are completely open to students, thus more helpful for instruction and motivation.

physics.ins-det↗