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Yusuke Kobayashi

Publications and source records attributed to Yusuke Kobayashi.

At least 37 records · Page 2Linked to original sources

Finding a Maximum Restricted $t$-Matching via Boolean Edge-CSP

The problem of finding a maximum $2$-matching without short cycles has received significant attention due to its relevance to the Hamilton cycle problem. This problem is generalized to finding a maximum $t$-matching which excludes specified complete $t$-partite subgraphs, where $t$ is a fixed positive integer. The polynomial solvability of this generalized problem remains an open question. In this paper, we present polynomial-time algorithms for the following two cases of this problem: in the first case the forbidden complete $t$-partite subgraphs are edge-disjoint; and in the second case the maximum degree of the input graph is at most $2t-1$. Our result for the first case extends the previous work of Nam (1994) showing the polynomial solvability of the problem of finding a maximum $2$-matching without cycles of length four, where the cycles of length four are vertex-disjoint. The second result expands upon the works of Bérczi and Végh (2010) and Kobayashi and Yin (2012), which focused on graphs with maximum degree at most $t+1$. Our algorithms are obtained from exploiting the discrete structure of restricted $t$-matchings and employing an algorithm for the Boolean edge-CSP.

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Reconfiguration of Time-Respecting Arborescences

An arborescence, which is a directed analogue of a spanning tree in an undirected graph, is one of the most fundamental combinatorial objects in a digraph. In this paper, we study arborescences in digraphs from the viewpoint of combinatorial reconfiguration, which is the field where we study reachability between two configurations of some combinatorial objects via some specified operations. Especially, we consider reconfiguration problems for time-respecting arborescences, which were introduced by Kempe, Kleinberg, and Kumar. We first prove that if the roots of the initial and target time-respecting arborescences are the same, then the target arborescence is always reachable from the initial one and we can find a shortest reconfiguration sequence in polynomial time. Furthermore, we show if the roots are not the same, then the target arborescence may not be reachable from the initial one. On the other hand, we show that we can determine whether the target arborescence is reachable form the initial one in polynomial time. Finally, we prove that it is NP-hard to find a shortest reconfiguration sequence in the case where the roots are not the same. Our results show an interesting contrast to the previous results for (ordinary) arborescences reconfiguration problems.

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Algorithmic Theory of Qubit Routing

The qubit routing problem, also known as the swap minimization problem, is a (classical) combinatorial optimization problem that arises in the design of compilers of quantum programs. We study the qubit routing problem from the viewpoint of theoretical computer science, while most of the existing studies investigated the practical aspects. We concentrate on the linear nearest neighbor (LNN) architectures of quantum computers, in which the graph topology is a path. Our results are three-fold. (1) We prove that the qubit routing problem is NP-hard. (2) We give a fixed-parameter algorithm when the number of two-qubit gates is a parameter. (3) We give a polynomial-time algorithm when each qubit is involved in at most one two-qubit gate.

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EFX Allocations for Indivisible Chores: Matching-Based Approach

One of the most important topics in discrete fair division is whether an EFX allocation exists for any instance. Although the existence of EFX allocations is a standing open problem for both goods and chores, the understanding of the existence of EFX allocations for chores is less established compared to goods. We study the existence of EFX allocation for chores under the assumption that all agent's cost functions are additive. Specifically, we show the existence of EFX allocations for the following three cases: (i) the number of chores is at most twice the number of agents, (ii) the cost functions of all agents except for one are identical ordering, and (iii) the number of agents is three and each agent has a personalized bi-valued cost function. Furthermore, we provide a polynomial time algorithm to find an EFX allocation for each case.

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Hardness of Finding Combinatorial Shortest Paths on Graph Associahedra

We prove that the computation of a combinatorial shortest path between two vertices of a graph associahedron, introduced by Carr and Devadoss, is NP-hard. This resolves an open problem raised by Cardinal. A graph associahedron is a generalization of the well-known associahedron. The associahedron is obtained as the graph associahedron of a path. It is a tantalizing and important open problem in theoretical computer science whether the computation of a combinatorial shortest path between two vertices of the associahedron can be done in polynomial time, which is identical to the computation of the flip distance between two triangulations of a convex polygon, and the rotation distance between two rooted binary trees. Our result shows that a certain generalized approach to tackling this open problem is not promising. As a corollary of our theorem, we prove that the computation of a combinatorial shortest path between two vertices of a polymatroid base polytope cannot be done in polynomial time unless P = NP. Since a combinatorial shortest path on the matroid base polytope can be computed in polynomial time, our result reveals an unexpected contrast between matroids and polymatroids.

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An Approximation Algorithm for Two-Edge-Connected Subgraph Problem via Triangle-free Two-Edge-Cover

The $2$-Edge-Connected Spanning Subgraph problem (2-ECSS) is one of the most fundamental and well-studied problems in the context of network design. In the problem, we are given an undirected graph $G$, and the objective is to find a $2$-edge-connected spanning subgraph $H$ of $G$ with the minimum number of edges. For this problem, a lot of approximation algorithms have been proposed in the literature. In particular, very recently, Garg, Grandoni, and Ameli gave an approximation algorithm for 2-ECSS with factor $1.326$, which was the best approximation ratio. In this paper, we give a $(1.3+\varepsilon)$-approximation algorithm for 2-ECSS, where $\varepsilon$ is an arbitrary positive fixed constant, which improves the previously known best approximation ratio. In our algorithm, we compute a minimum triangle-free $2$-edge-cover in $G$ with the aid of the algorithm for finding a maximum triangle-free $2$-matching given by Hartvigsen. Then, with the obtained triangle-free $2$-edge-cover, we apply the arguments by Garg, Grandoni, and Ameli.

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Proportional Allocation of Indivisible Goods up to the Least Valued Good on Average

We study the problem of fairly allocating a set of indivisible goods to multiple agents and focus on the proportionality, which is one of the classical fairness notions. Since proportional allocations do not always exist when goods are indivisible, approximate concepts of proportionality have been considered in the previous work. Among them, proportionality up to the maximin good (PROPm) has been the best approximate notion of proportionality that can be achieved for all instances. In this paper, we introduce the notion of proportionality up to the least valued good on average (PROPavg), which is a stronger notion than PROPm, and show that a PROPavg allocation always exists for all instances and can be computed in polynomial time. %% for all instances. Our results establish PROPavg as a notable non-trivial fairness notion that can be achieved for all instances. Our proof is constructive, and based on a new technique that generalizes the cut-and-choose protocol and uses a recursive technique.

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Reconfiguration of colorings in triangulations of the sphere

In 1973, Fisk proved that any $4$-coloring of a $3$-colorable triangulation of the $2$-sphere can be obtained from any $3$-coloring by a sequence of Kempe-changes. On the other hand, in the case where we are only allowed to recolor a single vertex in each step, which is a special case of a Kempe-change, there exists a $4$-coloring that cannot be obtained from any $3$-coloring. In this paper, we present a characterization of a $4$-coloring of a $3$-colorable triangulation of the $2$-sphere that can be obtained from a $3$-coloring by a sequence of recoloring operations at single vertices, and a criterion for a $3$-colorable triangulation of the $2$-sphere that all $4$-colorings can be obtained from a $3$-coloring by such a sequence. Moreover, our first result can be generalized to a high-dimensional case, in which ``$4$-coloring,'' ``$3$-colorable,'' and ``$2$-sphere'' above are replaced with ``$k$-coloring,'' ``$(k-1)$-colorable,'' and ``$(k-2)$-sphere'' for $k \geq 4$, respectively. In addition, we show that the problem of deciding whether, for given two $(k+1)$-colorings, one can be obtained from the other by such a sequence is PSPACE-complete for any fixed $k \geq 4$. Our results above can be rephrased as new results on the computational problems named {\sc $k$-Recoloring} and {\sc Connectedness of $k$-Coloring Reconfiguration Graph}, which are fundamental problems in the field of combinatorial reconfiguration.

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Rerouting Planar Curves and Disjoint Paths

In this paper, we consider a transformation of $k$ disjoint paths in a graph. For a graph and a pair of $k$ disjoint paths $\mathcal{P}$ and $\mathcal{Q}$ connecting the same set of terminal pairs, we aim to determine whether $\mathcal{P}$ can be transformed to $\mathcal{Q}$ by repeatedly replacing one path with another path so that the intermediates are also $k$ disjoint paths. The problem is called Disjoint Paths Reconfiguration. We first show that Disjoint Paths Reconfiguration is PSPACE-complete even when $k=2$. On the other hand, we prove that, when the graph is embedded on a plane and all paths in $\mathcal{P}$ and $\mathcal{Q}$ connect the boundaries of two faces, Disjoint Paths Reconfiguration can be solved in polynomial time. The algorithm is based on a topological characterization for rerouting curves on a plane using the algebraic intersection number. We also consider a transformation of disjoint $s$-$t$ paths as a variant. We show that the disjoint $s$-$t$ paths reconfiguration problem in planar graphs can be determined in polynomial time, while the problem is PSPACE-complete in general.

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Optimal General Factor Problem and Jump System Intersection

In the optimal general factor problem, given a graph $G=(V, E)$ and a set $B(v) \subseteq \mathbb Z$ of integers for each $v \in V$, we seek for an edge subset $F$ of maximum cardinality subject to $d_F(v) \in B(v)$ for $v \in V$, where $d_F(v)$ denotes the number of edges in $F$ incident to $v$. A recent crucial work by Dudycz and Paluch shows that this problem can be solved in polynomial time if each $B(v)$ has no gap of length more than one. While their algorithm is very simple, its correctness proof is quite complicated. In this paper, we formulate the optimal general factor problem as the jump system intersection, and reveal when the algorithm by Dudycz and Paluch can be applied to this abstract form of the problem. By using this abstraction, we give another correctness proof of the algorithm, which is simpler than the original one. We also extend our result to the valuated case.

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On Reachable Assignments under Dichotomous Preferences

We consider the problem of determining whether a target item assignment can be reached from an initial item assignment by a sequence of pairwise exchanges of items between agents. In particular, we consider the situation where each agent has a dichotomous preference over the items, that is, each agent evaluates each item as acceptable or unacceptable. Furthermore, we assume that communication between agents is limited, and the relationship is represented by an undirected graph. Then, a pair of agents can exchange their items only if they are connected by an edge and the involved items are acceptable. We prove that this problem is PSPACE-complete even when the communication graph is complete (that is, every pair of agents can exchange their items), and this problem can be solved in polynomial time if an input graph is a tree.

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Reforming an Envy-Free Matching

We consider the problem of reforming an envy-free matching when each agent is assigned a single item. Given an envy-free matching, we consider an operation to exchange the item of an agent with an unassigned item preferred by the agent that results in another envy-free matching. We repeat this operation as long as we can. We prove that the resulting envy-free matching is uniquely determined up to the choice of an initial envy-free matching, and can be found in polynomial time. We call the resulting matching a reformist envy-free matching, and then we study a shortest sequence to obtain the reformist envy-free matching from an initial envy-free matching. We prove that a shortest sequence is computationally hard to obtain even when each agent accepts at most four items and each item is accepted by at most three agents. On the other hand, we give polynomial-time algorithms when each agent accepts at most three items or each item is accepted by at most two agents. Inapproximability and fixed-parameter (in)tractability are also discussed.

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Reconfiguration of Spanning Trees with Degree Constraint or Diameter Constraint

We investigate the complexity of finding a transformation from a given spanning tree in a graph to another given spanning tree in the same graph via a sequence of edge flips. The exchange property of the matroid bases immediately yields that such a transformation always exists if we have no constraints on spanning trees. In this paper, we wish to find a transformation which passes through only spanning trees satisfying some constraint. Our focus is bounding either the maximum degree or the diameter of spanning trees, and we give the following results. The problem with a lower bound on maximum degree is solvable in polynomial time, while the problem with an upper bound on maximum degree is PSPACE-complete. The problem with a lower bound on diameter is NP-hard, while the problem with an upper bound on diameter is solvable in polynomial time.

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An Additive Approximation Scheme for the Nash Social Welfare Maximization with Identical Additive Valuations

We study the problem of efficiently and fairly allocating a set of indivisible goods among agents with identical and additive valuations for the goods. The objective is to maximize the Nash social welfare, which is the geometric mean of the agents' valuations. While maximizing the Nash social welfare is NP-hard, a PTAS for this problem is presented by Nguyen and Rothe. The main contribution of this paper is to design a first additive PTAS for this problem, that is, we give a polynomial-time algorithm that maximizes the Nash social welfare within an additive error $\varepsilon v_{\rm max}$, where $\varepsilon$ is an arbitrary positive number and $v_{\rm max}$ is the maximum utility of a good. The approximation performance of our algorithm is better than that of a PTAS. The idea of our algorithm is simple; we apply a preprocessing and then utilize an additive PTAS for the target load balancing problem given recently by Buchem et al. However, a nontrivial amount of work is required to evaluate the additive error of the output.

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Linear-Time Recognition of Double-Threshold Graphs

A graph $G = (V,E)$ is a double-threshold graph if there exist a vertex-weight function $w \colon V \to \mathbb{R}$ and two real numbers $\mathtt{lb}, \mathtt{ub} \in \mathbb{R}$ such that $uv \in E$ if and only if $\mathtt{lb} \le \mathtt{w}(u) + \mathtt{w}(v) \le \mathtt{ub}$. In the literature, those graphs are studied also as the pairwise compatibility graphs that have stars as their underlying trees. We give a new characterization of double-threshold graphs that relates them to bipartite permutation graphs. Using the new characterization, we present a linear-time algorithm for recognizing double-threshold graphs. Prior to our work, the fastest known algorithm by Xiao and Nagamochi [Algorithmica 2020] ran in $O(n^{3} m)$ time, where $n$ and $m$ are the numbers of vertices and edges, respectively.

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Monotone edge flips to an orientation of maximum edge-connectivity à la Nash-Williams

We initiate the study of $k$-edge-connected orientations of undirected graphs through edge flips for $k \geq 2$. We prove that in every orientation of an undirected $2k$-edge-connected graph, there exists a sequence of edges such that flipping their directions one by one does not decrease the edge-connectivity, and the final orientation is $k$-edge-connected. This yields an ``edge-flip based'' new proof of Nash-Williams' theorem: an undirected graph $G$ has a $k$-edge-connected orientation if and only if $G$ is $2k$-edge-connected. As another consequence of the theorem, we prove that the edge-flip graph of $k$-edge-connected orientations of an undirected graph $G$ is connected if $G$ is $(2k+2)$-edge-connected. This has been known to be true only when $k=1$.

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An Improved Deterministic Parameterized Algorithm for Cactus Vertex Deletion

A cactus is a connected graph that does not contain $K_4 - e$ as a minor. Given a graph $G = (V, E)$ and integer $k \ge 0$, Cactus Vertex Deletion (also known as Diamond Hitting Set) is the problem of deciding whether $G$ has a vertex set of size at most $k$ whose removal leaves a forest of cacti. The current best deterministic parameterized algorithm for this problem was due to Bonnet et al. [WG 2016], which runs in time $26^kn^{O(1)}$, where $n$ is the number of vertices of $G$. In this paper, we design a deterministic algorithm for Cactus Vertex Deletion, which runs in time $17.64^kn^{O(1)}$. As a straightforward application of our algorithm, we give a $17.64^kn^{O(1)}$-time algorithm for Even Cycle Transversal. The idea behind this improvement is to apply the measure and conquer analysis with a slightly elaborate measure of instances.

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Fixed-Parameter Algorithms for Graph Constraint Logic

Non-deterministic constraint logic (NCL) is a simple model of computation based on orientations of a constraint graph with edge weights and vertex demands. NCL captures \PSPACE\xspace and has been a useful tool for proving algorithmic hardness of many puzzles, games, and reconfiguration problems. In particular, its usefulness stems from the fact that it remains \PSPACE-complete even under severe restrictions of the weights (e.g., only edge-weights one and two are needed) and the structure of the constraint graph (e.g., planar \textsc{and/or}\xspace graphs of bounded bandwidth). While such restrictions on the structure of constraint graphs do not seem to limit the expressiveness of NCL, the building blocks of the constraint graphs cannot be limited without losing expressiveness: We consider as parameters the number of weight-one edges and the number of weight-two edges of a constraint graph, as well as the number of \textsc{and}\xspace or \textsc{or}\xspace vertices of an \textsc{and/or}\xspace constraint graph. We show that NCL is fixed-parameter tractable (FPT) for any of these parameters. In particular, for NCL parameterized by the number of weight-one edges or the number of \textsc{and}\xspace vertices, we obtain a linear kernel. It follows that, in a sense, NCL as introduced by Hearn and Demaine is defined in the most economical way for the purpose of capturing \PSPACE.

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