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Yusuke Monno

Publications and source records attributed to Yusuke Monno.

27 records · Page 2Linked to original sources

Learning-Based Depth and Pose Estimation for Monocular Endoscope with Loss Generalization

Gastroendoscopy has been a clinical standard for diagnosing and treating conditions that affect a part of a patient's digestive system, such as the stomach. Despite the fact that gastroendoscopy has a lot of advantages for patients, there exist some challenges for practitioners, such as the lack of 3D perception, including the depth and the endoscope pose information. Such challenges make navigating the endoscope and localizing any found lesion in a digestive tract difficult. To tackle these problems, deep learning-based approaches have been proposed to provide monocular gastroendoscopy with additional yet important depth and pose information. In this paper, we propose a novel supervised approach to train depth and pose estimation networks using consecutive endoscopy images to assist the endoscope navigation in the stomach. We firstly generate real depth and pose training data using our previously proposed whole stomach 3D reconstruction pipeline to avoid poor generalization ability between computer-generated (CG) models and real data for the stomach. In addition, we propose a novel generalized photometric loss function to avoid the complicated process of finding proper weights for balancing the depth and the pose loss terms, which is required for existing direct depth and pose supervision approaches. We then experimentally show that our proposed generalized loss performs better than existing direct supervision losses.

cs.CV↗

Spectral MVIR: Joint Reconstruction of 3D Shape and Spectral Reflectance

Reconstructing an object's high-quality 3D shape with inherent spectral reflectance property, beyond typical device-dependent RGB albedos, opens the door to applications requiring a high-fidelity 3D model in terms of both geometry and photometry. In this paper, we propose a novel Multi-View Inverse Rendering (MVIR) method called Spectral MVIR for jointly reconstructing the 3D shape and the spectral reflectance for each point of object surfaces from multi-view images captured using a standard RGB camera and low-cost lighting equipment such as an LED bulb or an LED projector. Our main contributions are twofold: (i) We present a rendering model that considers both geometric and photometric principles in the image formation by explicitly considering camera spectral sensitivity, light's spectral power distribution, and light source positions. (ii) Based on the derived model, we build a cost-optimization MVIR framework for the joint reconstruction of the 3D shape and the per-vertex spectral reflectance while estimating the light source positions and the shadows. Different from most existing spectral-3D acquisition methods, our method does not require expensive special equipment and cumbersome geometric calibration. Experimental results using both synthetic and real-world data demonstrate that our Spectral MVIR can acquire a high-quality 3D model with accurate spectral reflectance property.

cs.CV↗

Spectral Reflectance Estimation Using Projector with Unknown Spectral Power Distribution

A lighting-based multispectral imaging system using an RGB camera and a projector is one of the most practical and low-cost systems to acquire multispectral observations for estimating the scene's spectral reflectance information. However, existing projector-based systems assume that the spectral power distribution (SPD) of each projector primary is known, which requires additional equipment such as a spectrometer to measure the SPD. In this paper, we present a method for jointly estimating the spectral reflectance and the SPD of each projector primary. In addition to adopting a common spectral reflectance basis model, we model the projector's SPD by a low-dimensional model using basis functions obtained by a newly collected projector's SPD database. Then, the spectral reflectances and the projector's SPDs are alternatively estimated based on the basis models. We experimentally show the performance of our joint estimation using a different number of projected illuminations and investigate the potential of the spectral reflectance estimation using a projector with unknown SPD.

eess.IV↗

Deep Snapshot HDR Imaging Using Multi-Exposure Color Filter Array

In this paper, we propose a deep snapshot high dynamic range (HDR) imaging framework that can effectively reconstruct an HDR image from the RAW data captured using a multi-exposure color filter array (ME-CFA), which consists of a mosaic pattern of RGB filters with different exposure levels. To effectively learn the HDR image reconstruction network, we introduce the idea of luminance normalization that simultaneously enables effective loss computation and input data normalization by considering relative local contrasts in the "normalized-by-luminance" HDR domain. This idea makes it possible to equally handle the errors in both bright and dark areas regardless of absolute luminance levels, which significantly improves the visual image quality in a tone-mapped domain. Experimental results using two public HDR image datasets demonstrate that our framework outperforms other snapshot methods and produces high-quality HDR images with fewer visual artifacts.

cs.CV↗

Monochrome and Color Polarization Demosaicking Using Edge-Aware Residual Interpolation

A division-of-focal-plane or microgrid image polarimeter enables us to acquire a set of polarization images in one shot. Since the polarimeter consists of an image sensor equipped with a monochrome or color polarization filter array (MPFA or CPFA), the demosaicking process to interpolate missing pixel values plays a crucial role in obtaining high-quality polarization images. In this paper, we propose a novel MPFA demosaicking method based on edge-aware residual interpolation (EARI) and also extend it to CPFA demosaicking. The key of EARI is a new edge detector for generating an effective guide image used to interpolate the missing pixel values. We also present a newly constructed full color-polarization image dataset captured using a 3-CCD camera and a rotating polarizer. Using the dataset, we experimentally demonstrate that our EARI-based method outperforms existing methods in MPFA and CPFA demosaicking.

eess.IV↗

Polarimetric Multi-View Inverse Rendering

A polarization camera has great potential for 3D reconstruction since the angle of polarization (AoP) of reflected light is related to an object's surface normal. In this paper, we propose a novel 3D reconstruction method called Polarimetric Multi-View Inverse Rendering (Polarimetric MVIR) that effectively exploits geometric, photometric, and polarimetric cues extracted from input multi-view color polarization images. We first estimate camera poses and an initial 3D model by geometric reconstruction with a standard structure-from-motion and multi-view stereo pipeline. We then refine the initial model by optimizing photometric and polarimetric rendering errors using multi-view RGB and AoP images, where we propose a novel polarimetric rendering cost function that enables us to effectively constrain each estimated surface vertex's normal while considering four possible ambiguous azimuth angles revealed from the AoP measurement. Experimental results using both synthetic and real data demonstrate that our Polarimetric MVIR can reconstruct a detailed 3D shape without assuming a specific polarized reflection depending on the material.

cs.CV↗

Stomach 3D Reconstruction Based on Virtual Chromoendoscopic Image Generation

Gastric endoscopy is a standard clinical process that enables medical practitioners to diagnose various lesions inside a patient's stomach. If any lesion is found, it is very important to perceive the location of the lesion relative to the global view of the stomach. Our previous research showed that this could be addressed by reconstructing the whole stomach shape from chromoendoscopic images using a structure-from-motion (SfM) pipeline, in which indigo carmine (IC) blue dye sprayed images were used to increase feature matches for SfM by enhancing stomach surface's textures. However, spraying the IC dye to the whole stomach requires additional time, labor, and cost, which is not desirable for patients and practitioners. In this paper, we propose an alternative way to achieve whole stomach 3D reconstruction without the need of the IC dye by generating virtual IC-sprayed (VIC) images based on image-to-image style translation trained on unpaired real no-IC and IC-sprayed images. We have specifically investigated the effect of input and output color channel selection for generating the VIC images and found that translating no-IC green-channel images to IC-sprayed red-channel images gives the best SfM reconstruction result.

cs.CV↗

Pro-Cam SSfM: Projector-Camera System for Structure and Spectral Reflectance from Motion

In this paper, we propose a novel projector-camera system for practical and low-cost acquisition of a dense object 3D model with the spectral reflectance property. In our system, we use a standard RGB camera and leverage an off-the-shelf projector as active illumination for both the 3D reconstruction and the spectral reflectance estimation. We first reconstruct the 3D points while estimating the poses of the camera and the projector, which are alternately moved around the object, by combining multi-view structured light and structure-from-motion (SfM) techniques. We then exploit the projector for multispectral imaging and estimate the spectral reflectance of each 3D point based on a novel spectral reflectance estimation model considering the geometric relationship between the reconstructed 3D points and the estimated projector positions. Experimental results on several real objects demonstrate that our system can precisely acquire a dense 3D model with the full spectral reflectance property using off-the-shelf devices.

cs.CV↗

3D Reconstruction of Whole Stomach from Endoscope Video Using Structure-from-Motion

Gastric endoscopy is a common clinical practice that enables medical doctors to diagnose the stomach inside a body. In order to identify a gastric lesion's location such as early gastric cancer within the stomach, this work addressed to reconstruct the 3D shape of a whole stomach with color texture information generated from a standard monocular endoscope video. Previous works have tried to reconstruct the 3D structures of various organs from endoscope images. However, they are mainly focused on a partial surface. In this work, we investigated how to enable structure-from-motion (SfM) to reconstruct the whole shape of a stomach from a standard endoscope video. We specifically investigated the combined effect of chromo-endoscopy and color channel selection on SfM. Our study found that 3D reconstruction of the whole stomach can be achieved by using red channel images captured under chromo-endoscopy by spreading indigo carmine (IC) dye on the stomach surface.

cs.CV↗