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Yutong Feng

Publications and source records attributed to Yutong Feng.

At least 37 records · Page 2Linked to original sources

Zero-shot Image Editing with Reference Imitation

Image editing serves as a practical yet challenging task considering the diverse demands from users, where one of the hardest parts is to precisely describe how the edited image should look like. In this work, we present a new form of editing, termed imitative editing, to help users exercise their creativity more conveniently. Concretely, to edit an image region of interest, users are free to directly draw inspiration from some in-the-wild references (e.g., some relative pictures come across online), without having to cope with the fit between the reference and the source. Such a design requires the system to automatically figure out what to expect from the reference to perform the editing. For this purpose, we propose a generative training framework, dubbed MimicBrush, which randomly selects two frames from a video clip, masks some regions of one frame, and learns to recover the masked regions using the information from the other frame. That way, our model, developed from a diffusion prior, is able to capture the semantic correspondence between separate images in a self-supervised manner. We experimentally show the effectiveness of our method under various test cases as well as its superiority over existing alternatives. We also construct a benchmark to facilitate further research.

cs.CV↗

Spatio-Temporal Field Neural Networks for Air Quality Inference

The air quality inference problem aims to utilize historical data from a limited number of observation sites to infer the air quality index at an unknown location. Considering the sparsity of data due to the high maintenance cost of the stations, good inference algorithms can effectively save the cost and refine the data granularity. While spatio-temporal graph neural networks have made excellent progress on this problem, their non-Euclidean and discrete data structure modeling of reality limits its potential. In this work, we make the first attempt to combine two different spatio-temporal perspectives, fields and graphs, by proposing a new model, Spatio-Temporal Field Neural Network, and its corresponding new framework, Pyramidal Inference. Extensive experiments validate that our model achieves state-of-the-art performance in nationwide air quality inference in the Chinese Mainland, demonstrating the superiority of our proposed model and framework.

cs.LG↗

Learning Disentangled Identifiers for Action-Customized Text-to-Image Generation

This study focuses on a novel task in text-to-image (T2I) generation, namely action customization. The objective of this task is to learn the co-existing action from limited data and generalize it to unseen humans or even animals. Experimental results show that existing subject-driven customization methods fail to learn the representative characteristics of actions and struggle in decoupling actions from context features, including appearance. To overcome the preference for low-level features and the entanglement of high-level features, we propose an inversion-based method Action-Disentangled Identifier (ADI) to learn action-specific identifiers from the exemplar images. ADI first expands the semantic conditioning space by introducing layer-wise identifier tokens, thereby increasing the representational richness while distributing the inversion across different features. Then, to block the inversion of action-agnostic features, ADI extracts the gradient invariance from the constructed sample triples and masks the updates of irrelevant channels. To comprehensively evaluate the task, we present an ActionBench that includes a variety of actions, each accompanied by meticulously selected samples. Both quantitative and qualitative results show that our ADI outperforms existing baselines in action-customized T2I generation. Our project page is at https://adi-t2i.github.io/ADI.

cs.CV↗

Ranni: Taming Text-to-Image Diffusion for Accurate Instruction Following

Existing text-to-image (T2I) diffusion models usually struggle in interpreting complex prompts, especially those with quantity, object-attribute binding, and multi-subject descriptions. In this work, we introduce a semantic panel as the middleware in decoding texts to images, supporting the generator to better follow instructions. The panel is obtained through arranging the visual concepts parsed from the input text by the aid of large language models, and then injected into the denoising network as a detailed control signal to complement the text condition. To facilitate text-to-panel learning, we come up with a carefully designed semantic formatting protocol, accompanied by a fully-automatic data preparation pipeline. Thanks to such a design, our approach, which we call Ranni, manages to enhance a pre-trained T2I generator regarding its textual controllability. More importantly, the introduction of the generative middleware brings a more convenient form of interaction (i.e., directly adjusting the elements in the panel or using language instructions) and further allows users to finely customize their generation, based on which we develop a practical system and showcase its potential in continuous generation and chatting-based editing. Our project page is at https://ranni-t2i.github.io/Ranni.

cs.CV↗

Troika: Multi-Path Cross-Modal Traction for Compositional Zero-Shot Learning

Recent compositional zero-shot learning (CZSL) methods adapt pre-trained vision-language models (VLMs) by constructing trainable prompts only for composed state-object pairs. Relying on learning the joint representation of seen compositions, these methods ignore the explicit modeling of the state and object, thus limiting the exploitation of pre-trained knowledge and generalization to unseen compositions. With a particular focus on the universality of the solution, in this work, we propose a novel paradigm for CZSL models that establishes three identification branches (i.e., Multi-Path) to jointly model the state, object, and composition. The presented Troika is our implementation that aligns the branch-specific prompt representations with decomposed visual features. To calibrate the bias between semantically similar multi-modal representations, we further devise a Cross-Modal Traction module into Troika that shifts the prompt representation towards the current visual content. We conduct extensive experiments on three popular benchmarks, where our method significantly outperforms existing methods in both closed-world and open-world settings. The code will be available at https://github.com/bighuang624/Troika.

cs.CV↗

Check, Locate, Rectify: A Training-Free Layout Calibration System for Text-to-Image Generation

Diffusion models have recently achieved remarkable progress in generating realistic images. However, challenges remain in accurately understanding and synthesizing the layout requirements in the textual prompts. To align the generated image with layout instructions, we present a training-free layout calibration system SimM that intervenes in the generative process on the fly during inference time. Specifically, following a "check-locate-rectify" pipeline, the system first analyses the prompt to generate the target layout and compares it with the intermediate outputs to automatically detect errors. Then, by moving the located activations and making intra- and inter-map adjustments, the rectification process can be performed with negligible computational overhead. To evaluate SimM over a range of layout requirements, we present a benchmark SimMBench that compensates for the lack of superlative spatial relations in existing datasets. And both quantitative and qualitative results demonstrate the effectiveness of the proposed SimM in calibrating the layout inconsistencies. Our project page is at https://simm-t2i.github.io/SimM.

cs.CV↗

LivePhoto: Real Image Animation with Text-guided Motion Control

Despite the recent progress in text-to-video generation, existing studies usually overlook the issue that only spatial contents but not temporal motions in synthesized videos are under the control of text. Towards such a challenge, this work presents a practical system, named LivePhoto, which allows users to animate an image of their interest with text descriptions. We first establish a strong baseline that helps a well-learned text-to-image generator (i.e., Stable Diffusion) take an image as a further input. We then equip the improved generator with a motion module for temporal modeling and propose a carefully designed training pipeline to better link texts and motions. In particular, considering the facts that (1) text can only describe motions roughly (e.g., regardless of the moving speed) and (2) text may include both content and motion descriptions, we introduce a motion intensity estimation module as well as a text re-weighting module to reduce the ambiguity of text-to-motion mapping. Empirical evidence suggests that our approach is capable of well decoding motion-related textual instructions into videos, such as actions, camera movements, or even conjuring new contents from thin air (e.g., pouring water into an empty glass). Interestingly, thanks to the proposed intensity learning mechanism, our system offers users an additional control signal (i.e., the motion intensity) besides text for video customization.

cs.CV↗

Incentive Mechanism Design for Unbiased Federated Learning with Randomized Client Participation

Incentive mechanism is crucial for federated learning (FL) when rational clients do not have the same interests in the global model as the server. However, due to system heterogeneity and limited budget, it is generally impractical for the server to incentivize all clients to participate in all training rounds (known as full participation). The existing FL incentive mechanisms are typically designed by stimulating a fixed subset of clients based on their data quantity or system resources. Hence, FL is performed only using this subset of clients throughout the entire training process, leading to a biased model because of data heterogeneity. This paper proposes a game theoretic incentive mechanism for FL with randomized client participation, where the server adopts a customized pricing strategy that motivates different clients to join with different participation levels (probabilities) for obtaining an unbiased and high performance model. Each client responds to the server's monetary incentive by choosing its best participation level, to maximize its profit based on not only the incurred local cost but also its intrinsic value for the global model. To effectively evaluate clients' contribution to the model performance, we derive a new convergence bound which analytically predicts how clients' arbitrary participation levels and their heterogeneous data affect the model performance. By solving a non-convex optimization problem, our analysis reveals that the intrinsic value leads to the interesting possibility of bidirectional payment between the server and clients. Experimental results using real datasets on a hardware prototype demonstrate the superiority of our mechanism in achieving higher model performance for the server as well as higher profits for the clients.

cs.GT↗

ViM: Vision Middleware for Unified Downstream Transferring

Foundation models are pre-trained on massive data and transferred to downstream tasks via fine-tuning. This work presents Vision Middleware (ViM), a new learning paradigm that targets unified transferring from a single foundation model to a variety of downstream tasks. ViM consists of a zoo of lightweight plug-in modules, each of which is independently learned on a midstream dataset with a shared frozen backbone. Downstream tasks can then benefit from an adequate aggregation of the module zoo thanks to the rich knowledge inherited from midstream tasks. There are three major advantages of such a design. From the efficiency aspect, the upstream backbone can be trained only once and reused for all downstream tasks without tuning. From the scalability aspect, we can easily append additional modules to ViM with no influence on existing modules. From the performance aspect, ViM can include as many midstream tasks as possible, narrowing the task gap between upstream and downstream. Considering these benefits, we believe that ViM, which the community could maintain and develop together, would serve as a powerful tool to assist foundation models.

cs.CV↗

SsciBERT: A Pre-trained Language Model for Social Science Texts

The academic literature of social sciences records human civilization and studies human social problems. With its large-scale growth, the ways to quickly find existing research on relevant issues have become an urgent demand for researchers. Previous studies, such as SciBERT, have shown that pre-training using domain-specific texts can improve the performance of natural language processing tasks. However, the pre-trained language model for social sciences is not available so far. In light of this, the present research proposes a pre-trained model based on the abstracts published in the Social Science Citation Index (SSCI) journals. The models, which are available on GitHub (https://github.com/S-T-Full-Text-Knowledge-Mining/SSCI-BERT), show excellent performance on discipline classification, abstract structure-function recognition, and named entity recognition tasks with the social sciences literature.

cs.CL↗

Grow and Merge: A Unified Framework for Continuous Categories Discovery

Although a number of studies are devoted to novel category discovery, most of them assume a static setting where both labeled and unlabeled data are given at once for finding new categories. In this work, we focus on the application scenarios where unlabeled data are continuously fed into the category discovery system. We refer to it as the {\bf Continuous Category Discovery} ({\bf CCD}) problem, which is significantly more challenging than the static setting. A common challenge faced by novel category discovery is that different sets of features are needed for classification and category discovery: class discriminative features are preferred for classification, while rich and diverse features are more suitable for new category mining. This challenge becomes more severe for dynamic setting as the system is asked to deliver good performance for known classes over time, and at the same time continuously discover new classes from unlabeled data. To address this challenge, we develop a framework of {\bf Grow and Merge} ({\bf GM}) that works by alternating between a growing phase and a merging phase: in the growing phase, it increases the diversity of features through a continuous self-supervised learning for effective category mining, and in the merging phase, it merges the grown model with a static one to ensure satisfying performance for known classes. Our extensive studies verify that the proposed GM framework is significantly more effective than the state-of-the-art approaches for continuous category discovery.

cs.LG↗

Rethinking Supervised Pre-training for Better Downstream Transferring

The pretrain-finetune paradigm has shown outstanding performance on many applications of deep learning, where a model is pre-trained on a upstream large dataset (e.g. ImageNet), and is then fine-tuned to different downstream tasks. Though for most cases, the pre-training stage is conducted based on supervised methods, recent works on self-supervised pre-training have shown powerful transferability and even outperform supervised pre-training on multiple downstream tasks. It thus remains an open question how to better generalize supervised pre-training model to downstream tasks. In this paper, we argue that the worse transferability of existing supervised pre-training methods arise from the negligence of valuable intra-class semantic difference. This is because these methods tend to push images from the same class close to each other despite of the large diversity in their visual contents, a problem to which referred as "overfit of upstream tasks". To alleviate this problem, we propose a new supervised pre-training method based on Leave-One-Out K-Nearest-Neighbor, or LOOK for short. It relieves the problem of overfitting upstream tasks by only requiring each image to share its class label with most of its k nearest neighbors, thus allowing each class to exhibit a multi-mode distribution and consequentially preserving part of intra-class difference for better transferring to downstream tasks. We developed efficient implementation of the proposed method that scales well to large datasets. Experimental studies on multiple downstream tasks show that LOOK outperforms other state-of-the-art methods for supervised and self-supervised pre-training.

cs.CV↗

Exploring Stronger Feature for Temporal Action Localization

Temporal action localization aims to localize starting and ending time with action category. Limited by GPU memory, mainstream methods pre-extract features for each video. Therefore, feature quality determines the upper bound of detection performance. In this technical report, we explored classic convolution-based backbones and the recent surge of transformer-based backbones. We found that the transformer-based methods can achieve better classification performance than convolution-based, but they cannot generate accuracy action proposals. In addition, extracting features with larger frame resolution to reduce the loss of spatial information can also effectively improve the performance of temporal action localization. Finally, we achieve 42.42% in terms of mAP on validation set with a single SlowFast feature by a simple combination: BMN+TCANet, which is 1.87% higher than the result of 2020's multi-model ensemble. Finally, we achieve Rank 1st on the CVPR2021 HACS supervised Temporal Action Localization Challenge.

cs.CV↗

Weakly-Supervised Temporal Action Localization Through Local-Global Background Modeling

Weakly-Supervised Temporal Action Localization (WS-TAL) task aims to recognize and localize temporal starts and ends of action instances in an untrimmed video with only video-level label supervision. Due to lack of negative samples of background category, it is difficult for the network to separate foreground and background, resulting in poor detection performance. In this report, we present our 2021 HACS Challenge - Weakly-supervised Learning Track solution that based on BaSNet to address above problem. Specifically, we first adopt pre-trained CSN, Slowfast, TDN, and ViViT as feature extractors to get feature sequences. Then our proposed Local-Global Background Modeling Network (LGBM-Net) is trained to localize instances by using only video-level labels based on Multi-Instance Learning (MIL). Finally, we ensemble multiple models to get the final detection results and reach 22.45% mAP on the test set

cs.CV↗

Proposal Relation Network for Temporal Action Detection

This technical report presents our solution for temporal action detection task in AcitivityNet Challenge 2021. The purpose of this task is to locate and identify actions of interest in long untrimmed videos. The crucial challenge of the task comes from that the temporal duration of action varies dramatically, and the target actions are typically embedded in a background of irrelevant activities. Our solution builds on BMN, and mainly contains three steps: 1) action classification and feature encoding by Slowfast, CSN and ViViT; 2) proposal generation. We improve BMN by embedding the proposed Proposal Relation Network (PRN), by which we can generate proposals of high quality; 3) action detection. We calculate the detection results by assigning the proposals with corresponding classification results. Finally, we ensemble the results under different settings and achieve 44.7% on the test set, which improves the champion result in ActivityNet 2020 by 1.9% in terms of average mAP.

cs.CV↗

Relation Modeling in Spatio-Temporal Action Localization

This paper presents our solution to the AVA-Kinetics Crossover Challenge of ActivityNet workshop at CVPR 2021. Our solution utilizes multiple types of relation modeling methods for spatio-temporal action detection and adopts a training strategy to integrate multiple relation modeling in end-to-end training over the two large-scale video datasets. Learning with memory bank and finetuning for long-tailed distribution are also investigated to further improve the performance. In this paper, we detail the implementations of our solution and provide experiments results and corresponding discussions. We finally achieve 40.67 mAP on the test set of AVA-Kinetics.

cs.CV↗

A Stronger Baseline for Ego-Centric Action Detection

This technical report analyzes an egocentric video action detection method we used in the 2021 EPIC-KITCHENS-100 competition hosted in CVPR2021 Workshop. The goal of our task is to locate the start time and the end time of the action in the long untrimmed video, and predict action category. We adopt sliding window strategy to generate proposals, which can better adapt to short-duration actions. In addition, we show that classification and proposals are conflict in the same network. The separation of the two tasks boost the detection performance with high efficiency. By simply employing these strategy, we achieved 16.10\% performance on the test set of EPIC-KITCHENS-100 Action Detection challenge using a single model, surpassing the baseline method by 11.7\% in terms of average mAP.

cs.CV↗

Towards Training Stronger Video Vision Transformers for EPIC-KITCHENS-100 Action Recognition

With the recent surge in the research of vision transformers, they have demonstrated remarkable potential for various challenging computer vision applications, such as image recognition, point cloud classification as well as video understanding. In this paper, we present empirical results for training a stronger video vision transformer on the EPIC-KITCHENS-100 Action Recognition dataset. Specifically, we explore training techniques for video vision transformers, such as augmentations, resolutions as well as initialization, etc. With our training recipe, a single ViViT model achieves the performance of 47.4\% on the validation set of EPIC-KITCHENS-100 dataset, outperforming what is reported in the original paper by 3.4%. We found that video transformers are especially good at predicting the noun in the verb-noun action prediction task. This makes the overall action prediction accuracy of video transformers notably higher than convolutional ones. Surprisingly, even the best video transformers underperform the convolutional networks on the verb prediction. Therefore, we combine the video vision transformers and some of the convolutional video networks and present our solution to the EPIC-KITCHENS-100 Action Recognition competition.

cs.CV↗