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Yuxiang Wei

Publications and source records attributed to Yuxiang Wei.

At least 19 recordsLinked to original sources

From Representation to Enactment: The ABC Framework of the Translating Mind

Building on the third-wave Extended Mind (EM) theory and radical enactivism, this article suggests an alternative to representation-based models of the mind. We build on the ABC framework in which translation is not understood as the manipulation of static interlingual correspondences but an enacted activity, dynamically integrating affective-evaluative, behavioral-enacting, and cognitive-inferential (ABC) processes. Drawing on affordance theory, we argue that the translating mind is the dynamically organized process through which the translator and its environment constitute and transform a landscape of enlanguaged translation affordances for action, that emerges through loops of brain-body-environment interactions. This non-representational account reframes translation as skillful participation in sociocultural practice, where meaning is co-created in real time through embodied interaction with texts, tools, and contexts.

cs.CL

DreOPD: Degraded-Reference Extrapolative On-Policy Distillation for Flow-matching Models

Flow-matching models are now a mainstream method to image generation, but its adaptation to diverse downstream scenarios typically relies on post-training, which may cause conflicts among task-specific optimization objectives. Reinforcement learning enables direct optimization of task-specific rewards beyond the original models, yet trajectory-level optimization may incur high-variance gradients and cross-task interference. On-policy distillation (OPD) offers dense and stable supervision on student rollouts, but conventional teacher matching remains imitation-based. We propose DreOPD, a Degraded-reference extrapolative OPD method for flow-matching models that bridges these two paradigms. Our DreOPD converts implicit reward extrapolation into closed-form velocity regression, enabling extrapolative post-training with the stability of OPD. It further uses a mildly degraded reference to strengthen the teacher-reference contrast, yielding a clearer extrapolation direction. Experiments on single- and multi-teacher settings show that DreOPD outperforms OPD and multi-task RL baselines in average performance, while surpassing specialized teachers on most metrics.

cs.LG

4DHumanDiff: Direct Text-to-4DGS Generation for Consistent 360-Degree Dynamic Humans

Generating high-quality 360-degree dynamic human assets from text prompts is challenging. Existing methods usually synthesize monocular or multi-view videos first and then fit a 4D representation, which is expensive and often causes incomplete geometry or view-inconsistent renderings. We present 4DHumanDiff, a diffusion framework that directly generates dynamic humans represented by 4D Gaussian Splatting (4DGS) from text prompts. By modeling the structured 4D representation space end-to-end, 4DHumanDiff avoids video pre-generation and per-scene reconstruction, making it better suited for view-consistent and temporally coherent asset generation. The model uses a 3D U-Net backbone with temporal attention for motion-aware generation. We further construct a large-scale text-to-4DGS dataset with 60,000 high-quality pairs, and introduce 2D regularization and training-free 4D interpolation to improve rendering quality and motion smoothness. Experiments show that 4DHumanDiff generates consistent 360-degree dynamic humans within one minute, achieves better temporal and multi-view consistency, and reduces inference time by more than 10x.

cs.CV

Humans are Missing from AI Coding Agent Research

Recent progress in AI coding agent research has led to rapid improvements in agents' ability to autonomously perform complex software engineering tasks, from editing large codebases to executing long-horizon development workflows. As these systems make strides, however, the primary bottleneck to practical usefulness increasingly shifts away from pure task-solving capability, and toward challenges in how users communicate with, supervise, and trust agents. In this position paper, we argue for a reorientation from autonomous to human-centered coding agents: systems designed not only to complete tasks, but to collaborate effectively with people. We identify four core interaction-level dimensions that characterize the human-agent task-solving loop: task alignment, verifiability, steerability, and adaptability. Finally, we outline concrete research directions to advance these dimensions, including user-involved coding environments, comprehensive verification mechanisms, and principled measures of human-agent interaction quality.

cs.HC

ReMAP-PET: Beyond Visual Understanding -- Learning Region-Guided Metabolic Alignment Semantics from Brain PET

Positron Emission Tomography (PET) reveals brain metabolism and is clinically central to neurodegenerative disease assessment, yet existing 3D brain foundation models treat PET as generic volumetric data, missing the structured regional metabolic information that distinguishes it from structural neuroimaging. To address these limitations, we propose ReMAP-PET, a framework that moves beyond visual encoding by supervising a partially-tuned MedicalNet 3D ResNet-50 with brain regional standardized uptake value ratio (SUVR) profiles through joint regression and contrastive objectives, enabling the encoder to learn the metabolic semantics underlying PET modality. On 1015 paired PET--SUVR samples, ReMAP-PET achieves 0.070 SUVR MAE and 77.8% PET SUVR Recall@1, substantially outperforming five frozen pretrained baselines. We further connect the metabolic embedding to clinical language via contrastive alignment with frozen BioClinicalBERT and demonstrate end-to-end PET-to-report generation through SUVR-constrained verbalization. Linear probing on diagnostic classification and cognitive regression tasks confirms that the embeddings retain clinically relevant information without task-specific fine-tuning. Our results show that grounding PET encoders in regional metabolic semantics -- rather than treating PET as generic volumetric data -- yields representations that are structured, interpretable, and language-compatible, pointing to a new direction for metabolic-aware PET understanding.

cs.CV

Staying VIGILant: Mitigating Visual Laziness via Counterfactual Visual Alignment in MLLMs

Multimodal large language models (MLLMs) extend large language models (LLMs) with visual perception, enabling joint reasoning over images and text. Despite inheriting strong reasoning capabilities from LLMs, they remain prone to hallucinations that contradict their visual inputs. Mechanistic studies indicate that this weakness stems from visual laziness: MLLMs encode the correct visual evidence internally, but overly rely on strong language priors during response. Existing alignment methods, such as direct preference optimization, primarily optimize outcome-level rewards based on text. This introduces an optimization bias toward linguistic shortcuts, leading to responses that often contradict the visual evidence. To address this, we propose Visual Information Gain In aLignment (VIGIL), a reinforcement-learning (RL) post-training framework that shifts the focus from numerical reward fitting to causal visual grounding. VIGIL introduces a geometric constraint that explicitly maximizes the mutual information between the visual input and the generated response. We achieve this by penalizing "blind confidence" instances where the model remains improperly certain even when textual-visual attention is masked to create a counterfactual blind state. Extensive experiments show that VIGIL consistently outperforms recent alignment methods across hallucination and reasoning benchmarks without compromising text-only capabilities. Our approach matches the full-data performance of state-of-the-art methods using only 25% of the preference data and even demonstrates emergent spatial grounding capabilities without explicit bounding box supervision.

cs.CV

Toward Training Superintelligent Software Agents through Self-Play SWE-RL

While current software agents powered by large language models (LLMs) and agentic reinforcement learning (RL) can boost programmer productivity, their training data (e.g., GitHub issues and pull requests) and environments (e.g., pass-to-pass and fail-to-pass tests) heavily depend on human knowledge or curation, posing a fundamental barrier to superintelligence. In this paper, we present Self-play SWE-RL (SSR), a first step toward training paradigms for superintelligent software agents. Our approach takes minimal data assumptions, only requiring access to sandboxed repositories with source code and installed dependencies, with no need for human-labeled issues or tests. Grounded in these real-world codebases, a single LLM agent is trained via reinforcement learning in a self-play setting to iteratively inject and repair software bugs of increasing complexity, with each bug formally specified by a test patch rather than a natural language issue description. On the SWE-bench Verified and SWE-Bench Pro benchmarks, SSR achieves notable self-improvement (+10.4 and +7.8 points, respectively) and consistently outperforms the human-data baseline over the entire training trajectory, despite being evaluated on natural language issues absent from self-play. Our results, albeit early, suggest a path where agents autonomously gather extensive learning experiences from real-world software repositories, ultimately enabling superintelligent systems that exceed human capabilities in understanding how systems are constructed, solving novel challenges, and autonomously creating new software from scratch.

cs.SE

fMRI-LM: Towards a Universal Foundation Model for Language-Aligned fMRI Understanding

Recent advances in multimodal large language models (LLMs) have enabled unified reasoning across images, audio, and video, but extending such capability to brain imaging remains largely unexplored. Bridging this gap is essential to link neural activity with semantic cognition and to develop cross-modal brain representations. To this end, we present fMRI-LM, a foundational model that bridges functional MRI (fMRI) and language through a three-stage framework. In Stage 1, we learn a neural tokenizer that maps fMRI into discrete tokens embedded in a language-consistent space. In Stage 2, a pretrained LLM is adapted to jointly model fMRI tokens and text, treating brain activity as a sequence that can be temporally predicted and linguistically described. To overcome the lack of natural fMRI-text pairs, we construct a large descriptive corpus that translates diverse imaging-based features into structured textual descriptors, capturing the low-level organization of fMRI signals. In Stage 3, we perform multi-task, multi-paradigm instruction tuning to endow fMRI-LM with high-level semantic understanding, supporting diverse downstream applications. Across various benchmarks, fMRI-LM achieves strong zero-shot and few-shot performance, and adapts efficiently with parameter-efficient tuning (LoRA), establishing a scalable pathway toward a language-aligned, universal model for structural and semantic understanding of fMRI.

cs.CL

Scaling Vision Transformers for Functional MRI with Flat Maps

We study the problem of training self-supervised foundation models for functional MRI. Our main contributions are: (1) we introduce a new model family (CortexMAE) trained using the masked autoencoder framework on 2.1K hours of open fMRI data, and (2) we release the first open evaluation suite (Brainmarks) for fMRI foundation models. Our core innovation is simple: we adapt the Vision Transformer to fMRI by first converting each 3D fMRI volume to a 2D map using a cortical flat map projection. We directly compare flat maps to both parcellation and volume-based representations. While each has its advantages, flat maps generally perform best. We perform the first systematic scaling analysis for fMRI and observe strict power law scaling, albeit with limits. Finally, we use Brainmarks to do controlled benchmark comparisons. On subject-level trait prediction, we report a challenging null result: no single model achieves clear state-of-the-art performance. Moreover, all models struggle to outperform a simple functional connectivity baseline. On cognitive state decoding, we observe more robust performance, and in this setting our CortexMAE family outperforms prior models by a large margin. Code, models, and datasets are available at https://github.com/MedARC-AI/CortexMAE and https://github.com/MedARC-AI/Brainmarks.

cs.CV

Premier: Personalized Preference Modulation with Learnable User Embedding in Text-to-Image Generation

Text-to-image generation has advanced rapidly, yet it still struggles to capture the nuanced user preferences. Existing approaches typically rely on multimodal large language models to infer user preferences, but the derived prompts or latent codes rarely reflect them faithfully, leading to suboptimal personalization. We present Premier, a novel preference modulation framework for personalized image generation. Premier represents each user's preference as a learnable embedding and introduces a preference adapter that fuses the user embedding with the text prompt. To enable accurate and fine-grained preference control, the fused preference embedding is further used to modulate the generative process. To enhance the distinctness of individual preference and improve alignment between outputs and user-specific styles, we incorporate a dispersion loss that enforces separation among user embeddings. When user data are scarce, new users are represented as linear combinations of existing preference embeddings learned during training, enabling effective generalization. Experiments show that Premier outperforms prior methods under the same history length, achieving stronger preference alignment and superior performance on text consistency, ViPer proxy metrics, and expert evaluations.

cs.CV

DreamLite: A Lightweight On-Device Unified Model for Image Generation and Editing

Diffusion models have made significant progress in both text-to-image (T2I) generation and text-guided image editing. However, these models are typically built with billions of parameters, leading to high latency and increased deployment challenges. While on-device diffusion models improve efficiency, they largely focus on T2I generation and lack support for image editing. In this paper, we propose DreamLite, a compact unified on-device diffusion model (0.39B) that supports both T2I generation and text-guided image editing within a single network. DreamLite is built on a pruned mobile U-Net backbone and unifies conditioning through in-context spatial concatenation in the latent space. It concatenates images horizontally as input, using a (target | blank) configuration for generation tasks and (target | source) for editing tasks. To stabilize the training of this compact model, we introduce a task-progressive joint pretraining strategy that sequentially targets T2I, editing, and joint tasks. After high-quality SFT and reinforcement learning, DreamLite achieves GenEval (0.72) for image generation and ImgEdit (4.11) for image editing, outperforming existing on-device models and remaining competitive with several server-side models. By employing step distillation, we further reduce denoising processing to just 4 steps, enabling our DreamLite could generate or edit a 1024 x 1024 image in less than 1s on a Xiaomi 14 smartphone. To the best of our knowledge, DreamLite is the first unified on-device diffusion model that supports both image generation and image editing.

cs.CV

CREval: An Automated Interpretable Evaluation for Creative Image Manipulation under Complex Instructions

Instruction-based multimodal image manipulation has recently made rapid progress. However, existing evaluation methods lack a systematic and human-aligned framework for assessing model performance on complex and creative editing tasks. To address this gap, we propose CREval, a fully automated question-answer (QA)-based evaluation pipeline that overcomes the incompleteness and poor interpretability of opaque Multimodal Large Language Models (MLLMs) scoring. Simultaneously, we introduce CREval-Bench, a comprehensive benchmark specifically designed for creative image manipulation under complex instructions. CREval-Bench covers three categories and nine creative dimensions, comprising over 800 editing samples and 13K evaluation queries. Leveraging this pipeline and benchmark, we systematically evaluate a diverse set of state-of-the-art open and closed-source models. The results reveal that while closed-source models generally outperform open-source ones on complex and creative tasks, all models still struggle to complete such edits effectively. In addition, user studies demonstrate strong consistency between CREval's automated metrics and human judgments. Therefore, CREval provides a reliable foundation for evaluating image editing models on complex and creative image manipulation tasks, and highlights key challenges and opportunities for future research.

cs.CV

Cosmology in warped massive gravity

We study the cosmological dynamics and predictions in the theory of warped massive gravity. This set-up postulates a five-dimensional ghost-free massive graviton with a brane-localized four-dimensional massive gravity potential, and has the virtue of raising the strong-coupling scale of the 4D theory. We identify two classes of models that lead to decoupled equations for the scale factor on the brane: one characterized by a particular choice of boundary conditions for the Stückelberg fields and one characterized by a special tuning between the coefficients of the 5D and 4D potentials. In the first case, we find interesting solutions including a cosmological bounce without the need of exotic matter. The second case leads to a modified Friedmann equation, and comparison with data shows the potential of the model to alleviate the Hubble tension.

gr-qc

Does Memory Need Graphs? A Unified Framework and Empirical Analysis for Long-Term Dialog Memory

Graph structures are increasingly used in dialog memory systems, but empirical findings on their effectiveness remain inconsistent, making it unclear which design choices truly matter. We present an experimental, system-oriented analysis of long-term dialog memory architectures. We introduce a unified framework that decomposes dialog memory systems into core components and supports both graph-based and non-graph approaches. Under this framework, we conduct controlled, stage-wise experiments on LongMemEval and HaluMem, comparing common design choices in memory representation, organization, maintenance, and retrieval. Our results show that many performance differences are driven by foundational system settings rather than specific architectural innovations. Based on these findings, we identify stable and reliable strong baselines for future dialog memory research. Code are available at https://github.com/AvatarMemory/UnifiedMem

cs.CL

CoEditor++: Instruction-based Visual Editing via Cognitive Reasoning

Recent advances in large multimodal models (LMMs) have enabled instruction-based image editing, allowing users to modify visual content via natural language descriptions. However, existing approaches often struggle with high-level semantic reasoning and visual consistency, particularly under ambiguous or complex instructions. To address these challenges, we propose CoEditor++, a cognitively structured, training-free framework that decomposes editing into "what to edit" and "how to edit" through two cognitive stages with a reflective self-selection mechanism, enabling robust, fine-grained, and interpretable editing. Built entirely from open-sourced components, CoEditor++ requires no additional training or fine-tuning, ensuring transparency and cross-domain applicability. We evaluate CoEditor++ on SmartEdit, a widely used benchmark for general editing, and AltBear, a privacy and compliance-oriented benchmark. Experimental results show that CoEditor++ achieves state-of-the-art performance in both general editing and responsible editing tasks compared with open-sourced models that require training on specialized editing datasets maintaining significantly higher visual consistency. When compared with closed-source models such as Nano Banana Pro or GPT-4o, CoEditor++ preserves comparable instruction following while still substantially outperforming them in visual consistency. Extensive ablation studies confirm that the effectiveness of CoEditor++ benefits from its structured cognitive design rather than any specific model component. Our findings suggest the potential toward cognitive-centric instruction-based image editing.

cs.HC

CloneMem: Benchmarking Long-Term Memory for AI Clones

AI Clones aim to simulate an individual's thoughts and behaviors to enable long-term, personalized interaction, placing stringent demands on memory systems to model experiences, emotions, and opinions over time. Existing memory benchmarks primarily rely on user-agent conversational histories, which are temporally fragmented and insufficient for capturing continuous life trajectories. We introduce CloneMem, a benchmark for evaluating longterm memory in AI Clone scenarios grounded in non-conversational digital traces, including diaries, social media posts, and emails, spanning one to three years. CloneMem adopts a hierarchical data construction framework to ensure longitudinal coherence and defines tasks that assess an agent's ability to track evolving personal states. Experiments show that current memory mechanisms struggle in this setting, highlighting open challenges for life-grounded personalized AI. Code and dataset are available at https://github.com/AvatarMemory/CloneMemBench

cs.AI

RoadBench: A Vision-Language Foundation Model and Benchmark for Road Damage Understanding

Accurate road damage detection is crucial for timely infrastructure maintenance and public safety, but existing vision-only datasets and models lack the rich contextual understanding that textual information can provide. To address this limitation, we introduce RoadBench, the first multimodal benchmark for comprehensive road damage understanding. This dataset pairs high resolution images of road damages with detailed textual descriptions, providing a richer context for model training. We also present RoadCLIP, a novel vision language model that builds upon CLIP by integrating domain specific enhancements. It includes a disease aware positional encoding that captures spatial patterns of road defects and a mechanism for injecting road-condition priors to refine the model's understanding of road damages. We further employ a GPT driven data generation pipeline to expand the image to text pairs in RoadBench, greatly increasing data diversity without exhaustive manual annotation. Experiments demonstrate that RoadCLIP achieves state of the art performance on road damage recognition tasks, significantly outperforming existing vision-only models by 19.2%. These results highlight the advantages of integrating visual and textual information for enhanced road condition analysis, setting new benchmarks for the field and paving the way for more effective infrastructure monitoring through multimodal learning.

cs.CE

SWE-RL: Advancing LLM Reasoning via Reinforcement Learning on Open Software Evolution

The recent DeepSeek-R1 release has demonstrated the immense potential of reinforcement learning (RL) in enhancing the general reasoning capabilities of large language models (LLMs). While DeepSeek-R1 and other follow-up work primarily focus on applying RL to competitive coding and math problems, this paper introduces SWE-RL, the first approach to scale RL-based LLM reasoning for real-world software engineering. Leveraging a lightweight rule-based reward (e.g., the similarity score between ground-truth and LLM-generated solutions), SWE-RL enables LLMs to autonomously recover a developer's reasoning processes and solutions by learning from extensive open-source software evolution data -- the record of a software's entire lifecycle, including its code snapshots, code changes, and events such as issues and pull requests. Trained on top of Llama 3, our resulting reasoning model, Llama3-SWE-RL-70B, achieves a 41.0% solve rate on SWE-bench Verified -- a human-verified collection of real-world GitHub issues. To our knowledge, this is the best performance reported for medium-sized (<100B) LLMs to date, even comparable to leading proprietary LLMs like GPT-4o. Surprisingly, despite performing RL solely on software evolution data, Llama3-SWE-RL has even emerged with generalized reasoning skills. For example, it shows improved results on five out-of-domain tasks, namely, function coding, library use, code reasoning, mathematics, and general language understanding, whereas a supervised-finetuning baseline even leads to performance degradation on average. Overall, SWE-RL opens up a new direction to improve the reasoning capabilities of LLMs through reinforcement learning on massive software engineering data.

cs.SE