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Yuxiao Zhou

Publications and source records attributed to Yuxiao Zhou.

16 recordsLinked to original sources

Robust Physics-Informed Neural Network Approach for Estimating Heterogeneous Elastic Properties from Noisy Displacement Data

Accurately estimating spatially heterogeneous elasticity parameters, particularly Young's modulus and Poisson's ratio, from noisy displacement measurements remains significantly challenging in inverse elasticity problems. Existing inverse estimation techniques are often limited by instability, pronounced sensitivity to measurement noise, and difficulty in recovering absolute-scale Young's modulus. This work presents a novel Inverse Elasticity Physics-Informed Neural Network (IE-PINN) specifically designed to robustly reconstruct heterogeneous distributions of elasticity parameters from noisy displacement data based on linear elasticity physics. IE-PINN integrates three distinct neural network architectures dedicated to separately modeling displacement fields, strain fields, and elasticity distributions, thereby significantly enhancing stability and accuracy against measurement noise. Additionally, a two-phase estimation strategy is introduced: the first phase recovers relative spatial distributions of Young's modulus and Poisson's ratio, and the second phase calibrates the absolute scale of Young's modulus using imposed loading boundary conditions. Additional methodological innovations, including positional encoding, sine activation functions, and a sequential pretraining protocol, further enhance the model's performance and robustness. Extensive numerical experiments demonstrate that IE-PINN effectively overcomes critical limitations encountered by existing methods, delivering accurate absolute-scale elasticity estimations even under severe noise conditions. This advancement holds substantial potential for clinical imaging diagnostics and mechanical characterization, where measurements typically encounter substantial noise.

cs.LG

A Personalized Conversational Benchmark: Towards Simulating Personalized Conversations

We present PersonaConvBench, a large-scale benchmark for evaluating personalized reasoning and generation in multi-turn conversations with large language models (LLMs). Unlike existing work that focuses on either personalization or conversational structure in isolation, PersonaConvBench integrates both, offering three core tasks: sentence classification, impact regression, and user-centric text generation across ten diverse Reddit-based domains. This design enables systematic analysis of how personalized conversational context shapes LLM outputs in realistic multi-user scenarios. We benchmark several commercial and open-source LLMs under a unified prompting setup and observe that incorporating personalized history yields substantial performance improvements, including a 198 percent relative gain over the best non-conversational baseline in sentiment classification. By releasing PersonaConvBench with evaluations and code, we aim to support research on LLMs that adapt to individual styles, track long-term context, and produce contextually rich, engaging responses.

cs.CL

Bilateral Differentially Private Vertical Federated Boosted Decision Trees

Federated learning is a distributed machine learning paradigm that enables collaborative training across multiple parties while ensuring data privacy. Gradient Boosting Decision Trees (GBDT), such as XGBoost, have gained popularity due to their high performance and strong interpretability. Therefore, there has been a growing interest in adapting XGBoost for use in federated settings via cryptographic techniques. However, it should be noted that these approaches may not always provide rigorous theoretical privacy guarantees, and they often come with a high computational cost in terms of time and space requirements. In this paper, we propose a variant of vertical federated XGBoost with bilateral differential privacy guarantee: MaskedXGBoost. We build well-calibrated noise to perturb the intermediate information to protect privacy. The noise is structured with part of its ingredients in the null space of the arithmetical operation for splitting score evaluation in XGBoost, helping us achieve consistently better utility than other perturbation methods and relatively lower overhead than encryption-based techniques. We provide theoretical utility analysis and empirically verify privacy preservation. Compared with other algorithms, our algorithm's superiority in both utility and efficiency has been validated on multiple datasets.

cs.CR

GroomCap: High-Fidelity Prior-Free Hair Capture

Despite recent advances in multi-view hair reconstruction, achieving strand-level precision remains a significant challenge due to inherent limitations in existing capture pipelines. We introduce GroomCap, a novel multi-view hair capture method that reconstructs faithful and high-fidelity hair geometry without relying on external data priors. To address the limitations of conventional reconstruction algorithms, we propose a neural implicit representation for hair volume that encodes high-resolution 3D orientation and occupancy from input views. This implicit hair volume is trained with a new volumetric 3D orientation rendering algorithm, coupled with 2D orientation distribution supervision, to effectively prevent the loss of structural information caused by undesired orientation blending. We further propose a Gaussian-based hair optimization strategy to refine the traced hair strands with a novel chained Gaussian representation, utilizing direct photometric supervision from images. Our results demonstrate that GroomCap is able to capture high-quality hair geometries that are not only more precise and detailed than existing methods but also versatile enough for a range of applications.

cs.GR

Secure On-Device Video OOD Detection Without Backpropagation

Out-of-Distribution (OOD) detection is critical for ensuring the reliability of machine learning models in safety-critical applications such as autonomous driving and medical diagnosis. While deploying personalized OOD detection directly on edge devices is desirable, it remains challenging due to large model sizes and the computational infeasibility of on-device training. Federated learning partially addresses this but still requires gradient computation and backpropagation, exceeding the capabilities of many edge devices. To overcome these challenges, we propose SecDOOD, a secure cloud-device collaboration framework for efficient on-device OOD detection without requiring device-side backpropagation. SecDOOD utilizes cloud resources for model training while ensuring user data privacy by retaining sensitive information on-device. Central to SecDOOD is a HyperNetwork-based personalized parameter generation module, which adapts cloud-trained models to device-specific distributions by dynamically generating local weight adjustments, effectively combining central and local information without local fine-tuning. Additionally, our dynamic feature sampling and encryption strategy selectively encrypts only the most informative feature channels, largely reducing encryption overhead without compromising detection performance. Extensive experiments across multiple datasets and OOD scenarios demonstrate that SecDOOD achieves performance comparable to fully fine-tuned models, enabling secure, efficient, and personalized OOD detection on resource-limited edge devices. To enhance accessibility and reproducibility, our code is publicly available at https://github.com/Dystopians/SecDOOD.

cs.CR

Treble Counterfactual VLMs: A Causal Approach to Hallucination

Vision-Language Models (VLMs) have advanced multi-modal tasks like image captioning, visual question answering, and reasoning. However, they often generate hallucinated outputs inconsistent with the visual context or prompt, limiting reliability in critical applications like autonomous driving and medical imaging. Existing studies link hallucination to statistical biases, language priors, and biased feature learning but lack a structured causal understanding. In this work, we introduce a causal perspective to analyze and mitigate hallucination in VLMs. We hypothesize that hallucination arises from unintended direct influences of either the vision or text modality, bypassing proper multi-modal fusion. To address this, we construct a causal graph for VLMs and employ counterfactual analysis to estimate the Natural Direct Effect (NDE) of vision, text, and their cross-modal interaction on the output. We systematically identify and mitigate these unintended direct effects to ensure that responses are primarily driven by genuine multi-modal fusion. Our approach consists of three steps: (1) designing structural causal graphs to distinguish correct fusion pathways from spurious modality shortcuts, (2) estimating modality-specific and cross-modal NDE using perturbed image representations, hallucinated text embeddings, and degraded visual inputs, and (3) implementing a test-time intervention module to dynamically adjust the model's dependence on each modality. Experimental results demonstrate that our method significantly reduces hallucination while preserving task performance, providing a robust and interpretable framework for improving VLM reliability. To enhance accessibility and reproducibility, our code is publicly available at https://github.com/TREE985/Treble-Counterfactual-VLMs.

cs.CV

GroomLight: Hybrid Inverse Rendering for Relightable Human Hair Appearance Modeling

We present GroomLight, a novel method for relightable hair appearance modeling from multi-view images. Existing hair capture methods struggle to balance photorealistic rendering with relighting capabilities. Analytical material models, while physically grounded, often fail to fully capture appearance details. Conversely, neural rendering approaches excel at view synthesis but generalize poorly to novel lighting conditions. GroomLight addresses this challenge by combining the strengths of both paradigms. It employs an extended hair BSDF model to capture primary light transport and a light-aware residual model to reconstruct the remaining details. We further propose a hybrid inverse rendering pipeline to optimize both components, enabling high-fidelity relighting, view synthesis, and material editing. Extensive evaluations on real-world hair data demonstrate state-of-the-art performance of our method.

cs.GR

PuYun: Medium-Range Global Weather Forecasting Using Large Kernel Attention Convolutional Networks

Accurate weather forecasting is essential for understanding and mitigating weather-related impacts. In this paper, we present PuYun, an autoregressive cascade model that leverages large kernel attention convolutional networks. The model's design inherently supports extended weather prediction horizons while broadening the effective receptive field. The integration of large kernel attention mechanisms within the convolutional layers enhances the model's capacity to capture fine-grained spatial details, thereby improving its predictive accuracy for meteorological phenomena. We introduce PuYun, comprising PuYun-Short for 0-5 day forecasts and PuYun-Medium for 5-10 day predictions. This approach enhances the accuracy of 10-day weather forecasting. Through evaluation, we demonstrate that PuYun-Short alone surpasses the performance of both GraphCast and FuXi-Short in generating accurate 10-day forecasts. Specifically, on the 10th day, PuYun-Short reduces the RMSE for Z500 to 720 $m^2/s^2$, compared to 732 $m^2/s^2$ for GraphCast and 740 $m^2/s^2$ for FuXi-Short. Additionally, the RMSE for T2M is reduced to 2.60 K, compared to 2.63 K for GraphCast and 2.65 K for FuXi-Short. Furthermore, when employing a cascaded approach by integrating PuYun-Short and PuYun-Medium, our method achieves superior results compared to the combined performance of FuXi-Short and FuXi-Medium. On the 10th day, the RMSE for Z500 is further reduced to 638 $m^2/s^2$, compared to 641 $m^2/s^2$ for FuXi. These findings underscore the effectiveness of our model ensemble in advancing medium-range weather prediction. Our training code and model will be open-sourced.

cs.LG

Physical Non-inertial Poser (PNP): Modeling Non-inertial Effects in Sparse-inertial Human Motion Capture

Existing inertial motion capture techniques use the human root coordinate frame to estimate local poses and treat it as an inertial frame by default. We argue that when the root has linear acceleration or rotation, the root frame should be considered non-inertial theoretically. In this paper, we model the fictitious forces that are non-neglectable in a non-inertial frame by an auto-regressive estimator delicately designed following physics. With the fictitious forces, the force-related IMU measurement (accelerations) can be correctly compensated in the non-inertial frame and thus Newton's laws of motion are satisfied. In this case, the relationship between the accelerations and body motions is deterministic and learnable, and we train a neural network to model it for better motion capture. Furthermore, to train the neural network with synthetic data, we develop an IMU synthesis by simulation strategy to better model the noise model of IMU hardware and allow parameter tuning to fit different hardware. This strategy not only establishes the network training with synthetic data but also enables calibration error modeling to handle bad motion capture calibration, increasing the robustness of the system. Code is available at https://xinyu-yi.github.io/PNP/.

cs.GR

Domain-wise Invariant Learning for Panoptic Scene Graph Generation

Panoptic Scene Graph Generation (PSG) involves the detection of objects and the prediction of their corresponding relationships (predicates). However, the presence of biased predicate annotations poses a significant challenge for PSG models, as it hinders their ability to establish a clear decision boundary among different predicates. This issue substantially impedes the practical utility and real-world applicability of PSG models. To address the intrinsic bias above, we propose a novel framework to infer potentially biased annotations by measuring the predicate prediction risks within each subject-object pair (domain), and adaptively transfer the biased annotations to consistent ones by learning invariant predicate representation embeddings. Experiments show that our method significantly improves the performance of benchmark models, achieving a new state-of-the-art performance, and shows great generalization and effectiveness on PSG dataset.

cs.CV

GroomGen: A High-Quality Generative Hair Model Using Hierarchical Latent Representations

Despite recent successes in hair acquisition that fits a high-dimensional hair model to a specific input subject, generative hair models, which establish general embedding spaces for encoding, editing, and sampling diverse hairstyles, are way less explored. In this paper, we present GroomGen, the first generative model designed for hair geometry composed of highly-detailed dense strands. Our approach is motivated by two key ideas. First, we construct hair latent spaces covering both individual strands and hairstyles. The latent spaces are compact, expressive, and well-constrained for high-quality and diverse sampling. Second, we adopt a hierarchical hair representation that parameterizes a complete hair model to three levels: single strands, sparse guide hairs, and complete dense hairs. This representation is critical to the compactness of latent spaces, the robustness of training, and the efficiency of inference. Based on this hierarchical latent representation, our proposed pipeline consists of a strand-VAE and a hairstyle-VAE that encode an individual strand and a set of guide hairs to their respective latent spaces, and a hybrid densification step that populates sparse guide hairs to a dense hair model. GroomGen not only enables novel hairstyle sampling and plausible hairstyle interpolation, but also supports interactive editing of complex hairstyles, or can serve as strong data-driven prior for hairstyle reconstruction from images. We demonstrate the superiority of our approach with qualitative examples of diverse sampled hairstyles and quantitative evaluation of generation quality regarding every single component and the entire pipeline.

cs.GR

EgoLocate: Real-time Motion Capture, Localization, and Mapping with Sparse Body-mounted Sensors

Human and environment sensing are two important topics in Computer Vision and Graphics. Human motion is often captured by inertial sensors, while the environment is mostly reconstructed using cameras. We integrate the two techniques together in EgoLocate, a system that simultaneously performs human motion capture (mocap), localization, and mapping in real time from sparse body-mounted sensors, including 6 inertial measurement units (IMUs) and a monocular phone camera. On one hand, inertial mocap suffers from large translation drift due to the lack of the global positioning signal. EgoLocate leverages image-based simultaneous localization and mapping (SLAM) techniques to locate the human in the reconstructed scene. On the other hand, SLAM often fails when the visual feature is poor. EgoLocate involves inertial mocap to provide a strong prior for the camera motion. Experiments show that localization, a key challenge for both two fields, is largely improved by our technique, compared with the state of the art of the two fields. Our codes are available for research at https://xinyu-yi.github.io/EgoLocate/.

cs.CV

Physical Inertial Poser (PIP): Physics-aware Real-time Human Motion Tracking from Sparse Inertial Sensors

Motion capture from sparse inertial sensors has shown great potential compared to image-based approaches since occlusions do not lead to a reduced tracking quality and the recording space is not restricted to be within the viewing frustum of the camera. However, capturing the motion and global position only from a sparse set of inertial sensors is inherently ambiguous and challenging. In consequence, recent state-of-the-art methods can barely handle very long period motions, and unrealistic artifacts are common due to the unawareness of physical constraints. To this end, we present the first method which combines a neural kinematics estimator and a physics-aware motion optimizer to track body motions with only 6 inertial sensors. The kinematics module first regresses the motion status as a reference, and then the physics module refines the motion to satisfy the physical constraints. Experiments demonstrate a clear improvement over the state of the art in terms of capture accuracy, temporal stability, and physical correctness.

cs.GR

Monocular Real-time Hand Shape and Motion Capture using Multi-modal Data

We present a novel method for monocular hand shape and pose estimation at unprecedented runtime performance of 100fps and at state-of-the-art accuracy. This is enabled by a new learning based architecture designed such that it can make use of all the sources of available hand training data: image data with either 2D or 3D annotations, as well as stand-alone 3D animations without corresponding image data. It features a 3D hand joint detection module and an inverse kinematics module which regresses not only 3D joint positions but also maps them to joint rotations in a single feed-forward pass. This output makes the method more directly usable for applications in computer vision and graphics compared to only regressing 3D joint positions. We demonstrate that our architectural design leads to a significant quantitative and qualitative improvement over the state of the art on several challenging benchmarks. Our model is publicly available for future research.

cs.CV

TransPose: Real-time 3D Human Translation and Pose Estimation with Six Inertial Sensors

Motion capture is facing some new possibilities brought by the inertial sensing technologies which do not suffer from occlusion or wide-range recordings as vision-based solutions do. However, as the recorded signals are sparse and quite noisy, online performance and global translation estimation turn out to be two key difficulties. In this paper, we present TransPose, a DNN-based approach to perform full motion capture (with both global translations and body poses) from only 6 Inertial Measurement Units (IMUs) at over 90 fps. For body pose estimation, we propose a multi-stage network that estimates leaf-to-full joint positions as intermediate results. This design makes the pose estimation much easier, and thus achieves both better accuracy and lower computation cost. For global translation estimation, we propose a supporting-foot-based method and an RNN-based method to robustly solve for the global translations with a confidence-based fusion technique. Quantitative and qualitative comparisons show that our method outperforms the state-of-the-art learning- and optimization-based methods with a large margin in both accuracy and efficiency. As a purely inertial sensor-based approach, our method is not limited by environmental settings (e.g., fixed cameras), making the capture free from common difficulties such as wide-range motion space and strong occlusion.

cs.GR

Monocular Real-time Full Body Capture with Inter-part Correlations

We present the first method for real-time full body capture that estimates shape and motion of body and hands together with a dynamic 3D face model from a single color image. Our approach uses a new neural network architecture that exploits correlations between body and hands at high computational efficiency. Unlike previous works, our approach is jointly trained on multiple datasets focusing on hand, body or face separately, without requiring data where all the parts are annotated at the same time, which is much more difficult to create at sufficient variety. The possibility of such multi-dataset training enables superior generalization ability. In contrast to earlier monocular full body methods, our approach captures more expressive 3D face geometry and color by estimating the shape, expression, albedo and illumination parameters of a statistical face model. Our method achieves competitive accuracy on public benchmarks, while being significantly faster and providing more complete face reconstructions.

cs.CV