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Yuxin Chen

Publications and source records attributed to Yuxin Chen.

At least 73 records · Page 4Linked to original sources

VitaBench 2.0: Evaluating Personalized and Proactive Agents in Long-Term User Interactions

Large language models (LLMs) have evolved into interactive agents that collaborate with users in real-world tasks. Effective collaboration in such settings increasingly depends on understanding the user beyond what is explicitly stated, as user intent is often reflected in fragmented daily interactions and requires both personalized modeling and proactive interaction. However, existing agent benchmarks primarily evaluate reasoning and tool use, largely overlooking the challenges of inferring and leveraging user preferences in realistic scenarios. To address this gap, we introduce VitaBench 2.0, a benchmark for evaluating personalized and proactive agent behavior in long-term user interactions. In VitaBench 2.0, tasks are organized as temporally ordered sequences for individual users, where preferences are embedded in fragmented and heterogeneous interactions. Successful completion of tasks requires the agent to continuously extract, utilize, and update user preferences from these interactions. We further evaluate proactiveness through tasks that require agents to recognize missing information and actively acquire it from users or environments before making decisions. To support systematic analysis, we provide an extensible memory interface that enables controlled comparison across different memory architectures. We benchmark a diverse set of frontier proprietary and open-source LLMs. Results show that real-world personalization remains highly challenging even for state-of-the-art models, revealing a substantial gap between current capabilities and practical requirements. Extensive analysis further reveals the failure modes and capability bottlenecks of current agents in real-world personalized decision-making, providing insights for future model improvements.

cs.AI↗

Learning to Act under Noise: Enhancing Agent Robustness via Noisy Environments

Recent advances in large language models (LLMs) have facilitated the widespread deployment of LLMs as interactive agents capable of reasoning, planning, and tool use. Despite strong performance on existing benchmarks, such agents often exhibit notable degradation when deployed in real-world settings, where environments are inherently stochastic and imperfect. We argue that this discrepancy arises from a fundamental mismatch between idealized training settings and real-world interaction dynamics, where current paradigms rely on carefully curated task instructions and stable, well-controlled environments. To address this gap, we propose NoisyAgent, an agentic training framework that explicitly incorporates environmental imperfections into the agent learning process. We identify two major sources of interaction noise in real-world scenarios: user noise, which captures ambiguity and variability in user interaction, and tool noise, which reflects failures and anomalies in tool execution. We introduce such perturbations into the training pipeline by modifying user interaction patterns and simulating tool execution results within the training environment. To stabilize training while encouraging agents to handle increasingly challenging imperfections, noise is applied to only a subset of rollouts and progressively increased in difficulty as the model adapts to the current noise level. Extensive experiments demonstrate that our approach consistently improves agent robustness under noisy and dynamic environments. Our analysis reveals that training under noise conditions also yields performance gains on idealized benchmarks, suggesting that controlled exposure to environmental noise promotes more generalizable reasoning and decision-making behaviors. Our findings highlight the importance of modeling interaction imperfections for bridging the gap between agent training and real-world deployment.

cs.AI↗

MemOCR: Layout-Aware Visual Memory for Efficient Long-Horizon Reasoning

Long-horizon agentic reasoning necessitates effectively compressing growing interaction histories into a limited context window. Most existing memory systems serialize history as text, where token-level cost is uniform and scales linearly with length, often spending scarce budget on low-value details. To this end, we introduce MemOCR, a multimodal memory agent that improves long-horizon reasoning under tight context budgets by allocating memory space with adaptive information density through visual layout. Concretely, MemOCR maintains a structured rich-text memory (e.g., headings, highlights) and renders it into an image that the agent consults for memory access, visually prioritizing crucial evidence while aggressively compressing auxiliary details. To ensure robustness across varying memory budgets, we train MemOCR with reinforcement learning under budget-aware objectives that expose the agent to diverse compression levels. Across long-context multi-hop and single-hop question-answering benchmarks, MemOCR outperforms strong text-based baselines and achieves more effective context utilization under extreme budgets.

cs.AI↗

Reasoning Can Be Restored by Correcting a Few Decision Tokens

Large reasoning models (LRMs) substantially outperform their base LLM counterparts on challenging reasoning benchmarks, yet it remains poorly understood where base models go wrong during token-by-token generation and how to narrow this gap efficiently. We study the base-reasoning gap through quantifying token-level distributional disagreement between a base model and a stronger reasoning model using likelihood-based divergences. Across benchmarks, we find that the reasoning advantage is highly sparse and concentrates on a small set of early, planning-related decision tokens. For instance, on Qwen3-0.6B, only ~8% of generated tokens account for the salient disagreement, and these tokens concentrate early in the response, are strongly enriched in planning-related decisions (17x), and coincide with high base-model uncertainty -- suggesting that base models fail mainly at early planning points that steer the subsequent reasoning trajectory. Building on these findings, we propose disagreement-guided token intervention, a simple inference-time delegation scheme that performs a one-token takeover by the reasoning model only at high-disagreement positions and immediately switches back to the base model. With a small intervention budget, this sparse delegation substantially recovers and can even surpass the performance of a same-size reasoning model on challenging reasoning tasks. Code is available at https://github.com/AlphaLab-USTC/RRTokenIntervention.

cs.AI↗

MultiPath Memory Access: Breaking Host-GPU Bandwidth Bottlenecks in LLM Services

Host-GPU data movement has become a latency-critical bottleneck in LLM serving, surfacing in common paths such as model-weight movement and KV cache offload/fetch. Today, each host-GPU copy is effectively confined to the PCIe path of the target GPU, even though modern multi-GPU servers contain additional PCIe links on peer GPUs and high bandwidth GPU interconnects. This leaves substantial intra-server I/O capacity unused. To address this issue, we present Multipath Memory Access (MMA), a software-defined multipath memory access system for host--GPU data transfer. To the best of our knowledge, MMA is the first software-defined system to enable efficient multipath host--GPU data transfer within a single multi-GPU server. MMA expands a single host--GPU copy across available direct and relay paths without hardware, driver, or application changes. It preserves CUDA stream semantics with a dependency-preserving Dummy Task, coordinates distributed micro-transfer completion through a lightweight synchronization mechanism, and uses queue backpressure to route traffic without explicit link-state feedback. On an 8-GPU NVIDIA H20 server, MMA achieves 245 GB/s peak host-to-GPU bandwidth, a 4.62x improvement over native CUDA copies, and reduces TTFT for KV cache fetching by 1.14-2.38x and model wake-up/switching latency by 1.12-2.48x.

cs.DC↗

Skill1: Unified Evolution of Skill-Augmented Agents via Reinforcement Learning

A persistent skill library allows language model agents to reuse successful strategies across tasks. Maintaining such a library requires three coupled capabilities. The agent selects a relevant skill, utilizes it during execution, and distills new skills from experience. Existing methods optimize these capabilities in isolation or with separate reward sources, resulting in partial and conflicting evolution. We propose Skill1, a framework that trains a single policy to co-evolve skill selection, utilization, and distillation toward a shared task-outcome objective. The policy generates a query to search the skill library, re-ranks candidates to select one, solves the task conditioned on it, and distills a new skill from the trajectory. All learning derives from a single task-outcome signal. Its low-frequency trend credits selection and its high-frequency variation credits distillation. Experiments on ALFWorld and WebShop show that Skill1 outperforms prior skill-based and reinforcement learning baselines. Training dynamics confirm the co-evolution of the three capabilities, and ablations show that removing any credit signal degrades the evolution.

cs.AI↗

SegSTRONG-C: Segmenting Surgical Tools Robustly On Non-adversarial Generated Corruptions -- An EndoVis'24 Challenge

Surgical data science has seen rapid advancement with the excellent performance of end-to-end deep neural networks (DNNs). Despite their successes, DNNs have been proven susceptible to minor "corruptions," introducing a major concern for the translation of cutting-edge technology, especially in high-stakes scenarios. We introduce the SegSTRONG-C challenge dedicated to better understanding model deterioration under unforeseen but plausible non-adversarial "corruption" and the capabilities of contemporary methods that seek to improve it. Built on a dataset generated through counterfactual robotic replay, SegSTRONG-C provides paired clean and "corrupted" samples, enabling reproducible evaluation of model robustness. Participants are challenged to train tool segmentation algorithms on "uncorrupted" data and evaluate them on "corrupted" test domains for the binary robot tool segmentation task. Through comprehensive baseline experiments and participating submissions from widespread community engagement, SegSTRONG-C reveals key themes for model failure and identifies promising directions for improving robustness. The performance of challenge winners, achieving an average 0.9394 DSC and 0.9301 NSD across the unreleased test sets with "corruption" types: bleeding, smoke, and low brightness. This highlights how prior knowledge, customized training strategies, and architectural choice can be leveraged to improve robustness. In conclusion, the SegSTRONG-C challenge has identified practical approaches for enhancing model robustness. However, most approaches rely on conventional techniques that have known limitations. Looking ahead, we advocate for expanding intellectual diversity and creativity in non-adversarial robustness beyond data augmentation, calling for new paradigms that enhance universal robustness to unforeseen "corruptions" to facilitate richer applications in surgical data science.

cs.CV↗

Pixal3D: Pixel-Aligned 3D Generation from Images

Recent advances in 3D generative models have rapidly improved image-to-3D synthesis quality, enabling higher-resolution geometry and more realistic appearance. Yet fidelity, which measures pixel-level faithfulness of the generated 3D asset to the input image, still remains a central bottleneck. We argue this stems from an implicit 2D-3D correspondence issue: most 3D-native generators synthesize shape in canonical space and inject image cues via attention, leaving pixel-to-3D associations ambiguous. To tackle this issue, we draw inspiration from 3D reconstruction and propose Pixal3D, a pixel-aligned 3D generation paradigm for high-fidelity 3D asset creation from images. Instead of generating in a canonical pose, Pixal3D directly generates 3D in a pixel-aligned way, consistent with the input view. To enable this, we introduce a pixel back-projection conditioning scheme that explicitly lifts multi-scale image features into a 3D feature volume, establishing direct pixel-to-3D correspondence without ambiguity. We show that Pixal3D is not only scalable and capable of producing high-quality 3D assets, but also substantially improves fidelity, approaching the fidelity level of reconstruction. Furthermore, Pixal3D naturally extends to multi-view generation by aggregating back-projected feature volumes across views. Finally, we show pixel-aligned generation benefits scene synthesis, and present a modular pipeline that produces high-fidelity, object-separated 3D scenes from images. Pixal3D for the first time demonstrates 3D-native pixel-aligned generation at scale, and provides a new inspiring way towards high-fidelity 3D generation of object or scene from single or multi-view images. Project page: https://ldyang694.github.io/projects/pixal3d/

cs.CV↗

VP-VLA: Visual Prompting as an Interface for Vision-Language-Action Models

Vision-Language-Action (VLA) models typically map visual observations and linguistic instructions directly to control signals. This "black-box" mapping forces a single forward pass to simultaneously handle instruction interpretation, spatial grounding, and low-level control, often leading to poor spatial precision and limited robustness in out-of-distribution scenarios. To address these limitations, we propose VP-VLA, a dual-system framework that decouples high-level reasoning and low-level execution via a structured visual prompting interface. Specifically, a "System 2 Planner" decomposes complex instructions into sub-tasks and identifies relevant target objects and goal locations. These spatial anchors are rendered directly within the native RGB observation space as modality-consistent visual prompts, such as crosshairs and bounding boxes. This avoids the modality mismatch introduced by dense masks, affordance maps, or additional control-specific representations. Guided by these prompts and enhanced by a novel auxiliary visual grounding objective during training, a "System 1 Controller" reliably generates precise low-level execution motions. Extensive experiments in simulation and real world demonstrate that VP-VLA surpasses state-of-the-art end-to-end baselines including QwenOFT and GR00T-N1.6. Project page: https://visualprompt-vla.github.io/

cs.RO↗

Internalizing Safety Understanding in Large Reasoning Models via Verification

While explicit Chain-of-Thought (CoT) empowers large reasoning models (LRMs), it enables the generation of riskier final answers. Current alignment paradigms primarily rely on externally enforced compliance, optimizing models to detect malicious prompts rather than evaluating the safety of their own outputs. We argue that this approach remains largely behavioral: our empirical analysis reveals that ostensibly aligned models lack intrinsic safety understanding, often failing to verify their own response safety and remaining vulnerable to adversarial jailbreaks. To address this fundamental limitation, we propose Safety Internal (SInternal), a framework that internalizes safety specifications by training LRMs exclusively on safety verification tasks to critique their own generated answers using expert reasoning trajectories. We demonstrate that learning to verify induces a strong generalization for response safety, significantly enhancing robustness against out-of-domain jailbreaks. Furthermore, when combined with reinforcement learning, SInternal serves as a superior initialization compared to standard supervised fine-tuning, suggesting that internalizing safety understanding creates a more robust foundation for alignment than merely mimicking safe behaviors. Our codes are available at https://github.com/AlphaLab-USTC/SInternal

cs.AI↗

Self-ReSET: Learning to Self-Recover from Unsafe Reasoning Trajectories

Large Reasoning Models possess remarkable capabilities for self-correction in general domain; however, they frequently struggle to recover from unsafe reasoning trajectories under adversarial attacks. Existing alignment methods attempt to mitigate this vulnerability by fine-tuning the model on expert data including reflection traces or adversarial prefixes. Crucially, these approaches are often hindered by static training data which inevitably deviate from model's dynamic, on-policy reasoning traces, resulting in model hardly covering its vast generation space and learning to recover from its own failures. To bridge this gap, we propose Self-ReSET, a pure reinforcement learning framework designed to equip LRMs with the intrinsic capacity to recover from their own safety error trajectories, which are subsequently reused as an initial state for reinforcement learning. Extensive experiments across various LRMs and benchmarks demonstrate that Self-ReSET significantly enhances robustness against adversarial attacks especially out-of-distribution (OOD) jailbreak prompts while maintaining general utility, along with efficient data utilization. Further analysis reveals that our method effectively fosters self-recovery patterns, enabling models to better identify and recover from unsafe intermediate error states back to benign paths. Our codes and data are available at https://github.com/Ing1024/Self-ReSET.

cs.AI↗

Beyond Static Collision Handling: Adaptive Semantic ID Learning for Multimodal Recommendation at Industrial Scale

Modern recommendation systems involve massive catalogs of multimodal items, where scalable item identification must balance compactness, semantic fidelity, and downstream effectiveness. Semantic IDs (SIDs) address this need by representing items as short discrete token sequences derived from multimodal signals, providing a compact interface for retrieval, ranking, and generative recommendation. However, effective SID learning is hindered by collisions, where different items are assigned identical or highly confusable codes. Existing methods mainly rely on improved quantization or fixed overlap regularization, but they do not adaptively distinguish whether an overlap should be suppressed or preserved. We propose AdaSID, an adaptive semantic ID learning framework for recommendation. AdaSID regulates SID overlaps through a two-stage process. First, it relaxes repulsion for observed overlaps when the involved items are semantically compatible, preserving admissible sharing rather than uniformly separating all collisions. Second, it allocates the remaining regulation pressure according to local collision load and training progress, strengthening control in congested regions while gradually rebalancing optimization toward recommendation alignment. This design adaptively decides which overlaps to penalize, how strongly to regulate them, and when to shift the learning focus. Extensive offline and online experiments validate AdaSID. On two public benchmarks, AdaSID improves Recall and NDCG by about 4.5% on average over strong baselines, while improving codebook utilization and SID diversity. In Kuaishou e-commerce, an online A/B test on short-video retrieval covering tens of millions of users achieves statistically significant gains, including a 0.98% GMV improvement, and industrial ranking evaluation shows consistent AUC improvements.

cs.IR↗

AJ-Bench: Benchmarking Agent-as-a-Judge for Environment-Aware Evaluation

As reinforcement learning continues to scale the training of large language model-based agents, reliably verifying agent behaviors in complex environments has become increasingly challenging. Existing approaches rely on rule-based verifiers or LLM-as-a-Judge models, which struggle to generalize beyond narrow domains. Agent-as-a-Judge addresses this limitation by actively interacting with environments and tools to acquire verifiable evidence, yet its capabilities remain underexplored. We introduce a benchmark AJ-Bench to systematically evaluate Agent-as-a-Judge across three domains-search, data systems, and graphical user interfaces-comprising 155 tasks and 516 annotated trajectories. The benchmark comprehensively assesses judge agents' abilities in information acquisition, state verification, and process verification. Experiments demonstrate consistent performance gains over LLM-as-a-Judge baselines, while also revealing substantial open challenges in agent-based verification. Our data and code are available at https://aj-bench.github.io/.

cs.AI↗

CLAW: Composable Language-Annotated Whole-body Motion Generation

Training language-conditioned whole-body controllers for humanoid robots demands large-scale motion-language datasets. Existing approaches based on motion capture are costly and limited in diversity, while text-to-motion generative models produce purely kinematic outputs that are not guaranteed to be physically feasible. We present CLAW, a pipeline for scalable generation of language-annotated whole-body motion data for the Unitree G1 humanoid robot. CLAW composes motion primitives from a kinematic planner, parameterized by movement, heading, speed, pelvis height, and duration, and provides two browser-based interfaces--a real-time keyboard mode and a timeline-based sequence editor--for exploratory and batch data collection. A low-level controller tracks these references in MuJoCo simulation, yielding physically grounded trajectories. In parallel, a template-based engine generates diverse natural-language annotations at both segment and trajectory levels. To support scalable generation of motion-language paired data for humanoid robot learning, we make our system publicly available at: https://github.com/JianuoCao/CLAW

cs.RO↗

LangFlow: Continuous Diffusion Rivals Discrete in Language Modeling

Continuous diffusion has been the foundation of high-fidelity, controllable, and few-step generation of many data modalities such as images. However, in language modeling, prior continuous diffusion language models (DLMs) lag behind discrete counterparts due to the sparse data space and the underexplored design space. In this work, we close this gap with LangFlow, the first continuous DLM to rival discrete diffusion, by connecting embedding-space DLMs to Flow Matching via Bregman divergence, alongside three key innovations: (1) we derive a novel ODE-based NLL bound for principled evaluation of continuous flow-based language models; (2) we propose an information-uniform principle for setting the noise schedule, which motivates a learnable noise scheduler based on a Gumbel distribution; and (3) we revise prior training protocols by incorporating self-conditioning, as we find it improves both likelihood and sample quality of embedding-space DLMs with effects substantially different from discrete diffusion. Putting everything together, LangFlow rivals top discrete DLMs on both the perplexity (PPL) and the generative perplexity (Gen. PPL), reaching a PPL of 30.0 on LM1B and 24.6 on OpenWebText. It even exceeds autoregressive baselines in zero-shot transfer on 4 out of 7 benchmarks. LangFlow provides the first clear evidence that continuous diffusion is a promising paradigm for language modeling. Homepage: https://github.com/nealchen2003/LangFlow

cs.CL↗

Rethinking Image-to-3D Generation with Sparse Queries: Efficiency, Capacity, and Input-View Bias

We present SparseGen, a novel framework for efficient image-to-3D generation, which exhibits low input-view bias while being significantly faster. Unlike traditional approaches that rely on dense volumetric grids, triplanes, or pixel-aligned primitives, we model scenes with a compact sparse set of learned 3D anchor queries and a learned expansion operator that decodes each transformed query into a small local set of 3D Gaussian primitives. Trained under a rectified-flow reconstruction objective without 3D supervision, our model learns to allocate representation capacity where geometry and appearance matter, achieving significant reductions in memory and inference time while preserving multi-view fidelity. We introduce quantitative measures of input-view bias and utilization to show that sparse queries reduce overfitting to conditioning views while being representationally efficient. Our results argue that sparse set-latent expansion is a principled, practical alternative for efficient 3D generative modeling.

cs.CV↗

Risk Awareness Injection: Calibrating Vision-Language Models for Safety without Compromising Utility

Vision language models (VLMs) extend the reasoning capabilities of large language models (LLMs) to cross-modal settings, yet remain highly vulnerable to multimodal jailbreak attacks. Existing defenses predominantly rely on safety fine-tuning or aggressive token manipulations, incurring substantial training costs or significantly degrading utility. Recent research shows that LLMs inherently recognize unsafe content in text, and the incorporation of visual inputs in VLMs frequently dilutes risk-related signals. Motivated by this, we propose Risk Awareness Injection (RAI), a lightweight and training-free framework for safety calibration that restores LLM-like risk recognition by amplifying unsafe signals in VLMs. Specifically, RAI constructs an Unsafe Prototype Subspace from language embeddings and performs targeted modulation on selected high-risk visual tokens, explicitly activating safety-critical signals within the cross-modal feature space. This modulation restores the model's LLM-like ability to detect unsafe content from visual inputs, while preserving the semantic integrity of original tokens for cross-modal reasoning. Extensive experiments across multiple jailbreak and utility benchmarks demonstrate that RAI substantially reduces attack success rate without compromising task performance.

cs.AI↗

OmniScript: Towards Audio-Visual Script Generation for Long-Form Cinematic Video

Current multimodal large language models (MLLMs) have demonstrated remarkable capabilities in short-form video understanding, yet translating long-form cinematic videos into detailed, temporally grounded scripts remains a significant challenge. This paper introduces the novel video-to-script (V2S) task, aiming to generate hierarchical, scene-by-scene scripts encompassing character actions, dialogues, expressions, and audio cues. To facilitate this, we construct a first-of-its-kind human-annotated benchmark and propose a temporally-aware hierarchical evaluation framework. Furthermore, we present OmniScript, an 8B-parameter omni-modal (audio-visual) language model tailored for long-form narrative comprehension. OmniScript is trained via a progressive pipeline that leverages chain-of-thought supervised fine-tuning for plot and character reasoning, followed by reinforcement learning using temporally segmented rewards. Extensive experiments demonstrate that despite its parameter efficiency, OmniScript significantly outperforms larger open-source models and achieves performance comparable to state-of-the-art proprietary models, including Gemini 3-Pro, in both temporal localization and multi-field semantic accuracy.

cs.CV↗