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Yuxin Chen

Publications and source records attributed to Yuxin Chen.

At least 145 records · Page 8Linked to original sources

Statistical and Algorithmic Foundations of Reinforcement Learning

As a paradigm for sequential decision making in unknown environments, reinforcement learning (RL) has received a flurry of attention in recent years. However, the explosion of model complexity in emerging applications and the presence of nonconvexity exacerbate the challenge of achieving efficient RL in sample-starved situations, where data collection is expensive, time-consuming, or even high-stakes (e.g., in clinical trials, autonomous systems, and online advertising). How to understand and enhance the sample and computational efficacies of RL algorithms is thus of great interest. In this tutorial, we aim to introduce several important algorithmic and theoretical developments in RL, highlighting the connections between new ideas and classical topics. Employing Markov Decision Processes as the central mathematical model, we cover several distinctive RL scenarios (i.e., RL with a simulator, online RL, offline RL, robust RL, and RL with human feedback), and present several mainstream RL approaches (i.e., model-based approach, value-based approach, and policy optimization). Our discussions gravitate around the issues of sample complexity, computational efficiency, as well as algorithm-dependent and information-theoretic lower bounds from a non-asymptotic viewpoint.

stat.ML↗

External Large Foundation Model: How to Efficiently Serve Trillions of Parameters for Online Ads Recommendation

Ads recommendation is a prominent service of online advertising systems and has been actively studied. Recent studies indicate that scaling-up and advanced design of the recommendation model can bring significant performance improvement. However, with a larger model scale, such prior studies have a significantly increasing gap from industry as they often neglect two fundamental challenges in industrial-scale applications. First, training and inference budgets are restricted for the model to be served, exceeding which may incur latency and impair user experience. Second, large-volume data arrive in a streaming mode with data distributions dynamically shifting, as new users/ads join and existing users/ads leave the system. We propose the External Large Foundation Model (ExFM) framework to address the overlooked challenges. Specifically, we develop external distillation and a data augmentation system (DAS) to control the computational cost of training/inference while maintaining high performance. We design the teacher in a way like a foundation model (FM) that can serve multiple students as vertical models (VMs) to amortize its building cost. We propose Auxiliary Head and Student Adapter to mitigate the data distribution gap between FM and VMs caused by the streaming data issue. Comprehensive experiments on internal industrial-scale applications and public datasets demonstrate significant performance gain by ExFM.

cs.IR↗

Reimagination with Test-time Observation Interventions: Distractor-Robust World Model Predictions for Visual Model Predictive Control

World models enable robots to "imagine" future observations given current observations and planned actions, and have been increasingly adopted as generalized dynamics models to facilitate robot learning. Despite their promise, these models remain brittle when encountering novel visual distractors such as objects and background elements rarely seen during training. Specifically, novel distractors can corrupt action outcome predictions, causing downstream failures when robots rely on the world model imaginations for planning or action verification. In this work, we propose Reimagination with Observation Intervention (ReOI), a simple yet effective test-time strategy that enables world models to predict more reliable action outcomes in open-world scenarios where novel and unanticipated visual distractors are inevitable. Given the current robot observation, ReOI first detects visual distractors by identifying which elements of the scene degrade in physically implausible ways during world model prediction. Then, it modifies the current observation to remove these distractors and bring the observation closer to the training distribution. Finally, ReOI "reimagines" future outcomes with the modified observation and reintroduces the distractors post-hoc to preserve visual consistency for downstream planning and verification. We validate our approach on a suite of robotic manipulation tasks in the context of action verification, where the verifier needs to select desired action plans based on predictions from a world model. Our results show that ReOI is robust to both in-distribution and out-of-distribution visual distractors. Notably, it improves task success rates by up to 3x in the presence of novel distractors, significantly outperforming action verification that relies on world model predictions without imagination interventions.

cs.RO↗

Formal Models of Active Learning from Contrastive Examples

Machine learning can greatly benefit from providing learning algorithms with pairs of contrastive training examples -- typically pairs of instances that differ only slightly, yet have different class labels. Intuitively, the difference in the instances helps explain the difference in the class labels. This paper proposes a theoretical framework in which the effect of various types of contrastive examples on active learners is studied formally. The focus is on the sample complexity of learning concept classes and how it is influenced by the choice of contrastive examples. We illustrate our results with geometric concept classes and classes of Boolean functions. Interestingly, we reveal a connection between learning from contrastive examples and the classical model of self-directed learning.

cs.LG↗

Efficient Online Decision Tree Learning with Active Feature Acquisition

Constructing decision trees online is a classical machine learning problem. Existing works often assume that features are readily available for each incoming data point. However, in many real world applications, both feature values and the labels are unknown a priori and can only be obtained at a cost. For example, in medical diagnosis, doctors have to choose which tests to perform (i.e., making costly feature queries) on a patient in order to make a diagnosis decision (i.e., predicting labels). We provide a fresh perspective to tackle this practical challenge. Our framework consists of an active planning oracle embedded in an online learning scheme for which we investigate several information acquisition functions. Specifically, we employ a surrogate information acquisition function based on adaptive submodularity to actively query feature values with a minimal cost, while using a posterior sampling scheme to maintain a low regret for online prediction. We demonstrate the efficiency and effectiveness of our framework via extensive experiments on various real-world datasets. Our framework also naturally adapts to the challenging setting of online learning with concept drift and is shown to be competitive with baseline models while being more flexible.

cs.LG↗

Taming Rectified Flow for Inversion and Editing

Rectified-flow-based diffusion transformers like FLUX and OpenSora have demonstrated outstanding performance in the field of image and video generation. Despite their robust generative capabilities, these models often struggle with inversion inaccuracies, which could further limit their effectiveness in downstream tasks such as image and video editing. To address this issue, we propose RF-Solver, a novel training-free sampler that effectively enhances inversion precision by mitigating the errors in the ODE-solving process of rectified flow. Specifically, we derive the exact formulation of the rectified flow ODE and apply the high-order Taylor expansion to estimate its nonlinear components, significantly enhancing the precision of ODE solutions at each timestep. Building upon RF-Solver, we further propose RF-Edit, a general feature-sharing-based framework for image and video editing. By incorporating self-attention features from the inversion process into the editing process, RF-Edit effectively preserves the structural information of the source image or video while achieving high-quality editing results. Our approach is compatible with any pre-trained rectified-flow-based models for image and video tasks, requiring no additional training or optimization. Extensive experiments across generation, inversion, and editing tasks in both image and video modalities demonstrate the superiority and versatility of our method. The source code is available at https://github.com/wangjiangshan0725/RF-Solver-Edit.

cs.CV↗

Bayesian Optimization with Inexact Acquisition: Is Random Grid Search Sufficient?

Bayesian optimization (BO) is a widely used iterative algorithm for optimizing black-box functions. Each iteration requires maximizing an acquisition function, such as the upper confidence bound (UCB) or a sample path from the Gaussian process (GP) posterior, as in Thompson sampling (TS). However, finding an exact solution to these maximization problems is often intractable and computationally expensive. Reflecting such realistic situations, in this paper, we delve into the effect of inexact maximizers of the acquisition functions. Defining a measure of inaccuracy in acquisition solutions, we establish cumulative regret bounds for both GP-UCB and GP-TS without requiring exact solutions of acquisition function maximization. Our results show that under appropriate conditions on accumulated inaccuracy, inexact BO algorithms can still achieve sublinear cumulative regret. Motivated by such findings, we provide both theoretical justification and numerical validation for random grid search as an effective and computationally efficient acquisition function solver.

stat.ML↗

MindOmni: Unleashing Reasoning Generation in Vision Language Models with RGPO

Recent text-to-image systems face limitations in handling multimodal inputs and complex reasoning tasks. We introduce MindOmni, a unified multimodal large language model that addresses these challenges by incorporating reasoning generation through reinforcement learning. MindOmni leverages a three-phase training strategy: i) design of a unified vision language model with a decoder-only diffusion module, ii) supervised fine-tuning with Chain-of-Thought (CoT) instruction data, and iii) our proposed Reasoning Generation Policy Optimization (RGPO) algorithm, utilizing multimodal feedback to effectively guide policy updates. Experimental results demonstrate that MindOmni outperforms existing models, achieving impressive performance on both understanding and generation benchmarks, meanwhile showcasing advanced fine-grained reasoning generation capabilities, especially with mathematical reasoning instruction. All codes will be made public at https://github.com/TencentARC/MindOmni

cs.AI↗

Versatile Loco-Manipulation through Flexible Interlimb Coordination

The ability to flexibly leverage limbs for loco-manipulation is essential for enabling autonomous robots to operate in unstructured environments. Yet, prior work on loco-manipulation is often constrained to specific tasks or predetermined limb configurations. In this work, we present Reinforcement Learning for Interlimb Coordination (ReLIC), an approach that enables versatile loco-manipulation through flexible interlimb coordination. The key to our approach is an adaptive controller that seamlessly bridges the execution of manipulation motions and the generation of stable gaits based on task demands. Through the interplay between two controller modules, ReLIC dynamically assigns each limb for manipulation or locomotion and robustly coordinates them to achieve the task success. Using efficient reinforcement learning in simulation, ReLIC learns to perform stable gaits in accordance with the manipulation goals in the real world. To solve diverse and complex tasks, we further propose to interface the learned controller with different types of task specifications, including target trajectories, contact points, and natural language instructions. Evaluated on 12 real-world tasks that require diverse and complex coordination patterns, ReLIC demonstrates its versatility and robustness by achieving a success rate of 78.9% on average. Videos and code can be found at https://relic-locoman.rai-inst.com.

cs.RO↗

The Emergence of Abstract Thought in Large Language Models Beyond Any Language

As large language models (LLMs) continue to advance, their capacity to function effectively across a diverse range of languages has shown marked improvement. Preliminary studies observe that the hidden activations of LLMs often resemble English, even when responding to non-English prompts. This has led to the widespread assumption that LLMs may "think" in English. However, more recent results showing strong multilingual performance, even surpassing English performance on specific tasks in other languages, challenge this view. In this work, we find that LLMs progressively develop a core language-agnostic parameter space-a remarkably small subset of parameters whose deactivation results in significant performance degradation across all languages. This compact yet critical set of parameters underlies the model's ability to generalize beyond individual languages, supporting the emergence of abstract thought that is not tied to any specific linguistic system. Specifically, we identify language-related neurons-those are consistently activated during the processing of particular languages, and categorize them as either shared (active across multiple languages) or exclusive (specific to one). As LLMs undergo continued development over time, we observe a marked increase in both the proportion and functional importance of shared neurons, while exclusive neurons progressively diminish in influence. These shared neurons constitute the backbone of the core language-agnostic parameter space, supporting the emergence of abstract thought. Motivated by these insights, we propose neuron-specific training strategies tailored to LLMs' language-agnostic levels at different development stages. Experiments across diverse LLM families support our approach.

cs.CL↗

AnnaAgent: Dynamic Evolution Agent System with Multi-Session Memory for Realistic Seeker Simulation

Constrained by the cost and ethical concerns of involving real seekers in AI-driven mental health, researchers develop LLM-based conversational agents (CAs) with tailored configurations, such as profiles, symptoms, and scenarios, to simulate seekers. While these efforts advance AI in mental health, achieving more realistic seeker simulation remains hindered by two key challenges: dynamic evolution and multi-session memory. Seekers' mental states often fluctuate during counseling, which typically spans multiple sessions. To address this, we propose AnnaAgent, an emotional and cognitive dynamic agent system equipped with tertiary memory. AnnaAgent incorporates an emotion modulator and a complaint elicitor trained on real counseling dialogues, enabling dynamic control of the simulator's configurations. Additionally, its tertiary memory mechanism effectively integrates short-term and long-term memory across sessions. Evaluation results, both automated and manual, demonstrate that AnnaAgent achieves more realistic seeker simulation in psychological counseling compared to existing baselines. The ethically reviewed and screened code can be found on https://github.com/sci-m-wang/AnnaAgent.

cs.CL↗

From Theory to Practice with RAVEN-UCB: Addressing Non-Stationarity in Multi-Armed Bandits through Variance Adaptation

The Multi-Armed Bandit (MAB) problem is challenging in non-stationary environments where reward distributions evolve dynamically. We introduce RAVEN-UCB, a novel algorithm that combines theoretical rigor with practical efficiency via variance-aware adaptation. It achieves tighter regret bounds than UCB1 and UCB-V, with gap-dependent regret of order $K σ_{\max}^2 \log T / Δ$ and gap-independent regret of order $\sqrt{K T \log T}$. RAVEN-UCB incorporates three innovations: (1) variance-driven exploration using $\sqrt{\hatσ_k^2 / (N_k + 1)}$ in confidence bounds, (2) adaptive control via $α_t = α_0 / \log(t + ε)$, and (3) constant-time recursive updates for efficiency. Experiments across non-stationary patterns - distributional changes, periodic shifts, and temporary fluctuations - in synthetic and logistics scenarios demonstrate its superiority over state-of-the-art baselines, confirming theoretical and practical robustness.

cs.LG↗

Beyond Reward Hacking: Causal Rewards for Large Language Model Alignment

Recent advances in large language models (LLMs) have demonstrated significant progress in performing complex tasks. While Reinforcement Learning from Human Feedback (RLHF) has been effective in aligning LLMs with human preferences, it is susceptible to spurious correlations in reward modeling. Consequently, it often introduces biases-such as length bias, sycophancy, conceptual bias, and discrimination-that hinder the model's ability to capture true causal relationships. To address this, we propose a novel causal reward modeling approach that integrates causality to mitigate these spurious correlations. Our method enforces counterfactual invariance, ensuring reward predictions remain consistent when irrelevant variables are altered. Through experiments on both synthetic and real-world datasets, we show that our approach mitigates various types of spurious correlations effectively, resulting in more reliable and fair alignment of LLMs with human preferences. As a drop-in enhancement to the existing RLHF workflow, our causal reward modeling provides a practical way to improve the trustworthiness and fairness of LLM finetuning.

cs.LG↗

Residual Policy Gradient: A Reward View of KL-regularized Objective

Reinforcement Learning and Imitation Learning have achieved widespread success in many domains but remain constrained during real-world deployment. One of the main issues is the additional requirements that were not considered during training. To address this challenge, policy customization has been introduced, aiming to adapt a prior policy while preserving its inherent properties and meeting new task-specific requirements. A principled approach to policy customization is Residual Q-Learning (RQL), which formulates the problem as a Markov Decision Process (MDP) and derives a family of value-based learning algorithms. However, RQL has not yet been applied to policy gradient methods, which restricts its applicability, especially in tasks where policy gradient has already proven more effective. In this work, we first derive a concise form of Soft Policy Gradient as a preliminary. Building on this, we introduce Residual Policy Gradient (RPG), which extends RQL to policy gradient methods, allowing policy customization in gradient-based RL settings. With the view of RPG, we rethink the KL-regularized objective widely used in RL fine-tuning. We show that under certain assumptions, KL-regularized objective leads to a maximum-entropy policy that balances the inherent properties and task-specific requirements on a reward-level. Our experiments in MuJoCo demonstrate the effectiveness of Soft Policy Gradient and Residual Policy Gradient.

cs.LG↗

DetailFusion: A Dual-branch Framework with Detail Enhancement for Composed Image Retrieval

Composed Image Retrieval (CIR) aims to retrieve target images from a gallery based on a reference image and modification text as a combined query. Recent approaches focus on balancing global information from two modalities and encode the query into a unified feature for retrieval. However, due to insufficient attention to fine-grained details, these coarse fusion methods often struggle with handling subtle visual alterations or intricate textual instructions. In this work, we propose DetailFusion, a novel dual-branch framework that effectively coordinates information across global and detailed granularities, thereby enabling detail-enhanced CIR. Our approach leverages atomic detail variation priors derived from an image editing dataset, supplemented by a detail-oriented optimization strategy to develop a Detail-oriented Inference Branch. Furthermore, we design an Adaptive Feature Compositor that dynamically fuses global and detailed features based on fine-grained information of each unique multimodal query. Extensive experiments and ablation analyses not only demonstrate that our method achieves state-of-the-art performance on both CIRR and FashionIQ datasets but also validate the effectiveness and cross-domain adaptability of detail enhancement for CIR.

cs.CV↗

DexCtrl: Towards Sim-to-Real Dexterity with Adaptive Controller Learning

Dexterous manipulation has seen remarkable progress in recent years, with policies capable of executing many complex and contact-rich tasks in simulation. However, transferring these policies from simulation to real world remains a significant challenge. One important issue is the mismatch in low-level controller dynamics, where identical trajectories can lead to vastly different contact forces and behaviors when control parameters vary. Existing approaches often rely on manual tuning or controller randomization, which can be labor-intensive, task-specific, and introduce significant training difficulty. In this work, we propose a framework that jointly learns actions and controller parameters based on the historical information of both trajectory and controller. This adaptive controller adjustment mechanism allows the policy to automatically tune control parameters during execution, thereby mitigating the sim-to-real gap without extensive manual tuning or excessive randomization. Moreover, by explicitly providing controller parameters as part of the observation, our approach facilitates better reasoning over force interactions and improves robustness in real-world scenarios. Experimental results demonstrate that our method achieves improved transfer performance across a variety of dexterous tasks involving variable force conditions.

cs.RO↗

Settling the Sample Complexity of Online Reinforcement Learning

A central issue lying at the heart of online reinforcement learning (RL) is data efficiency. While a number of recent works achieved asymptotically minimal regret in online RL, the optimality of these results is only guaranteed in a ``large-sample'' regime, imposing enormous burn-in cost in order for their algorithms to operate optimally. How to achieve minimax-optimal regret without incurring any burn-in cost has been an open problem in RL theory. We settle this problem for the context of finite-horizon inhomogeneous Markov decision processes. Specifically, we prove that a modified version of Monotonic Value Propagation (MVP), a model-based algorithm proposed by \cite{zhang2020reinforcement}, achieves a regret on the order of (modulo log factors) \begin{equation*} \min\big\{ \sqrt{SAH^3K}, \,HK \big\}, \end{equation*} where $S$ is the number of states, $A$ is the number of actions, $H$ is the planning horizon, and $K$ is the total number of episodes. This regret matches the minimax lower bound for the entire range of sample size $K\geq 1$, essentially eliminating any burn-in requirement. It also translates to a PAC sample complexity (i.e., the number of episodes needed to yield $\varepsilon$-accuracy) of $\frac{SAH^3}{\varepsilon^2}$ up to log factor, which is minimax-optimal for the full $\varepsilon$-range. Further, we extend our theory to unveil the influences of problem-dependent quantities like the optimal value/cost and certain variances. The key technical innovation lies in the development of a new regret decomposition strategy and a novel analysis paradigm to decouple complicated statistical dependency -- a long-standing challenge facing the analysis of online RL in the sample-hungry regime.

cs.LG↗

Language Representations Can be What Recommenders Need: Findings and Potentials

Recent studies empirically indicate that language models (LMs) encode rich world knowledge beyond mere semantics, attracting significant attention across various fields. However, in the recommendation domain, it remains uncertain whether LMs implicitly encode user preference information. Contrary to prevailing understanding that LMs and traditional recommenders learn two distinct representation spaces due to the huge gap in language and behavior modeling objectives, this work re-examines such understanding and explores extracting a recommendation space directly from the language representation space. Surprisingly, our findings demonstrate that item representations, when linearly mapped from advanced LM representations, yield superior recommendation performance. This outcome suggests the possible homomorphism between the advanced language representation space and an effective item representation space for recommendation, implying that collaborative signals may be implicitly encoded within LMs. Motivated by these findings, we explore the possibility of designing advanced collaborative filtering (CF) models purely based on language representations without ID-based embeddings. To be specific, we incorporate several crucial components to build a simple yet effective model, with item titles as the input. Empirical results show that such a simple model can outperform leading ID-based CF models, which sheds light on using language representations for better recommendation. Moreover, we systematically analyze this simple model and find several key features for using advanced language representations: a good initialization for item representations, zero-shot recommendation abilities, and being aware of user intention. Our findings highlight the connection between language modeling and behavior modeling, which can inspire both natural language processing and recommender system communities.

cs.IR↗