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Yuxin Peng

Publications and source records attributed to Yuxin Peng.

At least 73 records · Page 4Linked to original sources

ResVG: Enhancing Relation and Semantic Understanding in Multiple Instances for Visual Grounding

Visual grounding aims to localize the object referred to in an image based on a natural language query. Although progress has been made recently, accurately localizing target objects within multiple-instance distractions (multiple objects of the same category as the target) remains a significant challenge. Existing methods demonstrate a significant performance drop when there are multiple distractions in an image, indicating an insufficient understanding of the fine-grained semantics and spatial relationships between objects. In this paper, we propose a novel approach, the Relation and Semantic-sensitive Visual Grounding (ResVG) model, to address this issue. Firstly, we enhance the model's understanding of fine-grained semantics by injecting semantic prior information derived from text queries into the model. This is achieved by leveraging text-to-image generation models to produce images representing the semantic attributes of target objects described in queries. Secondly, we tackle the lack of training samples with multiple distractions by introducing a relation-sensitive data augmentation method. This method generates additional training data by synthesizing images containing multiple objects of the same category and pseudo queries based on their spatial relationships. The proposed ReSVG model significantly improves the model's ability to comprehend both object semantics and spatial relations, leading to enhanced performance in visual grounding tasks, particularly in scenarios with multiple-instance distractions. We conduct extensive experiments to validate the effectiveness of our methods on five datasets. Code is available at https://github.com/minghangz/ResVG.

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Exploring Conditional Multi-Modal Prompts for Zero-shot HOI Detection

Zero-shot Human-Object Interaction (HOI) detection has emerged as a frontier topic due to its capability to detect HOIs beyond a predefined set of categories. This task entails not only identifying the interactiveness of human-object pairs and localizing them but also recognizing both seen and unseen interaction categories. In this paper, we introduce a novel framework for zero-shot HOI detection using Conditional Multi-Modal Prompts, namely CMMP. This approach enhances the generalization of large foundation models, such as CLIP, when fine-tuned for HOI detection. Unlike traditional prompt-learning methods, we propose learning decoupled vision and language prompts for interactiveness-aware visual feature extraction and generalizable interaction classification, respectively. Specifically, we integrate prior knowledge of different granularity into conditional vision prompts, including an input-conditioned instance prior and a global spatial pattern prior. The former encourages the image encoder to treat instances belonging to seen or potentially unseen HOI concepts equally while the latter provides representative plausible spatial configuration of the human and object under interaction. Besides, we employ language-aware prompt learning with a consistency constraint to preserve the knowledge of the large foundation model to enable better generalization in the text branch. Extensive experiments demonstrate the efficacy of our detector with conditional multi-modal prompts, outperforming previous state-of-the-art on unseen classes of various zero-shot settings. The code and models are available at \url{https://github.com/ltttpku/CMMP}.

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FineParser: A Fine-grained Spatio-temporal Action Parser for Human-centric Action Quality Assessment

Existing action quality assessment (AQA) methods mainly learn deep representations at the video level for scoring diverse actions. Due to the lack of a fine-grained understanding of actions in videos, they harshly suffer from low credibility and interpretability, thus insufficient for stringent applications, such as Olympic diving events. We argue that a fine-grained understanding of actions requires the model to perceive and parse actions in both time and space, which is also the key to the credibility and interpretability of the AQA technique. Based on this insight, we propose a new fine-grained spatial-temporal action parser named \textbf{FineParser}. It learns human-centric foreground action representations by focusing on target action regions within each frame and exploiting their fine-grained alignments in time and space to minimize the impact of invalid backgrounds during the assessment. In addition, we construct fine-grained annotations of human-centric foreground action masks for the FineDiving dataset, called \textbf{FineDiving-HM}. With refined annotations on diverse target action procedures, FineDiving-HM can promote the development of real-world AQA systems. Through extensive experiments, we demonstrate the effectiveness of FineParser, which outperforms state-of-the-art methods while supporting more tasks of fine-grained action understanding. Data and code are available at \url{https://github.com/PKU-ICST-MIPL/FineParser_CVPR2024}.

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FinePOSE: Fine-Grained Prompt-Driven 3D Human Pose Estimation via Diffusion Models

The 3D Human Pose Estimation (3D HPE) task uses 2D images or videos to predict human joint coordinates in 3D space. Despite recent advancements in deep learning-based methods, they mostly ignore the capability of coupling accessible texts and naturally feasible knowledge of humans, missing out on valuable implicit supervision to guide the 3D HPE task. Moreover, previous efforts often study this task from the perspective of the whole human body, neglecting fine-grained guidance hidden in different body parts. To this end, we present a new Fine-Grained Prompt-Driven Denoiser based on a diffusion model for 3D HPE, named \textbf{FinePOSE}. It consists of three core blocks enhancing the reverse process of the diffusion model: (1) Fine-grained Part-aware Prompt learning (FPP) block constructs fine-grained part-aware prompts via coupling accessible texts and naturally feasible knowledge of body parts with learnable prompts to model implicit guidance. (2) Fine-grained Prompt-pose Communication (FPC) block establishes fine-grained communications between learned part-aware prompts and poses to improve the denoising quality. (3) Prompt-driven Timestamp Stylization (PTS) block integrates learned prompt embedding and temporal information related to the noise level to enable adaptive adjustment at each denoising step. Extensive experiments on public single-human pose estimation datasets show that FinePOSE outperforms state-of-the-art methods. We further extend FinePOSE to multi-human pose estimation. Achieving 34.3mm average MPJPE on the EgoHumans dataset demonstrates the potential of FinePOSE to deal with complex multi-human scenarios. Code is available at https://github.com/PKU-ICST-MIPL/FinePOSE_CVPR2024.

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Towards Video Anomaly Retrieval from Video Anomaly Detection: New Benchmarks and Model

Video anomaly detection (VAD) has been paid increasing attention due to its potential applications, its current dominant tasks focus on online detecting anomalies% at the frame level, which can be roughly interpreted as the binary or multiple event classification. However, such a setup that builds relationships between complicated anomalous events and single labels, e.g., ``vandalism'', is superficial, since single labels are deficient to characterize anomalous events. In reality, users tend to search a specific video rather than a series of approximate videos. Therefore, retrieving anomalous events using detailed descriptions is practical and positive but few researches focus on this. In this context, we propose a novel task called Video Anomaly Retrieval (VAR), which aims to pragmatically retrieve relevant anomalous videos by cross-modalities, e.g., language descriptions and synchronous audios. Unlike the current video retrieval where videos are assumed to be temporally well-trimmed with short duration, VAR is devised to retrieve long untrimmed videos which may be partially relevant to the given query. To achieve this, we present two large-scale VAR benchmarks, UCFCrime-AR and XDViolence-AR, constructed on top of prevalent anomaly datasets. Meanwhile, we design a model called Anomaly-Led Alignment Network (ALAN) for VAR. In ALAN, we propose an anomaly-led sampling to focus on key segments in long untrimmed videos. Then, we introduce an efficient pretext task to enhance semantic associations between video-text fine-grained representations. Besides, we leverage two complementary alignments to further match cross-modal contents. Experimental results on two benchmarks reveal the challenges of VAR task and also demonstrate the advantages of our tailored method. Captions are publicly released at https://github.com/Roc-Ng/VAR.

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Attribute-Aware Deep Hashing with Self-Consistency for Large-Scale Fine-Grained Image Retrieval

Our work focuses on tackling large-scale fine-grained image retrieval as ranking the images depicting the concept of interests (i.e., the same sub-category labels) highest based on the fine-grained details in the query. It is desirable to alleviate the challenges of both fine-grained nature of small inter-class variations with large intra-class variations and explosive growth of fine-grained data for such a practical task. In this paper, we propose attribute-aware hashing networks with self-consistency for generating attribute-aware hash codes to not only make the retrieval process efficient, but also establish explicit correspondences between hash codes and visual attributes. Specifically, based on the captured visual representations by attention, we develop an encoder-decoder structure network of a reconstruction task to unsupervisedly distill high-level attribute-specific vectors from the appearance-specific visual representations without attribute annotations. Our models are also equipped with a feature decorrelation constraint upon these attribute vectors to strengthen their representative abilities. Then, driven by preserving original entities' similarity, the required hash codes can be generated from these attribute-specific vectors and thus become attribute-aware. Furthermore, to combat simplicity bias in deep hashing, we consider the model design from the perspective of the self-consistency principle and propose to further enhance models' self-consistency by equipping an additional image reconstruction path. Comprehensive quantitative experiments under diverse empirical settings on six fine-grained retrieval datasets and two generic retrieval datasets show the superiority of our models over competing methods.

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Efficient Adaptive Human-Object Interaction Detection with Concept-guided Memory

Human Object Interaction (HOI) detection aims to localize and infer the relationships between a human and an object. Arguably, training supervised models for this task from scratch presents challenges due to the performance drop over rare classes and the high computational cost and time required to handle long-tailed distributions of HOIs in complex HOI scenes in realistic settings. This observation motivates us to design an HOI detector that can be trained even with long-tailed labeled data and can leverage existing knowledge from pre-trained models. Inspired by the powerful generalization ability of the large Vision-Language Models (VLM) on classification and retrieval tasks, we propose an efficient Adaptive HOI Detector with Concept-guided Memory (ADA-CM). ADA-CM has two operating modes. The first mode makes it tunable without learning new parameters in a training-free paradigm. Its second mode incorporates an instance-aware adapter mechanism that can further efficiently boost performance if updating a lightweight set of parameters can be afforded. Our proposed method achieves competitive results with state-of-the-art on the HICO-DET and V-COCO datasets with much less training time. Code can be found at https://github.com/ltttpku/ADA-CM.

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MB-HGCN: A Hierarchical Graph Convolutional Network for Multi-behavior Recommendation

Collaborative filtering-based recommender systems that rely on a single type of behavior often encounter serious sparsity issues in real-world applications, leading to unsatisfactory performance. Multi-behavior Recommendation (MBR) is a method that seeks to learn user preferences, represented as vector embeddings, from auxiliary information. By leveraging these preferences for target behavior recommendations, MBR addresses the sparsity problem and improves the accuracy of recommendations. In this paper, we propose MB-HGCN, a novel multi-behavior recommendation model that uses a hierarchical graph convolutional network to learn user and item embeddings from coarse-grained on the global level to fine-grained on the behavior-specific level. Our model learns global embeddings from a unified homogeneous graph constructed by the interactions of all behaviors, which are then used as initialized embeddings for behavior-specific embedding learning in each behavior graph. We also emphasize the distinct of the user and item behaviorspecific embeddings and design two simple-yet-effective strategies to aggregate the behavior-specific embeddings for users and items, respectively. Finally, we adopt multi-task learning for optimization. Extensive experimental results on three real-world datasets demonstrate that our model significantly outperforms the baselines, achieving a relative improvement of 73.93% and 74.21% for HR@10 and NDCG@10, respectively, on the Tmall datasets.

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PosterLayout: A New Benchmark and Approach for Content-aware Visual-Textual Presentation Layout

Content-aware visual-textual presentation layout aims at arranging spatial space on the given canvas for pre-defined elements, including text, logo, and underlay, which is a key to automatic template-free creative graphic design. In practical applications, e.g., poster designs, the canvas is originally non-empty, and both inter-element relationships as well as inter-layer relationships should be concerned when generating a proper layout. A few recent works deal with them simultaneously, but they still suffer from poor graphic performance, such as a lack of layout variety or spatial non-alignment. Since content-aware visual-textual presentation layout is a novel task, we first construct a new dataset named PosterLayout, which consists of 9,974 poster-layout pairs and 905 images, i.e., non-empty canvases. It is more challenging and useful for greater layout variety, domain diversity, and content diversity. Then, we propose design sequence formation (DSF) that reorganizes elements in layouts to imitate the design processes of human designers, and a novel CNN-LSTM-based conditional generative adversarial network (GAN) is presented to generate proper layouts. Specifically, the discriminator is design-sequence-aware and will supervise the "design" process of the generator. Experimental results verify the usefulness of the new benchmark and the effectiveness of the proposed approach, which achieves the best performance by generating suitable layouts for diverse canvases.

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Multi-Behavior Recommendation with Cascading Graph Convolution Networks

Multi-behavior recommendation, which exploits auxiliary behaviors (e.g., click and cart) to help predict users' potential interactions on the target behavior (e.g., buy), is regarded as an effective way to alleviate the data sparsity or cold-start issues in recommendation. Multi-behaviors are often taken in certain orders in real-world applications (e.g., click>cart>buy). In a behavior chain, a latter behavior usually exhibits a stronger signal of user preference than the former one does. Most existing multi-behavior models fail to capture such dependencies in a behavior chain for embedding learning. In this work, we propose a novel multi-behavior recommendation model with cascading graph convolution networks (named MB-CGCN). In MB-CGCN, the embeddings learned from one behavior are used as the input features for the next behavior's embedding learning after a feature transformation operation. In this way, our model explicitly utilizes the behavior dependencies in embedding learning. Experiments on two benchmark datasets demonstrate the effectiveness of our model on exploiting multi-behavior data. It outperforms the best baseline by 33.7% and 35.9% on average over the two datasets in terms of Recall@10 and NDCG@10, respectively.

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Scanning Only Once: An End-to-end Framework for Fast Temporal Grounding in Long Videos

Video temporal grounding aims to pinpoint a video segment that matches the query description. Despite the recent advance in short-form videos (\textit{e.g.}, in minutes), temporal grounding in long videos (\textit{e.g.}, in hours) is still at its early stage. To address this challenge, a common practice is to employ a sliding window, yet can be inefficient and inflexible due to the limited number of frames within the window. In this work, we propose an end-to-end framework for fast temporal grounding, which is able to model an hours-long video with \textbf{one-time} network execution. Our pipeline is formulated in a coarse-to-fine manner, where we first extract context knowledge from non-overlapped video clips (\textit{i.e.}, anchors), and then supplement the anchors that highly response to the query with detailed content knowledge. Besides the remarkably high pipeline efficiency, another advantage of our approach is the capability of capturing long-range temporal correlation, thanks to modeling the entire video as a whole, and hence facilitates more accurate grounding. Experimental results suggest that, on the long-form video datasets MAD and Ego4d, our method significantly outperforms state-of-the-arts, and achieves \textbf{14.6$\times$} / \textbf{102.8$\times$} higher efficiency respectively. Project can be found at \url{https://github.com/afcedf/SOONet.git}.

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Enhancing Unsupervised Audio Representation Learning via Adversarial Sample Generation

Existing audio analysis methods generally first transform the audio stream to spectrogram, and then feed it into CNN for further analysis. A standard CNN recognizes specific visual patterns over feature map, then pools for high-level representation, which overlooks the positional information of recognized patterns. However, unlike natural image, the semantic of an audio spectrogram is sensitive to positional change, as its vertical and horizontal axes indicate the frequency and temporal information of the audio, instead of naive rectangular coordinates. Thus, the insensitivity of CNN to positional change plays a negative role on audio spectrogram encoding. To address this issue, this paper proposes a new self-supervised learning mechanism, which enhances the audio representation by first generating adversarial samples (\textit{i.e.}, negative samples), then driving CNN to distinguish the embeddings of negative pairs in the latent space. Extensive experiments show that the proposed approach achieves best or competitive results on 9 downstream datasets compared with previous methods, which verifies its effectiveness on audio representation learning.

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An Embarrassingly Simple Approach to Semi-Supervised Few-Shot Learning

Semi-supervised few-shot learning consists in training a classifier to adapt to new tasks with limited labeled data and a fixed quantity of unlabeled data. Many sophisticated methods have been developed to address the challenges this problem comprises. In this paper, we propose a simple but quite effective approach to predict accurate negative pseudo-labels of unlabeled data from an indirect learning perspective, and then augment the extremely label-constrained support set in few-shot classification tasks. Our approach can be implemented in just few lines of code by only using off-the-shelf operations, yet it is able to outperform state-of-the-art methods on four benchmark datasets.

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SIM-Trans: Structure Information Modeling Transformer for Fine-grained Visual Categorization

Fine-grained visual categorization (FGVC) aims at recognizing objects from similar subordinate categories, which is challenging and practical for human's accurate automatic recognition needs. Most FGVC approaches focus on the attention mechanism research for discriminative regions mining while neglecting their interdependencies and composed holistic object structure, which are essential for model's discriminative information localization and understanding ability. To address the above limitations, we propose the Structure Information Modeling Transformer (SIM-Trans) to incorporate object structure information into transformer for enhancing discriminative representation learning to contain both the appearance information and structure information. Specifically, we encode the image into a sequence of patch tokens and build a strong vision transformer framework with two well-designed modules: (i) the structure information learning (SIL) module is proposed to mine the spatial context relation of significant patches within the object extent with the help of the transformer's self-attention weights, which is further injected into the model for importing structure information; (ii) the multi-level feature boosting (MFB) module is introduced to exploit the complementary of multi-level features and contrastive learning among classes to enhance feature robustness for accurate recognition. The proposed two modules are light-weighted and can be plugged into any transformer network and trained end-to-end easily, which only depends on the attention weights that come with the vision transformer itself. Extensive experiments and analyses demonstrate that the proposed SIM-Trans achieves state-of-the-art performance on fine-grained visual categorization benchmarks. The code is available at https://github.com/PKU-ICST-MIPL/SIM-Trans_ACMMM2022.

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Team PKU-WICT-MIPL PIC Makeup Temporal Video Grounding Challenge 2022 Technical Report

In this technical report, we briefly introduce the solutions of our team `PKU-WICT-MIPL' for the PIC Makeup Temporal Video Grounding (MTVG) Challenge in ACM-MM 2022. Given an untrimmed makeup video and a step query, the MTVG aims to localize a temporal moment of the target makeup step in the video. To tackle this task, we propose a phrase relationship mining framework to exploit the temporal localization relationship relevant to the fine-grained phrase and the whole sentence. Besides, we propose to constrain the localization results of different step sentence queries to not overlap with each other through a dynamic programming algorithm. The experimental results demonstrate the effectiveness of our method. Our final submission ranked 2nd on the leaderboard, with only a 0.55\% gap from the first.

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Disentangled Graph Neural Networks for Session-based Recommendation

Session-based recommendation (SBR) has drawn increasingly research attention in recent years, due to its great practical value by only exploiting the limited user behavior history in the current session. Existing methods typically learn the session embedding at the item level, namely, aggregating the embeddings of items with or without the attention weights assigned to items. However, they ignore the fact that a user's intent on adopting an item is driven by certain factors of the item (e.g., the leading actors of an movie). In other words, they have not explored finer-granularity interests of users at the factor level to generate the session embedding, leading to sub-optimal performance. To address the problem, we propose a novel method called Disentangled Graph Neural Network (Disen-GNN) to capture the session purpose with the consideration of factor-level attention on each item. Specifically, we first employ the disentangled learning technique to cast item embeddings into the embedding of multiple factors, and then use the gated graph neural network (GGNN) to learn the embedding factor-wisely based on the item adjacent similarity matrix computed for each factor. Moreover, the distance correlation is adopted to enhance the independence between each pair of factors. After representing each item with independent factors, an attention mechanism is designed to learn user intent to different factors of each item in the session. The session embedding is then generated by aggregating the item embeddings with attention weights of each item's factors. To this end, our model takes user intents at the factor level into account to infer the user purpose in a session. Extensive experiments on three benchmark datasets demonstrate the superiority of our method over existing methods.

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Fine-Grained Image Analysis with Deep Learning: A Survey

Fine-grained image analysis (FGIA) is a longstanding and fundamental problem in computer vision and pattern recognition, and underpins a diverse set of real-world applications. The task of FGIA targets analyzing visual objects from subordinate categories, e.g., species of birds or models of cars. The small inter-class and large intra-class variation inherent to fine-grained image analysis makes it a challenging problem. Capitalizing on advances in deep learning, in recent years we have witnessed remarkable progress in deep learning powered FGIA. In this paper we present a systematic survey of these advances, where we attempt to re-define and broaden the field of FGIA by consolidating two fundamental fine-grained research areas -- fine-grained image recognition and fine-grained image retrieval. In addition, we also review other key issues of FGIA, such as publicly available benchmark datasets and related domain-specific applications. We conclude by highlighting several research directions and open problems which need further exploration from the community.

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A New Benchmark and Approach for Fine-grained Cross-media Retrieval

Cross-media retrieval is to return the results of various media types corresponding to the query of any media type. Existing researches generally focus on coarse-grained cross-media retrieval. When users submit an image of "Slaty-backed Gull" as a query, coarse-grained cross-media retrieval treats it as "Bird", so that users can only get the results of "Bird", which may include other bird species with similar appearance (image and video), descriptions (text) or sounds (audio), such as "Herring Gull". Such coarse-grained cross-media retrieval is not consistent with human lifestyle, where we generally have the fine-grained requirement of returning the exactly relevant results of "Slaty-backed Gull" instead of "Herring Gull". However, few researches focus on fine-grained cross-media retrieval, which is a highly challenging and practical task. Therefore, in this paper, we first construct a new benchmark for fine-grained cross-media retrieval, which consists of 200 fine-grained subcategories of the "Bird", and contains 4 media types, including image, text, video and audio. To the best of our knowledge, it is the first benchmark with 4 media types for fine-grained cross-media retrieval. Then, we propose a uniform deep model, namely FGCrossNet, which simultaneously learns 4 types of media without discriminative treatments. We jointly consider three constraints for better common representation learning: classification constraint ensures the learning of discriminative features, center constraint ensures the compactness characteristic of the features of the same subcategory, and ranking constraint ensures the sparsity characteristic of the features of different subcategories. Extensive experiments verify the usefulness of the new benchmark and the effectiveness of our FGCrossNet. They will be made available at https://github.com/PKU-ICST-MIPL/FGCrossNet_ACMMM2019.

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