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Yuxin Tang

Publications and source records attributed to Yuxin Tang.

18 recordsLinked to original sources

Compute-Optimal Is Not Cluster-Optimal: Systems-Aware Scaling for Sparse Mixture-of-Experts

In large-scale pretraining, the algorithm, architecture, and systems decisions are conventionally made in disconnected stages. A scaling law stage selects an architecture and training recipe, optimizing loss under compute constraints, and a separate systems stage then optimizes the implementation for hardware efficiency. In this work, we develop MOSAIC, which formulates model architecture and systems co-design as an optimization problem. MOSAIC couples a predictive scaling law with a calibrated performance model that estimates Model FLOPs Utilization (MFU), communication cost, memory footprint, and the best parallel layout. We instantiate the framework for sparse Mixture-of-Experts (MoE) language models, where expert count, routing sparsity, and other MoE layer dimensions affect both the loss and systems efficiency. We fit a scaling law on sparse MoE models trained on text data, whose scaling dimensions include the sparsity factor, which is the fraction of model parameters inactive per token in a forward pass. The scaling law sweeps in our work span active parameters from $104$ million to $2.7$ billion and total model sizes reaching $79$ billion parameters. We show that, within the calibrated sparsity range, an efficiency-agnostic model-FLOPs budget admits no interior optimal sparsity. The fitted loss decreases monotonically with sparser models and the compute optimum lies at the upper boundary of the data support. An optimal sparsity in MoE models instead emerges under the cluster's systems constraints, as captured by MOSAIC. Our results argue for a shift towards unified architecture and systems co-design for frontier language model training.

cs.LG

Automated Tensor-Relational Decomposition for Large-Scale Sparse Tensor Computation

A \emph{tensor-relational} computation is a relational computation where individual tuples carry vectors, matrices, or higher-dimensional arrays. An advantage of tensor-relational computation is that the overall computation can be executed on top of a relational system, inheriting the system's ability to automatically handle very large inputs with high levels of sparsity while high-performance kernels (such as optimized matrix-matrix multiplication codes) can be used to perform most of the underlying mathematical operations. In this paper, we introduce upper-case-lower-case \texttt{EinSum}, which is a tensor-relational version of the classical Einstein Summation Notation. We study how to automatically rewrite a computation in Einstein Notation into upper-case-lower-case \texttt{EinSum} so that computationally intensive components are executed using efficient numerical kernels, while sparsity is managed relationally.

cs.MS

Multi-Agent Collaborative Reward Design for Enhancing Reasoning in Reinforcement Learning

We present CRM (Multi-Agent Collaborative Reward Model), a framework that replaces a single black-box reward model with a coordinated team of specialist evaluators to improve robustness and interpretability in RLHF. Conventional reward models struggle to jointly optimize multiple, sometimes conflicting, preference dimensions (e.g., factuality, helpfulness, safety) and offer limited transparency into why a score is assigned. CRM addresses these issues by decomposing preference evaluation into domain-specific agents that each produce partial signals, alongside global evaluators such as ranker-based and embedding-similarity rewards. A centralized aggregator fuses these signals at each timestep, balancing factors like step-wise correctness, multi-agent agreement, and repetition penalties, yielding a single training reward compatible with standard RL pipelines. The policy is optimized with advantage-based updates (e.g., GAE), while a value model regresses to the aggregated reward, enabling multi-perspective reward shaping without requiring additional human annotations beyond those used to train the evaluators. To support training and assessment, we introduce rewardBench, a benchmark and training suite aligned with the collaborative structure of CRM. Together, CRM and rewardBench provide a practical, modular path to more transparent reward modeling and more stable optimization.

cs.AI

SEDM: Scalable Self-Evolving Distributed Memory for Agents

Long-term multi-agent systems inevitably generate vast amounts of trajectories and historical interactions, which makes efficient memory management essential for both performance and scalability. Existing methods typically depend on vector retrieval and hierarchical storage, yet they are prone to noise accumulation, uncontrolled memory expansion, and limited generalization across domains. To address these challenges, we present SEDM, Self-Evolving Distributed Memory, a verifiable and adaptive framework that transforms memory from a passive repository into an active, self-optimizing component. SEDM integrates verifiable write admission based on reproducible replay, a self-scheduling memory controller that dynamically ranks and consolidates entries according to empirical utility, and cross-domain knowledge diffusion that abstracts reusable insights to support transfer across heterogeneous tasks. Evaluations on benchmark datasets demonstrate that SEDM improves reasoning accuracy while reducing token overhead compared with strong memory baselines, and further enables knowledge distilled from fact verification to enhance multi-hop reasoning. The results highlight SEDM as a scalable and sustainable memory mechanism for open-ended multi-agent collaboration. The code will be released in the later stage of this project.

cs.AI

Shop-R1: Rewarding LLMs to Simulate Human Behavior in Online Shopping via Reinforcement Learning

Large Language Models (LLMs) have recently demonstrated strong potential in generating 'believable human-like' behavior in web environments. Prior work has explored augmenting training data with LLM-synthesized rationales and applying supervised fine-tuning (SFT) to enhance reasoning ability, which in turn can improve downstream action prediction. However, the performance of such approaches remains inherently bounded by the reasoning capabilities of the model used to generate the rationales. In this paper, we introduce Shop-R1, a novel reinforcement learning (RL) framework aimed at enhancing the reasoning ability of LLMs for simulation of real human behavior in online shopping environments. Specifically, Shop-R1 decomposes the human behavior simulation task into two stages: rationale generation and action prediction, each guided by distinct reward signals. For rationale generation, we leverage internal model signals (e.g., logit distributions) to guide the reasoning process in a self-supervised manner. For action prediction, we propose a hierarchical reward structure with difficulty-aware scaling to prevent reward hacking and enable fine-grained reward assignment. This design evaluates both high-level action types and the correctness of fine-grained sub-action details (attributes and values), rewarding outputs proportionally to their difficulty. Experimental results show that our method achieves a relative improvement of over 65% compared to the baseline. The project page is available at https://damon-demon.github.io/shop-r1.html.

cs.CL

DOPPLER: Dual-Policy Learning for Device Assignment in Asynchronous Dataflow Graphs

We study the problem of assigning operations in a dataflow graph to devices to minimize execution time in a work-conserving system, with emphasis on complex machine learning workloads. Prior learning-based methods often struggle due to three key limitations: (1) reliance on bulk-synchronous systems like TensorFlow, which under-utilize devices due to barrier synchronization; (2) lack of awareness of the scheduling mechanism of underlying systems when designing learning-based methods; and (3) exclusive dependence on reinforcement learning, ignoring the structure of effective heuristics designed by experts. In this paper, we propose Doppler, a three-stage framework for training dual-policy networks consisting of 1) a $\mathsf{SEL}$ policy for selecting operations and 2) a $\mathsf{PLC}$ policy for placing chosen operations on devices. Our experiments show that Doppler outperforms all baseline methods across tasks by reducing system execution time and additionally demonstrates sampling efficiency by reducing per-episode training time.

cs.LG

COPU: Conformal Prediction for Uncertainty Quantification in Natural Language Generation

Uncertainty Quantification (UQ) for Natural Language Generation (NLG) is crucial for assessing the performance of Large Language Models (LLMs), as it reveals confidence in predictions, identifies failure modes, and gauges output reliability. Conformal Prediction (CP), a model-agnostic method that generates prediction sets with a specified error rate, has been adopted for UQ in classification tasks, where the size of the prediction set indicates the model's uncertainty. However, when adapting CP to NLG, the sampling-based method for generating candidate outputs cannot guarantee the inclusion of the ground truth, limiting its applicability across a wide range of error rates. To address this, we propose \ourmethod, a method that explicitly adds the ground truth to the candidate outputs and uses logit scores to measure nonconformity. Our experiments with six LLMs on four NLG tasks show that \ourmethod outperforms baseline methods in calibrating error rates and empirical cover rates, offering accurate UQ across a wide range of user-specified error rates.

cs.CL

EinDecomp: Decomposition of Declaratively-Specified Machine Learning and Numerical Computations for Parallel Execution

We consider the problem of automatically decomposing operations over tensors or arrays so that they can be executed in parallel on multiple devices. We address two, closely-linked questions. First, what programming abstraction should systems for tensor-based computing offer to enable such decompositions? Second, given that abstraction, how should such systems automatically decompose a tensor-based computation? We assert that tensor-based systems should offer a programming abstraction based on an extended Einstein summation notation, which is a fully declarative, mathematical specification for tensor computations. We show that any computation specified in the Einstein summation notation can be re-written into an equivalent tensor-relational computation, and this re-write generalizes existing notations of tensor parallelism such as "data parallel'' and "model parallel.'' We consider the algorithmic problem of optimally computing a tensor-relational decomposition of a graph of operations specified in our extended Einstein summation notation, and we experimentally show the value of the algorithm that we develop.

cs.DC

SimCE: Simplifying Cross-Entropy Loss for Collaborative Filtering

The learning objective is integral to collaborative filtering systems, where the Bayesian Personalized Ranking (BPR) loss is widely used for learning informative backbones. However, BPR often experiences slow convergence and suboptimal local optima, partially because it only considers one negative item for each positive item, neglecting the potential impacts of other unobserved items. To address this issue, the recently proposed Sampled Softmax Cross-Entropy (SSM) compares one positive sample with multiple negative samples, leading to better performance. Our comprehensive experiments confirm that recommender systems consistently benefit from multiple negative samples during training. Furthermore, we introduce a \underline{Sim}plified Sampled Softmax \underline{C}ross-\underline{E}ntropy Loss (SimCE), which simplifies the SSM using its upper bound. Our validation on 12 benchmark datasets, using both MF and LightGCN backbones, shows that SimCE significantly outperforms both BPR and SSM.

cs.IR

TURNIP: A "Nondeterministic" GPU Runtime with CPU RAM Offload

An obvious way to alleviate memory difficulties in GPU-based AI computing is via CPU offload, where data are moved between GPU and CPU RAM, so inexpensive CPU RAM is used to increase the amount of storage available. While CPU offload is an obvious idea, it can greatly slow down a computation, due to the relatively slow transfer rate between CPU RAM and GPU RAM. Thus, any system for CPU offload needs to ensure that when such a transfer needs to happen, no computation is blocked waiting for the transfer to finish. One of the key challenges when using CPU offload is that memory transfers introduce nondeterminacy into the system: it is not possible to know before runtime when the transfers will finish, and hence what is the best order of operations to run to ensure there is no blocking. In this paper, we describe TURNIP, which is a system for running AI computations using CPU offload. The key innovation in TURNIP is the compilation of the AI computation into a dependency graph that gives the TURNIP runtime freedom to run operations such as GPU kernel calls in many different orders; at runtime, TURNIP chooses the best order in response to real-time events.

cs.DC

Compress, Then Prompt: Improving Accuracy-Efficiency Trade-off of LLM Inference with Transferable Prompt

While the numerous parameters in Large Language Models (LLMs) contribute to their superior performance, this massive scale makes them inefficient and memory-hungry. Thus, they are hard to deploy on commodity hardware, such as one single GPU. Given the memory and power constraints of such devices, model compression methods are widely employed to reduce both the model size and inference latency, which essentially trades off model quality in return for improved efficiency. Thus, optimizing this accuracy-efficiency trade-off is crucial for the LLM deployment on commodity hardware. In this paper, we introduce a new perspective to optimize this trade-off by prompting compressed models. Specifically, we first observe that for certain questions, the generation quality of a compressed LLM can be significantly improved by adding carefully designed hard prompts, though this isn't the case for all questions. Based on this observation, we propose a soft prompt learning method where we expose the compressed model to the prompt learning process, aiming to enhance the performance of prompts. Our experimental analysis suggests our soft prompt strategy greatly improves the performance of the 8x compressed LLaMA-7B model (with a joint 4-bit quantization and 50% weight pruning compression), allowing them to match their uncompressed counterparts on popular benchmarks. Also, we demonstrate that these learned prompts can be transferred across various datasets, tasks, and compression levels. Hence with this transferability, we can stitch the soft prompt to a newly compressed model to improve the test-time accuracy in an ``in-situ'' way.

cs.CL

Federated Learning Over Images: Vertical Decompositions and Pre-Trained Backbones Are Difficult to Beat

We carefully evaluate a number of algorithms for learning in a federated environment, and test their utility for a variety of image classification tasks. We consider many issues that have not been adequately considered before: whether learning over data sets that do not have diverse sets of images affects the results; whether to use a pre-trained feature extraction "backbone"; how to evaluate learner performance (we argue that classification accuracy is not enough), among others. Overall, across a wide variety of settings, we find that vertically decomposing a neural network seems to give the best results, and outperforms more standard reconciliation-used methods.

cs.LG

Auto-Differentiation of Relational Computations for Very Large Scale Machine Learning

The relational data model was designed to facilitate large-scale data management and analytics. We consider the problem of how to differentiate computations expressed relationally. We show experimentally that a relational engine running an auto-differentiated relational algorithm can easily scale to very large datasets, and is competitive with state-of-the-art, special-purpose systems for large-scale distributed machine learning.

cs.LG

Chain-Of-Thought Prompting Under Streaming Batch: A Case Study

Recently, Large Language Models (LLMs) have demonstrated remarkable capabilities. Chain-of-Thought (CoT) has been proposed as a way of assisting LLMs in performing complex reasoning. However, developing effective prompts can be a challenging and labor-intensive task. Many studies come out of some way to automatically construct CoT from test data. Most of them assume that all test data is visible before testing and only select a small subset to generate rationales, which is an unrealistic assumption. In this paper, we present a case study on how to construct and optimize chain-of-thought prompting using batch data in streaming settings.

cs.LG

Distributed Learning of Deep Neural Networks using Independent Subnet Training

Distributed machine learning (ML) can bring more computational resources to bear than single-machine learning, thus enabling reductions in training time. Distributed learning partitions models and data over many machines, allowing model and dataset sizes beyond the available compute power and memory of a single machine. In practice though, distributed ML is challenging when distribution is mandatory, rather than chosen by the practitioner. In such scenarios, data could unavoidably be separated among workers due to limited memory capacity per worker or even because of data privacy issues. There, existing distributed methods will utterly fail due to dominant transfer costs across workers, or do not even apply. We propose a new approach to distributed fully connected neural network learning, called independent subnet training (IST), to handle these cases. In IST, the original network is decomposed into a set of narrow subnetworks with the same depth. These subnetworks are then trained locally before parameters are exchanged to produce new subnets and the training cycle repeats. Such a naturally "model parallel" approach limits memory usage by storing only a portion of network parameters on each device. Additionally, no requirements exist for sharing data between workers (i.e., subnet training is local and independent) and communication volume and frequency are reduced by decomposing the original network into independent subnets. These properties of IST can cope with issues due to distributed data, slow interconnects, or limited device memory, making IST a suitable approach for cases of mandatory distribution. We show experimentally that IST results in training times that are much lower than common distributed learning approaches.

cs.LG

Federated Multiple Label Hashing (FedMLH): Communication Efficient Federated Learning on Extreme Classification Tasks

Federated learning enables many local devices to train a deep learning model jointly without sharing the local data. Currently, most of federated training schemes learns a global model by averaging the parameters of local models. However, most of these training schemes suffer from high communication cost resulted from transmitting full local model parameters. Moreover, directly averaging model parameters leads to a significant performance degradation, due to the class-imbalanced non-iid data on different devices. Especially for the real life federated learning tasks involving extreme classification, (1) communication becomes the main bottleneck since the model size increases proportionally to the number of output classes; (2) extreme classification (such as user recommendation) normally have extremely imbalanced classes and heterogeneous data on different devices. To overcome this problem, we propose federated multiple label hashing (FedMLH), which leverages label hashing to simultaneously reduce the model size (up to 3.40X decrease) with communication cost (up to 18.75X decrease) and achieves significant better accuracy (up to 35.5%} relative accuracy improvement) and faster convergence rate (up to 5.5X increase) for free on the federated extreme classification tasks compared to federated average algorithm.

cs.LG

Tensor Relational Algebra for Machine Learning System Design

We consider the question: what is the abstraction that should be implemented by the computational engine of a machine learning system? Current machine learning systems typically push whole tensors through a series of compute kernels such as matrix multiplications or activation functions, where each kernel runs on an AI accelerator (ASIC) such as a GPU. This implementation abstraction provides little built-in support for ML systems to scale past a single machine, or for handling large models with matrices or tensors that do not easily fit into the RAM of an ASIC. In this paper, we present an alternative implementation abstraction called the tensor relational algebra (TRA). The TRA is a set-based algebra based on the relational algebra. Expressions in the TRA operate over binary tensor relations, where keys are multi-dimensional arrays and values are tensors. The TRA is easily executed with high efficiency in a parallel or distributed environment, and amenable to automatic optimization. Our empirical study shows that the optimized TRA-based back-end can significantly outperform alternatives for running ML workflows in distributed clusters.

cs.DB

Programmable In-Network Security for Context-aware BYOD Policies

Bring Your Own Device (BYOD) has become the new norm in enterprise networks, but BYOD security remains a top concern. Context-aware security, which enforces access control based on dynamic runtime context, holds much promise. Recent work has developed SDN solutions to collect device context for network-wide access control in a central controller. However, the central controller poses a bottleneck that can become an attack target, and processing context changes at remote software has low agility. We present a new paradigm, programmable in-network security (Poise), which is enabled by the emergence of programmable switches. At the heart of Poise is a novel switch primitive, which can be programmed to support a wide range of context-aware policies in hardware. Users of Poise specify concise policies, and Poise compiles them into different instantiations of the security primitive in P4. Compared to centralized SDN defenses, Poise is resilient to control plane saturation attacks, and it dramatically increases defense agility.

cs.NI