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Yuxuan Liu

Publications and source records attributed to Yuxuan Liu.

At least 145 records · Page 8Linked to original sources

HierLLM: Hierarchical Large Language Model for Question Recommendation

Question recommendation is a task that sequentially recommends questions for students to enhance their learning efficiency. That is, given the learning history and learning target of a student, a question recommender is supposed to select the question that will bring the most improvement for students. Previous methods typically model the question recommendation as a sequential decision-making problem, estimating students' learning state with the learning history, and feeding the learning state with the learning target to a neural network to select the recommended question from a question set. However, previous methods are faced with two challenges: (1) learning history is unavailable in the cold start scenario, which makes the recommender generate inappropriate recommendations; (2) the size of the question set is much large, which makes it difficult for the recommender to select the best question precisely. To address the challenges, we propose a method called hierarchical large language model for question recommendation (HierLLM), which is a LLM-based hierarchical structure. The LLM-based structure enables HierLLM to tackle the cold start issue with the strong reasoning abilities of LLM. The hierarchical structure takes advantage of the fact that the number of concepts is significantly smaller than the number of questions, narrowing the range of selectable questions by first identifying the relevant concept for the to-recommend question, and then selecting the recommended question based on that concept. This hierarchical structure reduces the difficulty of the recommendation.To investigate the performance of HierLLM, we conduct extensive experiments, and the results demonstrate the outstanding performance of HierLLM.

cs.IR↗

From First-Order to Second-Order Rationality: Advancing Game Convergence with Dynamic Weighted Fictitious Play

Constructing effective algorithms to converge to Nash Equilibrium (NE) is an important problem in algorithmic game theory. Prior research generally posits that the upper bound on the convergence rate for games is $O\left(T^{-1/2}\right)$. This paper introduces a novel perspective, positing that the key to accelerating convergence in game theory is rationality. Based on this concept, we propose a Dynamic Weighted Fictitious Play (DW-FP) algorithm. We demonstrate that this algorithm can converge to a NE and exhibits a convergence rate of $O(T^{-1})$ in experimental evaluations.

cs.GT↗

Fire-Flyer AI-HPC: A Cost-Effective Software-Hardware Co-Design for Deep Learning

The rapid progress in Deep Learning (DL) and Large Language Models (LLMs) has exponentially increased demands of computational power and bandwidth. This, combined with the high costs of faster computing chips and interconnects, has significantly inflated High Performance Computing (HPC) construction costs. To address these challenges, we introduce the Fire-Flyer AI-HPC architecture, a synergistic hardware-software co-design framework and its best practices. For DL training, we deployed the Fire-Flyer 2 with 10,000 PCIe A100 GPUs, achieved performance approximating the DGX-A100 while reducing costs by half and energy consumption by 40%. We specifically engineered HFReduce to accelerate allreduce communication and implemented numerous measures to keep our Computation-Storage Integrated Network congestion-free. Through our software stack, including HaiScale, 3FS, and HAI-Platform, we achieved substantial scalability by overlapping computation and communication. Our system-oriented experience from DL training provides valuable insights to drive future advancements in AI-HPC.

cs.DC↗

Recent Advances on Machine Learning for Computational Fluid Dynamics: A Survey

This paper explores the recent advancements in enhancing Computational Fluid Dynamics (CFD) tasks through Machine Learning (ML) techniques. We begin by introducing fundamental concepts, traditional methods, and benchmark datasets, then examine the various roles ML plays in improving CFD. The literature systematically reviews papers in recent five years and introduces a novel classification for forward modeling: Data-driven Surrogates, Physics-Informed Surrogates, and ML-assisted Numerical Solutions. Furthermore, we also review the latest ML methods in inverse design and control, offering a novel classification and providing an in-depth discussion. Then we highlight real-world applications of ML for CFD in critical scientific and engineering disciplines, including aerodynamics, combustion, atmosphere & ocean science, biology fluid, plasma, symbolic regression, and reduced order modeling. Besides, we identify key challenges and advocate for future research directions to address these challenges, such as multi-scale representation, physical knowledge encoding, scientific foundation model and automatic scientific discovery. This review serves as a guide for the rapidly expanding ML for CFD community, aiming to inspire insights for future advancements. We draw the conclusion that ML is poised to significantly transform CFD research by enhancing simulation accuracy, reducing computational time, and enabling more complex analyses of fluid dynamics. The paper resources can be viewed at https://github.com/WillDreamer/Awesome-AI4CFD.

cs.LG↗

WorldScribe: Towards Context-Aware Live Visual Descriptions

Automated live visual descriptions can aid blind people in understanding their surroundings with autonomy and independence. However, providing descriptions that are rich, contextual, and just-in-time has been a long-standing challenge in accessibility. In this work, we develop WorldScribe, a system that generates automated live real-world visual descriptions that are customizable and adaptive to users' contexts: (i) WorldScribe's descriptions are tailored to users' intents and prioritized based on semantic relevance. (ii) WorldScribe is adaptive to visual contexts, e.g., providing consecutively succinct descriptions for dynamic scenes, while presenting longer and detailed ones for stable settings. (iii) WorldScribe is adaptive to sound contexts, e.g., increasing volume in noisy environments, or pausing when conversations start. Powered by a suite of vision, language, and sound recognition models, WorldScribe introduces a description generation pipeline that balances the tradeoffs between their richness and latency to support real-time use. The design of WorldScribe is informed by prior work on providing visual descriptions and a formative study with blind participants. Our user study and subsequent pipeline evaluation show that WorldScribe can provide real-time and fairly accurate visual descriptions to facilitate environment understanding that is adaptive and customized to users' contexts. Finally, we discuss the implications and further steps toward making live visual descriptions more context-aware and humanized.

cs.HC↗

EditScribe: Non-Visual Image Editing with Natural Language Verification Loops

Image editing is an iterative process that requires precise visual evaluation and manipulation for the output to match the editing intent. However, current image editing tools do not provide accessible interaction nor sufficient feedback for blind and low vision individuals to achieve this level of control. To address this, we developed EditScribe, a prototype system that makes image editing accessible using natural language verification loops powered by large multimodal models. Using EditScribe, the user first comprehends the image content through initial general and object descriptions, then specifies edit actions using open-ended natural language prompts. EditScribe performs the image edit, and provides four types of verification feedback for the user to verify the performed edit, including a summary of visual changes, AI judgement, and updated general and object descriptions. The user can ask follow-up questions to clarify and probe into the edits or verification feedback, before performing another edit. In a study with ten blind or low-vision users, we found that EditScribe supported participants to perform and verify image edit actions non-visually. We observed different prompting strategies from participants, and their perceptions on the various types of verification feedback. Finally, we discuss the implications of leveraging natural language verification loops to make visual authoring non-visually accessible.

cs.HC↗

Entanglement inside a black hole before the Page time

We investigate the evolution of entanglement within an open, strongly coupled system interacting with a heat bath as its environment, in the frameworks of both the doubly holographic model and the Sachdev-Ye-Kitaev (SYK) model. Generally, the entanglement within the system initially increases due to internal interactions; however, it eventually dissipates into the environment. In the doubly holographic setup, we consider an end-of-the-world brane in the bulk to represent an eternal black hole coupled with its radiation and the evolution of the global thermofield double (TFD) state. For small black holes, the reflected entropy between the bipartition exhibits a ramp-plateau-slump behavior, where the plateau arises due to the phase transition of the entanglement wedge cross-section before the Page time. Similarly, the mutual information between the bipartition displays a ramp-slop-stabilizing behavior. In quantum mechanics, we consider a double copy of the SYK-plus-bath system in a global TFD state, resembling an eternal black hole interacting with an environment. The Rényi mutual information within the double-copied SYK clusters exhibits a ramp-plateau-slope-stabilizing behavior. The dynamic behaviors of the entanglement quantities observed in these two models are attributable to the competition between the internal interaction of the system and the external interaction with the baths. Our study provides a fine-grained picture of the entanglement dynamics inside black holes before their Page time.

hep-th↗

Nonlinear self-interaction induced black hole bomb

We present the first alternative mechanisms to trigger black hole bomb phenomena beyond the famous superradiant instability. By incorporating nonlinear self-interaction into the massive charged scalar field in general relativity, we discover that the allowed static solutions suggest two such novel dynamic mechanisms, which are further confirmed by our numerical simulations. The first one originates from the linearly unstable hairy black hole, but the bomb can be avoided by dialing the coefficient of the tiny scalar pulse. This distinguishes it from superradiant instability, where the bomb is an inevitable destiny. The second one is an intrinsically nonlinear process, which can even drive a linearly stable Reissner-Nordström black hole to become a black hole bomb by releasing substantial energy to develop scalar hair. This is also in sharp contrast with superradiant instability which can only drive an unstable black hole. These findings not only open up new avenues for black hole energy burst, but also have potential implications for new phenomena occurring around astrophysical black holes.

gr-qc↗

Analytical Aberration Theory for Plane-symmetric Optical Systems and its Application in the Analysis of Distortion in Freeform Spectrometers

The recent history of optical design saw a progressive trend of also designing without rotational symmetry, especially spectrometers due to the use of reflective and diffractive elements in their designs. A freeform hyperspectral imager design in CubeSat format is presented in this work, which has large deviation from rotational symmetry. Based on a generalization of paraxial optics and wavefront aberration expansion applicable to plane-symmetric systems, in this dissertation we derived the aberration coefficients of aberration types in the third group for plane-symmetric systems that include the second order effects of the light beam footprint on optical surfaces. We also expanded the theory to include the contributions from freeform surfaces and induced aberrations. For the application to plane-symmetric spectrometers, the aberration coefficients related to distortion are of special interest. Comparisons between the distortion results predicted by the aberration coefficients and simulated from real raytracing show good consistency in example systems of a Dyson spectrometer and freeform spectrometers that share the three-mirror double-pass structure, which is similar to the spectrometer component of the hyperspectral imager we designed. In comparison to real raytracing, results of the theory applied to the spectrometer of the hyperspectral imager we designed show the limits of the theory that is limited to the third group of aberrations, while in this design, high-order groups also significantly contribute. In all cases, the analytical formulae of the aberration coefficients contain the information on surface contributions, induced aberrations, and the relation between the aberration behavior and system parameters, which provide valuable insights in the analysis of plane-symmetric systems.

physics.optics↗

Plug-and-Play Grounding of Reasoning in Multimodal Large Language Models

The rise of Multimodal Large Language Models (MLLMs), renowned for their advanced instruction-following and reasoning capabilities, has significantly propelled the field of visual reasoning. However, due to limitations in their image tokenization processes, most MLLMs struggle to capture fine details of text and objects in images, especially in high-resolution samples. To overcome this limitation, we introduce P2G, a novel framework for plug-and-play grounding in MLLMs. P2G utilizes the tool-usage potential of MLLMs to employ expert agents for on-the-fly grounding of reasoning into critical visual and textual elements in images, thereby enabling deliberate reasoning through multimodal prompting. Additionally, we develop P2GB, a benchmark designed to evaluate MLLMs' proficiency in understanding inter-object relationships and textual content in challenging high-resolution images. Extensive experiments on visual reasoning tasks demonstrate the superiority of P2G, achieving performance comparable to GPT-4V on P2GB with a 7B backbone. Our work underscores the potential of grounding reasoning with external agents in MLLMs, presenting a promising alternative to mere model scaling.

cs.CV↗

Characterizing segregation in blast rock piles a deep-learning approach leveraging aerial image analysis

Blasted rock material serves a critical role in various engineering applications, yet the phenomenon of segregation-where particle sizes vary significantly along the gradient of a quarry pile-presents challenges for optimizing quarry material storage and handling. This study introduces an advanced image analysis methodology to characterize such segregation of rock fragments. The accurate delineation of detailed rock fragment size distributions was achieved through the analysis of drone-captured imagery, coupled with the application of an enhanced Unet semantic segmentation model integrated with an expansion-based post-processing technique. The quarry slope was stratified into four vertical sections, with the size distribution of each section quantified via ellipsoid shape approximations. Our results disclose pronounced vertical segregation patterns, with finer particles concentrated in the upper slope regions and coarser particles in the lower. Utilizing relative characteristic diameters, we offered insight into the degree of segregation, thereby illustrating the spatial heterogeneity in fragment size more clearly. The techniques outlined in this study deliver a scalable and accurate method for assessing fragment size distribution, with the potential to better inform resource management and operational decisions in quarry management.

eess.IV↗

ASI++: Towards Distributionally Balanced End-to-End Generative Retrieval

Generative retrieval, a promising new paradigm in information retrieval, employs a seq2seq model to encode document features into parameters and decode relevant document identifiers (IDs) based on search queries. Existing generative retrieval solutions typically rely on a preprocessing stage to pre-define document IDs, which can suffer from a semantic gap between these IDs and the retrieval task. However, end-to-end training for both ID assignments and retrieval tasks is challenging due to the long-tailed distribution characteristics of real-world data, resulting in inefficient and unbalanced ID space utilization. To address these issues, we propose ASI++, a novel fully end-to-end generative retrieval method that aims to simultaneously learn balanced ID assignments and improve retrieval performance. ASI++ builds on the fully end-to-end training framework of vanilla ASI and introduces several key innovations. First, a distributionally balanced criterion addresses the imbalance in ID assignments, promoting more efficient utilization of the ID space. Next, a representation bottleneck criterion enhances dense representations to alleviate bottlenecks in learning ID assignments. Finally, an information consistency criterion integrates these processes into a joint optimization framework grounded in information theory. We further explore various module structures for learning ID assignments, including neural quantization, differentiable product quantization, and residual quantization. Extensive experiments on both public and industrial datasets demonstrate the effectiveness of ASI++ in improving retrieval performance and achieving balanced ID assignments.

cs.IR↗

Multiple Latent Space Mapping for Compressed Dark Image Enhancement

Dark image enhancement aims at converting dark images to normal-light images. Existing dark image enhancement methods take uncompressed dark images as inputs and achieve great performance. However, in practice, dark images are often compressed before storage or transmission over the Internet. Current methods get poor performance when processing compressed dark images. Artifacts hidden in the dark regions are amplified by current methods, which results in uncomfortable visual effects for observers. Based on this observation, this study aims at enhancing compressed dark images while avoiding compression artifacts amplification. Since texture details intertwine with compression artifacts in compressed dark images, detail enhancement and blocking artifacts suppression contradict each other in image space. Therefore, we handle the task in latent space. To this end, we propose a novel latent mapping network based on variational auto-encoder (VAE). Firstly, different from previous VAE-based methods with single-resolution features only, we exploit multiple latent spaces with multi-resolution features, to reduce the detail blur and improve image fidelity. Specifically, we train two multi-level VAEs to project compressed dark images and normal-light images into their latent spaces respectively. Secondly, we leverage a latent mapping network to transform features from compressed dark space to normal-light space. Specifically, since the degradation models of darkness and compression are different from each other, the latent mapping process is divided mapping into enlightening branch and deblocking branch. Comprehensive experiments demonstrate that the proposed method achieves state-of-the-art performance in compressed dark image enhancement.

cs.CV↗

Harnessing Multi-Role Capabilities of Large Language Models for Open-Domain Question Answering

Open-domain question answering (ODQA) has emerged as a pivotal research spotlight in information systems. Existing methods follow two main paradigms to collect evidence: (1) The \textit{retrieve-then-read} paradigm retrieves pertinent documents from an external corpus; and (2) the \textit{generate-then-read} paradigm employs large language models (LLMs) to generate relevant documents. However, neither can fully address multifaceted requirements for evidence. To this end, we propose LLMQA, a generalized framework that formulates the ODQA process into three basic steps: query expansion, document selection, and answer generation, combining the superiority of both retrieval-based and generation-based evidence. Since LLMs exhibit their excellent capabilities to accomplish various tasks, we instruct LLMs to play multiple roles as generators, rerankers, and evaluators within our framework, integrating them to collaborate in the ODQA process. Furthermore, we introduce a novel prompt optimization algorithm to refine role-playing prompts and steer LLMs to produce higher-quality evidence and answers. Extensive experimental results on widely used benchmarks (NQ, WebQ, and TriviaQA) demonstrate that LLMQA achieves the best performance in terms of both answer accuracy and evidence quality, showcasing its potential for advancing ODQA research and applications.

cs.CL↗

Scalable Vision-Based 3D Object Detection and Monocular Depth Estimation for Autonomous Driving

This dissertation is a multifaceted contribution to the advancement of vision-based 3D perception technologies. In the first segment, the thesis introduces structural enhancements to both monocular and stereo 3D object detection algorithms. By integrating ground-referenced geometric priors into monocular detection models, this research achieves unparalleled accuracy in benchmark evaluations for monocular 3D detection. Concurrently, the work refines stereo 3D detection paradigms by incorporating insights and inferential structures gleaned from monocular networks, thereby augmenting the operational efficiency of stereo detection systems. The second segment is devoted to data-driven strategies and their real-world applications in 3D vision detection. A novel training regimen is introduced that amalgamates datasets annotated with either 2D or 3D labels. This approach not only augments the detection models through the utilization of a substantially expanded dataset but also facilitates economical model deployment in real-world scenarios where only 2D annotations are readily available. Lastly, the dissertation presents an innovative pipeline tailored for unsupervised depth estimation in autonomous driving contexts. Extensive empirical analyses affirm the robustness and efficacy of this newly proposed pipeline. Collectively, these contributions lay a robust foundation for the widespread adoption of vision-based 3D perception technologies in autonomous driving applications.

cs.CV↗

HD-Eval: Aligning Large Language Model Evaluators Through Hierarchical Criteria Decomposition

Large language models (LLMs) have emerged as a promising alternative to expensive human evaluations. However, the alignment and coverage of LLM-based evaluations are often limited by the scope and potential bias of the evaluation prompts and criteria. To address this challenge, we propose HD-Eval, a novel framework that iteratively aligns LLM-based evaluators with human preference via Hierarchical Criteria Decomposition. HD-Eval inherits the essence from the evaluation mindset of human experts and enhances the alignment of LLM-based evaluators by decomposing a given evaluation task into finer-grained criteria, aggregating them according to estimated human preferences, pruning insignificant criteria with attribution, and further decomposing significant criteria. By integrating these steps within an iterative alignment training process, we obtain a hierarchical decomposition of criteria that comprehensively captures aspects of natural language at multiple levels of granularity. Implemented as a white box, the human preference-guided aggregator is efficient to train and more explainable than relying solely on prompting, and its independence from model parameters makes it applicable to closed-source LLMs. Extensive experiments on three evaluation domains demonstrate the superiority of HD-Eval in further aligning state-of-the-art evaluators and providing deeper insights into the explanation of evaluation results and the task itself.

cs.CL↗

Text Diffusion with Reinforced Conditioning

Diffusion models have demonstrated exceptional capability in generating high-quality images, videos, and audio. Due to their adaptiveness in iterative refinement, they provide a strong potential for achieving better non-autoregressive sequence generation. However, existing text diffusion models still fall short in their performance due to a challenge in handling the discreteness of language. This paper thoroughly analyzes text diffusion models and uncovers two significant limitations: degradation of self-conditioning during training and misalignment between training and sampling. Motivated by our findings, we propose a novel Text Diffusion model called TREC, which mitigates the degradation with Reinforced Conditioning and the misalignment by Time-Aware Variance Scaling. Our extensive experiments demonstrate the competitiveness of TREC against autoregressive, non-autoregressive, and diffusion baselines. Moreover, qualitative analysis shows its advanced ability to fully utilize the diffusion process in refining samples.

cs.CL↗

Quench Dynamics in Holographic First-Order Phase Transition

In this work, we investigate the real-time dynamics of quenching a state from phase separation in a holographic model of first-order phase transition. In addition to the typical phase-separated and high-energy final states, we have discovered a novel dynamical process that drives the system to a low-temperature supercooled final state within a narrow range of quench parameters. The critical behavior is also revealed during the fully non-linear dynamics. Following a sudden quench with critical parameters, the phase separation can be attracted to a critical nucleus. Specifically, the critical nucleus will subsequently shrink in size and eventually disappear for super-critical parameters, where the system is actually supercooled with a temperature lower than the initial one. While for sub-critical parameters, the nucleus will grow in size and finally reform a phase separation, where the absorbed quenching energy is reflected in the increment of the latent heat.

hep-th↗