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Yuxuan Wang

Publications and source records attributed to Yuxuan Wang.

At least 145 records · Page 8Linked to original sources

RL from Physical Feedback: Aligning Large Motion Models with Humanoid Control

This paper focuses on a critical challenge in robotics: translating text-driven human motions into executable actions for humanoid robots, enabling efficient and cost-effective learning of new behaviors. While existing text-to-motion generation methods achieve semantic alignment between language and motion, they often produce kinematically or physically infeasible motions unsuitable for real-world deployment. To bridge this sim-to-real gap, we propose Reinforcement Learning from Physical Feedback (RLPF), a novel framework that integrates physics-aware motion evaluation with text-conditioned motion generation. RLPF employs a motion tracking policy to assess feasibility in a physics simulator, generating rewards for fine-tuning the motion generator. Furthermore, RLPF introduces an alignment verification module to preserve semantic fidelity to text instructions. This joint optimization ensures both physical plausibility and instruction alignment. Extensive experiments show that RLPF greatly outperforms baseline methods in generating physically feasible motions while maintaining semantic correspondence with text instruction, enabling successful deployment on real humanoid robots.

cs.RO↗

Sounding that Object: Interactive Object-Aware Image to Audio Generation

Generating accurate sounds for complex audio-visual scenes is challenging, especially in the presence of multiple objects and sound sources. In this paper, we propose an {\em interactive object-aware audio generation} model that grounds sound generation in user-selected visual objects within images. Our method integrates object-centric learning into a conditional latent diffusion model, which learns to associate image regions with their corresponding sounds through multi-modal attention. At test time, our model employs image segmentation to allow users to interactively generate sounds at the {\em object} level. We theoretically validate that our attention mechanism functionally approximates test-time segmentation masks, ensuring the generated audio aligns with selected objects. Quantitative and qualitative evaluations show that our model outperforms baselines, achieving better alignment between objects and their associated sounds. Project page: https://tinglok.netlify.app/files/avobject/

cs.CV↗

Intra-unit-cell singlet pairing mediated by altermagnetic fluctuations

We investigate the superconducting instabilities induced by altermagnetic fluctuations. Because of the non-trivial sublattice structure of the altermagnetic order, shorter-range and longer-range fluctuations favor qualitatively different types of pairing states. Specifically, while the latter stabilize a standard spin-triplet $p$-wave state, just like ferromagnetic fluctuations, the former leads to intra-unit-cell pairing, in which the Cooper pairs are formed by electrons from different sublattices. The symmetry of the intra-unit-cell gap function can be not only $p$-wave, but also spin-singlet $s$-wave and $d$-wave, depending on the shape of the Fermi surface. We also show that coexistence with altermagnetic order promotes intrinsic non-trivial topology, such as protected Bogoliubov Fermi surfaces and higher-order topological superconductivity. Our work establishes the key role played by sublattice degrees of freedom in altermagnetic-fluctuation mediated interactions.

cond-mat.supr-con↗

SurgVLM: A Large Vision-Language Model and Systematic Evaluation Benchmark for Surgical Intelligence

Foundation models have achieved transformative success across biomedical domains by enabling holistic understanding of multimodal data. However, their application in surgery remains underexplored. Surgical intelligence presents unique challenges - requiring surgical visual perception, temporal analysis, and reasoning. Existing general-purpose vision-language models fail to address these needs due to insufficient domain-specific supervision and the lack of a large-scale high-quality surgical database. To bridge this gap, we propose SurgVLM, one of the first large vision-language foundation models for surgical intelligence, where this single universal model can tackle versatile surgical tasks. To enable this, we construct a large-scale multimodal surgical database, SurgVLM-DB, comprising over 1.81 million frames with 7.79 million conversations, spanning more than 16 surgical types and 18 anatomical structures. We unify and reorganize 23 public datasets across 10 surgical tasks, followed by standardizing labels and doing hierarchical vision-language alignment to facilitate comprehensive coverage of gradually finer-grained surgical tasks, from visual perception, temporal analysis, to high-level reasoning. Building upon this comprehensive dataset, we propose SurgVLM, which is built upon Qwen2.5-VL, and undergoes instruction tuning to 10+ surgical tasks. We further construct a surgical multimodal benchmark, SurgVLM-Bench, for method evaluation. SurgVLM-Bench consists of 6 popular and widely-used datasets in surgical domain, covering several crucial downstream tasks. Based on SurgVLM-Bench, we evaluate the performance of our SurgVLM (3 SurgVLM variants: SurgVLM-7B, SurgVLM-32B, and SurgVLM-72B), and conduct comprehensive comparisons with 14 mainstream commercial VLMs (e.g., GPT-4o, Gemini 2.0 Flash, Qwen2.5-Max).

cs.CV↗

MoviePuzzle: Visual Narrative Reasoning through Multimodal Order Learning

We introduce MoviePuzzle, a novel challenge that targets visual narrative reasoning and holistic movie understanding. Despite the notable progress that has been witnessed in the realm of video understanding, most prior works fail to present tasks and models to address holistic video understanding and the innate visual narrative structures existing in long-form videos. To tackle this quandary, we put forth MoviePuzzle task that amplifies the temporal feature learning and structure learning of video models by reshuffling the shot, frame, and clip layers of movie segments in the presence of video-dialogue information. We start by establishing a carefully refined dataset based on MovieNet by dissecting movies into hierarchical layers and randomly permuting the orders. Besides benchmarking the MoviePuzzle with prior arts on movie understanding, we devise a Hierarchical Contrastive Movie Clustering (HCMC) model that considers the underlying structure and visual semantic orders for movie reordering. Specifically, through a pairwise and contrastive learning approach, we train models to predict the correct order of each layer. This equips them with the knack for deciphering the visual narrative structure of movies and handling the disorder lurking in video data. Experiments show that our approach outperforms existing state-of-the-art methods on the \MoviePuzzle benchmark, underscoring its efficacy.

cs.CV↗

MagiCodec: Simple Masked Gaussian-Injected Codec for High-Fidelity Reconstruction and Generation

Neural audio codecs have made significant strides in efficiently mapping raw audio waveforms into discrete token representations, which are foundational for contemporary audio generative models. However, most existing codecs are optimized primarily for reconstruction quality, often at the expense of the downstream modelability of the encoded tokens. Motivated by the need to overcome this bottleneck, we introduce $\textbf{MagiCodec}$, a novel single-layer, streaming Transformer-based audio codec. MagiCodec is designed with a multistage training pipeline that incorporates Gaussian noise injection and latent regularization, explicitly targeting the enhancement of semantic expressiveness in the generated codes while preserving high reconstruction fidelity. We analytically derive the effect of noise injection in the frequency domain, demonstrating its efficacy in attenuating high-frequency components and fostering robust tokenization. Extensive experimental evaluations show that MagiCodec surpasses state-of-the-art codecs in both reconstruction quality and downstream tasks. Notably, the tokens produced by MagiCodec exhibit Zipf-like distributions, as observed in natural languages, thereby improving compatibility with language-model-based generative architectures. The code and pre-trained models are available at https://github.com/Ereboas/MagiCodec.

cs.SD↗

CosyVoice 3: Towards In-the-wild Speech Generation via Scaling-up and Post-training

In our prior works, we introduced a scalable streaming speech synthesis model, CosyVoice 2, which integrates a large language model (LLM) and a chunk-aware flow matching (FM) model, and achieves low-latency bi-streaming speech synthesis and human-parity quality. Despite these advancements, CosyVoice 2 exhibits limitations in language coverage, domain diversity, data volume, text formats, and post-training techniques. In this paper, we present CosyVoice 3, an improved model designed for zero-shot multilingual speech synthesis in the wild, surpassing its predecessor in content consistency, speaker similarity, and prosody naturalness. Key features of CosyVoice 3 include: 1) A novel speech tokenizer to improve prosody naturalness, developed via supervised multi-task training, including automatic speech recognition, speech emotion recognition, language identification, audio event detection, and speaker analysis. 2) A new differentiable reward model for post-training applicable not only to CosyVoice 3 but also to other LLM-based speech synthesis models. 3) Dataset Size Scaling: Training data is expanded from ten thousand hours to one million hours, encompassing 9 languages and 18 Chinese dialects across various domains and text formats. 4) Model Size Scaling: Model parameters are increased from 0.5 billion to 1.5 billion, resulting in enhanced performance on our multilingual benchmark due to the larger model capacity. These advancements contribute significantly to the progress of speech synthesis in the wild. We encourage readers to listen to the demo at https://funaudiollm.github.io/cosyvoice3.

cs.SD↗

Discrete Markov Bridge

Discrete diffusion has recently emerged as a promising paradigm in discrete data modeling. However, existing methods typically rely on a fixed rate transition matrix during training, which not only limits the expressiveness of latent representations, a fundamental strength of variational methods, but also constrains the overall design space. To address these limitations, we propose Discrete Markov Bridge, a novel framework specifically designed for discrete representation learning. Our approach is built upon two key components: Matrix Learning and Score Learning. We conduct a rigorous theoretical analysis, establishing formal performance guarantees for Matrix Learning and proving the convergence of the overall framework. Furthermore, we analyze the space complexity of our method, addressing practical constraints identified in prior studies. Extensive empirical evaluations validate the effectiveness of the proposed Discrete Markov Bridge, which achieves an Evidence Lower Bound (ELBO) of 1.38 on the Text8 dataset, outperforming established baselines. Moreover, the proposed model demonstrates competitive performance on the CIFAR-10 dataset, achieving results comparable to those obtained by image-specific generation approaches.

cs.LG↗

Towards Reliable Large Audio Language Model

Recent advancements in large audio language models (LALMs) have demonstrated impressive results and promising prospects in universal understanding and reasoning across speech, music, and general sound. However, these models still lack the ability to recognize their knowledge boundaries and refuse to answer questions they don't know proactively. While there have been successful attempts to enhance the reliability of LLMs, reliable LALMs remain largely unexplored. In this paper, we systematically investigate various approaches towards reliable LALMs, including training-free methods such as multi-modal chain-of-thought (MCoT), and training-based methods such as supervised fine-tuning (SFT). Besides, we identify the limitations of previous evaluation metrics and propose a new metric, the Reliability Gain Index (RGI), to assess the effectiveness of different reliable methods. Our findings suggest that both training-free and training-based methods enhance the reliability of LALMs to different extents. Moreover, we find that awareness of reliability is a "meta ability", which can be transferred across different audio modalities, although significant structural and content differences exist among sound, music, and speech.

cs.SD↗

Leveraging Large Language Models for Command Injection Vulnerability Analysis in Python: An Empirical Study on Popular Open-Source Projects

Command injection vulnerabilities are a significant security threat in dynamic languages like Python, particularly in widely used open-source projects where security issues can have extensive impact. With the proven effectiveness of Large Language Models(LLMs) in code-related tasks, such as testing, researchers have explored their potential for vulnerabilities analysis. This study evaluates the potential of large language models (LLMs), such as GPT-4, as an alternative approach for automated testing for vulnerability detection. In particular, LLMs have demonstrated advanced contextual understanding and adaptability, making them promising candidates for identifying nuanced security vulnerabilities within code. To evaluate this potential, we applied LLM-based analysis to six high-profile GitHub projects-Django, Flask, TensorFlow, Scikit-learn, PyTorch, and Langchain-each with over 50,000 stars and extensive adoption across software development and academic research. Our analysis assesses both the strengths and limitations of LLMs in detecting command injection vulnerabilities, evaluating factors such as detection accuracy, efficiency, and practical integration into development workflows. In addition, we provide a comparative analysis of different LLM tools to identify those most suitable for security applications. Our findings offer guidance for developers and security researchers on leveraging LLMs as innovative and automated approaches to enhance software security.

cs.SE↗

AudioMorphix: Training-free audio editing with diffusion probabilistic models

Editing sound with precision is a crucial yet underexplored challenge in audio content creation. While existing works can manipulate sounds by text instructions or audio exemplar pairs, they often struggled to modify audio content precisely while preserving fidelity to the original recording. In this work, we introduce a novel editing approach that enables localized modifications to specific time-frequency regions while keeping the remaining of the audio intact by operating on spectrograms directly. To achieve this, we propose AudioMorphix, a training-free audio editor that manipulates a target region on the spectrogram by referring to another recording. Inspired by morphing theory, we conceptualize audio mixing as a process where different sounds blend seamlessly through morphing and can be decomposed back into individual components via demorphing. Our AudioMorphix optimizes the noised latent conditioned on raw input and reference audio while rectifying the guided diffusion process through a series of energy functions. Additionally, we enhance self-attention layers with a cache mechanism to preserve detailed characteristics from the original recordings. To advance audio editing research, we devise a new evaluation benchmark, which includes a curated dataset with a variety of editing instructions. Extensive experiments demonstrate that AudioMorphix yields promising performance on various audio editing tasks, including addition, removal, time shifting and stretching, and pitch shifting, achieving high fidelity and precision. Demo and code are available at this url.

eess.AS↗

MMAR: A Challenging Benchmark for Deep Reasoning in Speech, Audio, Music, and Their Mix

We introduce MMAR, a new benchmark designed to evaluate the deep reasoning capabilities of Audio-Language Models (ALMs) across massive multi-disciplinary tasks. MMAR comprises 1,000 meticulously curated audio-question-answer triplets, collected from real-world internet videos and refined through iterative error corrections and quality checks to ensure high quality. Unlike existing benchmarks that are limited to specific domains of sound, music, or speech, MMAR extends them to a broad spectrum of real-world audio scenarios, including mixed-modality combinations of sound, music, and speech. Each question in MMAR is hierarchically categorized across four reasoning layers: Signal, Perception, Semantic, and Cultural, with additional sub-categories within each layer to reflect task diversity and complexity. To further foster research in this area, we annotate every question with a Chain-of-Thought (CoT) rationale to promote future advancements in audio reasoning. Each item in the benchmark demands multi-step deep reasoning beyond surface-level understanding. Moreover, a part of the questions requires graduate-level perceptual and domain-specific knowledge, elevating the benchmark's difficulty and depth. We evaluate MMAR using a broad set of models, including Large Audio-Language Models (LALMs), Large Audio Reasoning Models (LARMs), Omni Language Models (OLMs), Large Language Models (LLMs), and Large Reasoning Models (LRMs), with audio caption inputs. The performance of these models on MMAR highlights the benchmark's challenging nature, and our analysis further reveals critical limitations of understanding and reasoning capabilities among current models. We hope MMAR will serve as a catalyst for future advances in this important but little-explored area.

cs.SD↗

SALMONN-omni: A Standalone Speech LLM without Codec Injection for Full-duplex Conversation

In order to enable fluid and natural human-machine speech interaction, existing full-duplex conversational systems often adopt modular architectures with auxiliary components such as voice activity detectors, interrupters, conversation state predictors, or multiple LLMs. These systems, however, suffer from error accumulation across modules and struggle with key challenges such as context-dependent barge-in and echo cancellation. Recent approaches, most notably Moshi, simplify the pipeline by injecting audio codecs into the token space of a single LLM. However, such methods still incur significant performance degradation when operating on the speech rather than text modality. In this paper, we introduce SALMONN-omni, the first single, standalone full-duplex speech LLM that operates without audio codecs in its token space. It features a novel dynamic thinking mechanism within the LLM backbone, enabling the model to learn when to transition between speaking and listening states. Experiments on widely used benchmarks for spoken question answering and open-domain dialogue show that SALMONN-omni achieves at least 30\% relative performance improvement over existing open-source full-duplex models and performs highly competitively to half-duplex and turn-based systems, despite using substantially less training data. Moreover, SALMONN-omni demonstrates strong performance in complex conversational scenarios, including turn-taking, backchanneling, echo cancellation and context-dependent barge-in, with further improvements achieved through reinforcement learning. Some demo conversations between user and SALMONN-omni are provided in the following repository https://github.com/bytedance/SALMONN.

cs.CL↗

Seaweed-7B: Cost-Effective Training of Video Generation Foundation Model

This technical report presents a cost-efficient strategy for training a video generation foundation model. We present a mid-sized research model with approximately 7 billion parameters (7B) called Seaweed-7B trained from scratch using 665,000 H100 GPU hours. Despite being trained with moderate computational resources, Seaweed-7B demonstrates highly competitive performance compared to contemporary video generation models of much larger size. Design choices are especially crucial in a resource-constrained setting. This technical report highlights the key design decisions that enhance the performance of the medium-sized diffusion model. Empirically, we make two observations: (1) Seaweed-7B achieves performance comparable to, or even surpasses, larger models trained on substantially greater GPU resources, and (2) our model, which exhibits strong generalization ability, can be effectively adapted across a wide range of downstream applications either by lightweight fine-tuning or continue training. See the project page at https://seaweed.video/

cs.CV↗

Predicate Debiasing in Vision-Language Models Integration for Scene Graph Generation Enhancement

Scene Graph Generation (SGG) provides basic language representation of visual scenes, requiring models to grasp complex and diverse semantics between objects. This complexity and diversity in SGG leads to underrepresentation, where parts of triplet labels are rare or even unseen during training, resulting in imprecise predictions. To tackle this, we propose integrating the pretrained Vision-language Models to enhance representation. However, due to the gap between pretraining and SGG, direct inference of pretrained VLMs on SGG leads to severe bias, which stems from the imbalanced predicates distribution in the pretraining language set. To alleviate the bias, we introduce a novel LM Estimation to approximate the unattainable predicates distribution. Finally, we ensemble the debiased VLMs with SGG models to enhance the representation, where we design a certainty-aware indicator to score each sample and dynamically adjust the ensemble weights. Our training-free method effectively addresses the predicates bias in pretrained VLMs, enhances SGG's representation, and significantly improve the performance.

cs.CV↗

Probing and Inducing Combinational Creativity in Vision-Language Models

The ability to combine existing concepts into novel ideas stands as a fundamental hallmark of human intelligence. Recent advances in Vision-Language Models (VLMs) like GPT-4V and DALLE-3 have sparked debate about whether their outputs reflect combinational creativity--defined by M. A. Boden (1998) as synthesizing novel ideas through combining existing concepts--or sophisticated pattern matching of training data. Drawing inspiration from cognitive science, we investigate the combinational creativity of VLMs from the lens of concept blending. We propose the Identification-Explanation-Implication (IEI) framework, which decomposes creative processes into three levels: identifying input spaces, extracting shared attributes, and deriving novel semantic implications. To validate this framework, we curate CreativeMashup, a high-quality dataset of 666 artist-generated visual mashups annotated according to the IEI framework. Through extensive experiments, we demonstrate that in comprehension tasks, best VLMs have surpassed average human performance while falling short of expert-level understanding; in generation tasks, incorporating our IEI framework into the generation pipeline significantly enhances the creative quality of VLMs' outputs. Our findings establish both a theoretical foundation for evaluating artificial creativity and practical guidelines for improving creative generation in VLMs.

cs.CV↗

Enabling Auditory Large Language Models for Automatic Speech Quality Evaluation

Speech quality assessment typically requires evaluating audio from multiple aspects, such as mean opinion score (MOS) and speaker similarity (SIM) \etc., which can be challenging to cover using one small model designed for a single task. In this paper, we propose leveraging recently introduced auditory large language models (LLMs) for automatic speech quality assessment. By employing task-specific prompts, auditory LLMs are finetuned to predict MOS, SIM and A/B testing results, which are commonly used for evaluating text-to-speech systems. Additionally, the finetuned auditory LLM is able to generate natural language descriptions assessing aspects like noisiness, distortion, discontinuity, and overall quality, providing more interpretable outputs. Extensive experiments have been performed on the NISQA, BVCC, SOMOS and VoxSim speech quality datasets, using open-source auditory LLMs such as SALMONN, Qwen-Audio, and Qwen2-Audio. For the natural language descriptions task, a commercial model Google Gemini 1.5 Pro is also evaluated. The results demonstrate that auditory LLMs achieve competitive performance compared to state-of-the-art task-specific small models in predicting MOS and SIM, while also delivering promising results in A/B testing and natural language descriptions. Our data processing scripts and finetuned model checkpoints can be found at https://github.com/bytedance/SALMONN.

eess.AS↗

OmniMMI: A Comprehensive Multi-modal Interaction Benchmark in Streaming Video Contexts

The rapid advancement of multi-modal language models (MLLMs) like GPT-4o has propelled the development of Omni language models, designed to process and proactively respond to continuous streams of multi-modal data. Despite their potential, evaluating their real-world interactive capabilities in streaming video contexts remains a formidable challenge. In this work, we introduce OmniMMI, a comprehensive multi-modal interaction benchmark tailored for OmniLLMs in streaming video contexts. OmniMMI encompasses over 1,121 videos and 2,290 questions, addressing two critical yet underexplored challenges in existing video benchmarks: streaming video understanding and proactive reasoning, across six distinct subtasks. Moreover, we propose a novel framework, Multi-modal Multiplexing Modeling (M4), designed to enable an inference-efficient streaming model that can see, listen while generating.

cs.CV↗