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Yuyeong Kim

Publications and source records attributed to Yuyeong Kim.

2 recordsLinked to original sources

Emergence of psychopathological computations in large language models

Can large language models (LLMs) instantiate computations of psychopathology? An effective approach to the question hinges on addressing two factors. First, for conceptual validity, we require a general and computational account of psychopathology that is applicable to computational entities without biological embodiment or subjective experience. Second, psychopathological computations, derived from the adapted theory, need to be empirically identified within the LLM's internal processing. Thus, we establish a computational-theoretical framework to provide an account of psychopathology applicable to LLMs. Based on the framework, we conduct experiments demonstrating two key claims: first, that the computational structure of psychopathology exists in LLMs; and second, that executing this computational structure results in psychopathological functions. We further observe that as LLM size increases, the computational structure of psychopathology becomes denser and that the functions become more effective. Taken together, the empirical results corroborate our hypothesis that network-theoretic computations of psychopathology have already emerged in LLMs. This suggests that certain LLM behaviors mirroring psychopathology may not be a superficial mimicry but a feature of their internal processing. Our work shows the promise of developing a new powerful in silico model of psychopathology and also alludes to the possibility of safety threat from the AI systems with psychopathological behaviors in the near future.

q-bio.NC

Context-Aware Planning and Environment-Aware Memory for Instruction Following Embodied Agents

Accomplishing household tasks requires to plan step-by-step actions considering the consequences of previous actions. However, the state-of-the-art embodied agents often make mistakes in navigating the environment and interacting with proper objects due to imperfect learning by imitating experts or algorithmic planners without such knowledge. To improve both visual navigation and object interaction, we propose to consider the consequence of taken actions by CAPEAM (Context-Aware Planning and Environment-Aware Memory) that incorporates semantic context (e.g., appropriate objects to interact with) in a sequence of actions, and the changed spatial arrangement and states of interacted objects (e.g., location that the object has been moved to) in inferring the subsequent actions. We empirically show that the agent with the proposed CAPEAM achieves state-of-the-art performance in various metrics using a challenging interactive instruction following benchmark in both seen and unseen environments by large margins (up to +10.70% in unseen env.).

cs.RO