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Yuying Zhang

Publications and source records attributed to Yuying Zhang.

12 recordsLinked to original sources

SIPTraj: Map-Free End-to-End Trajectory Prediction via Physics-Guided Scene Interaction

Trajectory prediction of surrounding agents is a prerequisite for safe planning and decision making in autonomous driving. Without high-definition (HD) maps, sensor-derived bird's-eye-view (BEV) features provide no explicit lane topology or drivable-area priors, making it inherently difficult to ground each agent in its surrounding scene context. Moreover, physical feasibility remains difficult to capture through data-driven learning alone, as kinematic constraints on agent motion cannot be explicitly encoded without structured supervision. Existing map-free predictors extract scene context in an agent-agnostic manner through a single fusion step and treat physical constraints only as output-level penalties, leaving both challenges unaddressed. We propose SIPTraj, a map-free trajectory prediction framework that jointly addresses scene grounding and physical feasibility. SIPTraj introduces a Hierarchical Agent-Scene Encoder (HASE) progressively grounding each agent in agent-guided scene evidence and refining inter-agent relations within the scene-grounded space. To tackle physical infeasibility in predicted trajectories, we develop a Physics-Guided Iterative Decoder (PGID). It conditions decoding on instantaneous kinematic states, propagating physical supervision into internal representations rather than output trajectories alone. Extensive experiments on nuScenes and Argoverse 2 Sensor show that SIPTraj surpasses prior map-free predictors and strong map-based baselines without any HD map at inference. Our code will be released as open-source.

cs.RO

ReGIL: Retrieval-Guided Imitation Learning from a Single Demonstration

Learning robot manipulation policies with deep neural networks from a single demonstration remains highly challenging, as even small deviations from the demonstrated trajectory can quickly compound into failure, while collecting substantial online interaction data is costly. We propose ReGIL, a retrieval-guided imitation learning framework that treats a single demonstration as an external memory. ReGIL repeatedly queries this static memory throughout training to simultaneously guide exploration, generate the regularization buffer, and construct rewards. Specifically, it computes rewards through local temporal alignment between the current trajectory and the retrieved segment, providing step-wise and informative feedback for policy improvement. We evaluate ReGIL on robotic manipulation tasks from the LIBERO and Meta-World benchmarks under the single demonstration setting. ReGIL outperforms prior baselines in both success rate and training efficiency. In real-robot experiments, using only one demonstration and less than one hour of online training, ReGIL achieves over 75% success rate across three manipulation tasks with randomness in both initial robot pose and target position. These results demonstrate that leveraging the single demonstration as reusable memory can provide more than static supervision for efficient robot learning. More details can be found on our website: https://regil2026.github.io/

cs.RO

Threat-Aware UAV Dodging of Human-Thrown Projectiles with an RGB-D Camera

Uncrewed aerial vehicles (UAVs) performing tasks such as transportation and aerial photography are vulnerable to intentional projectile attacks from humans. Dodging such a sudden and fast projectile poses a significant challenge for UAVs, requiring ultra-low latency responses and agile maneuvers. Drawing inspiration from baseball, in which pitchers' body movements are analyzed to predict the ball's trajectory, we propose a novel real-time dodging system that leverages an RGB-D camera. Our approach integrates human pose estimation with depth information to predict the attacker's motion trajectory and the subsequent projectile trajectory. Additionally, we introduce an uncertainty-aware dodging strategy to enable the UAV to dodge incoming projectiles efficiently. Our perception system achieves high prediction accuracy and outperforms the baseline in effective distance and latency. The dodging strategy addresses temporal and spatial uncertainties to ensure UAV safety. Extensive real-world experiments demonstrate the framework's reliable dodging capabilities against sudden attacks and its outstanding robustness across diverse scenarios.

cs.RO

Continuous-variable Measurement Device Independent MIMO Quantum Key Distribution for THz Communications

Although multiple-input multiple-output (MIMO) terahertz (THz) continuous-variable quantum key distribution (CVQKD) is theoretically secure, practical vulnerabilities may arise due to detector imperfections. This paper explores a CV measurement-device-independent (MDI) QKD system operating at THz frequencies within a MIMO framework. In this system, measurement is delegated to an untrusted third party, Charlie, rather than the receiver, eliminating all detector attacks and significantly enhancing the system's practical security. Using transmit-receive beamforming techniques, the system transforms MIMO channels into multiple parallel lossy quantum channels, enabling robust key distribution between Alice and Bob. This study examines entanglement-based and prepare-and-measure protocols, deriving secret key rates for both asymptotic and finite code scenarios. Simulations reveal the critical role of multiple antenna configurations and efficient homodyne detection in mitigating free-space path loss and maximizing key rates. Results indicate that system performance is optimized at lower THz frequencies for long-range transmissions and higher frequencies for short-range applications. The proposed protocol offers a scalable solution for secure quantum communications in next-generation wireless networks, demonstrating potential for deployment in both indoor and outdoor environments.

quant-ph

Manipulate-to-Navigate: Reinforcement Learning with Visual Affordances and Manipulability Priors

Mobile manipulation in dynamic environments is challenging due to movable obstacles blocking the robot's path. Traditional methods, which treat navigation and manipulation as separate tasks, often fail in such 'manipulate-to-navigate' scenarios, as obstacles must be removed before navigation. In these cases, active interaction with the environment is required to clear obstacles while ensuring sufficient space for movement. To address the manipulate-to-navigate problem, we propose a reinforcement learning-based approach for learning manipulation actions that facilitate subsequent navigation. Our method combines manipulability priors to focus the robot on high manipulability body positions with affordance maps for selecting high-quality manipulation actions. By focusing on feasible and meaningful actions, our approach reduces unnecessary exploration and allows the robot to learn manipulation strategies more effectively. We present two new manipulate-to-navigate simulation tasks called Reach and Door with the Boston Dynamics Spot robot. The first task tests whether the robot can select a good hand position in the target area such that the robot base can move effectively forward while keeping the end effector position fixed. The second task requires the robot to move a door aside in order to clear the navigation path. Both of these tasks need first manipulation and then navigating the base forward. Results show that our method allows a robot to effectively interact with and traverse dynamic environments. Finally, we transfer the learned policy to a real Boston Dynamics Spot robot, which successfully performs the Reach task.

cs.RO

MoDeSuite: Robot Learning Task Suite for Benchmarking Mobile Manipulation with Deformable Objects

Mobile manipulation is a critical capability for robots operating in diverse, real-world environments. However, manipulating deformable objects and materials remains a major challenge for existing robot learning algorithms. While various benchmarks have been proposed to evaluate manipulation strategies with rigid objects, there is still a notable lack of standardized benchmarks that address mobile manipulation tasks involving deformable objects. To address this gap, we introduce MoDeSuite, the first Mobile Manipulation Deformable Object task suite, designed specifically for robot learning. MoDeSuite consists of eight distinct mobile manipulation tasks covering both elastic objects and deformable objects, each presenting a unique challenge inspired by real-world robot applications. Success in these tasks requires effective collaboration between the robot's base and manipulator, as well as the ability to exploit the deformability of the objects. To evaluate and demonstrate the use of the proposed benchmark, we train two state-of-the-art reinforcement learning algorithms and two imitation learning algorithms, highlighting the difficulties encountered and showing their performance in simulation. Furthermore, we demonstrate the practical relevance of the suite by deploying the trained policies directly into the real world with the Spot robot, showcasing the potential for sim-to-real transfer. We expect that MoDeSuite will open a novel research domain in mobile manipulation involving deformable objects. Find more details, code, and videos at https://sites.google.com/view/modesuite/home.

cs.RO

IRS: Instance-Level 3D Scene Graphs via Room Prior Guided LiDAR-Camera Fusion

Indoor scene understanding remains a fundamental challenge in robotics, with direct implications for downstream tasks such as navigation and manipulation. Traditional approaches often rely on closed-set recognition or loop closure, limiting their adaptability in open-world environments. With the advent of visual foundation models (VFMs), open-vocabulary recognition and natural language querying have become feasible, unlocking new possibilities for 3D scene graph construction. In this paper, we propose a robust and efficient framework for instance-level 3D scene graph construction via LiDAR-camera fusion. Leveraging LiDAR's wide field of view (FOV) and long-range sensing capabilities, we rapidly acquire room-level geometric priors. Multi-level VFMs are employed to improve the accuracy and consistency of semantic extraction. During instance fusion, room-based segmentation enables parallel processing, while the integration of geometric and semantic cues significantly enhances fusion accuracy and robustness. Compared to state-of-the-art methods, our approach achieves up to an order-of-magnitude improvement in construction speed while maintaining high semantic precision. Extensive experiments in both simulated and real-world environments validate the effectiveness of our approach. We further demonstrate its practical value through a language-guided semantic navigation task, highlighting its potential for real-world robotic applications.

cs.RO

Extracting Visual Plans from Unlabeled Videos via Symbolic Guidance

Visual planning, by offering a sequence of intermediate visual subgoals to a goal-conditioned low-level policy, achieves promising performance on long-horizon manipulation tasks. To obtain the subgoals, existing methods typically resort to video generation models but suffer from model hallucination and computational cost. We present Vis2Plan, an efficient, explainable and white-box visual planning framework powered by symbolic guidance. From raw, unlabeled play data, Vis2Plan harnesses vision foundation models to automatically extract a compact set of task symbols, which allows building a high-level symbolic transition graph for multi-goal, multi-stage planning. At test time, given a desired task goal, our planner conducts planning at the symbolic level and assembles a sequence of physically consistent intermediate sub-goal images grounded by the underlying symbolic representation. Our Vis2Plan outperforms strong diffusion video generation-based visual planners by delivering 53\% higher aggregate success rate in real robot settings while generating visual plans 35$\times$ faster. The results indicate that Vis2Plan is able to generate physically consistent image goals while offering fully inspectable reasoning steps.

cs.RO

Predictor-Based Time Delay Control of A Hex-Jet Unmanned Aerial Vehicle

Turbojet-powered VTOL UAVs have garnered increased attention in heavy-load transport and emergency services, due to their superior power density and thrust-to-weight ratio compared to existing electronic propulsion systems. The main challenge with jet-powered UAVs lies in the complexity of thrust vectoring mechanical systems, which aim to mitigate the slow dynamics of the turbojet. In this letter, we introduce a novel turbojet-powered UAV platform named Hex-Jet. Our concept integrates thrust vectoring and differential thrust for comprehensive attitude control. This approach notably simplifies the thrust vectoring mechanism. We utilize a predictor-based time delay control method based on the frequency domain model in our Hex-Jet controller design to mitigate the delay in roll attitude control caused by turbojet dynamics. Our comparative studies provide valuable insights for the UAV community, and flight tests on the scaled prototype demonstrate the successful implementation and verification of the proposed predictor-based time delay control technique.

cs.RO

ReMoBot: Retrieval-Based Few-Shot Imitation Learning for Mobile Manipulation with Vision Foundation Models

Imitation learning (IL) algorithms typically distill demonstrations into parametric policies to mimic expert behavior. However, with limited data and partial observability, such as in egocentric mobile manipulation, existing methods often struggle to generate accurate actions. To address these challenges, we propose ReMoBot, a few-shot, trajectory-conditioned imitation learning framework that directly Retrieves information from demonstrations to solve Mobile manipulation tasks with ego-centric visual observations. Leveraging vision foundation models, ReMoBot identifies relevant expert demonstrations by combining state-level similarity, history-aware trajectory alignment, and action-sequence consistency to disambiguate perceptually similar observations. The agent then selects appropriate control commands based on these retrieved demonstrations in a fully training-free manner. We evaluate ReMoBot on three mobile manipulation tasks using a Boston Dynamics Spot robot in both simulation and real-world settings. After benchmarking five approaches in simulation, we compare our method with two baselines trained directly on real-world data without sim-to-real transfer. With only 20 demonstrations per task, ReMoBot outperforms the baselines, achieving high success rates in Table Uncover (70%) and Gap Cover (80%), while also showing promising performance on the more challenging Curtain Open task in the real-world setting. Furthermore, ReMoBot generalizes across varying robot positions, object sizes, and material properties, highlighting its robustness in real-world deformable mobile manipulation. Additional details are available at: https://sites.google.com/view/remobot/home

cs.RO

Research on high-frequency quasi-periodic oscillations in black bounce-type spacetime

This paper investigates the high frequency quasi-periodic oscillations (HFQPOs) phenomenon around the black bounce-type (BBT) spacetime using the resonance models. We calculated the location of the innermost stable circular orbit (ISCO) for different types of celestial bodies, and derived the expression for the epicyclic frequencies of test particles. The results show that the BBT spacetime possesses unique observational characteristics, where the ordering of epicyclic frequencies varies with the regularization parameter $a$, enabling the excitation of low-order resonances and producing stronger observational signals. Using parametric and forced resonance models, we compared theoretical results with the observed 3:2 twin-peak HFQPOs in microquasars (GRO 1655-40, XTE 1550-564, GRS $1915+105$ ), analyzed the formation mechanisms of HFQPOs, constrained the parameters of the BBT model, and explored the possible types of celestial objects corresponding to microquasars. The study indicates that, certain parametric resonance conditions (e.g., $n=1, 2$) lead to traversable wormhole models in BBT that closely align with observations. And forced resonance corresponding to BH or wormhole models can be verified through observations. These results deviate from the data fits of the original black-bounce model. It is found that the oscillatory behavior of three types of microquasars can also be explained by particle oscillations generated in BBT theory, providing evidence for exploring the existence of wormholes, under the assumptions of parametric resonance and forced resonance.

gr-qc

Validity of energy conditions of matter in traversable wormholes under the $f(Q)$ modified gravity theory

In the framework of the theory of general relativity, in order to obtain stable traversable wormholes, matter needs to violate the null energy condition. It is well known that the violation of the energy condition (EC) of matter leads to various physical problems. To address this issue, researchers have turned their attention to exploring modified theories of gravity, aiming to avoid the violation of ECs by introducing geometric terms. In this paper, within the framework of the $f(Q)$ modified gravitational theory, we investigate the effectiveness of ECs for matter in traversable wormholes. We examine the compliance of four types of energy conditions (weak energy condition, null energy condition, dominant energy condition, and strong energy condition) in the model by selecting a power-law model for $f(Q)$ and considering different shape functions $b(r)$. Our study reveals that for traversable wormholes realized through the $f(Q)$ modified gravity theory using the power-law model $f(Q)=a(-Q)^n$, all four types of ECs for matter can be satisfied. There is no need to introduce exotic matter (violating the null energy condition) or special matter (violating other energy conditions) artificially in the physics of wormholes.

gr-qc