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Yuze Wu

Publications and source records attributed to Yuze Wu.

At least 19 recordsLinked to original sources

PathPainter: Transferring the Generalization Ability of Image Generation Models to Embodied Navigation

Bird's-eye-view (BEV) images have been demonstrated to provide valuable prior information for navigation. Given the global information provided by such views, two key challenges remain: how to fully exploit this information and how to reliably use it during execution. In this paper, we propose a navigation system that uses BEV images as global priors and is designed for ground and near-ground robotic platforms. The system employs an image generation model to interpret human intent from natural language, identify the target destination, and generate traversability masks. During execution, we introduce cross-view localization to align the robot's odometry with the BEV map and mitigate long-term drift in conventional odometry. We conduct extensive benchmark experiments to evaluate the proposed method and further validate its effectiveness on both UAV and quadruped robot platforms. Using only a conventional local motion planner, the quadruped robot successfully completes a 285-meter outdoor long-range navigation task. This work demonstrates how the world-understanding capabilities of foundation models can be transferred to embodied navigation, enabling robots to benefit from the strong generalization ability of existing image generation models.

cs.RO↗

Benchmarking Interaction-Oriented Aerial Mobility across Heterogeneous Environments

Aerial mobile manipulation requires unmanned aerial vehicles (UAVs) to traverse heterogeneous environments such as indoor and outdoor domains, and connect navigation with subsequent physical interaction within the same trajectories. Existing aerial benchmarks are typically confined to single-environment settings, limiting evaluation of agents across continuous environmental transitions. When interaction is evaluated, agents are often initialized near the target, leaving the transition from navigation to interaction largely unassessed. This work introduces CrossFly, a benchmark for long-horizon interaction-oriented aerial mobility across heterogeneous environments. CrossFly contains 15K trajectories across more than 20 reconstructed scenes under a unified simulation and evaluation framework, covering Indoor, Outdoor, and Indoor$\leftrightarrow$Outdoor trajectories. It further introduces Interaction Readiness Rate (IRR) to assess whether terminal navigation states provide suitable conditions for downstream interaction without assuming a specific manipulation policy. Experiments with five representative aerial vision-language-action (VLA) agents and the proposed CrossFly-Agent show that Indoor$\leftrightarrow$Outdoor settings are more challenging than single-environment settings, with the highest success rate reaching 9.7% on unseen scenes. A downstream manipulation case study further validates the relevance of interaction-oriented arrival to subsequent physical interaction. We hope CrossFly helps advance aerial embodied intelligence toward unified mobility and physical interaction in heterogeneous environments.

cs.RO↗

Revisiting On-policy Adversarial Black-Box Distillation: Calibrating Groupwise Reward Geometry for Effective Advantage Construction

Black-box distillation is a practical route for transferring capabilities from API-accessible large language models that expose only text outputs into smaller student models. Recent on-policy adversarial methods such as GAD improve over SeqKD by forming an adversarial loop between a critic and a student, where the critic provides rewards for GRPO-based student policy optimization over the student's sampled responses. However, GRPO computes advantages from the within-group relative rewards of student samples for the same prompt, whereas the critic is trained primarily to distinguish teacher responses from student responses. This objective mismatch can produce reward groups with collapsed scale or fragile margins, leading to brittle grouped optimization signals. We propose Groupwise Reward Geometry Conditioning (GRGC), a two-stage framework that improves advantage construction by shaping student-side reward groups during both critic training and policy optimization. To improve critic-side conditioning, Gaussian groupwise Optimal Transport calibration regularizes the critic during training to produce reward groups with non-collapsed spread and smooth rank-wise gaps by matching sorted prompt-wise rewards to group-centered Gaussian quantiles. Building on this conditioned reward geometry, policy-side group power modulation reshapes the prompt-wise reward groups before they are converted into advantages, preserving the critic-induced ordering while increasing optimization-relevant margin separability. Extensive experiments across diverse teachers, student model families and scales, and training datasets demonstrate the effectiveness of GRGC on both in-distribution and out-of-distribution evaluations, while introducing negligible overhead over GAD. The code is available at https://github.com/2018cx/GRGC.

cs.LG↗

DiffWAM: A Fast and Efficient Navigation World Action Model

Pretrained video foundation models encode rich semantic and spatiotemporal priors for embodied navigation, yet converting these priors into UAV motion typically requires expensive future-video synthesis and geometric reconstruction. We investigate whether the motion implicit in future visual prediction can instead be recovered directly from the predictive representations of a frozen video model. To this end, we present DiffWAM, a geometry-conditioned navigation world-action model that directly transforms multi-level predictive features into continuous camera trajectories. Its Grid-Motion module preserves spatial-temporal motion associations, while Latent2Pose grounds them with first-frame geometry to recover metrically meaningful 3D motion. Complete video rollouts and geometric reconstruction are required only for offline supervision, eliminating future-video decoding and multi-frame reconstruction during deployment. We further introduce FastDreamer, which overlaps predictive and geometric computation with ongoing flight and performs timestamp-aware asynchronous trajectory handoff for continuous UAV execution. DiffWAM achieves a trajectory RMSE of 0.3492 m and an endpoint success rate of 74.40% on the 1,000-sample DiffWAM-1000 benchmark, while representative real-world experiments demonstrate complex behaviors including constrained traversal, orbiting, S-shaped flight, and multi-stage navigation. An onboard DiffWAM-Flash implementation further reaches 1.08 s model-pipeline latency on NVIDIA Jetson AGX Thor. These results demonstrate that predictive video representations can be efficiently grounded into continuous 3D motion, providing a direct alternative to generate-then-reconstruct navigation pipelines. Project page: https://zzmmzzm.github.io/diffwam.github.io/.

cs.RO↗

FlyMirage: A Fully Automated Generation Pipeline for Diverse and Scalable UAV Flight Data via Generative World Model

In the field of Vision-Language Navigation (VLN), aerial datasets remain limited in their ability to combine scale, diversity, and realism, often relying on either costly real-world scenes or visually limited simulations. To address these challenges, we introduce FlyMirage, a highly scalable and fully automated data generation pipeline for aerial VLN. Our approach leverages large language models (LLM) as an environment designer to promote scene diversity, paired with a generative world model that instantiates these designs into high-fidelity 3D Gaussian Splatting (3DGS) scenes. To substantially reduce human labor and ensure the feasibility of flight data, FlyMirage automates scene exploration and semantic information acquisition, and further integrates a dynamically feasible planner for uncrewed aerial vehicle (UAV) trajectory generation. Utilizing this toolchain, we generate a large-scale, diverse, and photorealistic aerial VLN dataset. We further fine-tune the widely used pi_0 model on this dataset and demonstrate the improvement our data brings to the model's ability to navigate in completely unseen environments, both in simulation and in the real world. Project website: https://lij1500.github.io/flymirage_website/ .

cs.RO↗

NavGen: Visual Generative Models as a Scalable Data Engine for Embodied 3D Navigation

General-purpose robot models increasingly rely on large and diverse datasets. For embodied 3D navigation, however, existing data sources face a fundamental trade-off: simulated data can be generated at scale but often suffer from the visual sim-to-real gap, whereas real-world flight data provide realistic observations but are costly to collect. This paper studies another direction: the use of high-fidelity visual generative models as scalable data engines for embodied 3D navigation. We introduce NavGen, a text-to-video data generation pipeline that produces diverse vision-language navigation (VLN) episodes across indoor and outdoor scenes. We also propose a style-diversification method that scales up long-tail data that are difficult and costly to collect. The resulting dataset contains approximately 400K navigation episodes. We evaluate our dataset against existing UAV navigation datasets across multiple metrics, and find that the model trained on our data generally improves with scale, outperforming those trained on existing datasets. To validate real-world transferability, we deploy the trained model in world-action-model paradigm to real-world flying experiments. The final model achieves a 75\% success rate across different navigation tasks and environments.

cs.RO↗

NavDreamer: Video Models as Zero-Shot 3D Navigators

Previous Vision-Language-Action models face critical limitations in navigation: scarce, diverse data from labor-intensive collection and static representations that fail to capture temporal dynamics and physical laws. We propose NavDreamer, a video-based framework for 3D navigation that leverages generative video models as a universal interface between language instructions and navigation trajectories. Our main hypothesis is that video's ability to encode spatiotemporal information and physical dynamics, combined with internet-scale availability, enables strong zero-shot generalization in navigation. To mitigate the stochasticity of generative predictions, we introduce a sampling-based optimization method that utilizes a VLM for trajectory scoring and selection. An inverse dynamics model is employed to decode executable waypoints from generated video plans for navigation. To systematically evaluate this paradigm in several video model backbones, we introduce a comprehensive benchmark covering object navigation, precise navigation, spatial grounding, language control, and scene reasoning. Extensive experiments demonstrate robust generalization across novel objects and unseen environments, with ablation studies revealing that navigation's high-level decision-making nature makes it particularly suited for video-based planning.

cs.RO↗

FLOAT Drone: A Fully-actuated Coaxial Aerial Robot for Close-Proximity Operations

How to endow aerial robots with the ability to operate in close proximity remains an open problem. The core challenges lie in the propulsion system's dual-task requirement: generating manipulation forces while simultaneously counteracting gravity. These competing demands create dynamic coupling effects during physical interactions. Furthermore, rotor-induced airflow disturbances critically undermine operational reliability. Although fully-actuated unmanned aerial vehicles (UAVs) alleviate dynamic coupling effects via six-degree-of-freedom (6-DoF) force-torque decoupling, existing implementations fail to address the aerodynamic interference between drones and environments. They also suffer from oversized designs, which compromise maneuverability and limit their applications in various operational scenarios. To address these limitations, we present FLOAT Drone (FuLly-actuated cOaxial Aerial roboT), a novel fully-actuated UAV featuring two key structural innovations. By integrating control surfaces into fully-actuated systems for the first time, we significantly suppress lateral airflow disturbances during operations. Furthermore, a coaxial dual-rotor configuration enables a compact size while maintaining high hovering efficiency. Through dynamic modeling, we have developed hierarchical position and attitude controllers that support both fully-actuated and underactuated modes. Experimental validation through comprehensive real-world experiments confirms the system's functional capabilities in close-proximity operations.

cs.RO↗

D-VLC: Decentralized Vision-Language Collaboration for Heterogeneous Embodied Multi-Robot Systems in Unknown Environments

Multi-robot systems, particularly heterogeneous robot swarms, can improve the efficiency of complex task execution through parallel collaboration and complementary capabilities. However, conventional rule-based methods rely on predefined task models and specialized decision making programs, making it difficult to understand complex semantic instructions and coordinate heterogeneous robots. LLMs introduce strong language understanding and task reasoning capabilities, allowing multi-robot systems to interpret instructions, decompose tasks, and assign roles according to task semantics. VLMs further incorporate visual perception, enabling robots to reason about objects, regions, and spatial relationships in physical environments. Nevertheless, existing LLM/VLM based methods often depend on known maps, centralized and synchronized decision making, limiting their generalization to heterogeneous robots and unseen tasks. We therefore propose a framework that combines decentralized asynchronous reasoning, lightweight information sharing, capability aware collaboration, and a unified action interface, enabling general purpose VLMs to generate robot specific actions executed by learning free experts without task or robot specific training. Experiments across diverse scenarios and multiple VLMs show success rates above 70\%, with completion time reduced by up to 55.8\% relative to the geometric greedy baseline.

cs.RO↗

Towards the Erdős matching conjecture for 4-uniform hypergraphs: stability and applications

A famous conjecture of Erdős asserts that for $k\ge 3$, the maximum number of edges in an $n$-vertex $k$-uniform hypergraph without $s+1$ pairwise disjoint edges is $\max\{\binom{n}{k}-\binom{n-s}{k},\binom{sk+k-1}{k}\}$. This problem has been central in extremal combinatorics, with substantial progress in the literature, including a complete solution for $k=3$ due to the first author. In this paper, we make progress towards the $4$-uniform case, proving the conjecture for $n\ge 5s$ and sufficiently large $n$, thereby taking a first step analogous to the $3$-uniform case. The main technical contribution is a stability result of independent interest. We further apply this stability to resolve two new instances of conjectures on the minimum $d$-degree threshold for matchings in $5$- and $6$-uniform hypergraphs, in a strengthened form.

math.CO↗

Towards Precise Intent-Aligned VLA Aerial Navigation via Expert-Guided GRPO

Vision-Language-Action (VLA) models offer a promising end-to-end paradigm for unmanned aerial vehicles (UAVs) to accomplish complex tasks specified by fine-grained instructions. However, standard supervised fine-tuning (SFT) suffers from data scarcity, limited generalization, and weak supervision for nuanced and complicated human intents. Reinforcement fine-tuning offers a natural way to mitigate these challenges and align policy behaviors with human intents through designable feedback, but applying it to aerial navigation remains challenging due to inefficient exploration in expansive continuous spaces. To address these challenges, we introduce an efficient reinforcement learning (RL) framework for VLA-based aerial navigation. At its core, we propose EG-GRPO (Expert-Guided Group Relative Policy Optimization) to augment online rollouts with few-shot expert data. Additionally, we design a heterogeneous pipeline enabling parallel simulation and inference, which reduces rollout time by 43.5%. Across multiple tasks specified by complex human intents, EG-GRPO improves the success rate to 2.13x that of the SFT baseline, while improving intent alignment performance by 60.9%. These results demonstrate that our framework can move aerial navigation toward precise intent-aligned flight.

cs.RO↗

Can MLLMs Reason Beyond Language? VisReason: A Comprehensive Benchmark for Vision-Centric Reasoning

Recent multimodal large language models (MLLMs) achieve strong performance on visual reasoning benchmarks, yet it remains unclear to what extent such performance reflects reasoning directly grounded in visual evidence. We introduce VisReason, a benchmark for vision-centric reasoning in everyday scenarios where perception and inference are tightly coupled. VisReason contains 1,505 questions across 10 categories spanning perceptual, structural, and conceptual reasoning. Our evaluation shows that VisReason poses a qualitatively different challenge from existing benchmarks, exposing substantial gaps between humans and current MLLMs and revealing limited benefits from test-time reasoning strategies. VisReason offers a focused diagnostic for evaluating vision-centric reasoning beyond language.

cs.CV↗

Precise Aggressive Aerial Maneuvers with Sensorimotor Policies

Precise aggressive maneuvers with lightweight onboard sensors remains a key bottleneck in fully exploiting the maneuverability of drones. Such maneuvers are critical for expanding the systems' accessible area by navigating through narrow openings in the environment. Among the most relevant problems, a representative one is aggressive traversal through narrow gaps with quadrotors under SE(3) constraints, which require the quadrotors to leverage a momentary tilted attitude and the asymmetry of the airframe to navigate through gaps. In this paper, we achieve such maneuvers by developing sensorimotor policies directly mapping onboard vision and proprioception into low-level control commands. The policies are trained using reinforcement learning (RL) with end-to-end policy distillation in simulation. We mitigate the fundamental hardness of model-free RL's exploration on the restricted solution space with an initialization strategy leveraging trajectories generated by a model-based planner. Careful sim-to-real design allows the policy to control a quadrotor through narrow gaps with low clearances and high repeatability. For instance, the proposed method enables a quadrotor to navigate a rectangular gap at a 5 cm clearance, tilted at up to 90-degree orientation, without knowledge of the gap's position or orientation. Without training on dynamic gaps, the policy can reactively servo the quadrotor to traverse through a moving gap. The proposed method is also validated by training and deploying policies on challenging tracks of narrow gaps placed closely. The flexibility of the policy learning method is demonstrated by developing policies for geometrically diverse gaps, without relying on manually defined traversal poses and visual features.

cs.RO↗

Impact of Layer Structure and Strain on Morphology and Electronic Properties of InAs Quantum Wells on InP (001)

High-quality InAs quantum wells grown on InP are a promising platform for topological quantum information processing due to their large g-factor, strong Rashba spin-orbit interaction, and their compatibility with in-situ-deposited superconductors. In this work, we investigate InAs/InGaAs quantum wells grown on InP (001) wafers, focusing on how the layer structure and strain influence the electronic properties and surface morphology. By combining quantum transport measurements with atomic force microscopy, we show that the layer design predominantly affects the mobility anisotropy, which aligns well with the surface morphology. Surface characterization further reveals the mechanism of quantum well collapse when the layer thickness exceeds the strain limit. In addition, transport measurements demonstrate that quantum confinement has a clear impact on band nonparabolicity.

cond-mat.mtrl-sci↗

A Precise Real-Time Force-Aware Grasping System for Robust Aerial Manipulation

Aerial manipulation requires force-aware capabilities to enable safe and effective grasping and physical interaction. Previous works often rely on heavy, expensive force sensors unsuitable for typical quadrotor platforms, or perform grasping without force feedback, risking damage to fragile objects. To address these limitations, we propose a novel force-aware grasping framework incorporating six low-cost, sensitive skin-like tactile sensors. We introduce a magnetic-based tactile sensing module that provides high-precision three-dimensional force measurements. We eliminate geomagnetic interference through a reference Hall sensor and simplify the calibration process compared to previous work. The proposed framework enables precise force-aware grasping control, allowing safe manipulation of fragile objects and real-time weight measurement of grasped items. The system is validated through comprehensive real-world experiments, including balloon grasping, dynamic load variation tests, and ablation studies, demonstrating its effectiveness in various aerial manipulation scenarios. Our approach achieves fully onboard operation without external motion capture systems, significantly enhancing the practicality of force-sensitive aerial manipulation. The supplementary video is available at: https://www.youtube.com/watch?v=mbcZkrJEf1I.

cs.RO↗

USS-Nav: Unified Spatio-Semantic Scene Graph for Lightweight UAV Zero-Shot Object Navigation

Zero-Shot Object Navigation in unknown environments poses significant challenges for Unmanned Aerial Vehicles (UAVs) due to the conflict between high-level semantic reasoning requirements and limited onboard computational resources. To address this, we present USS-Nav, a lightweight framework that incrementally constructs a Unified Spatio-Semantic scene graph and enables efficient Large Language Model (LLM)-augmented Zero-Shot Object Navigation in unknown environments. Specifically, we introduce an incremental Spatial Connectivity Graph generation method utilizing polyhedral expansion to capture global geometric topology, which is dynamically partitioned into semantic regions via graph clustering. Concurrently, open-vocabulary object semantics are instantiated and anchored to this topology to form a hierarchical environmental representation. Leveraging this hierarchical structure, we present a coarse-to-fine exploration strategy: LLM grounded in the scene graph's semantics to determine global target regions, while a local planner optimizes frontier coverage based on information gain. Experimental results demonstrate that our framework outperforms state-of-the-art methods in terms of computational efficiency and real-time update frequency (15 Hz) on a resource-constrained platform. Furthermore, ablation studies confirm the effectiveness of our framework, showing substantial improvements in Success weighted by Path Length (SPL). The source code will be made publicly available to foster further research.

cs.RO↗

Long coherence silicon spin qubit fabricated in a 300 mm industrial foundry

Silicon spin qubits offer long coherence times, a compact footprint and compatibility with industrial CMOS manufacturing. Here, we investigate spin qubits hosted in quantum dots fabricated in a state-of-the-art 300 mm nanoelectronics foundry and demonstrate substantially enhanced coherence, achieving a Hahn-echo time of $T_2^{\text{Hahn}} = 4\,\mathrm{ms}$ for singlet--triplet oscillations. Employing noise spectroscopy and noise correlation measurements, we identify detuning noise with an amplitude of $δ\varepsilon_{\mathrm{rms}} = 2.2\,μ\mathrm{eV}$ (integrated over 90 s) and observe strong zero-phase correlations between two spatially separated spin qubits. The singlet--triplet basis intrinsically rejects these common-mode fluctuations, yielding a pronounced suppression of dephasing. Our results suggest that exploiting the versatility of silicon quantum dots to adapt the qubit encoding to the microscopic noise landscape represents a promising strategy for advancing scalable quantum information processing.

cond-mat.mes-hall↗

VLA-AN: An Efficient and Onboard Vision-Language-Action Framework for Aerial Navigation in Complex Environments

This paper proposes VLA-AN, an efficient and onboard Vision-Language-Action (VLA) framework dedicated to autonomous drone navigation in complex environments. VLA-AN addresses four major limitations of existing large aerial navigation models: the data domain gap, insufficient temporal navigation with reasoning, safety issues with generative action policies, and onboard deployment constraints. First, we construct a high-fidelity dataset utilizing 3D Gaussian Splatting (3D-GS) to effectively bridge the domain gap. Second, we introduce a progressive three-stage training framework that sequentially reinforces scene comprehension, core flight skills, and complex navigation capabilities. Third, we design a lightweight, real-time action module coupled with geometric safety correction. This module ensures fast, collision-free, and stable command generation, mitigating the safety risks inherent in stochastic generative policies. Finally, through deep optimization of the onboard deployment pipeline, VLA-AN achieves a robust real-time 8.3x improvement in inference throughput on resource-constrained UAVs. Extensive experiments demonstrate that VLA-AN significantly improves spatial grounding, scene reasoning, and long-horizon navigation, achieving a maximum single-task success rate of 98.1%, and providing an efficient, practical solution for realizing full-chain closed-loop autonomy in lightweight aerial robots.

cs.RO↗