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Yuzhe Ma

Publications and source records attributed to Yuzhe Ma.

At least 37 records · Page 2Linked to original sources

Possible origin of extremely large magnetoresistance in the topological insulator CaBi2 single crystal

CaBi2 has been experimentally found to be a superconductor with a transition temperature of 2 K and identified as a topological insulator via spin- and angle-resolved photoemission spectroscopy, which makes it a possible platform to study the interplay between superconductivity and topology. But the detailed transport properties for CaBi2 single crystal remain unexplored in experiments. Here, we systematically studied the magneto-transport properties of CaBi2 single crystal grown by a flux method. CaBi2 shows a magnetic-field-induced upturn behavior with a plateau in resistivity at low temperature. An extremely large and non-saturating magnetoresistance up to ~15000% at 3 K and 12 T was achieved. The possible reason for the magnetic field and temperature dependence of resistivity and extremely large magnetoresistance at low temperature was discussed by adopting the Kohler's scaling law, which can be understood by the compensation effect confirmed by the Hall Effect measurement.

cond-mat.mtrl-sci↗

Rethinking Graph Neural Networks for the Graph Coloring Problem

Graph coloring, a classical and critical NP-hard problem, is the problem of assigning connected nodes as different colors as possible. However, we observe that state-of-the-art GNNs are less successful in the graph coloring problem. We analyze the reasons from two perspectives. First, most GNNs fail to generalize the task under homophily to heterophily, i.e., graphs where connected nodes are assigned different colors. Second, GNNs are bounded by the network depth, making them possible to be a local method, which has been demonstrated to be non-optimal in Maximum Independent Set (MIS) problem. In this paper, we focus on the aggregation-combine GNNs (AC-GNNs), a popular class of GNNs. We first define the power of AC-GNNs in the coloring problem as the capability to assign nodes different colors. The definition is different with previous one that is based on the assumption of homophily. We identify node pairs that AC-GNNs fail to discriminate. Furthermore, we show that any AC-GNN is a local coloring method, and any local coloring method is non-optimal by exploring the limits of local methods over sparse random graphs, thereby demonstrating the non-optimality of AC-GNNs due to its local property. We then prove the positive correlation between model depth and its coloring power. Moreover, we discuss the color equivariance of graphs to tackle some practical constraints such as the pre-fixing constraints. Following the discussions above, we summarize a series of rules a series of rules that make a GNN color equivariant and powerful in the coloring problem. Then, we propose a simple AC-GNN variation satisfying these rules. We empirically validate our theoretical findings and demonstrate that our simple model substantially outperforms state-of-the-art heuristic algorithms in both quality and runtime.

cs.LG↗

Game Redesign in No-regret Game Playing

We study the game redesign problem in which an external designer has the ability to change the payoff function in each round, but incurs a design cost for deviating from the original game. The players apply no-regret learning algorithms to repeatedly play the changed games with limited feedback. The goals of the designer are to (i) incentivize all players to take a specific target action profile frequently; and (ii) incur small cumulative design cost. We present game redesign algorithms with the guarantee that the target action profile is played in T-o(T) rounds while incurring only o(T) cumulative design cost. Game redesign describes both positive and negative applications: a benevolent designer who incentivizes players to take a target action profile with better social welfare compared to the solution of the original game, or a malicious attacker whose target action profile benefits themselves but not the players. Simulations on four classic games confirm the effectiveness of our proposed redesign algorithms.

cs.GT↗

The Sample Complexity of Teaching-by-Reinforcement on Q-Learning

We study the sample complexity of teaching, termed as "teaching dimension" (TDim) in the literature, for the teaching-by-reinforcement paradigm, where the teacher guides the student through rewards. This is distinct from the teaching-by-demonstration paradigm motivated by robotics applications, where the teacher teaches by providing demonstrations of state/action trajectories. The teaching-by-reinforcement paradigm applies to a wider range of real-world settings where a demonstration is inconvenient, but has not been studied systematically. In this paper, we focus on a specific family of reinforcement learning algorithms, Q-learning, and characterize the TDim under different teachers with varying control power over the environment, and present matching optimal teaching algorithms. Our TDim results provide the minimum number of samples needed for reinforcement learning, and we discuss their connections to standard PAC-style RL sample complexity and teaching-by-demonstration sample complexity results. Our teaching algorithms have the potential to speed up RL agent learning in applications where a helpful teacher is available.

cs.LG↗

Machine Learning for Electronic Design Automation: A Survey

With the down-scaling of CMOS technology, the design complexity of very large-scale integrated (VLSI) is increasing. Although the application of machine learning (ML) techniques in electronic design automation (EDA) can trace its history back to the 90s, the recent breakthrough of ML and the increasing complexity of EDA tasks have aroused more interests in incorporating ML to solve EDA tasks. In this paper, we present a comprehensive review of existing ML for EDA studies, organized following the EDA hierarchy.

eess.SP↗

Sequential Attacks on Kalman Filter-based Forward Collision Warning Systems

Kalman Filter (KF) is widely used in various domains to perform sequential learning or variable estimation. In the context of autonomous vehicles, KF constitutes the core component of many Advanced Driver Assistance Systems (ADAS), such as Forward Collision Warning (FCW). It tracks the states (distance, velocity etc.) of relevant traffic objects based on sensor measurements. The tracking output of KF is often fed into downstream logic to produce alerts, which will then be used by human drivers to make driving decisions in near-collision scenarios. In this paper, we study adversarial attacks on KF as part of the more complex machine-human hybrid system of Forward Collision Warning. Our attack goal is to negatively affect human braking decisions by causing KF to output incorrect state estimations that lead to false or delayed alerts. We accomplish this by sequentially manipulating measure ments fed into the KF, and propose a novel Model Predictive Control (MPC) approach to compute the optimal manipulation. Via experiments conducted in a simulated driving environment, we show that the attacker is able to successfully change FCW alert signals through planned manipulation over measurements prior to the desired target time. These results demonstrate that our attack can stealthily mislead a distracted human driver and cause vehicle collisions.

cs.RO↗

DAMO: Deep Agile Mask Optimization for Full Chip Scale

Continuous scaling of the VLSI system leaves a great challenge on manufacturing and optical proximity correction (OPC) is widely applied in conventional design flow for manufacturability optimization. Traditional techniques conducted OPC by leveraging a lithography model and suffered from prohibitive computational overhead, and mostly focused on optimizing a single clip without addressing how to tackle the full chip. In this paper, we present DAMO, a high performance and scalable deep learning-enabled OPC system for full chip scale. It is an end-to-end mask optimization paradigm which contains a Deep Lithography Simulator (DLS) for lithography modeling and a Deep Mask Generator (DMG) for mask pattern generation. Moreover, a novel layout splitting algorithm customized for DAMO is proposed to handle the full chip OPC problem. Extensive experiments show that DAMO outperforms the state-of-the-art OPC solutions in both academia and industrial commercial toolkit.

cs.AR↗

Adaptive Reward-Poisoning Attacks against Reinforcement Learning

In reward-poisoning attacks against reinforcement learning (RL), an attacker can perturb the environment reward $r_t$ into $r_t+δ_t$ at each step, with the goal of forcing the RL agent to learn a nefarious policy. We categorize such attacks by the infinity-norm constraint on $δ_t$: We provide a lower threshold below which reward-poisoning attack is infeasible and RL is certified to be safe; we provide a corresponding upper threshold above which the attack is feasible. Feasible attacks can be further categorized as non-adaptive where $δ_t$ depends only on $(s_t,a_t, s_{t+1})$, or adaptive where $δ_t$ depends further on the RL agent's learning process at time $t$. Non-adaptive attacks have been the focus of prior works. However, we show that under mild conditions, adaptive attacks can achieve the nefarious policy in steps polynomial in state-space size $|S|$, whereas non-adaptive attacks require exponential steps. We provide a constructive proof that a Fast Adaptive Attack strategy achieves the polynomial rate. Finally, we show that empirically an attacker can find effective reward-poisoning attacks using state-of-the-art deep RL techniques.

cs.LG↗

VLSI Mask Optimization: From Shallow To Deep Learning

VLSI mask optimization is one of the most critical stages in manufacturability aware design, which is costly due to the complicated mask optimization and lithography simulation. Recent researches have shown prominent advantages of machine learning techniques dealing with complicated and big data problems, which bring potential of dedicated machine learning solution for DFM problems and facilitate the VLSI design cycle. In this paper, we focus on a heterogeneous OPC framework that assists mask layout optimization. Preliminary results show the efficiency and effectiveness of proposed frameworks that have the potential to be alternatives to existing EDA solutions.

cs.LG↗

CAD Tool Design Space Exploration via Bayesian Optimization

The design complexity is increasing as the technology node keeps scaling down. As a result, the electronic design automation (EDA) tools also become more and more complex. There are lots of parameters involved in EDA tools, which results in a huge design space. What's worse, the runtime cost of the EDA flow also goes up as the complexity increases, thus exhaustive exploration is prohibitive for modern designs. Therefore, an efficient design space exploration methodology is of great importance in advanced designs. In this paper we target at an automatic flow for reducing manual tuning efforts to achieve high quality circuits synthesis outcomes. It is based on Bayesian optimization which is a promising technique for optimizing black-box functions that are expensive to evaluate. Gaussian process regression is leveraged as the surrogate model in Bayesian optimization framework. In this work, we use 64-bit prefix adder design as a case study. We demonstrate that the Bayesian optimization is efficient and effective for performing design space exploration on EDA tool parameters, which has great potential for accelerating the design flow in advanced technology nodes.

cs.OH↗

Policy Poisoning in Batch Reinforcement Learning and Control

We study a security threat to batch reinforcement learning and control where the attacker aims to poison the learned policy. The victim is a reinforcement learner / controller which first estimates the dynamics and the rewards from a batch data set, and then solves for the optimal policy with respect to the estimates. The attacker can modify the data set slightly before learning happens, and wants to force the learner into learning a target policy chosen by the attacker. We present a unified framework for solving batch policy poisoning attacks, and instantiate the attack on two standard victims: tabular certainty equivalence learner in reinforcement learning and linear quadratic regulator in control. We show that both instantiation result in a convex optimization problem on which global optimality is guaranteed, and provide analysis on attack feasibility and attack cost. Experiments show the effectiveness of policy poisoning attacks.

cs.LG↗

OpenMPL: An Open Source Layout Decomposer

Multiple patterning lithography has been widely adopted in advanced technology nodes of VLSI manufacturing. As a key step in the design flow, multiple patterning layout decomposition (MPLD) is critical to design closure. Due to the NP-hardness of the general decomposition problem, various efficient algorithms have been proposed with high quality solutions. However, with increasingly complicated design flow and peripheral processing steps, developing a high-quality layout decomposer becomes more and more difficult, slowing down the further advancement in this field. This paper presents OpenMPL [1], an open-source layout decomposition framework, with well-separated peripheral processing and the core solving steps. We demonstrate the flexibility of the framework with efficient implementations of various state-of-the-art algorithms, which enable us to reproduce most of the recent results on widely-recognized benchmarks. We believe OpenMPL can pave the road for developing layout decomposition engines and stimulate further researches on this problem.

cs.OH↗

A Unified Approximation Framework for Compressing and Accelerating Deep Neural Networks

Deep neural networks (DNNs) have achieved significant success in a variety of real world applications, i.e., image classification. However, tons of parameters in the networks restrict the efficiency of neural networks due to the large model size and the intensive computation. To address this issue, various approximation techniques have been investigated, which seek for a light weighted network with little performance degradation in exchange of smaller model size or faster inference. Both low-rankness and sparsity are appealing properties for the network approximation. In this paper we propose a unified framework to compress the convolutional neural networks (CNNs) by combining these two properties, while taking the nonlinear activation into consideration. Each layer in the network is approximated by the sum of a structured sparse component and a low-rank component, which is formulated as an optimization problem. Then, an extended version of alternating direction method of multipliers (ADMM) with guaranteed convergence is presented to solve the relaxed optimization problem. Experiments are carried out on VGG-16, AlexNet and GoogLeNet with large image classification datasets. The results outperform previous work in terms of accuracy degradation, compression rate and speedup ratio. The proposed method is able to remarkably compress the model (with up to 4.9x reduction of parameters) at a cost of little loss or without loss on accuracy.

cs.LG↗

Data Poisoning against Differentially-Private Learners: Attacks and Defenses

Data poisoning attacks aim to manipulate the model produced by a learning algorithm by adversarially modifying the training set. We consider differential privacy as a defensive measure against this type of attack. We show that such learners are resistant to data poisoning attacks when the adversary is only able to poison a small number of items. However, this protection degrades as the adversary poisons more data. To illustrate, we design attack algorithms targeting objective and output perturbation learners, two standard approaches to differentially-private machine learning. Experiments show that our methods are effective when the attacker is allowed to poison sufficiently many training items.

cs.LG↗

Are Adversarial Perturbations a Showstopper for ML-Based CAD? A Case Study on CNN-Based Lithographic Hotspot Detection

There is substantial interest in the use of machine learning (ML) based techniques throughout the electronic computer-aided design (CAD) flow, particularly those based on deep learning. However, while deep learning methods have surpassed state-of-the-art performance in several applications, they have exhibited intrinsic susceptibility to adversarial perturbations --- small but deliberate alterations to the input of a neural network, precipitating incorrect predictions. In this paper, we seek to investigate whether adversarial perturbations pose risks to ML-based CAD tools, and if so, how these risks can be mitigated. To this end, we use a motivating case study of lithographic hotspot detection, for which convolutional neural networks (CNN) have shown great promise. In this context, we show the first adversarial perturbation attacks on state-of-the-art CNN-based hotspot detectors; specifically, we show that small (on average 0.5% modified area), functionality preserving and design-constraint satisfying changes to a layout can nonetheless trick a CNN-based hotspot detector into predicting the modified layout as hotspot free (with up to 99.7% success). We propose an adversarial retraining strategy to improve the robustness of CNN-based hotspot detection and show that this strategy significantly improves robustness (by a factor of ~3) against adversarial attacks without compromising classification accuracy.

cs.LG↗

Collaborative and Privacy-Preserving Machine Teaching via Consensus Optimization

In this work, we define a collaborative and privacy-preserving machine teaching paradigm with multiple distributed teachers. We focus on consensus super teaching. It aims at organizing distributed teachers to jointly select a compact while informative training subset from data hosted by the teachers to make a learner learn better. The challenges arise from three perspectives. First, the state-of-the-art pool-based super teaching method applies mixed-integer non-linear programming (MINLP) which does not scale well to very large data sets. Second, it is desirable to restrict data access of the teachers to only their own data during the collaboration stage to mitigate privacy leaks. Finally, the teaching collaboration should be communication-efficient since large communication overheads can cause synchronization delays between teachers. To address these challenges, we formulate collaborative teaching as a consensus and privacy-preserving optimization process to minimize teaching risk. We theoretically demonstrate the necessity of collaboration between teachers for improving the learner's learning. Furthermore, we show that the proposed method enjoys a similar property as the Oracle property of adaptive Lasso. The empirical study illustrates that our teaching method can deliver significantly more accurate teaching results with high speed, while the non-collaborative MINLP-based super teaching becomes prohibitively expensive to compute.

cs.LG↗

Training Set Camouflage

We introduce a form of steganography in the domain of machine learning which we call training set camouflage. Imagine Alice has a training set on an illicit machine learning classification task. Alice wants Bob (a machine learning system) to learn the task. However, sending either the training set or the trained model to Bob can raise suspicion if the communication is monitored. Training set camouflage allows Alice to compute a second training set on a completely different -- and seemingly benign -- classification task. By construction, sending the second training set will not raise suspicion. When Bob applies his standard (public) learning algorithm to the second training set, he approximately recovers the classifier on the original task. Training set camouflage is a novel form of steganography in machine learning. We formulate training set camouflage as a combinatorial bilevel optimization problem and propose solvers based on nonlinear programming and local search. Experiments on real classification tasks demonstrate the feasibility of such camouflage.

cs.CR↗

Adversarial Attacks on Stochastic Bandits

We study adversarial attacks that manipulate the reward signals to control the actions chosen by a stochastic multi-armed bandit algorithm. We propose the first attack against two popular bandit algorithms: $ε$-greedy and UCB, \emph{without} knowledge of the mean rewards. The attacker is able to spend only logarithmic effort, multiplied by a problem-specific parameter that becomes smaller as the bandit problem gets easier to attack. The result means the attacker can easily hijack the behavior of the bandit algorithm to promote or obstruct certain actions, say, a particular medical treatment. As bandits are seeing increasingly wide use in practice, our study exposes a significant security threat.

cs.LG↗