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Zahra Parsaeian

Publications and source records attributed to Zahra Parsaeian.

6 recordsLinked to original sources

Round and Resilience-Optimal Approximate Agreement on Trees and Block Graphs

Approximate Agreement ($\mathcal{AA}$) is a fundamental primitive that, even in the presence of Byzantine faults, allows honest parties to obtain close (but not necessarily identical) outputs that lie within the range of their inputs. While the optimal round complexity of synchronous $\mathcal{AA}$ on real values is well understood, its extension to other input spaces has remained open, with fundamental questions regarding achievable resilience and round efficiency still unresolved. In this work, we investigate the optimal round complexity of synchronous $\mathcal{AA}$ on trees under Byzantine failures. In this setting, parties hold as inputs vertices of a publicly known labeled tree $T$ and must output $1$-close vertices lying in the convex hull of the honest inputs. We present a synchronous protocol with optimal resilience and round complexity $O\left(\frac{\log D(T)}{\log \log D(T)}\right)$, where $D(T)$ denotes the diameter of the input space tree. Complementing this result, we extend impossibility results for real-valued $\mathcal{AA}$ to any graph $G$ by proving a lower bound of $Ω\left(\frac{\log D(G)}{\log \log D(G) + \log \frac{n+t}{t}}\right)$ rounds, where $n$ is the number of parties and $t$ the number of Byzantine faults. Together, these results establish the asymptotic optimality of our protocol whenever $t \in Θ(n)$. We further extend our techniques to block graphs by leveraging their clique tree structure. This yields protocols for $\mathcal{AA}$ on block graphs with optimal resilience in both the synchronous and asynchronous models, and with optimal round complexity in the synchronous model.

cs.DC

On the Complexity of Distributed Edge Coloring and Orientation Problems

Understanding the role of randomness when solving locally checkable labeling (LCL) problems in the LOCAL model has been one of the top priorities in the research on distributed graph algorithms in recent years. For LCL problems in bounded-degree graphs, it is known that randomness cannot help more than polynomially, except in one case: if the deterministic complexity of an LCL problem is in $Ω(\log n)$ and its randomized complexity is in $o(\log n)$, then the randomized complexity is guaranteed to be $poly(\log \log n)$. However, the fundamental question of \emph{which} problems with a deterministic complexity of $Ω(\log n)$ can be solved exponentially faster using randomization still remains wide open. We make a step towards answering this question by studying a simple, but natural class of LCL problems: so-called degree splitting problems. These problems come in two varieties: coloring problems where the edges of a graph have to be colored with $2$ colors and orientation problems where each edge needs to be oriented. For $Δ$-regular graphs (where $Δ=O(1)$), we obtain the following results. - We gave an exact characterization of the randomized complexity of all problems where the edges need to be colored with two colors, say red and blue, and which have a deterministic complexity of $O(\log n)$. - For edge orientation problems, we give a partial characterization of the problems that have a randomized complexity of $Ω(\log n)$ and the problems that have a randomized complexity of $poly\log\log n$. While our results are cleanest to state for the $Δ$-regular case, all our algorithms naturally generalize to nodes of any degree $d<Δ$ in general graphs of maximum degree $Δ$.

cs.DS

An Efficient Massively Parallel Constant-Factor Approximation Algorithm for the $k$-Means Problem

In this paper, we present an efficient massively parallel approximation algorithm for the $k$-means problem. Specifically, we provide an MPC algorithm that computes a constant-factor approximation to an arbitrary $k$-means instance in $O(\log\log n \cdot \log\log\log n)$ rounds. The algorithm uses $O(n^σ)$ bits of memory per machine, where $σ> 0$ is a constant that can be made arbitrarily small. The global memory usage is $O(n^{1+\varepsilon})$ bits for an arbitrarily small constant $\varepsilon > 0$, and is thus only slightly superlinear. Recently, Czumaj, Gao, Jiang, Krauthgamer, and Veselý showed that a constant-factor bicriteria approximation can be computed in $O(1)$ rounds in the MPC model. However, our algorithm is the first constant-factor approximation for the general $k$-means problem that runs in $o(\log n)$ rounds in the MPC model. Our approach builds upon the foundational framework of Jain and Vazirani. The core component of our algorithm is a constant-factor approximation for the related facility location problem. While such an approximation was already achieved in constant time in the work of Czumaj et al.\ mentioned above, our version additionally satisfies the so-called Lagrangian Multiplier Preserving (LMP) property. This property enables the transformation of a facility location approximation into a comparably good $k$-means approximation.

cs.DS

Massively Parallel Ruling Set Made Deterministic

We study the deterministic complexity of the $2$-Ruling Set problem in the model of Massively Parallel Computation (MPC) with linear and strongly sublinear local memory. Linear MPC: We present a constant-round deterministic algorithm for the $2$-Ruling Set problem that matches the randomized round complexity recently settled by Cambus, Kuhn, Pai, and Uitto [DISC'23], and improves upon the deterministic $O(\log \log n)$-round algorithm by Pai and Pemmaraju [PODC'22]. Our main ingredient is a simpler analysis of CKPU's algorithm based solely on bounded independence, which makes its efficient derandomization possible. Sublinear MPC: We present a deterministic algorithm that computes a $2$-Ruling Set in $\tilde O(\sqrt{\log n})$ rounds deterministically. Notably, this is the first deterministic ruling set algorithm with sublogarithmic round complexity, improving on the $O(\log Δ+ \log \log^* n)$-round complexity that stems from the deterministic MIS algorithm of Czumaj, Davies, and Parter [TALG'21]. Our result is based on a simple and fast randomness-efficient construction that achieves the same sparsification as that of the randomized $\tilde O(\sqrt{\log n})$-round LOCAL algorithm by Kothapalli and Pemmaraju [FSTTCS'12].

cs.DS

Laminar Matroid Secretary: Greedy Strikes Back

We show that a simple greedy algorithm is $4.75$ probability-competitive for the Laminar Matroid Secretary Problem, improving the $3\sqrt{3} \approx 5.196$-competitive algorithm based on the forbidden sets technique (Soto, Turkieltaub, and Verdugo, 2018).

cs.DS

Towards Sub-Quadratic Diameter Computation in Geometric Intersection Graphs

We initiate the study of diameter computation in geometric intersection graphs from the fine-grained complexity perspective. A geometric intersection graph is a graph whose vertices correspond to some shapes in $d$-dimensional Euclidean space, such as balls, segments, or hypercubes, and whose edges correspond to pairs of intersecting shapes. The diameter of a graph is the largest distance realized by a pair of vertices in the graph. Computing the diameter in near-quadratic time is possible in several classes of intersection graphs [Chan and Skrepetos 2019], but it is not at all clear if these algorithms are optimal, especially since in the related class of planar graphs the diameter can be computed in $\widetilde{\mathcal{O}}(n^{5/3})$ time [Cabello 2019, Gawrychowski et al. 2021]. In this work we (conditionally) rule out sub-quadratic algorithms in several classes of intersection graphs, i.e., algorithms of running time $\mathcal{O}(n^{2-δ})$ for some $δ>0$. In particular, there are no sub-quadratic algorithms already for fat objects in small dimensions: unit balls in $\mathbb{R}^3$ or congruent equilateral triangles in $\mathbb{R}^2$. For unit segments and congruent equilateral triangles, we can even rule out strong sub-quadratic approximations already in $\mathbb{R}^2$. It seems that the hardness of approximation may also depend on dimensionality: for axis-parallel unit hypercubes in~$\mathbb{R}^{12}$, distinguishing between diameter 2 and 3 needs quadratic time (ruling out $(3/2-\varepsilon)$- approximations), whereas for axis-parallel unit squares, we give an algorithm that distinguishes between diameter $2$ and $3$ in near-linear time. Note that many of our lower bounds match the best known algorithms up to sub-polynomial factors.

cs.CG