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Zehao Ni

Publications and source records attributed to Zehao Ni.

3 recordsLinked to original sources

RTPolicy: Real-Time (32.9 Hz) Multi-View Visuomotor Policy for Robotic Manipulation on Edge Devices

Low inference latency is critical for closed-loop robotic manipulation, especially under asynchronous inference, where action chunks must be updated promptly to correct accumulated deviations. However, existing visuomotor policies rely on computationally expensive visual backbones, resulting in high inference latency and deployment overhead. In this paper, we propose RTPolicy, a multi-view visuomotor policy that attains accurate manipulation with high inference efficiency. Its core design combines view-aware feature fusion with visual compression to aggregate complementary information across camera views into a compact token representation. The representation conditions a flow-matching action generator with the robot state and flow time, reducing the cost of action generation. Extensive experiments demonstrate that this design reduces the computational cost of visual representation and action generation while preserving visual information required for manipulation. On the RoboTwin~2.0 single-task clean evaluation across 50 tasks, RTPolicy attains a mean success rate of 52.26\%, outperforming the strongest leaderboard baseline $π_0$ (46.4\%). We further evaluate RTPolicy under asynchronous streaming inference on a real bimanual platform, where RTPolicy attains a mean success rate of 72.0\% and sustains real-time inference at 30.35 ms (32.9 Hz) on the RDK S600 and 149.72 ms (6.7 Hz) on the RDK S100, both in INT16. Project Page: https://d-robotics-ai-lab.github.io/RTPolicy.project.

cs.RO↗

VO-DP: Semantic-Geometric Adaptive Diffusion Policy for Vision-Only Robotic Manipulation

In the context of imitation learning, visuomotor-based diffusion policy learning is one of the main directions in robotic manipulation. Most of these approaches rely on point clouds as observation inputs and construct scene representations through point clouds feature learning, which enables them to achieve remarkable accuracy. However, the existing literature lacks an in-depth exploration of vision-only solutions that have significant potential. In this paper, we propose a Vision-Only and single-view Diffusion Policy learning method (VO-DP) that leverages pretrained visual foundation models to achieve effective fusion of semantic and geometric features. We utilize intermediate features from VGGT incorporating semantic features from DINOv2 and geometric features from Alternating Attention blocks. Features are fused via cross-attention and spatially compressed with a CNN to form the input to the policy head. Extensive experiments demonstrate that VO-DP not only outperforms the vision-only baseline DP significantly but also exhibits distinct performance trends against the point cloud-based method DP3: in simulation tasks, VO-DP achieves an average success rate of 64.6% on par with DP3 64.0% and far higher than DP 34.8%, while in real-world tasks, it reaches 87.9%, outperforming both DP3 67.5% and DP 11.2% by a notable margin. Further robustness evaluations confirm that VO-DP remains highly stable under varying conditions including color, size, background, and lighting. Lastly, we open-source a training library for robotic manipulation. Built on Accelerate, this library supports multi-machine and multi-GPU parallel training, as well as mixed precision training. It is compatible with visuomotor policies such as DP, DP3 and VO-DP, and also supports the RoboTwin simulator.

cs.RO↗

RoleLLM: Benchmarking, Eliciting, and Enhancing Role-Playing Abilities of Large Language Models

The advent of Large Language Models (LLMs) has paved the way for complex tasks such as role-playing, which enhances user interactions by enabling models to imitate various characters. However, the closed-source nature of state-of-the-art LLMs and their general-purpose training limit role-playing optimization. In this paper, we introduce RoleLLM, a framework to benchmark, elicit, and enhance role-playing abilities in LLMs. RoleLLM comprises four stages: (1) Role Profile Construction for 100 roles; (2) Context-Based Instruction Generation (Context-Instruct) for role-specific knowledge extraction; (3) Role Prompting using GPT (RoleGPT) for speaking style imitation; and (4) Role-Conditioned Instruction Tuning (RoCIT) for fine-tuning open-source models along with role customization. By Context-Instruct and RoleGPT, we create RoleBench, the first systematic and fine-grained character-level benchmark dataset for role-playing with 168,093 samples. Moreover, RoCIT on RoleBench yields RoleLLaMA (English) and RoleGLM (Chinese), significantly enhancing role-playing abilities and even achieving comparable results with RoleGPT (using GPT-4).

cs.CL↗