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Zehong Cao

Publications and source records attributed to Zehong Cao.

At least 37 records · Page 2Linked to original sources

Self-Awareness Safety of Deep Reinforcement Learning in Road Traffic Junction Driving

Autonomous driving has been at the forefront of public interest, and a pivotal debate to widespread concerns is safety in the transportation system. Deep reinforcement learning (DRL) has been applied to autonomous driving to provide solutions for obstacle avoidance. However, in a road traffic junction scenario, the vehicle typically receives partial observations from the transportation environment, while DRL needs to rely on long-term rewards to train a reliable model by maximising the cumulative rewards, which may take the risk when exploring new actions and returning either a positive reward or a penalty in the case of collisions. Although safety concerns are usually considered in the design of a reward function, they are not fully considered as the critical metric to directly evaluate the effectiveness of DRL algorithms in autonomous driving. In this study, we evaluated the safety performance of three baseline DRL models (DQN, A2C, and PPO) and proposed a self-awareness module from an attention mechanism for DRL to improve the safety evaluation for an anomalous vehicle in a complex road traffic junction environment, such as intersection and roundabout scenarios, based on four metrics: collision rate, success rate, freezing rate, and total reward. Our two experimental results in the training and testing phases revealed the baseline DRL with poor safety performance, while our proposed self-awareness attention-DQN can significantly improve the safety performance in intersection and roundabout scenarios.

cs.AI↗

CogniFNN: A Fuzzy Neural Network Framework for Cognitive Word Embedding Evaluation

Word embeddings can reflect the semantic representations, and the embedding qualities can be comprehensively evaluated with human natural reading-related cognitive data sources. In this paper, we proposed the CogniFNN framework, which is the first attempt at using fuzzy neural networks to extract non-linear and non-stationary characteristics for evaluations of English word embeddings against the corresponding cognitive datasets. In our experiment, we used 15 human cognitive datasets across three modalities: EEG, fMRI, and eye-tracking, and selected the mean square error and multiple hypotheses testing as metrics to evaluate our proposed CogniFNN framework. Compared to the recent pioneer framework, our proposed CogniFNN showed smaller prediction errors of both context-independent (GloVe) and context-sensitive (BERT) word embeddings, and achieved higher significant ratios with randomly generated word embeddings. Our findings suggested that the CogniFNN framework could provide a more accurate and comprehensive evaluation of cognitive word embeddings. It will potentially be beneficial to the further word embeddings evaluation on extrinsic natural language processing tasks.

cs.AI↗

Retrieving Event-related Human Brain Dynamics from Natural Sentence Reading

Electroencephalography (EEG) signals recordings when people reading natural languages are commonly used as a cognitive method to interpret human language understanding in neuroscience and psycholinguistics. Previous studies have demonstrated that the human fixation and activation in word reading associated with some brain regions, but it is not clear when and how to measure the brain dynamics across time and frequency domains. In this study, we propose the first analysis of event-related brain potentials (ERPs), and event-related spectral perturbations (ERSPs) on benchmark datasets which consist of sentence-level simultaneous EEG and related eye-tracking recorded from human natural reading experiment tasks. Our results showed peaks evoked at around 162 ms after the stimulus (starting to read each sentence) in the occipital area, indicating the brain retriving lexical and semantic visual information processing approaching 200 ms from the sentence onset. Furthermore, the occipital ERP around 200ms presents negative power and positive power in short and long reaction times. In addition, the occipital ERSP around 200ms demonstrated increased high gamma and decreased low beta and low gamma power, relative to the baseline. Our results implied that most of the semantic-perception responses occurred around the 200ms in alpha, beta and gamma bands of EEG signals. Our findings also provide potential impacts on promoting cognitive natural language processing models evaluation from EEG dynamics.

cs.CL↗

CDE-GAN: Cooperative Dual Evolution Based Generative Adversarial Network

Generative adversarial networks (GANs) have been a popular deep generative model for real-world applications. Despite many recent efforts on GANs that have been contributed, mode collapse and instability of GANs are still open problems caused by their adversarial optimization difficulties. In this paper, motivated by the cooperative co-evolutionary algorithm, we propose a Cooperative Dual Evolution based Generative Adversarial Network (CDE-GAN) to circumvent these drawbacks. In essence, CDE-GAN incorporates dual evolution with respect to the generator(s) and discriminators into a unified evolutionary adversarial framework to conduct effective adversarial multi-objective optimization. Thus it exploits the complementary properties and injects dual mutation diversity into training to steadily diversify the estimated density in capturing multi-modes and improve generative performance. Specifically, CDE-GAN decomposes the complex adversarial optimization problem into two subproblems (generation and discrimination), and each subproblem is solved with a separated subpopulation (E-Generator} and E-Discriminators), evolved by its own evolutionary algorithm. Additionally, we further propose a Soft Mechanism to balance the trade-off between E-Generators and E-Discriminators to conduct steady training for CDE-GAN. Extensive experiments on one synthetic dataset and three real-world benchmark image datasets demonstrate that the proposed CDE-GAN achieves a competitive and superior performance in generating good quality and diverse samples over baselines. The code and more generated results are available at our project homepage: https://shiming-chen.github.io/CDE-GAN-website/CDE-GAN.html.

cs.CV↗

Identification of EEG Dynamics During Freezing of Gait and Voluntary Stopping in Patients with Parkinson's Disease

Mobility is severely impacted in patients with Parkinson's disease (PD), especially when they experience involuntary stopping from the freezing of gait (FOG). Understanding the neurophysiological difference between "voluntary stopping" and "involuntary stopping" caused by FOG is vital for the detection and potential intervention of FOG in the daily lives of patients. This study characterised the electroencephalographic (EEG) signature associated with FOG in contrast to voluntary stopping. The protocol consisted of a timed up-and-go (TUG) task and an additional TUG task with a voluntary stopping component, where participants reacted to verbal "stop" and "walk" instructions by voluntarily stopping or walking. Event-related spectral perturbation (ERSP) analysis was used to study the dynamics of the EEG spectra induced by different walking phases, which included normal walking, voluntary stopping and episodes of involuntary stopping (FOG), as well as the transition windows between normal walking and voluntary stopping or FOG. These results demonstrate for the first time that the EEG signal during the transition from walking to voluntary stopping is distinguishable from that of the transition to involuntary stopping caused by FOG. The EEG signature of voluntary stopping exhibits a significantly decreased power spectrum compared to that of FOG episodes, with distinctly different patterns in the delta and low-beta power in the central area. These findings suggest the possibility of a practical EEG-based treatment strategy that can accurately predict FOG episodes, excluding the potential confound of voluntary stopping.

physics.med-ph↗

Weak Human Preference Supervision For Deep Reinforcement Learning

The current reward learning from human preferences could be used to resolve complex reinforcement learning (RL) tasks without access to a reward function by defining a single fixed preference between pairs of trajectory segments. However, the judgement of preferences between trajectories is not dynamic and still requires human input over thousands of iterations. In this study, we proposed a weak human preference supervision framework, for which we developed a human preference scaling model that naturally reflects the human perception of the degree of weak choices between trajectories and established a human-demonstration estimator via supervised learning to generate the predicted preferences for reducing the number of human inputs. The proposed weak human preference supervision framework can effectively solve complex RL tasks and achieve higher cumulative rewards in simulated robot locomotion -- MuJoCo games -- relative to the single fixed human preferences. Furthermore, our established human-demonstration estimator requires human feedback only for less than 0.01\% of the agent's interactions with the environment and significantly reduces the cost of human inputs by up to 30\% compared with the existing approaches. To present the flexibility of our approach, we released a video (https://youtu.be/jQPe1OILT0M) showing comparisons of the behaviours of agents trained on different types of human input. We believe that our naturally inspired human preferences with weakly supervised learning are beneficial for precise reward learning and can be applied to state-of-the-art RL systems, such as human-autonomy teaming systems.

cs.AI↗

Adaptive Subspace Sampling for Class Imbalance Processing-Some clarifications, algorithm, and further investigation including applications to Brain Computer Interface

Kohonen's Adaptive Subspace Self-Organizing Map (ASSOM) learns several subspaces of the data where each subspace represents some invariant characteristics of the data. To deal with the imbalance classification problem, earlier we have proposed a method for oversampling the minority class using Kohonen's ASSOM. This investigation extends that study, clarifies some issues related to our earlier work, provides the algorithm for generation of the oversamples, applies the method on several benchmark data sets, and makes application to three Brain Computer Interface (BCI) applications. First we compare the performance of our method using some benchmark data sets with several state-of-the-art methods. Finally, we apply the ASSOM-based technique to analyze the three BCI based applications using electroencephalogram (EEG) datasets. These tasks are classification of motor imagery , drivers' fatigue states, and phases of migraine. Our results demonstrate the effectiveness of the ASSOM-based meth od in dealing with imbalance classification problem.

eess.SP↗

A Rule-Based EEG Classification System for Discrimination of Hand Motor Attempts in Stroke Patients

Stroke patients have symptoms of cerebral functional disturbance that could aggressively impair patient's physical mobility, such as freezing of hand movements. Although rehabilitation training from external devices is beneficial for hand movement recovery, for initiating motor function restoration purposes, there are still valuable research merits for identifying the side of hands in motion. In this preliminary study, we used electroencephalogram (EEG) datasets from 8 stroke patients, with each subject involving 40 EEG trials of left motor attempts and 40 EEG trials of right motor attempts. Then, we proposed a rule-based EEG classification system for identifying the side in motion for stroke patients. In specific, we extracted 1-50 Hz power spectral features as input features of a series of well-known classification models. The predicted labels from these classification models were measured by four types of rules, which determined the finalised predicted label. Our experiment results showed that our proposed rule-based EEG classification system achieved $99.83 \pm 0.42 \% $ accuracy, $ 99.98 \pm 0.13\% $ precision, $ 99.66 \pm 0.84 \% $ recall, and $ 99.83 \pm 0.43\% $ f-score, which outperformed the performance of single well-known classification models. Our findings suggest that the superior performance of our proposed rule-based EEG classification system has the potential for hand rehabilitation in stroke patients.

eess.SP↗

An Evoked Potential-Guided Deep Learning Brain Representation For Visual Classification

The new perspective in visual classification aims to decode the feature representation of visual objects from human brain activities. Recording electroencephalogram (EEG) from the brain cortex has been seen as a prevalent approach to understand the cognition process of an image classification task. In this study, we proposed a deep learning framework guided by the visual evoked potentials, called the Event-Related Potential (ERP)-Long short-term memory (LSTM) framework, extracted by EEG signals for visual classification. In specific, we first extracted the ERP sequences from multiple EEG channels to response image stimuli-related information. Then, we trained an LSTM network to learn the feature representation space of visual objects for classification. In the experiment, 10 subjects were recorded by over 50,000 EEG trials from an image dataset with 6 categories, including a total of 72 exemplars. Our results showed that our proposed ERP-LSTM framework could achieve classification accuracies of cross-subject of 66.81% and 27.08% for categories (6 classes) and exemplars (72 classes), respectively. Our results outperformed that of using the existing visual classification frameworks, by improving classification accuracies in the range of 12.62% - 53.99%. Our findings suggested that decoding visual evoked potentials from EEG signals is an effective strategy to learn discriminative brain representations for visual classification.

cs.CV↗

A General Approach for Using Deep Neural Network for Digital Watermarking

Technologies of the Internet of Things (IoT) facilitate digital contents such as images being acquired in a massive way. However, consideration from the privacy or legislation perspective still demands the need for intellectual content protection. In this paper, we propose a general deep neural network (DNN) based watermarking method to fulfill this goal. Instead of training a neural network for protecting a specific image, we train on an image set and use the trained model to protect a distinct test image set in a bulk manner. Respective evaluations both from the subjective and objective aspects confirm the supremacy and practicability of our proposed method. To demonstrate the robustness of this general neural watermarking mechanism, commonly used manipulations are applied to the watermarked image to examine the corresponding extracted watermark, which still retains sufficient recognizable traits. To the best of our knowledge, we are the first to propose a general way to perform watermarking using DNN. Considering its performance and economy, it is concluded that subsequent studies that generalize our work on utilizing DNN for intellectual content protection is a promising research trend.

cs.MM↗

Reinforcement Learning from Hierarchical Critics

In this study, we investigate the use of global information to speed up the learning process and increase the cumulative rewards of reinforcement learning (RL) in competition tasks. Within the actor-critic RL, we introduce multiple cooperative critics from two levels of the hierarchy and propose a reinforcement learning from hierarchical critics (RLHC) algorithm. In our approach, each agent receives value information from local and global critics regarding a competition task and accesses multiple cooperative critics in a top-down hierarchy. Thus, each agent not only receives low-level details but also considers coordination from higher levels, thereby obtaining global information to improve the training performance. Then, we test the proposed RLHC algorithm against the benchmark algorithm, proximal policy optimisation (PPO), for two experimental scenarios performed in a Unity environment consisting of tennis and soccer agents' competitions. The results showed that RLHC outperforms the benchmark on both competition tasks.

cs.LG↗

EEG-based Brain-Computer Interfaces (BCIs): A Survey of Recent Studies on Signal Sensing Technologies and Computational Intelligence Approaches and their Applications

Brain-Computer Interface (BCI) is a powerful communication tool between users and systems, which enhances the capability of the human brain in communicating and interacting with the environment directly. Advances in neuroscience and computer science in the past decades have led to exciting developments in BCI, thereby making BCI a top interdisciplinary research area in computational neuroscience and intelligence. Recent technological advances such as wearable sensing devices, real-time data streaming, machine learning, and deep learning approaches have increased interest in electroencephalographic (EEG) based BCI for translational and healthcare applications. Many people benefit from EEG-based BCIs, which facilitate continuous monitoring of fluctuations in cognitive states under monotonous tasks in the workplace or at home. In this study, we survey the recent literature of EEG signal sensing technologies and computational intelligence approaches in BCI applications, compensated for the gaps in the systematic summary of the past five years (2015-2019). In specific, we first review the current status of BCI and its significant obstacles. Then, we present advanced signal sensing and enhancement technologies to collect and clean EEG signals, respectively. Furthermore, we demonstrate state-of-art computational intelligence techniques, including interpretable fuzzy models, transfer learning, deep learning, and combinations, to monitor, maintain, or track human cognitive states and operating performance in prevalent applications. Finally, we deliver a couple of innovative BCI-inspired healthcare applications and discuss some future research directions in EEG-based BCIs.

eess.SP↗

Tensor Decomposition for EEG Signal Retrieval

Prior studies have proposed methods to recover multi-channel electroencephalography (EEG) signal ensembles from their partially sampled entries. These methods depend on spatial scenarios, yet few approaches aiming to a temporal reconstruction with lower loss. The goal of this study is to retrieve the temporal EEG signals independently which was overlooked in data pre-processing. We considered EEG signals are impinging on tensor-based approach, named nonlinear Canonical Polyadic Decomposition (CPD). In this study, we collected EEG signals during a resting-state task. Then, we defined that the source signals are original EEG signals and the generated tensor is perturbed by Gaussian noise with a signal-to-noise ratio of 0 dB. The sources are separated using a basic non-negative CPD and the relative errors on the estimates of the factor matrices. Comparing the similarities between the source signals and their recovered versions, the results showed significantly high correlation over 95%. Our findings reveal the possibility of recoverable temporal signals in EEG applications.

eess.SP↗

Dynamically Weighted Ensemble-based Prediction System for Adaptively Modeling Driver Reaction Time

Predicting a driver's cognitive state, or more specifically, modeling a driver's reaction time (RT) in response to the appearance of a potential hazard warrants urgent research. In the last two decades, the electric field that is generated by the activities in the brain, monitored by an electroencephalogram (EEG), has been proven to be a robust physiological indicator of human behavior. However, mapping the human brain can be extremely challenging, especially owing to the variability in human beings over time, both within and among individuals. Factors such as fatigue, inattention and stress can induce homeostatic changes in the brain, which affect the observed relationship between brain dynamics and behavioral performance, and thus make the existing systems for predicting RT difficult to generalize. To solve this problem, an ensemble-based weighted prediction system is presented herein. This system comprises a set of prediction submodels that are individually trained using groups of data with similar EEG-RT relationships. To obtain a final prediction, the prediction outcomes of the sub-models are then multiplied by weights that are derived from the EEG alpha coherences of 10 channels plus theta band powers of 30 channels, whose changes were found to be indicators of variations in the EEG-RT relationship. The results thus obtained reveal that the proposed system with a time-varying adaptive weighting mechanism significantly outperforms the conventional system in modeling a driver's RT. The adaptive design of the proposed system demonstrates its feasibility in coping with the variability in the brain-behavior relationship. In this contribution surprisingly simple EEG-based adaptive methods are used in combination with an ensemble scheme to significantly increase system performance.

cs.HC↗

Semi-supervised Feature Learning For Improving Writer Identification

Data augmentation is usually used by supervised learning approaches for offline writer identification, but such approaches require extra training data and potentially lead to overfitting errors. In this study, a semi-supervised feature learning pipeline was proposed to improve the performance of writer identification by training with extra unlabeled data and the original labeled data simultaneously. Specifically, we proposed a weighted label smoothing regularization (WLSR) method for data augmentation, which assigned the weighted uniform label distribution to the extra unlabeled data. The WLSR method could regularize the convolutional neural network (CNN) baseline to allow more discriminative features to be learned to represent the properties of different writing styles. The experimental results on well-known benchmark datasets (ICDAR2013 and CVL) showed that our proposed semi-supervised feature learning approach could significantly improve the baseline measurement and perform competitively with existing writer identification approaches. Our findings provide new insights into offline write identification.

cs.LG↗

Effects of Repetitive SSVEPs on EEG Complexity using Multiscale Inherent Fuzzy Entropy

Multiscale inherent fuzzy entropy is an objective measurement of electroencephalography (EEG) complexity, reflecting the habituation of brain systems. Entropy dynamics are generally believed to reflect the ability of the brain to adapt to a visual stimulus environment. In this study, we explored repetitive steady-state visual evoked potential (SSVEP)-based EEG complexity by assessing multiscale inherent fuzzy entropy with relative measurements. We used a wearable EEG device with Oz and Fpz electrodes to collect EEG signals from 40 participants under the following three conditions: a resting state (closed-eyes (CE) and open- eyes (OE) stimulation with five 15-Hz CE SSVEPs and stimulation with five 20-Hz OE SSVEPs. We noted monotonic enhancement of occipital EEG relative complexity with increasing stimulus times in CE and OE conditions. The occipital EEG relative complexity was significantly higher for the fifth SSVEP than for the first SSEVP (FDR-adjusted p < 0.05). Similarly, the prefrontal EEG relative complexity tended to be significantly higher in the OE condition compared to that in the CE condition (FDR-adjusted p < 0.05). The results also indicate that multiscale inherent fuzzy entropy is superior to other competing multiscale-based entropy methods. In conclusion, EEG relative complexity increases with stimulus times, a finding that reflects the strong habituation of brain systems. These results suggest that multiscale inherent fuzzy entropy is an EEG pattern with which brain complexity can be assessed using repetitive SSVEP stimuli.

eess.SP↗

Extraction of SSVEPs-based Inherent Fuzzy Entropy Using a Wearable Headband EEG in Migraine Patients

Inherent fuzzy entropy is an objective measurement of electroencephalography (EEG) complexity, reflecting the robustness of brain systems. In this study, we present a novel application of multi-scale relative inherent fuzzy entropy using repetitive steady-state visual evoked potentials (SSVEPs) to investigate EEG complexity change between two migraine phases, i.e. inter-ictal (baseline) and pre-ictal (before migraine attacks) phases. We used a wearable headband EEG device with O1, Oz, O2 and Fpz electrodes to collect EEG signals from 80 participants (40 migraine patients and 40 healthy controls [HCs]) under the following two conditions: during resting state and SSVEPs with five 15-Hz photic stimuli. We found a significant enhancement in occipital EEG entropy with increasing stimulus times in both HCs and patients in the inter-ictal phase but a reverse trend in patients in the pre-ictal phase. In the 1st SSVEP , occipital EEG entropy of the HCs was significantly higher than that of patents in the pre-ictal phase (FDR-adjusted p < 0.05). Regarding the transitional variance of EEG entropy between the 1st and 5th SSVEPs, patients in the pre-ictal phase exhibited significantly lower values than patients in the inter-ictal phase (FDR-adjusted p < 0.05). Furthermore, in the classification model, the AdaBoost ensemble learning showed an accuracy of 81% and AUC of 0.87 for classifying inter-ictal and pre-ictal phases. In contrast, there were no differences in EEG entropy among groups or sessions by using other competing entropy models, including approximate entropy, sample entropy and fuzzy entropy on the same dataset. In conclusion, inherent fuzzy entropy offers novel applications in visual stimulus environments and may have the potential to provide a pre-ictal alert to migraine patients.

cs.HC↗

Multi-channel EEG recordings during a sustained-attention driving task

We described driver behaviour and brain dynamics acquired from a 90-minute sustained-attention task in an immersive driving simulator. The data include 62 copies of 32 channel electroencephalography (EEG) data for 27 subjects that drove on a four lane highway and were asked to keep the car cruising in the centre of the lane. Lane departure events were randomly induced to make the car drift from the original cruising lane towards the left or right lane. A complete trial includes events with deviation onset, response onset, and response offset. The next trial, in which the subject has to drive back to the original cruising lane, occurs from 5 to 10 seconds after finishing the current trial. We hope that this dataset will lead to the development of novel neural processing assays that can be used to index brain cortical dynamics and detect driving fatigue and drowsiness. This publicly available dataset is beneficial to the neuroscientific and brain computer interface communities.

eess.SP↗