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Zekai Zhang

Publications and source records attributed to Zekai Zhang.

49 records · Page 3Linked to original sources

Generating High-Quality Datasets for Code Editing via Open-Source Language Models

Code editing plays a vital role in software engineering, requiring developers to adjust existing code according to natural language instructions while keeping functionality intact and avoiding unnecessary modifications. However, commit-based datasets commonly used for this task are often noisy, lack diversity, and fail to reflect the style of real-world edit instructions. To address this, we introduce OpenCodeEdit, an open-source pipeline that leverages multiple LLMs to synthesize realistic code-edit triplets. The pipeline produces both concise "lazy" instructions and more detailed "descriptive" ones, and applies filtering based on diffs and topics to guarantee data quality and variety. Using this process, we construct OCEDataFT, a curated dataset of 20K samples. Fine-tuning three advanced base models on OCEDataFT leads to significant performance boosts on the CanItEdit benchmark, with relative pass@1 improvements ranging from 4.50% to 20.79%. Notably, the resulting models achieve performance close to closed-source systems, narrowing the gap to GPT-4 to just 3.54%, without relying on proprietary resources or manual annotation.

cs.SE↗

ActiveVLN: Towards Active Exploration via Multi-Turn RL in Vision-and-Language Navigation

The Vision-and-Language Navigation (VLN) task requires an agent to follow natural language instructions and navigate through complex environments. Existing MLLM-based VLN methods primarily rely on imitation learning (IL) and often use DAgger for post-training to mitigate covariate shift. While effective, these approaches incur substantial data collection and training costs. Reinforcement learning (RL) offers a promising alternative. However, prior VLN RL methods lack dynamic interaction with the environment and depend on expert trajectories for reward shaping, rather than engaging in open-ended active exploration. This restricts the agent's ability to discover diverse and plausible navigation routes. To address these limitations, we propose ActiveVLN, a VLN framework that explicitly enables active exploration through multi-turn RL. In the first stage, a small fraction of expert trajectories is used for IL to bootstrap the agent. In the second stage, the agent iteratively predicts and executes actions, automatically collects diverse trajectories, and optimizes multiple rollouts via the GRPO objective. To further improve RL efficiency, we introduce a dynamic early-stopping strategy to prune long-tail or likely failed trajectories, along with additional engineering optimizations. Experiments show that ActiveVLN achieves the largest performance gains over IL baselines compared to both DAgger-based and prior RL-based post-training methods, while reaching competitive performance with state-of-the-art approaches despite using a smaller model. Code and data will be released soon.

cs.RO↗

Qwen-Image Technical Report

We present Qwen-Image, an image generation foundation model in the Qwen series that achieves significant advances in complex text rendering and precise image editing. To address the challenges of complex text rendering, we design a comprehensive data pipeline that includes large-scale data collection, filtering, annotation, synthesis, and balancing. Moreover, we adopt a progressive training strategy that starts with non-text-to-text rendering, evolves from simple to complex textual inputs, and gradually scales up to paragraph-level descriptions. This curriculum learning approach substantially enhances the model's native text rendering capabilities. As a result, Qwen-Image not only performs exceptionally well in alphabetic languages such as English, but also achieves remarkable progress on more challenging logographic languages like Chinese. To enhance image editing consistency, we introduce an improved multi-task training paradigm that incorporates not only traditional text-to-image (T2I) and text-image-to-image (TI2I) tasks but also image-to-image (I2I) reconstruction, effectively aligning the latent representations between Qwen2.5-VL and MMDiT. Furthermore, we separately feed the original image into Qwen2.5-VL and the VAE encoder to obtain semantic and reconstructive representations, respectively. This dual-encoding mechanism enables the editing module to strike a balance between preserving semantic consistency and maintaining visual fidelity. Qwen-Image achieves state-of-the-art performance, demonstrating its strong capabilities in both image generation and editing across multiple benchmarks.

cs.CV↗

Read it in Two Steps: Translating Extremely Low-Resource Languages with Code-Augmented Grammar Books

While large language models (LLMs) have shown promise in translating extremely low-resource languages using resources like dictionaries, the effectiveness of grammar books remains debated. This paper investigates the role of grammar books in translating extremely low-resource languages by decomposing it into two key steps: grammar rule retrieval and application. To facilitate the study, we introduce ZhuangRules, a modularized dataset of grammar rules and their corresponding test sentences. Our analysis reveals that rule retrieval constitutes a primary bottleneck in grammar-based translation. Moreover, although LLMs can apply simple rules for translation when explicitly provided, they encounter difficulties in handling more complex rules. To address these challenges, we propose representing grammar rules as code functions, considering their similarities in structure and the benefit of code in facilitating LLM reasoning. Our experiments show that using code rules significantly boosts both rule retrieval and application, ultimately resulting in a 13.1% BLEU improvement in translation.

cs.CL↗

Synthetic Data RL: Task Definition Is All You Need

Reinforcement learning (RL) is a powerful way to adapt foundation models to specialized tasks, but its reliance on large-scale human-labeled data limits broad adoption. We introduce Synthetic Data RL, a simple and general framework that reinforcement fine-tunes models using only synthetic data generated from a task definition. Our method first generates question and answer pairs from the task definition and retrieved documents, then adapts the difficulty of the question based on model solvability, and selects questions using the average pass rate of the model across samples for RL training. On Qwen-2.5-7B, our method achieves a 29.2% absolute improvement over the base model on GSM8K (+2.9 pp vs. instruction-tuned, +6.6 pp vs. Self-Instruct), 8.7% on MATH, 13.1% on GPQA (+7.0 pp vs. SynthLLM), 8.9% on MedQA, 17.7% on CQA (law) and 13.7% on CFA (finance). It surpasses supervised fine-tuning under the same data budget and nearly matches RL with full human data across datasets (e.g., +17.2 pp on GSM8K). Adding 100 human demonstrations improves the performance of GSM8K only by 0.4 pp, showing a limited added value. By reducing human data annotation, Synthetic Data RL enables scalable and efficient RL-based model adaptation. Code and demos are available at https://github.com/gydpku/Data_Synthesis_RL/.

cs.CL↗

RO-SVD: A Reconfigurable Hardware Copyright Protection Framework for AIGC Applications

The dramatic surge in the utilisation of generative artificial intelligence (GenAI) underscores the need for a secure and efficient mechanism to responsibly manage, use and disseminate multi-dimensional data generated by artificial intelligence (AI). In this paper, we propose a blockchain-based copyright traceability framework called ring oscillator-singular value decomposition (RO-SVD), which introduces decomposition computing to approximate low-rank matrices generated from hardware entropy sources and establishes an AI-generated content (AIGC) copyright traceability mechanism at the device level. By leveraging the parallelism and reconfigurability of field-programmable gate arrays (FPGAs), our framework can be easily constructed on existing AI-accelerated devices and provide a low-cost solution to emerging copyright issues of AIGC. We developed a hardware-software (HW/SW) co-design prototype based on comprehensive analysis and on-board experiments with multiple AI-applicable FPGAs. Using AI-generated images as a case study, our framework demonstrated effectiveness and emphasised customisation, unpredictability, efficiency, management and reconfigurability. To the best of our knowledge, this is the first practical hardware study discussing and implementing copyright traceability specifically for AI-generated content.

cs.DC↗

E-Bench: Towards Evaluating the Ease-of-Use of Large Language Models

Most large language models (LLMs) are sensitive to prompts, and another synonymous expression or a typo may lead to unexpected results for the model. Composing an optimal prompt for a specific demand lacks theoretical support and relies entirely on human experimentation, which poses a considerable obstacle to popularizing generative artificial intelligence. However, there is no systematic analysis of the stability of LLMs in resisting prompt perturbations in real-world scenarios. In this work, we propose to evaluate the ease-of-use of LLMs and construct E-Bench, simulating the actual situation of human use from synonymous perturbation (including paraphrasing, simplification, and colloquialism) and typographical perturbation (such as typing). On this basis, we also discuss the combination of these two types of perturbation and analyze the main reasons for performance degradation. Experimental results indicate that with the increase of model size, although the ease-of-use are significantly improved, there is still a long way to go to build a sufficiently user-friendly model.

cs.CL↗

StyleChat: Learning Recitation-Augmented Memory in LLMs for Stylized Dialogue Generation

Large Language Models (LLMs) demonstrate superior performance in generative scenarios and have attracted widespread attention. Among them, stylized dialogue generation is essential in the context of LLMs for building intelligent and engaging dialogue agent. However the ability of LLMs is data-driven and limited by data bias, leading to poor performance on specific tasks. In particular, stylized dialogue generation suffers from a severe lack of supervised data. Furthermore, although many prompt-based methods have been proposed to accomplish specific tasks, their performance in complex real-world scenarios involving a wide variety of dialog styles further enhancement. In this work, we first introduce a stylized dialogue dataset StyleEval with 38 styles by leveraging the generative power of LLMs comprehensively, which has been carefully constructed with rigorous human-led quality control. Based on this, we propose the stylized dialogue framework StyleChat via recitation-augmented memory strategy and multi-task style learning strategy to promote generalization ability. To evaluate the effectiveness of our approach, we created a test benchmark that included both a generation task and a choice task to comprehensively evaluate trained models and assess whether styles and preferences are remembered and understood. Experimental results show that our proposed framework StyleChat outperforms all the baselines and helps to break the style boundary of LLMs.

cs.CL↗

Efficient Compression of Overparameterized Deep Models through Low-Dimensional Learning Dynamics

Overparameterized models have proven to be powerful tools for solving various machine learning tasks. However, overparameterization often leads to a substantial increase in computational and memory costs, which in turn requires extensive resources to train. In this work, we present a novel approach for compressing overparameterized models, developed through studying their learning dynamics. We observe that for many deep models, updates to the weight matrices occur within a low-dimensional invariant subspace. For deep linear models, we demonstrate that their principal components are fitted incrementally within a small subspace, and use these insights to propose a compression algorithm for deep linear networks that involve decreasing the width of their intermediate layers. We empirically evaluate the effectiveness of our compression technique on matrix recovery problems. Remarkably, by using an initialization that exploits the structure of the problem, we observe that our compressed network converges faster than the original network, consistently yielding smaller recovery errors. We substantiate this observation by developing a theory focused on deep matrix factorization. Finally, we empirically demonstrate how our compressed model has the potential to improve the utility of deep nonlinear models. Overall, our algorithm improves the training efficiency by more than 2x, without compromising generalization.

cs.LG↗

PPTC-R benchmark: Towards Evaluating the Robustness of Large Language Models for PowerPoint Task Completion

The growing dependence on Large Language Models (LLMs) for finishing user instructions necessitates a comprehensive understanding of their robustness to complex task completion in real-world situations. To address this critical need, we propose the PowerPoint Task Completion Robustness benchmark (PPTC-R) to measure LLMs' robustness to the user PPT task instruction and software version. Specifically, we construct adversarial user instructions by attacking user instructions at sentence, semantic, and multi-language levels. To assess the robustness of Language Models to software versions, we vary the number of provided APIs to simulate both the newest version and earlier version settings. Subsequently, we test 3 closed-source and 4 open-source LLMs using a benchmark that incorporates these robustness settings, aiming to evaluate how deviations impact LLMs' API calls for task completion. We find that GPT-4 exhibits the highest performance and strong robustness in our benchmark, particularly in the version update and the multilingual settings. However, we find that all LLMs lose their robustness when confronted with multiple challenges (e.g., multi-turn) simultaneously, leading to significant performance drops. We further analyze the robustness behavior and error reasons of LLMs in our benchmark, which provide valuable insights for researchers to understand the LLM's robustness in task completion and develop more robust LLMs and agents. We release the code and data at \url{https://github.com/ZekaiGalaxy/PPTCR}.

cs.CL↗

ResDiff: Combining CNN and Diffusion Model for Image Super-Resolution

Adapting the Diffusion Probabilistic Model (DPM) for direct image super-resolution is wasteful, given that a simple Convolutional Neural Network (CNN) can recover the main low-frequency content. Therefore, we present ResDiff, a novel Diffusion Probabilistic Model based on Residual structure for Single Image Super-Resolution (SISR). ResDiff utilizes a combination of a CNN, which restores primary low-frequency components, and a DPM, which predicts the residual between the ground-truth image and the CNN predicted image. In contrast to the common diffusion-based methods that directly use LR images to guide the noise towards HR space, ResDiff utilizes the CNN's initial prediction to direct the noise towards the residual space between HR space and CNN-predicted space, which not only accelerates the generation process but also acquires superior sample quality. Additionally, a frequency-domain-based loss function for CNN is introduced to facilitate its restoration, and a frequency-domain guided diffusion is designed for DPM on behalf of predicting high-frequency details. The extensive experiments on multiple benchmark datasets demonstrate that ResDiff outperforms previous diffusion based methods in terms of shorter model convergence time, superior generation quality, and more diverse samples.

cs.CV↗

StrokeNUWA: Tokenizing Strokes for Vector Graphic Synthesis

To leverage LLMs for visual synthesis, traditional methods convert raster image information into discrete grid tokens through specialized visual modules, while disrupting the model's ability to capture the true semantic representation of visual scenes. This paper posits that an alternative representation of images, vector graphics, can effectively surmount this limitation by enabling a more natural and semantically coherent segmentation of the image information. Thus, we introduce StrokeNUWA, a pioneering work exploring a better visual representation ''stroke tokens'' on vector graphics, which is inherently visual semantics rich, naturally compatible with LLMs, and highly compressed. Equipped with stroke tokens, StrokeNUWA can significantly surpass traditional LLM-based and optimization-based methods across various metrics in the vector graphic generation task. Besides, StrokeNUWA achieves up to a 94x speedup in inference over the speed of prior methods with an exceptional SVG code compression ratio of 6.9%.

cs.CV↗

PPTC Benchmark: Evaluating Large Language Models for PowerPoint Task Completion

Recent evaluations of Large Language Models (LLMs) have centered around testing their zero-shot/few-shot capabilities for basic natural language tasks and their ability to translate instructions into tool APIs. However, the evaluation of LLMs utilizing complex tools to finish multi-turn, multi-modal instructions in a complex multi-modal environment has not been investigated. To address this gap, we introduce the PowerPoint Task Completion (PPTC) benchmark to assess LLMs' ability to create and edit PPT files based on user instructions. It contains 279 multi-turn sessions covering diverse topics and hundreds of instructions involving multi-modal operations. We also propose the PPTX-Match Evaluation System that evaluates if LLMs finish the instruction based on the prediction file rather than the label API sequence, thus it supports various LLM-generated API sequences. We measure 3 closed LLMs and 6 open-source LLMs. The results show that GPT-4 outperforms other LLMs with 75.1\% accuracy in single-turn dialogue testing but faces challenges in completing entire sessions, achieving just 6\% session accuracy. We find three main error causes in our benchmark: error accumulation in the multi-turn session, long PPT template processing, and multi-modality perception. These pose great challenges for future LLM and agent systems. We release the data, code, and evaluation system of PPTC at \url{https://github.com/gydpku/PPTC}.

cs.CL↗