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Zengchang Qin

Publications and source records attributed to Zengchang Qin.

33 records · Page 2Linked to original sources

Multi-Level Network for High-Speed Multi-Person Pose Estimation

In multi-person pose estimation, the left/right joint type discrimination is always a hard problem because of the similar appearance. Traditionally, we solve this problem by stacking multiple refinement modules to increase network's receptive fields and capture more global context, which can also increase a great amount of computation. In this paper, we propose a Multi-level Network (MLN) that learns to aggregate features from lower-level (left/right information), upper-level (localization information), joint-limb level (complementary information) and global-level (context) information for discrimination of joint type. Through feature reuse and its intra-relation, MLN can attain comparable performance to other conventional methods while runtime speed retains at 42.2 FPS.

cs.CV↗

FollowMeUp Sports: New Benchmark for 2D Human Keypoint Recognition

Human pose estimation has made significant advancement in recent years. However, the existing datasets are limited in their coverage of pose variety. In this paper, we introduce a novel benchmark FollowMeUp Sports that makes an important advance in terms of specific postures, self-occlusion and class balance, a contribution that we feel is required for future development in human body models. This comprehensive dataset was collected using an established taxonomy of over 200 standard workout activities with three different shot angles. The collected videos cover a wider variety of specific workout activities than previous datasets including push-up, squat and body moving near the ground with severe self-occlusion or occluded by some sport equipment and outfits. Given these rich images, we perform a detailed analysis of the leading human pose estimation approaches gaining insights for the success and failures of these methods.

cs.CV↗

DualVD: An Adaptive Dual Encoding Model for Deep Visual Understanding in Visual Dialogue

Different from Visual Question Answering task that requires to answer only one question about an image, Visual Dialogue involves multiple questions which cover a broad range of visual content that could be related to any objects, relationships or semantics. The key challenge in Visual Dialogue task is thus to learn a more comprehensive and semantic-rich image representation which may have adaptive attentions on the image for variant questions. In this research, we propose a novel model to depict an image from both visual and semantic perspectives. Specifically, the visual view helps capture the appearance-level information, including objects and their relationships, while the semantic view enables the agent to understand high-level visual semantics from the whole image to the local regions. Futhermore, on top of such multi-view image features, we propose a feature selection framework which is able to adaptively capture question-relevant information hierarchically in fine-grained level. The proposed method achieved state-of-the-art results on benchmark Visual Dialogue datasets. More importantly, we can tell which modality (visual or semantic) has more contribution in answering the current question by visualizing the gate values. It gives us insights in understanding of human cognition in Visual Dialogue.

cs.CV↗

Scene Graph Reasoning with Prior Visual Relationship for Visual Question Answering

One of the key issues of Visual Question Answering (VQA) is to reason with semantic clues in the visual content under the guidance of the question, how to model relational semantics still remains as a great challenge. To fully capture visual semantics, we propose to reason over a structured visual representation - scene graph, with embedded objects and inter-object relationships. This shows great benefit over vanilla vector representations and implicit visual relationship learning. Based on existing visual relationship models, we propose a visual relationship encoder that projects visual relationships into a learned deep semantic space constrained by visual context and language priors. Upon the constructed graph, we propose a Scene Graph Convolutional Network (SceneGCN) to jointly reason the object properties and relational semantics for the correct answer. We demonstrate the model's effectiveness and interpretability on the challenging GQA dataset and the classical VQA 2.0 dataset, remarkably achieving state-of-the-art 54.56% accuracy on GQA compared to the existing best model.

cs.MM↗

Semantic Modeling of Textual Relationships in Cross-Modal Retrieval

Feature modeling of different modalities is a basic problem in current research of cross-modal information retrieval. Existing models typically project texts and images into one embedding space, in which semantically similar information will have a shorter distance. Semantic modeling of textural relationships is notoriously difficult. In this paper, we propose an approach to model texts using a featured graph by integrating multi-view textual relationships including semantic relations, statistical co-occurrence, and prior relations in the knowledge base. A dual-path neural network is adopted to learn multi-modal representations of information and cross-modal similarity measure jointly. We use a Graph Convolutional Network (GCN) for generating relation-aware text representations, and use a Convolutional Neural Network (CNN) with non-linearities for image representations. The cross-modal similarity measure is learned by distance metric learning. Experimental results show that, by leveraging the rich relational semantics in texts, our model can outperform the state-of-the-art models by 3.4% and 6.3% on accuracy on two benchmark datasets.

cs.MM↗

A sequential guiding network with attention for image captioning

The recent advances of deep learning in both computer vision (CV) and natural language processing (NLP) provide us a new way of understanding semantics, by which we can deal with more challenging tasks such as automatic description generation from natural images. In this challenge, the encoder-decoder framework has achieved promising performance when a convolutional neural network (CNN) is used as image encoder and a recurrent neural network (RNN) as decoder. In this paper, we introduce a sequential guiding network that guides the decoder during word generation. The new model is an extension of the encoder-decoder framework with attention that has an additional guiding long short-term memory (LSTM) and can be trained in an end-to-end manner by using image/descriptions pairs. We validate our approach by conducting extensive experiments on a benchmark dataset, i.e., MS COCO Captions. The proposed model achieves significant improvement comparing to the other state-of-the-art deep learning models.

cs.CV↗

Text Generation Based on Generative Adversarial Nets with Latent Variable

In this paper, we propose a model using generative adversarial net (GAN) to generate realistic text. Instead of using standard GAN, we combine variational autoencoder (VAE) with generative adversarial net. The use of high-level latent random variables is helpful to learn the data distribution and solve the problem that generative adversarial net always emits the similar data. We propose the VGAN model where the generative model is composed of recurrent neural network and VAE. The discriminative model is a convolutional neural network. We train the model via policy gradient. We apply the proposed model to the task of text generation and compare it to other recent neural network based models, such as recurrent neural network language model and SeqGAN. We evaluate the performance of the model by calculating negative log-likelihood and the BLEU score. We conduct experiments on three benchmark datasets, and results show that our model outperforms other previous models.

cs.CL↗

Modeling Text with Graph Convolutional Network for Cross-Modal Information Retrieval

Cross-modal information retrieval aims to find heterogeneous data of various modalities from a given query of one modality. The main challenge is to map different modalities into a common semantic space, in which distance between concepts in different modalities can be well modeled. For cross-modal information retrieval between images and texts, existing work mostly uses off-the-shelf Convolutional Neural Network (CNN) for image feature extraction. For texts, word-level features such as bag-of-words or word2vec are employed to build deep learning models to represent texts. Besides word-level semantics, the semantic relations between words are also informative but less explored. In this paper, we model texts by graphs using similarity measure based on word2vec. A dual-path neural network model is proposed for couple feature learning in cross-modal information retrieval. One path utilizes Graph Convolutional Network (GCN) for text modeling based on graph representations. The other path uses a neural network with layers of nonlinearities for image modeling based on off-the-shelf features. The model is trained by a pairwise similarity loss function to maximize the similarity of relevant text-image pairs and minimize the similarity of irrelevant pairs. Experimental results show that the proposed model outperforms the state-of-the-art methods significantly, with 17% improvement on accuracy for the best case.

cs.IR↗

Generative Cooperative Net for Image Generation and Data Augmentation

How to build a good model for image generation given an abstract concept is a fundamental problem in computer vision. In this paper, we explore a generative model for the task of generating unseen images with desired features. We propose the Generative Cooperative Net (GCN) for image generation. The idea is similar to generative adversarial networks except that the generators and discriminators are trained to work accordingly. Our experiments on hand-written digit generation and facial expression generation show that GCN's two cooperative counterparts (the generator and the classifier) can work together nicely and achieve promising results. We also discovered a usage of such generative model as an data-augmentation tool. Our experiment of applying this method on a recognition task shows that it is very effective comparing to other existing methods. It is easy to set up and could help generate a very large synthesized dataset.

cs.CV↗

Data Augmentation in Emotion Classification Using Generative Adversarial Networks

It is a difficult task to classify images with multiple class labels using only a small number of labeled examples, especially when the label (class) distribution is imbalanced. Emotion classification is such an example of imbalanced label distribution, because some classes of emotions like \emph{disgusted} are relatively rare comparing to other labels like {\it happy or sad}. In this paper, we propose a data augmentation method using generative adversarial networks (GAN). It can complement and complete the data manifold and find better margins between neighboring classes. Specifically, we design a framework with a CNN model as the classifier and a cycle-consistent adversarial networks (CycleGAN) as the generator. In order to avoid gradient vanishing problem, we employ the least-squared loss as adversarial loss. We also propose several evaluation methods on three benchmark datasets to validate GAN's performance. Empirical results show that we can obtain 5%~10% increase in the classification accuracy after employing the GAN-based data augmentation techniques.

cs.CV↗

Motif Iteration Model for Network Representation

Social media mining has become one of the most popular research areas in Big Data with the explosion of social networking information from Facebook, Twitter, LinkedIn, Weibo and so on. Understanding and representing the structure of a social network is a key in social media mining. In this paper, we propose the Motif Iteration Model (MIM) to represent the structure of a social network. As the name suggested, the new model is based on iteration of basic network motifs. In order to better show the properties of the model, a heuristic and greedy algorithm called Vertex Reordering and Arranging (VRA) is proposed by studying the adjacency matrix of the three-vertex undirected network motifs. The algorithm is for mapping from the adjacency matrix of a network to a binary image, it shows a new perspective of network structure visualization. In summary, this model provides a useful approach towards building link between images and networks and offers a new way of representing the structure of a social network.

cs.SI↗

Logical Parsing from Natural Language Based on a Neural Translation Model

Semantic parsing has emerged as a significant and powerful paradigm for natural language interface and question answering systems. Traditional methods of building a semantic parser rely on high-quality lexicons, hand-crafted grammars and linguistic features which are limited by applied domain or representation. In this paper, we propose a general approach to learn from denotations based on Seq2Seq model augmented with attention mechanism. We encode input sequence into vectors and use dynamic programming to infer candidate logical forms. We utilize the fact that similar utterances should have similar logical forms to help reduce the searching space. Under our learning policy, the Seq2Seq model can learn mappings gradually with noises. Curriculum learning is adopted to make the learning smoother. We test our method on the arithmetic domain which shows our model can successfully infer the correct logical forms and learn the word meanings, compositionality and operation orders simultaneously.

cs.CL↗

Auto-painter: Cartoon Image Generation from Sketch by Using Conditional Generative Adversarial Networks

Recently, realistic image generation using deep neural networks has become a hot topic in machine learning and computer vision. Images can be generated at the pixel level by learning from a large collection of images. Learning to generate colorful cartoon images from black-and-white sketches is not only an interesting research problem, but also a potential application in digital entertainment. In this paper, we investigate the sketch-to-image synthesis problem by using conditional generative adversarial networks (cGAN). We propose the auto-painter model which can automatically generate compatible colors for a sketch. The new model is not only capable of painting hand-draw sketch with proper colors, but also allowing users to indicate preferred colors. Experimental results on two sketch datasets show that the auto-painter performs better that existing image-to-image methods.

cs.CV↗

Stock Volatility Prediction Using Recurrent Neural Networks with Sentiment Analysis

In this paper, we propose a model to analyze sentiment of online stock forum and use the information to predict the stock volatility in the Chinese market. We have labeled the sentiment of the online financial posts and make the dataset public available for research. By generating a sentimental dictionary based on financial terms, we develop a model to compute the sentimental score of each online post related to a particular stock. Such sentimental information is represented by two sentiment indicators, which are fused to market data for stock volatility prediction by using the Recurrent Neural Networks (RNNs). Empirical study shows that, comparing to using RNN only, the model performs significantly better with sentimental indicators.

cs.SI↗

Stable Matching with Incomplete Information in Structured Networks

In this paper, we investigate stable matching in structured networks. Consider case of matching in social networks where candidates are not fully connected. A candidate on one side of the market gets acquaintance with which one on the heterogeneous side depends on the structured network. We explore four well-used structures of networks and define the social circle by the distance between each candidate. When matching within social circle, we have equilibrium distinguishes from each other since each social network's topology differs. Equilibrium changes with the change on topology of each network and it always converges to the same stable outcome as complete information algorithm if there is no block to reach anyone in agent's social circle.

cs.GT↗