SearcharxivSearch

arXiv subjects

Zequn Chen

Publications and source records attributed to Zequn Chen.

7 recordsLinked to original sources

Boosted Distributional Reinforcement Learning: Analysis and Healthcare Applications

Researchers and practitioners are increasingly considering reinforcement learning to optimize decisions in complex domains like robotics and healthcare. To date, these efforts have largely utilized expectation-based learning. However, relying on expectation-focused objectives may be insufficient for making consistent decisions in highly uncertain situations involving multiple heterogeneous groups. While distributional reinforcement learning algorithms have been introduced to model the full distributions of outcomes, they can yield large discrepancies in realized benefits among comparable agents. This challenge is particularly acute in healthcare settings, where physicians (controllers) must manage multiple patients (subordinate agents) with uncertain disease progression and heterogeneous treatment responses. We propose a Boosted Distributional Reinforcement Learning (BDRL) algorithm that optimizes agent-specific outcome distributions while enforcing comparability among similar agents and analyze its convergence. To further stabilize learning, we incorporate a post-update projection step formulated as a constrained convex optimization problem, which efficiently aligns individual outcomes with a high-performing reference within a specified tolerance. We apply our algorithm to manage hypertension in a large subset of the US adult population by categorizing individuals into cardiovascular disease risk groups. Our approach modifies treatment plans for median and vulnerable patients by mimicking the behavior of high-performing references in each risk group. Furthermore, we find that BDRL improves the number and consistency of quality-adjusted life years compared with reinforcement learning baselines.

cs.LG

MoRe: Motion-aware Feed-forward 4D Reconstruction Transformer

Reconstructing dynamic 4D scenes remains challenging due to the presence of moving objects that corrupt camera pose estimation. Existing optimization methods alleviate this issue with additional supervision, but they are mostly computationally expensive and impractical in real-time applications. To address these limitations, we propose MoRe, a feedforward 4D reconstruction network that efficiently recovers dynamic 3D scenes from monocular videos. Built upon a strong static reconstruction backbone, MoRe employs an attention-forcing strategy to disentangle dynamic motion from static structure. To further enhance robustness, we fine-tune the model on large-scale, diverse datasets encompassing both dynamic and static scenes. Moreover, our grouped causal attention captures temporal dependencies and adapts to varying token lengths across frames, ensuring temporally coherent geometry reconstruction. Extensive experiments on multiple benchmarks demonstrate that MoRe achieves high-quality dynamic reconstructions with exceptional efficiency.

cs.CV

EverybodyDance: Bipartite Graph-Based Identity Correspondence for Multi-Character Animation

Consistent pose-driven character animation has achieved remarkable progress in single-character scenarios. However, extending these advances to multi-character settings is non-trivial, especially when position swap is involved. Beyond mere scaling, the core challenge lies in enforcing correct Identity Correspondence (IC) between characters in reference and generated frames. To address this, we introduce EverybodyDance, a systematic solution targeting IC correctness in multi-character animation. EverybodyDance is built around the Identity Matching Graph (IMG), which models characters in the generated and reference frames as two node sets in a weighted complete bipartite graph. Edge weights, computed via our proposed Mask-Query Attention (MQA), quantify the affinity between each pair of characters. Our key insight is to formalize IC correctness as a graph structural metric and to optimize it during training. We also propose a series of targeted strategies tailored for multi-character animation, including identity-embedded guidance, a multi-scale matching strategy, and pre-classified sampling, which work synergistically. Finally, to evaluate IC performance, we curate the Identity Correspondence Evaluation benchmark, dedicated to multi-character IC correctness. Extensive experiments demonstrate that EverybodyDance substantially outperforms state-of-the-art baselines in both IC and visual fidelity.

cs.CV

PhysGM: Large Physical Gaussian Model for Feed-Forward 4D Synthesis

Despite advances in physics-based 3D motion synthesis, current methods face key limitations: reliance on pre-reconstructed 3D Gaussian Splatting (3DGS) built from dense multi-view images with time-consuming per-scene optimization; physics integration via either inflexible, hand-specified attributes or unstable, optimization-heavy guidance from video models using Score Distillation Sampling (SDS); and naive concatenation of prebuilt 3DGS with physics modules, which ignores physical information embedded in appearance and yields suboptimal performance. To address these issues, we propose PhysGM, a feed-forward framework that jointly predicts 3D Gaussian representation and physical properties from a single image, enabling immediate simulation and high-fidelity 4D rendering. Unlike slow appearance-agnostic optimization methods, we first pre-train a physics-aware reconstruction model that directly infers both Gaussian and physical parameters. We further refine the model with Direct Preference Optimization (DPO), aligning simulations with the physically plausible reference videos and avoiding the high-cost SDS optimization. To address the absence of a supporting dataset for this task, we propose PhysAssets, a dataset of 50K+ 3D assets annotated with physical properties and corresponding reference videos. Experiments show that PhysGM produces high-fidelity 4D simulations from a single image in one minute, achieving a significant speedup over prior work while delivering realistic renderings. Our project page is at:https://hihixiaolv.github.io/PhysGM.github.io/

cs.CV

PreF3R: Pose-Free Feed-Forward 3D Gaussian Splatting from Variable-length Image Sequence

We present PreF3R, Pose-Free Feed-forward 3D Reconstruction from an image sequence of variable length. Unlike previous approaches, PreF3R removes the need for camera calibration and reconstructs the 3D Gaussian field within a canonical coordinate frame directly from a sequence of unposed images, enabling efficient novel-view rendering. We leverage DUSt3R's ability for pair-wise 3D structure reconstruction, and extend it to sequential multi-view input via a spatial memory network, eliminating the need for optimization-based global alignment. Additionally, PreF3R incorporates a dense Gaussian parameter prediction head, which enables subsequent novel-view synthesis with differentiable rasterization. This allows supervising our model with the combination of photometric loss and pointmap regression loss, enhancing both photorealism and structural accuracy. Given a sequence of ordered images, PreF3R incrementally reconstructs the 3D Gaussian field at 20 FPS, therefore enabling real-time novel-view rendering. Empirical experiments demonstrate that PreF3R is an effective solution for the challenging task of pose-free feed-forward novel-view synthesis, while also exhibiting robust generalization to unseen scenes.

cs.CV

"Zero change" platform for monolithic back-end-of-line integration of phase change materials in silicon photonics

Monolithic integration of novel materials for unprecedented device functions without modifying the existing photonic component library is the key to advancing heterogeneous silicon photonic integrated circuits. To achieve this, the introduction of a silicon nitride etching stop layer at selective area, coupled with low-loss oxide trench to waveguide surface, enables the incorporation of various functional materials without disrupting the reliability of foundry-verified devices. As an illustration, two distinct chalcogenide phase change materials (PCM) with remarkable nonvolatile modulation capabilities, namely Sb2Se3 and Ge2Sb2Se4Te1, were monolithic back-end-of-line integrated into silicon photonics. The PCM enables compact phase and intensity tuning units with zero-static power consumption. Taking advantage of these building blocks, the phase error of a push-pull Mach-Zehnder interferometer optical switch could be trimmed by a nonvolatile phase shifter with a 48% peak power consumption reduction. Mirco-ring filters with a rejection ratio >25dB could be applied for >5-bit wavelength selective intensity modulation, and waveguide-based >7-bit intensity-modulation photonic attenuators could achieve >39dB broadband attenuation. The advanced "Zero change" back-end-of-line integration platform could not only facilitate the integration of PCMs for integrated reconfigurable photonics but also open up the possibilities for integrating other excellent optoelectronic materials in the future silicon photonic process design kits.

physics.optics

Graphene/silicon heterojunction for reconfigurable phase-relevant activation function in coherent optical neural networks

Optical neural networks (ONNs) herald a new era in information and communication technologies and have implemented various intelligent applications. In an ONN, the activation function (AF) is a crucial component determining the network performances and on-chip AF devices are still in development. Here, we first demonstrate on-chip reconfigurable AF devices with phase activation fulfilled by dual-functional graphene/silicon (Gra/Si) heterojunctions. With optical modulation and detection in one device, time delays are shorter, energy consumption is lower, reconfigurability is higher and the device footprint is smaller than other on-chip AF strategies. The experimental modulation voltage (power) of our Gra/Si heterojunction achieves as low as 1 V (0.5 mW), superior to many pure silicon counterparts. In the photodetection aspect, a high responsivity of over 200 mA/W is realized. Special nonlinear functions generated are fed into a complex-valued ONN to challenge handwritten letters and image recognition tasks, showing improved accuracy and potential of high-efficient, all-component-integration on-chip ONN. Our results offer new insights for on-chip ONN devices and pave the way to high-performance integrated optoelectronic computing circuits.

physics.optics