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Zeran Xu

Publications and source records attributed to Zeran Xu.

3 recordsLinked to original sources

TaoMate-FVSR: Audio-Guided Facial Video Restoration

Low-quality facial videos suffer from missing fine details, while AI-generated videos may additionally contain implausible teeth and lip movements that do not match the speech. Restoring the mouth region is particularly challenging: enhancing existing details can preserve structural errors, whereas regenerating them risks changing facial identity and articulation. We propose an audio-guided facial video restoration framework that reconstructs unreliable mouth details and aligns lip movements with the speech while preserving facial identity and temporal consistency. Built on a video diffusion transformer, our framework mixes input video latents with noise to retain useful source information while allowing corrupted details to be regenerated. Audio guides lip movements, reference images constrain facial appearance, and previously generated frames promote temporal consistency. We train the model in two stages, first learning visual restoration from degraded images and videos, then learning audio-guided lip correction from degraded dubbed videos. The resulting model supports both restoration with the original audio and visual dubbing with replacement audio. On talking-head restoration benchmarks, our method achieves the lowest LPIPS and DISTS and the best lip synchronization scores among the evaluated restoration baselines. Qualitative results on AI-generated videos further show improvements in facial detail and mouth-region appearance, including clearer tooth boundaries and lip contours.

cs.CV↗

TBDub: Production-Oriented Visual Dubbing

Visual dubbing must synchronize mouth motion with replacement speech while preserving identity, appearance, and temporal consistency. Although X-Dub provides a strong mask-free video-editing baseline, its application to livestream and generated-video content reveals limitations in production-domain robustness, temporal and motion stability, identity and oral-detail preservation, and inference efficiency. We present \textbf{TBDub}, a production-oriented extension of X-Dub that combines task-adaptive post-training with task-aware few-step distillation. Post-training adapts the video DiT using production-domain data, production-specific conditioning and filtering, and enhanced audio features to obtain a 30-step Teacher. Distillation adapts DMD/DMD2 to conditional video editing and compresses the Teacher into a two-step Student. On 38 TalkVid clips, the Teacher improves all eight reported reconstruction, perceptual, identity, and synchronization metrics over X-Dub. In the MOS evaluation, it improves lip-sync consistency, identity consistency, and visual quality over X-Dub by 0.14, 0.95, and 0.90 points, while the Student achieves the highest lip-sync and visual-quality scores and remains close to the Teacher in identity consistency. In paired end-to-end generation timing from the first VAE encode through the final VAE decode on a single NVIDIA H20 GPU at $512\times512$, the Student reaches 7.13 effective FPS and reduces total latency by $13.93\times$; the DiT stage alone is accelerated by $42.49\times$. The Student largely retains the Teacher's generation quality and audiovisual synchronization. The code is available on GitHub at \https://github.com/TaoLiveAIGC/TBDub, and the 30-step Teacher and two-step Student weights are available on Hugging Face at https://huggingface.co/TaoLiveAIGC/TBDub.

cs.CV↗

OHTA: One-shot Hand Avatar via Data-driven Implicit Priors

In this paper, we delve into the creation of one-shot hand avatars, attaining high-fidelity and drivable hand representations swiftly from a single image. With the burgeoning domains of the digital human, the need for quick and personalized hand avatar creation has become increasingly critical. Existing techniques typically require extensive input data and may prove cumbersome or even impractical in certain scenarios. To enhance accessibility, we present a novel method OHTA (One-shot Hand avaTAr) that enables the creation of detailed hand avatars from merely one image. OHTA tackles the inherent difficulties of this data-limited problem by learning and utilizing data-driven hand priors. Specifically, we design a hand prior model initially employed for 1) learning various hand priors with available data and subsequently for 2) the inversion and fitting of the target identity with prior knowledge. OHTA demonstrates the capability to create high-fidelity hand avatars with consistent animatable quality, solely relying on a single image. Furthermore, we illustrate the versatility of OHTA through diverse applications, encompassing text-to-avatar conversion, hand editing, and identity latent space manipulation.

cs.CV↗