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Zeyang Bai

Publications and source records attributed to Zeyang Bai.

2 recordsLinked to original sources

Seeing the Unseen: Semantic-in-Gaussian for Sparse-View 3D Generalization

Generalizable 3D Gaussian Splatting (G-3DGS) has emerged as a promising approach for novel view synthesis undersparse-view settings. However, existing frameworks remain restricted by pixel-aligned Gaussian estimation, whichstruggles in partially observed or occluded regions and often leads to incomplete surfaces or structural collapse. Toaddress these challenges, we propose SeeU (Seeing the Unseen), a novel G-3DGS framework. We frame its core design asSemantic-in-Gaussian: semantic-conditioned refinement in Gaussian space. Specifically, we introduce a Cross-viewEntropy-Aware (CEA) module that aggregates multi-view semantic and geometric cues into compact embeddings. Theseembeddings guide the Conditional Gaussian Transformer, which applies residual updates to coarse Gaussians, helpingrecover under-constrained regions of partially observed structures while preserving surface consistency. Comprehensiveexperiments on multiple benchmarks demonstrate that SeeU consistently improves rendering quality and structuralcompleteness while retaining efficient feed-forward inference. Especially under challenging extrapolation settings,SeeU achieves an average improvement of 2.44 dB in PSNR compared to recent SOTA G-3DGS methods.

cs.CV

Stream3D: Sequential Multi-View 3D Generation via Evidential Memory

View-conditioned 3D generators such as SAM 3D, TRELLIS, and Hunyuan3D produce high-quality object reconstructions from a single view, but real-world visual observation often arrives as long monocular streams. Naively applying these generators to each streaming frame independently leads to severe temporal inconsistency in the generated results. To address this problem, we propose Stream3D, the first training-free streaming mechanism that turns a frozen view-conditioned 3D generator into a streaming generator with constant cross-chunk memory. Stream3D achieves this by maintaining a compact evidential memory, which selectively caches the most informative historical frames based on a proposed evidence score mechanism. As the stream progresses, the memory dynamically updates to retain a fixed number of informative frames, preventing the memory footprint from growing linearly with sequence length. This also prevents degradation over long sequences and keeps the underlying generator completely unchanged without retraining, architectural modifications, or auxiliary losses. Evaluated on both realistic and synthetic streaming benchmarks, Stream3D outperforms latent-transport baselines, including KV-cache reuse and flow-based feature editing, across both photometric and geometric metrics. More details can be found at: https://stream-3d.github.io/stream3d.github.io/.

cs.CV