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Zeyu Cao

Publications and source records attributed to Zeyu Cao.

At least 19 recordsLinked to original sources

DumpsterCluster: From Dumpster Diving to Serving LLaMA-70B on $60 GPUs

As AI datacenters retire functional GPUs, vast quantities of still capable accelerators enter secondary markets. This paper investigates whether these retired GPUs can find a productive afterlife to form a DumpsterCluster that can serve modern LLM inference, and under what conditions such repurposing is economically viable and environmentally sustainable. We physically built a 128-GPU DumpsterCluster from scratch using only second-hand components and ran it for one year. At current market prices (\$22K for the DumpsterCluster vs. \$600K for an 8-GPU B200 system), the economic advantages are substantial. Through pipeline-parallel optimizations, our V100 based DumpsterCluster achieves competitive LLaMA-70B throughput, validating production viability. However, our deployment reveals critical context dependencies. Older GPUs consume significantly more energy per token, making total cost of ownership favorable only in regions with inexpensive electricity. Under grid-average carbon intensity, second-hand systems can produce approximately 4x higher total carbon emissions per token for 8B models, and over 40x for 70B models, compared to current-generation hardware. These findings show that GPU afterlife is not universally sustainable - hardware repurposing must be strategically coupled with low carbon energy sources. When deployed in regions with favourable energy economics and clean electricity, second-hand GPUs offer a viable pathway for expanding AI capacity while advancing affordability, energy security, and environmental responsibility.

cs.LG

The Red Queen G\"odel Machine: Co-Evolving Agents and Their Evaluators

Self-improving agents are state-of-the-art (SOTA) on agentic coding benchmarks and have recently been extended to general domains. However, their search methods generally assume a stationary evaluation criterion: a fixed verifier, benchmark, or labeled dataset that remains valid as the agent improves. This ignores a central feature of evolution: species adapt as their environments change with them. We aim to bring the same principle to recursive self-improvement, making evaluation part of the improvement loop and opening search to evolving evaluators, adversarial objectives, and dynamic utilities that may surpass static benchmarks. We introduce the Red Queen Godel Machine (RQGM), an evolutionary framework for recursive self-improvement under non-stationary utilities. The RQGM makes this possible through controlled utility evolution: search is organized into epochs with a fixed within-epoch evaluation criterion, while the utility can be updated at epoch boundaries, so self-improvement guarantees hold per epoch as the objective evolves across them. We begin by showing that even on verifiable coding tasks, the RQGM improves test pass rate over the prior SOTA by adding a complementary agent-as-a-judge code-review signal. This signal is cheaper and the RQGM uses 1.35x-1.72x fewer tokens. We then turn to scientific paper writing and reviewing, and Olympiad-level proof writing and grading, where the RQGM improves performance over prior self-improving agents: co-evolved writers reach 1.78x-1.86x higher acceptance rates under a diverse agent-as-a-judge panel, while co-evolved graders reach 9% higher ground-truth accuracy. In paper reviewing, the strongest baseline reviewer over-accepts AI-generated papers at up to 1.91x the human rate. The RQGM corrects this by introducing an adversarial objective that discovers reviewers equally stringent on AI and human work.

cs.LG

FoMoE: Breaking the Full-Replica Barrier with a Federation of MoEs

Pre-training Large Language Models (LLMs) typically demands large-scale infrastructure with tightly coupled hardware accelerators. Mixture-of-Experts (MoEs) architectures partially decouple model capacity from per-token compute. This efficiency alone does not make MoE training feasible over ordinary Internet links or loosely connected commodity hardware since active expert routing still assumes high-speed datacenter fabrics. Low-communication methods such as DiLoCo and Photon reduce synchronization frequency across distributed sites, mitigating bandwidth constraints, yet still require full model replicas at every site. This creates a mismatch: modern MoEs have sparse data paths, but their distributed training infrastructure remains communication-dense and memory-inefficient, limiting attempts to pool geographically distributed compute. In this work, we introduce FoMoE, a system that breaks the full-replica paradigm by partitioning expert layers across workers and skipping non-resident experts during local training. We demonstrate that FoMoE: (I) reduces communication costs by up to 1.42x over efficient baselines and 45.44x over Distributed Data Parallelism (DDP) via partial expert replication in controlled regimes; (II) achieves empirical throughput speedups of up to 1.4x through the skip-token mechanism; and (III) shows stable routing in the trained regimes and projects the communication/memory benefits to 100B-scale configurations through system modeling.

cs.LG

KernelCraft: Benchmarking for Agentic Close-to-Metal Kernel Generation on Emerging Hardware

New AI accelerators with novel instruction set architectures (ISAs) often require developers to manually craft low-level kernels, a time-consuming and error-prone process that does not scale across hardware targets. This delays emerging hardware platforms from reaching the market. While prior LLM-based code generation has shown promise in mature GPU ecosystems, it remains unclear whether agentic LLM systems can quickly produce valid and efficient kernels for emerging hardware with new ISAs. We present KernelCraft: the first benchmark for evaluating an LLM agent's ability to generate and optimize low-level kernels for customized accelerators through a function-calling, feedback-driven workflow. We evaluate agent performance across three emerging accelerators on more than 20 machine-learning tasks, each with five diverse task configurations. Across four leading reasoning models, the strongest agents generate functionally correct kernels for unseen ISAs within a few refinement steps and produce optimized kernels that match or outperform compiler baselines. These results demonstrate KernelCraft's potential to accelerate the accelerator chip development cycle. KernelCraft is available at https://kernelcraft-cam.github.io/.

cs.AR

Reasoning Compression with Mixed-Policy Distillation

Reasoning-centric large language models (LLMs) achieve strong performance by generating intermediate reasoning trajectories, but often incur excessive token usage and high inference-time decoding cost. We observe that, when solving the same problems, larger reasoning models can often produce more concise traces, whereas smaller reasoning models tend to generate longer and more redundant trajectories. This is especially problematic in real-world deployment, where memory, latency, and serving-cost constraints often favor smaller models. Our observations suggest that reasoning compression can be transferred from large models to small ones rather than enforced through explicit length constraints. Based on this insight, we propose Mixed-Policy Distillation (MPD), a reasoning compression framework that transfers concise reasoning behavior from a larger-sized teacher to a smaller student by distilling teacher-compressed student trajectories. Unlike on-policy distillation, which aligns the student with teacher distributions over verbose student trajectories, or off-policy distillation, which relies on teacher-generated trajectories and may suffer from distribution mismatch, MPD combines the strengths of both. Given a student-sampled trajectory, the teacher rewrites it into a more concise reasoning trace, and the student is trained via KL-based alignment on the compressed trajectory. This preserves student-policy exploration while injecting teacher-guided compression. Experiments on Qwen3-1.7B show that MPD reduces token usage by up to 27.1% while improving performance across multiple reasoning benchmarks, demonstrating an effective approach to efficient small-model reasoning.

cs.AI

MemExplorer: Navigating the Heterogeneous Memory Design Space for Agentic Inference NPUs

Emerging agentic LLM workloads are driving rapidly growing demand on both memory capacity and bandwidth, with different phases of inference (e.g., prefill and decode) imposing distinct requirements. Industry is responding by composing heterogeneous accelerators into single interconnected systems, as exemplified by NVIDIA's Vera Rubin platform, where each device brings its own memory architecture. This heterogeneity is further compounded by a widening landscape of available memory technologies: high-density on-chip SRAM, HBM, LPDDR, GDDR, and emerging options such as high-bandwidth flash (HBF), each offering different capacity, bandwidth, and power trade-offs. Identifying the right memory architecture for next-generation inference accelerators requires navigating a vast and rapidly evolving design space, in which the interplay between workload characteristics, NPU design dimensions, and memory system design remains largely underexplored. To address this challenge, we present MemExplorer, a new memory system synthesizer for heterogeneous NPU systems. MemExplorer provides a unified abstraction for modeling diverse memory technologies across different hierarchy levels (e.g., on-chip and off-chip) and automatically determines an efficient heterogeneous memory system together with NPU design choices (e.g., matrix engine size) to balance throughput and power between prefilling and decoding devices in a multi-device NPU system. Experimental results show that, under the same power budget for agentic workloads, MemExplorer achieves up to 2.3x higher energy efficiency than the baseline NPU and 3.23x higher than H100 in the prefill-only setting. Under equivalent performance targets in the decode setting, it further delivers up to 1.93x and 2.72x higher power efficiency over the baseline NPU and H100, respectively.

cs.AR

EgoReAct: Egocentric Video-Driven 3D Human Reaction Generation

Humans exhibit adaptive, context-sensitive responses to egocentric visual input. However, faithfully modeling such reactions from egocentric video remains challenging due to the dual requirements of strictly causal generation and precise 3D spatial alignment. To tackle this problem, we first construct the Human Reaction Dataset (HRD) to address data scarcity and misalignment by building a spatially aligned egocentric video-reaction dataset, as existing datasets (e.g., ViMo) suffer from significant spatial inconsistency between the egocentric video and reaction motion, e.g., dynamically moving motions are always paired with fixed-camera videos. Leveraging HRD, we present EgoReAct, the first autoregressive framework that generates 3D-aligned human reaction motions from egocentric video streams in real-time. We first compress the reaction motion into a compact yet expressive latent space via a Vector Quantised-Variational AutoEncoder and then train a Generative Pre-trained Transformer for reaction generation from the visual input. EgoReAct incorporates 3D dynamic features, i.e., metric depth, and head dynamics during the generation, which effectively enhance spatial grounding. Extensive experiments demonstrate that EgoReAct achieves remarkably higher realism, spatial consistency, and generation efficiency compared with prior methods, while maintaining strict causality during generation. We will release code, models, and data upon acceptance.

cs.CV

Clinical-R1: Empowering Large Language Models for Faithful and Comprehensive Reasoning with Clinical Objective Relative Policy Optimization

Recent advances in large language models (LLMs) have shown strong reasoning capabilities through large-scale pretraining and post-training reinforcement learning, demonstrated by DeepSeek-R1. However, current post-training methods, such as Grouped Relative Policy Optimization (GRPO), mainly reward correctness, which is not aligned with the multi-dimensional objectives required in high-stakes fields such as medicine, where reasoning must also be faithful and comprehensive. We introduce Clinical-Objective Relative Policy Optimization (CRPO), a scalable, multi-objective, verifiable reinforcement learning method designed to align LLM post-training with clinical reasoning principles. CRPO integrates rule-based and verifiable reward signals that jointly optimize accuracy, faithfulness, and comprehensiveness without relying on human annotation. To demonstrate its effectiveness, we train Clinical-R1-3B, a 3B-parameter model for clinical reasoning. The experiments on three benchmarks demonstrate that our CRPO substantially improves reasoning on truthfulness and completeness over standard GRPO while maintaining comfortable accuracy enhancements. This framework provides a scalable pathway to align LLM reasoning with clinical objectives, enabling safer and more collaborative AI systems for healthcare while also highlighting the potential of multi-objective, verifiable RL methods in post-training scaling of LLMs for medical domains.

cs.AI

Self-Exploring Language Models for Explainable Link Forecasting on Temporal Graphs via Reinforcement Learning

Forecasting future links is a central task in temporal graph (TG) reasoning, requiring models to leverage historical interactions to predict upcoming ones. Traditional neural approaches, such as temporal graph neural networks, achieve strong performance but lack explainability and cannot be applied to unseen graphs without retraining. Recent studies have begun to explore using large language models (LLMs) for graph reasoning, but most of them are constrained to static graphs or small synthetic TGs and lack the evaluation of the quality of reasoning traces generated by LLMs. In this work, we present Reasoning-Enhanced Learning for Temporal Graphs (ReaL-TG), a reinforcement learning framework that fine-tunes LLMs to perform explainable link forecasting on real-world TGs. ReaL-TG uses outcome-based reward to encourage models to self-explore reasoning strategies from graph structure and to produce explanations that directly justify their predictions. To enable evaluation on LLM-generated reasoning traces, we propose a new evaluation protocol combining ranking metrics with an LLM-as-a-Judge system that assesses both the quality of reasoning and the impact of hallucinations. Experiments with ReaL-TG-4B, obtained by fine-tuning Qwen3-4B under our framework, show that it outperforms much larger frontier LLMs, including GPT-5 mini, on ranking metrics, while producing high-quality explanations confirmed by both the LLM judge and human evaluation.

cs.AI

Scaling Laws For Mixed Quantization

Post-training quantization of Large Language Models (LLMs) has proven effective in reducing the memory and computational requirements for inference. In this study, we focus on a straightforward question: When aiming for a target accuracy or perplexity with low-precision quantization, how much high-precision computation needs to be preserved, and how fine-grained this quantization would need to be as we scale LLMs to larger sizes? We first introduce two critical metrics, named the quantization ratio ($Q_r$) and quantization block size ($Q_b$). The former measures the number of parameters quantized to low-precision arithmetic normalized by the total parameter count, whereas the latter defines the number of values within a block that share a scaling factor, akin to the block size concept introduced in the FP4 format in NVIDIA's Blackwell architecture. Through extensive and carefully controlled experiments across different models and quantization methods, we propose a unified scaling law on post-training quantization (PTQ) that can predict loss degeneration for varying $Q_r$ and $Q_b$. For $Q_r$, our scaling law implies that parameter scaling and ratio scaling have a multiplicative relationship. Consequently, larger models are more amenable to a higher quantization ratio $Q_r$, thus supporting an increase in the adoption of mixed quantization for inference. Regarding $Q_b$, our findings indicate that a small block size, similar to that used in Blackwell, is not essential for large models. Employing a small $Q_b$ can instead unnecessarily complicate the design of the hardware circuit.

cs.CL

DICE: End-to-end Deformation Capture of Hand-Face Interactions from a Single Image

Reconstructing 3D hand-face interactions with deformations from a single image is a challenging yet crucial task with broad applications in AR, VR, and gaming. The challenges stem from self-occlusions during single-view hand-face interactions, diverse spatial relationships between hands and face, complex deformations, and the ambiguity of the single-view setting. The first and only method for hand-face interaction recovery, Decaf, introduces a global fitting optimization guided by contact and deformation estimation networks trained on studio-collected data with 3D annotations. However, Decaf suffers from a time-consuming optimization process and limited generalization capability due to its reliance on 3D annotations of hand-face interaction data. To address these issues, we present DICE, the first end-to-end method for Deformation-aware hand-face Interaction reCovEry from a single image. DICE estimates the poses of hands and faces, contacts, and deformations simultaneously using a Transformer-based architecture. It features disentangling the regression of local deformation fields and global mesh vertex locations into two network branches, enhancing deformation and contact estimation for precise and robust hand-face mesh recovery. To improve generalizability, we propose a weakly-supervised training approach that augments the training set using in-the-wild images without 3D ground-truth annotations, employing the depths of 2D keypoints estimated by off-the-shelf models and adversarial priors of poses for supervision. Our experiments demonstrate that DICE achieves state-of-the-art performance on a standard benchmark and in-the-wild data in terms of accuracy and physical plausibility. Additionally, our method operates at an interactive rate (20 fps) on an Nvidia 4090 GPU, whereas Decaf requires more than 15 seconds for a single image. Our code will be publicly available upon publication.

cs.CV

ARIES: Autonomous Reasoning with LLMs on Interactive Thought Graph Environments

Recent research has shown that LLM performance on reasoning tasks can be enhanced by scaling test-time compute. One promising approach, particularly with decomposable problems, involves arranging intermediate solutions as a graph on which transformations are performed to explore the solution space. However, prior works rely on pre-determined, task-specific transformation schedules which are subject to a set of searched hyperparameters. In this work, we view thought graph transformations as actions in a Markov decision process, and implement policy agents to drive effective action policies for the underlying reasoning LLM agent. In particular, we investigate the ability for another LLM to act as a policy agent on thought graph environments and introduce ARIES, a multi-agent architecture for reasoning with LLMs. In ARIES, reasoning LLM agents solve decomposed subproblems, while policy LLM agents maintain visibility of the thought graph states, and dynamically adapt the problem-solving strategy. Through extensive experiments, we observe that using off-the-shelf LLMs as policy agents with no supervised fine-tuning (SFT) can yield up to $29\%$ higher accuracy on HumanEval relative to static transformation schedules, as well as reducing inference costs by $35\%$ and avoid any search requirements. We also conduct a thorough analysis of observed failure modes, highlighting that limitations on LLM sizes and the depth of problem decomposition can be seen as challenges to scaling LLM-guided reasoning.

cs.AI

Hedge Fund Portfolio Construction Using PolyModel Theory and iTransformer

When constructing portfolios, a key problem is that a lot of financial time series data are sparse, making it challenging to apply machine learning methods. Polymodel theory can solve this issue and demonstrate superiority in portfolio construction from various aspects. To implement the PolyModel theory for constructing a hedge fund portfolio, we begin by identifying an asset pool, utilizing over 10,000 hedge funds for the past 29 years' data. PolyModel theory also involves choosing a wide-ranging set of risk factors, which includes various financial indices, currencies, and commodity prices. This comprehensive selection mirrors the complexities of the real-world environment. Leveraging on the PolyModel theory, we create quantitative measures such as Long-term Alpha, Long-term Ratio, and SVaR. We also use more classical measures like the Sharpe ratio or Morningstar's MRAR. To enhance the performance of the constructed portfolio, we also employ the latest deep learning techniques (iTransformer) to capture the upward trend, while efficiently controlling the downside, using all the features. The iTransformer model is specifically designed to address the challenges in high-dimensional time series forecasting and could largely improve our strategies. More precisely, our strategies achieve better Sharpe ratio and annualized return. The above process enables us to create multiple portfolio strategies aiming for high returns and low risks when compared to various benchmarks.

q-fin.PM

Cross-View-Prediction: Exploring Contrastive Feature for Hyperspectral Image Classification

This paper presents a self-supervised feature learning method for hyperspectral image classification. Our method tries to construct two different views of the raw hyperspectral image through a cross-representation learning method. And then to learn semantically consistent representation over the created views by contrastive learning method. Specifically, four cross-channel-prediction based augmentation methods are naturally designed to utilize the high dimension characteristic of hyperspectral data for the view construction. And the better representative features are learned by maximizing mutual information and minimizing conditional entropy across different views from our contrastive network. This 'Cross-View-Predicton' style is straightforward and gets the state-of-the-art performance of unsupervised classification with a simple SVM classifier.

cs.CV

MotionWavelet: Human Motion Prediction via Wavelet Manifold Learning

Modeling temporal characteristics and the non-stationary dynamics of body movement plays a significant role in predicting human future motions. However, it is challenging to capture these features due to the subtle transitions involved in the complex human motions. This paper introduces MotionWavelet, a human motion prediction framework that utilizes Wavelet Transformation and studies human motion patterns in the spatial-frequency domain. In MotionWavelet, a Wavelet Diffusion Model (WDM) learns a Wavelet Manifold by applying Wavelet Transformation on the motion data therefore encoding the intricate spatial and temporal motion patterns. Once the Wavelet Manifold is built, WDM trains a diffusion model to generate human motions from Wavelet latent vectors. In addition to the WDM, MotionWavelet also presents a Wavelet Space Shaping Guidance mechanism to refine the denoising process to improve conformity with the manifold structure. WDM also develops Temporal Attention-Based Guidance to enhance prediction accuracy. Extensive experiments validate the effectiveness of MotionWavelet, demonstrating improved prediction accuracy and enhanced generalization across various benchmarks. Our code and models will be released upon acceptance.

cs.CV

EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generation

We introduce Efficient Motion Diffusion Model (EMDM) for fast and high-quality human motion generation. Current state-of-the-art generative diffusion models have produced impressive results but struggle to achieve fast generation without sacrificing quality. On the one hand, previous works, like motion latent diffusion, conduct diffusion within a latent space for efficiency, but learning such a latent space can be a non-trivial effort. On the other hand, accelerating generation by naively increasing the sampling step size, e.g., DDIM, often leads to quality degradation as it fails to approximate the complex denoising distribution. To address these issues, we propose EMDM, which captures the complex distribution during multiple sampling steps in the diffusion model, allowing for much fewer sampling steps and significant acceleration in generation. This is achieved by a conditional denoising diffusion GAN to capture multimodal data distributions among arbitrary (and potentially larger) step sizes conditioned on control signals, enabling fewer-step motion sampling with high fidelity and diversity. To minimize undesired motion artifacts, geometric losses are imposed during network learning. As a result, EMDM achieves real-time motion generation and significantly improves the efficiency of motion diffusion models compared to existing methods while achieving high-quality motion generation. Our code will be publicly available upon publication.

cs.CV

Photon: Federated LLM Pre-Training

Scaling large language models (LLMs) demands extensive data and computing resources, which are traditionally constrained to data centers by the high-bandwidth requirements of distributed training. Low-bandwidth methods like federated learning (FL) could enable collaborative training of larger models across weakly-connected GPUs if they can effectively be used for pre-training. To achieve this, we introduce Photon, the first complete system for federated end-to-end LLM training, leveraging cross-silo FL for global-scale training with minimal communication overheads. Using Photon, we train the first federated family of decoder-only LLMs from scratch. We show that: (1) Photon can train model sizes up to 7B in a federated fashion while reaching an even better perplexity than centralized pre-training; (2) Photon model training time decreases with available compute, achieving a similar compute-time trade-off to centralized; and (3) Photon outperforms the wall-time of baseline distributed training methods by 35% via communicating 64x-512xless. Our proposal is robust to data heterogeneity and converges twice as fast as previous methods like DiLoCo. This surprising data efficiency stems from a unique approach combining small client batch sizes with extremely high learning rates, enabled by federated averaging's robustness to hyperparameters. Photon thus represents the first economical system for global internet-wide LLM pre-training.

cs.LG

AutoPSV: Automated Process-Supervised Verifier

In this work, we propose a novel method named \textbf{Auto}mated \textbf{P}rocess-\textbf{S}upervised \textbf{V}erifier (\textbf{\textsc{AutoPSV}}) to enhance the reasoning capabilities of large language models (LLMs) by automatically annotating the reasoning steps. \textsc{AutoPSV} begins by training a verification model on the correctness of final answers, enabling it to generate automatic process annotations. This verification model assigns a confidence score to each reasoning step, indicating the probability of arriving at the correct final answer from that point onward. We detect relative changes in the verification's confidence scores across reasoning steps to automatically annotate the reasoning process, enabling error detection even in scenarios where ground truth answers are unavailable. This alleviates the need for numerous manual annotations or the high computational costs associated with model-induced annotation approaches. We experimentally validate that the step-level confidence changes learned by the verification model trained on the final answer correctness can effectively identify errors in the reasoning steps. We demonstrate that the verification model, when trained on process annotations generated by \textsc{AutoPSV}, exhibits improved performance in selecting correct answers from multiple LLM-generated outputs. Notably, we achieve substantial improvements across five datasets in mathematics and commonsense reasoning. The source code of \textsc{AutoPSV} is available at \url{https://github.com/rookie-joe/AutoPSV}.

cs.CL