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Zezeng Li

Publications and source records attributed to Zezeng Li.

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PriGo: Test-Time Primitive Guidance to Diffusion and Flow Policies for Adaptive Robotic Manipulation

Imitation learning has enabled remarkable progress in robotic manipulation, especially with diffusion and flow-based policies that generate complex visuomotor behaviors directly from demonstrations. Yet, despite their strong performance, these policies often fail to generalize across tasks and environments. A key reason is that existing policies tend to imitate superficial action correlations rather than the underlying intent. Inspired by the compositional structure of human behaviors, we propose PriGo, a primitive-guided test-time adaptive framework for robust robotic manipulation. PriGo introduces PANet, a lightweight primitive prediction module that infers primitive distributions directly from observations. We further propose a differentiable primitive guidance mechanism that refines generated actions during inference, steering trajectories toward semantically consistent behaviors. Unlike prior primitive-conditioned approaches, PriGo operates entirely at test time and can be seamlessly integrated into pretrained diffusion and flow policies without retraining. Extensive experiments on LIBERO, CALVIN, SIMPLER, and real-world robotic tasks demonstrate that PriGo consistently improves robustness, long-horizon execution, and generalization ability across both diffusion and flow-based policies.

cs.RO

Robotic Manipulation via Imitation Learning: Taxonomy, Evolution, Benchmark, and Challenges

Robotic Manipulation (RM) is central to the advancement of autonomous robots, enabling them to interact with and manipulate objects in real-world environments. This survey focuses on RM methodologies that leverage imitation learning, a powerful technique that allows robots to learn complex manipulation skills by mimicking human demonstrations. We identify and analyze the most influential studies in this domain, selected based on community impact and intrinsic quality. For each paper, we provide a structured summary, covering the research purpose, technical implementation, hierarchical classification, input formats, key priors, strengths and limitations, and citation metrics. Additionally, we trace the chronological development of imitation learning techniques within RM policy (RMP), offering a timeline of key technological advancements. Where available, we report benchmark results and perform quantitative evaluations to compare existing methods. By synthesizing these insights, this review provides a comprehensive resource for researchers and practitioners, highlighting both the state of the art and the challenges that lie ahead in the field of robotic manipulation through imitation learning.

cs.RO

ADPro: a Test-time Adaptive Diffusion Policy via Manifold-constrained Denoising and Task-aware Initialization for Robotic Manipulation

Diffusion policies have recently emerged as a powerful class of visuomotor controllers for robot manipulation, offering stable training and expressive multi-modal action modeling. However, existing approaches typically treat action generation as an unconstrained denoising process, ignoring valuable a priori knowledge about geometry and control structure. In this work, we propose the Adaptive Diffusion Policy (ADP), a test-time adaptation method that introduces two key inductive biases into the diffusion. First, we embed a geometric manifold constraint that aligns denoising updates with task-relevant subspaces, leveraging the fact that the relative pose between the end-effector and target scene provides a natural gradient direction, and guiding denoising along the geodesic path of the manipulation manifold. Then, to reduce unnecessary exploration and accelerate convergence, we propose an analytically guided initialization: rather than sampling from an uninformative prior, we compute a rough registration between the gripper and target scenes to propose a structured initial noisy action. ADP is compatible with pre-trained diffusion policies and requires no retraining, enabling test-time adaptation that tailors the policy to specific tasks, thereby enhancing generalization across novel tasks and environments. Experiments on RLBench, CALVIN, and real-world datasets show that ADPro, an implementation of ADP, improves success rates, generalization, and sampling efficiency, achieving up to 25% faster execution and 9% points over strong diffusion baselines.

cs.RO

Point2Quad: Generating Quad Meshes from Point Clouds via Face Prediction

Quad meshes are essential in geometric modeling and computational mechanics. Although learning-based methods for triangle mesh demonstrate considerable advancements, quad mesh generation remains less explored due to the challenge of ensuring coplanarity, convexity, and quad-only meshes. In this paper, we present Point2Quad, the first learning-based method for quad-only mesh generation from point clouds. The key idea is learning to identify quad mesh with fused pointwise and facewise features. Specifically, Point2Quad begins with a k-NN-based candidate generation considering the coplanarity and squareness. Then, two encoders are followed to extract geometric and topological features that address the challenge of quad-related constraints, especially by combining in-depth quadrilaterals-specific characteristics. Subsequently, the extracted features are fused to train the classifier with a designed compound loss. The final results are derived after the refinement by a quad-specific post-processing. Extensive experiments on both clear and noise data demonstrate the effectiveness and superiority of Point2Quad, compared to baseline methods under comprehensive metrics.

cs.CV

NoPain: No-box Point Cloud Attack via Optimal Transport Singular Boundary

Adversarial attacks exploit the vulnerability of deep models against adversarial samples. Existing point cloud attackers are tailored to specific models, iteratively optimizing perturbations based on gradients in either a white-box or black-box setting. Despite their promising attack performance, they often struggle to produce transferable adversarial samples due to overfitting the specific parameters of surrogate models. To overcome this issue, we shift our focus to the data distribution itself and introduce a novel approach named NoPain, which employs optimal transport (OT) to identify the inherent singular boundaries of the data manifold for cross-network point cloud attacks. Specifically, we first calculate the OT mapping from noise to the target feature space, then identify singular boundaries by locating non-differentiable positions. Finally, we sample along singular boundaries to generate adversarial point clouds. Once the singular boundaries are determined, NoPain can efficiently produce adversarial samples without the need of iterative updates or guidance from the surrogate classifiers. Extensive experiments demonstrate that the proposed end-to-end method outperforms baseline approaches in terms of both transferability and efficiency, while also maintaining notable advantages even against defense strategies. Code and model are available at https://github.com/cognaclee/nopain

cs.CV

HOTS3D: Hyper-Spherical Optimal Transport for Semantic Alignment of Text-to-3D Generation

Recent CLIP-guided 3D generation methods have achieved promising results but struggle with generating faithful 3D shapes that conform with input text due to the gap between text and image embeddings. To this end, this paper proposes HOTS3D which makes the first attempt to effectively bridge this gap by aligning text features to the image features with spherical optimal transport(SOT). However, in high-dimensional situations, solving the SOT remains a challenge. To obtain the SOT map for high-dimensional features obtained from CLIP encoding of two modalities, we mathematically formulate and derive the solution based on Villani's theorem, which can directly align two hyper-sphere distributions without manifold exponential maps. Furthermore, we implement it by leveraging input convex neural networks (ICNNs) for the optimal Kantorovich potential. With the optimally mapped features, a diffusion-based generator is utilized to decode them into 3D shapes. Extensive quantitative and qualitative comparisons with state-of-the-art methods demonstrate the superiority of HOTS3D for text-to-3D generation, especially in the consistency with text semantics.

cs.CV

MergeNet: Explicit Mesh Reconstruction from Sparse Point Clouds via Edge Prediction

This paper introduces a novel method for reconstructing meshes from sparse point clouds by predicting edge connection. Existing implicit methods usually produce superior smooth and watertight meshes due to the isosurface extraction algorithms~(e.g., Marching Cubes). However, these methods become memory and computationally intensive with increasing resolution. Explicit methods are more efficient by directly forming the face from points. Nevertheless, the challenge of selecting appropriate faces from enormous candidates often leads to undesirable faces and holes. Moreover, the reconstruction performance of both approaches tends to degrade when the point cloud gets sparse. To this end, we propose MEsh Reconstruction via edGE~(MergeNet), which converts mesh reconstruction into local connectivity prediction problems. Specifically, MergeNet learns to extract the features of candidate edges and regress their distances to the underlying surface. Consequently, the predicted distance is utilized to filter out edges that lay on surfaces. Finally, the meshes are reconstructed by refining the triangulations formed by these edges. Extensive experiments on synthetic and real-scanned datasets demonstrate the superiority of MergeNet to SoTA explicit methods.

cs.CV

Point Cloud Compression via Constrained Optimal Transport

This paper presents a novel point cloud compression method COT-PCC by formulating the task as a constrained optimal transport (COT) problem. COT-PCC takes the bitrate of compressed features as an extra constraint of optimal transport (OT) which learns the distribution transformation between original and reconstructed points. Specifically, the formulated COT is implemented with a generative adversarial network (GAN) and a bitrate loss for training. The discriminator measures the Wasserstein distance between input and reconstructed points, and a generator calculates the optimal mapping between distributions of input and reconstructed point cloud. Moreover, we introduce a learnable sampling module for downsampling in the compression procedure. Extensive results on both sparse and dense point cloud datasets demonstrate that COT-PCC outperforms state-of-the-art methods in terms of both CD and PSNR metrics. Source codes are available at \url{https://github.com/cognaclee/PCC-COT}.

cs.CV

OT-Net: A Reusable Neural Optimal Transport Solver

With the widespread application of optimal transport (OT), its calculation becomes essential, and various algorithms have emerged. However, the existing methods either have low efficiency or cannot represent discontinuous maps. A novel reusable neural OT solver OT-Net is thus presented, which first learns Brenier's height representation via the neural network to obtain its potential, and then gained the OT map by computing the gradient of the potential. The algorithm has two merits, 1) it can easily represent discontinuous maps, which allows it to match any target distribution with discontinuous supports and achieve sharp boundaries. This can well eliminate mode collapse in the generated models. 2) The OT map can be calculated straightly by the proposed algorithm when new target samples are added, which greatly improves the efficiency and reusability of the map. Moreover, the theoretical error bound of the algorithm is analyzed, and we have demonstrated the empirical success of our approach in image generation, color transfer, and domain adaptation.

cs.CV

DPM-OT: A New Diffusion Probabilistic Model Based on Optimal Transport

Sampling from diffusion probabilistic models (DPMs) can be viewed as a piecewise distribution transformation, which generally requires hundreds or thousands of steps of the inverse diffusion trajectory to get a high-quality image. Recent progress in designing fast samplers for DPMs achieves a trade-off between sampling speed and sample quality by knowledge distillation or adjusting the variance schedule or the denoising equation. However, it can't be optimal in both aspects and often suffer from mode mixture in short steps. To tackle this problem, we innovatively regard inverse diffusion as an optimal transport (OT) problem between latents at different stages and propose the DPM-OT, a unified learning framework for fast DPMs with a direct expressway represented by OT map, which can generate high-quality samples within around 10 function evaluations. By calculating the semi-discrete optimal transport map between the data latents and the white noise, we obtain an expressway from the prior distribution to the data distribution, while significantly alleviating the problem of mode mixture. In addition, we give the error bound of the proposed method, which theoretically guarantees the stability of the algorithm. Extensive experiments validate the effectiveness and advantages of DPM-OT in terms of speed and quality (FID and mode mixture), thus representing an efficient solution for generative modeling. Source codes are available at https://github.com/cognaclee/DPM-OT

cs.CV

What's the Situation with Intelligent Mesh Generation: A Survey and Perspectives

Intelligent Mesh Generation (IMG) represents a novel and promising field of research, utilizing machine learning techniques to generate meshes. Despite its relative infancy, IMG has significantly broadened the adaptability and practicality of mesh generation techniques, delivering numerous breakthroughs and unveiling potential future pathways. However, a noticeable void exists in the contemporary literature concerning comprehensive surveys of IMG methods. This paper endeavors to fill this gap by providing a systematic and thorough survey of the current IMG landscape. With a focus on 113 preliminary IMG methods, we undertake a meticulous analysis from various angles, encompassing core algorithm techniques and their application scope, agent learning objectives, data types, targeted challenges, as well as advantages and limitations. We have curated and categorized the literature, proposing three unique taxonomies based on key techniques, output mesh unit elements, and relevant input data types. This paper also underscores several promising future research directions and challenges in IMG. To augment reader accessibility, a dedicated IMG project page is available at \url{https://github.com/xzb030/IMG_Survey}.

cs.AI