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Zhangjie Cao

Publications and source records attributed to Zhangjie Cao.

At least 19 recordsLinked to original sources

Masked Imitation Learning: Discovering Environment-Invariant Modalities in Multimodal Demonstrations

Multimodal demonstrations provide robots with an abundance of information to make sense of the world. However, such abundance may not always lead to good performance when it comes to learning sensorimotor control policies from human demonstrations. Extraneous data modalities can lead to state over-specification, where the state contains modalities that are not only useless for decision-making but also can change data distribution across environments. State over-specification leads to issues such as the learned policy not generalizing outside of the training data distribution. In this work, we propose Masked Imitation Learning (MIL) to address state over-specification by selectively using informative modalities. Specifically, we design a masked policy network with a binary mask to block certain modalities. We develop a bi-level optimization algorithm that learns this mask to accurately filter over-specified modalities. We demonstrate empirically that MIL outperforms baseline algorithms in simulated domains including MuJoCo and a robot arm environment using the Robomimic dataset, and effectively recovers the environment-invariant modalities on a multimodal dataset collected on a real robot. Our project website presents supplemental details and videos of our results at: https://tinyurl.com/masked-il

cs.LG

Omni-Training: Bridging Pre-Training and Meta-Training for Few-Shot Learning

Few-shot learning aims to fast adapt a deep model from a few examples. While pre-training and meta-training can create deep models powerful for few-shot generalization, we find that pre-training and meta-training focuses respectively on cross-domain transferability and cross-task transferability, which restricts their data efficiency in the entangled settings of domain shift and task shift. We thus propose the Omni-Training framework to seamlessly bridge pre-training and meta-training for data-efficient few-shot learning. Our first contribution is a tri-flow Omni-Net architecture. Besides the joint representation flow, Omni-Net introduces two parallel flows for pre-training and meta-training, responsible for improving domain transferability and task transferability respectively. Omni-Net further coordinates the parallel flows by routing their representations via the joint-flow, enabling knowledge transfer across flows. Our second contribution is the Omni-Loss, which introduces a self-distillation strategy separately on the pre-training and meta-training objectives for boosting knowledge transfer throughout different training stages. Omni-Training is a general framework to accommodate many existing algorithms. Evaluations justify that our single framework consistently and clearly outperforms the individual state-of-the-art methods on both cross-task and cross-domain settings in a variety of classification, regression and reinforcement learning problems.

cs.LG

Out-of-Dynamics Imitation Learning from Multimodal Demonstrations

Existing imitation learning works mainly assume that the demonstrator who collects demonstrations shares the same dynamics as the imitator. However, the assumption limits the usage of imitation learning, especially when collecting demonstrations for the imitator is difficult. In this paper, we study out-of-dynamics imitation learning (OOD-IL), which relaxes the assumption to that the demonstrator and the imitator have the same state spaces but could have different action spaces and dynamics. OOD-IL enables imitation learning to utilize demonstrations from a wide range of demonstrators but introduces a new challenge: some demonstrations cannot be achieved by the imitator due to the different dynamics. Prior works try to filter out such demonstrations by feasibility measurements, but ignore the fact that the demonstrations exhibit a multimodal distribution since the different demonstrators may take different policies in different dynamics. We develop a better transferability measurement to tackle this newly-emerged challenge. We firstly design a novel sequence-based contrastive clustering algorithm to cluster demonstrations from the same mode to avoid the mutual interference of demonstrations from different modes, and then learn the transferability of each demonstration with an adversarial-learning based algorithm in each cluster. Experiment results on several MuJoCo environments, a driving environment, and a simulated robot environment show that the proposed transferability measurement more accurately finds and down-weights non-transferable demonstrations and outperforms prior works on the final imitation learning performance. We show the videos of our experiment results on our website.

cs.RO

Hub-Pathway: Transfer Learning from A Hub of Pre-trained Models

Transfer learning aims to leverage knowledge from pre-trained models to benefit the target task. Prior transfer learning work mainly transfers from a single model. However, with the emergence of deep models pre-trained from different resources, model hubs consisting of diverse models with various architectures, pre-trained datasets and learning paradigms are available. Directly applying single-model transfer learning methods to each model wastes the abundant knowledge of the model hub and suffers from high computational cost. In this paper, we propose a Hub-Pathway framework to enable knowledge transfer from a model hub. The framework generates data-dependent pathway weights, based on which we assign the pathway routes at the input level to decide which pre-trained models are activated and passed through, and then set the pathway aggregation at the output level to aggregate the knowledge from different models to make predictions. The proposed framework can be trained end-to-end with the target task-specific loss, where it learns to explore better pathway configurations and exploit the knowledge in pre-trained models for each target datum. We utilize a noisy pathway generator and design an exploration loss to further explore different pathways throughout the model hub. To fully exploit the knowledge in pre-trained models, each model is further trained by specific data that activate it, which ensures its performance and enhances knowledge transfer. Experiment results on computer vision and reinforcement learning tasks demonstrate that the proposed Hub-Pathway framework achieves the state-of-the-art performance for model hub transfer learning.

cs.LG

MetaSets: Meta-Learning on Point Sets for Generalizable Representations

Deep learning techniques for point clouds have achieved strong performance on a range of 3D vision tasks. However, it is costly to annotate large-scale point sets, making it critical to learn generalizable representations that can transfer well across different point sets. In this paper, we study a new problem of 3D Domain Generalization (3DDG) with the goal to generalize the model to other unseen domains of point clouds without any access to them in the training process. It is a challenging problem due to the substantial geometry shift from simulated to real data, such that most existing 3D models underperform due to overfitting the complete geometries in the source domain. We propose to tackle this problem via MetaSets, which meta-learns point cloud representations from a group of classification tasks on carefully-designed transformed point sets containing specific geometry priors. The learned representations are more generalizable to various unseen domains of different geometries. We design two benchmarks for Sim-to-Real transfer of 3D point clouds. Experimental results show that MetaSets outperforms existing 3D deep learning methods by large margins.

cs.CV

Leveraging Smooth Attention Prior for Multi-Agent Trajectory Prediction

Multi-agent interactions are important to model for forecasting other agents' behaviors and trajectories. At a certain time, to forecast a reasonable future trajectory, each agent needs to pay attention to the interactions with only a small group of most relevant agents instead of unnecessarily paying attention to all the other agents. However, existing attention modeling works ignore that human attention in driving does not change rapidly, and may introduce fluctuating attention across time steps. In this paper, we formulate an attention model for multi-agent interactions based on a total variation temporal smoothness prior and propose a trajectory prediction architecture that leverages the knowledge of these attended interactions. We demonstrate how the total variation attention prior along with the new sequence prediction loss terms leads to smoother attention and more sample-efficient learning of multi-agent trajectory prediction, and show its advantages in terms of prediction accuracy by comparing it with the state-of-the-art approaches on both synthetic and naturalistic driving data. We demonstrate the performance of our algorithm for trajectory prediction on the INTERACTION dataset on our website.

cs.LG

From Big to Small: Adaptive Learning to Partial-Set Domains

Domain adaptation targets at knowledge acquisition and dissemination from a labeled source domain to an unlabeled target domain under distribution shift. Still, the common requirement of identical class space shared across domains hinders applications of domain adaptation to partial-set domains. Recent advances show that deep pre-trained models of large scale endow rich knowledge to tackle diverse downstream tasks of small scale. Thus, there is a strong incentive to adapt models from large-scale domains to small-scale domains. This paper introduces Partial Domain Adaptation (PDA), a learning paradigm that relaxes the identical class space assumption to that the source class space subsumes the target class space. First, we present a theoretical analysis of partial domain adaptation, which uncovers the importance of estimating the transferable probability of each class and each instance across domains. Then, we propose Selective Adversarial Network (SAN and SAN++) with a bi-level selection strategy and an adversarial adaptation mechanism. The bi-level selection strategy up-weighs each class and each instance simultaneously for source supervised training, target self-training, and source-target adversarial adaptation through the transferable probability estimated alternately by the model. Experiments on standard partial-set datasets and more challenging tasks with superclasses show that SAN++ outperforms several domain adaptation methods.

cs.LG

Weakly Supervised Correspondence Learning

Correspondence learning is a fundamental problem in robotics, which aims to learn a mapping between state, action pairs of agents of different dynamics or embodiments. However, current correspondence learning methods either leverage strictly paired data -- which are often difficult to collect -- or learn in an unsupervised fashion from unpaired data using regularization techniques such as cycle-consistency -- which suffer from severe misalignment issues. We propose a weakly supervised correspondence learning approach that trades off between strong supervision over strictly paired data and unsupervised learning with a regularizer over unpaired data. Our idea is to leverage two types of weak supervision: i) temporal ordering of states and actions to reduce the compounding error, and ii) paired abstractions, instead of paired data, to alleviate the misalignment problem and learn a more accurate correspondence. The two types of weak supervision are easy to access in real-world applications, which simultaneously reduces the high cost of annotating strictly paired data and improves the quality of the learned correspondence.

cs.RO

Learning from Imperfect Demonstrations via Adversarial Confidence Transfer

Existing learning from demonstration algorithms usually assume access to expert demonstrations. However, this assumption is limiting in many real-world applications since the collected demonstrations may be suboptimal or even consist of failure cases. We therefore study the problem of learning from imperfect demonstrations by learning a confidence predictor. Specifically, we rely on demonstrations along with their confidence values from a different correspondent environment (source environment) to learn a confidence predictor for the environment we aim to learn a policy in (target environment -- where we only have unlabeled demonstrations.) We learn a common latent space through adversarial distribution matching of multi-length partial trajectories to enable the transfer of confidence across source and target environments. The learned confidence reweights the demonstrations to enable learning more from informative demonstrations and discarding the irrelevant ones. Our experiments in three simulated environments and a real robot reaching task demonstrate that our approach learns a policy with the highest expected return.

cs.RO

Confidence-Aware Imitation Learning from Demonstrations with Varying Optimality

Most existing imitation learning approaches assume the demonstrations are drawn from experts who are optimal, but relaxing this assumption enables us to use a wider range of data. Standard imitation learning may learn a suboptimal policy from demonstrations with varying optimality. Prior works use confidence scores or rankings to capture beneficial information from demonstrations with varying optimality, but they suffer from many limitations, e.g., manually annotated confidence scores or high average optimality of demonstrations. In this paper, we propose a general framework to learn from demonstrations with varying optimality that jointly learns the confidence score and a well-performing policy. Our approach, Confidence-Aware Imitation Learning (CAIL) learns a well-performing policy from confidence-reweighted demonstrations, while using an outer loss to track the performance of our model and to learn the confidence. We provide theoretical guarantees on the convergence of CAIL and evaluate its performance in both simulated and real robot experiments. Our results show that CAIL significantly outperforms other imitation learning methods from demonstrations with varying optimality. We further show that even without access to any optimal demonstrations, CAIL can still learn a successful policy, and outperforms prior work.

cs.LG

Learning Feasibility to Imitate Demonstrators with Different Dynamics

The goal of learning from demonstrations is to learn a policy for an agent (imitator) by mimicking the behavior in the demonstrations. Prior works on learning from demonstrations assume that the demonstrations are collected by a demonstrator that has the same dynamics as the imitator. However, in many real-world applications, this assumption is limiting -- to improve the problem of lack of data in robotics, we would like to be able to leverage demonstrations collected from agents with different dynamics. This can be challenging as the demonstrations might not even be feasible for the imitator. Our insight is that we can learn a feasibility metric that captures the likelihood of a demonstration being feasible by the imitator. We develop a feasibility MDP (f-MDP) and derive the feasibility score by learning an optimal policy in the f-MDP. Our proposed feasibility measure encourages the imitator to learn from more informative demonstrations, and disregard the far from feasible demonstrations. Our experiments on four simulated environments and on a real robot show that the policy learned with our approach achieves a higher expected return than prior works. We show the videos of the real robot arm experiments on our website (https://sites.google.com/view/learning-feasibility).

cs.RO

Transfer Reinforcement Learning across Homotopy Classes

The ability for robots to transfer their learned knowledge to new tasks -- where data is scarce -- is a fundamental challenge for successful robot learning. While fine-tuning has been well-studied as a simple but effective transfer approach in the context of supervised learning, it is not as well-explored in the context of reinforcement learning. In this work, we study the problem of fine-tuning in transfer reinforcement learning when tasks are parameterized by their reward functions, which are known beforehand. We conjecture that fine-tuning drastically underperforms when source and target trajectories are part of different homotopy classes. We demonstrate that fine-tuning policy parameters across homotopy classes compared to fine-tuning within a homotopy class requires more interaction with the environment, and in certain cases is impossible. We propose a novel fine-tuning algorithm, Ease-In-Ease-Out fine-tuning, that consists of a relaxing stage and a curriculum learning stage to enable transfer learning across homotopy classes. Finally, we evaluate our approach on several robotics-inspired simulated environments and empirically verify that the Ease-In-Ease-Out fine-tuning method can successfully fine-tune in a sample-efficient way compared to existing baselines.

cs.RO

Multi-Agent Imitation Learning with Copulas

Multi-agent imitation learning aims to train multiple agents to perform tasks from demonstrations by learning a mapping between observations and actions, which is essential for understanding physical, social, and team-play systems. However, most existing works on modeling multi-agent interactions typically assume that agents make independent decisions based on their observations, ignoring the complex dependence among agents. In this paper, we propose to use copula, a powerful statistical tool for capturing dependence among random variables, to explicitly model the correlation and coordination in multi-agent systems. Our proposed model is able to separately learn marginals that capture the local behavioral patterns of each individual agent, as well as a copula function that solely and fully captures the dependence structure among agents. Extensive experiments on synthetic and real-world datasets show that our model outperforms state-of-the-art baselines across various scenarios in the action prediction task, and is able to generate new trajectories close to expert demonstrations.

cs.LG

Zoo-Tuning: Adaptive Transfer from a Zoo of Models

With the development of deep networks on various large-scale datasets, a large zoo of pretrained models are available. When transferring from a model zoo, applying classic single-model based transfer learning methods to each source model suffers from high computational burden and cannot fully utilize the rich knowledge in the zoo. We propose \emph{Zoo-Tuning} to address these challenges, which learns to adaptively transfer the parameters of pretrained models to the target task. With the learnable channel alignment layer and adaptive aggregation layer, Zoo-Tuning \emph{adaptively aggregates channel aligned pretrained parameters} to derive the target model, which promotes knowledge transfer by simultaneously adapting multiple source models to downstream tasks. The adaptive aggregation substantially reduces the computation cost at both training and inference. We further propose lite Zoo-Tuning with the temporal ensemble of batch average gating values to reduce the storage cost at the inference time. We evaluate our approach on a variety of tasks, including reinforcement learning, image classification, and facial landmark detection. Experiment results demonstrate that the proposed adaptive transfer learning approach can transfer knowledge from a zoo of models more effectively and efficiently.

cs.LG

Open Domain Generalization with Domain-Augmented Meta-Learning

Leveraging datasets available to learn a model with high generalization ability to unseen domains is important for computer vision, especially when the unseen domain's annotated data are unavailable. We study a novel and practical problem of Open Domain Generalization (OpenDG), which learns from different source domains to achieve high performance on an unknown target domain, where the distributions and label sets of each individual source domain and the target domain can be different. The problem can be generally applied to diverse source domains and widely applicable to real-world applications. We propose a Domain-Augmented Meta-Learning framework to learn open-domain generalizable representations. We augment domains on both feature-level by a new Dirichlet mixup and label-level by distilled soft-labeling, which complements each domain with missing classes and other domain knowledge. We conduct meta-learning over domains by designing new meta-learning tasks and losses to preserve domain unique knowledge and generalize knowledge across domains simultaneously. Experiment results on various multi-domain datasets demonstrate that the proposed Domain-Augmented Meta-Learning (DAML) outperforms prior methods for unseen domain recognition.

cs.CV

Learning from Imperfect Demonstrations from Agents with Varying Dynamics

Imitation learning enables robots to learn from demonstrations. Previous imitation learning algorithms usually assume access to optimal expert demonstrations. However, in many real-world applications, this assumption is limiting. Most collected demonstrations are not optimal or are produced by an agent with slightly different dynamics. We therefore address the problem of imitation learning when the demonstrations can be sub-optimal or be drawn from agents with varying dynamics. We develop a metric composed of a feasibility score and an optimality score to measure how useful a demonstration is for imitation learning. The proposed score enables learning from more informative demonstrations, and disregarding the less relevant demonstrations. Our experiments on four environments in simulation and on a real robot show improved learned policies with higher expected return.

cs.LG

Reinforcement Learning based Control of Imitative Policies for Near-Accident Driving

Autonomous driving has achieved significant progress in recent years, but autonomous cars are still unable to tackle high-risk situations where a potential accident is likely. In such near-accident scenarios, even a minor change in the vehicle's actions may result in drastically different consequences. To avoid unsafe actions in near-accident scenarios, we need to fully explore the environment. However, reinforcement learning (RL) and imitation learning (IL), two widely-used policy learning methods, cannot model rapid phase transitions and are not scalable to fully cover all the states. To address driving in near-accident scenarios, we propose a hierarchical reinforcement and imitation learning (H-ReIL) approach that consists of low-level policies learned by IL for discrete driving modes, and a high-level policy learned by RL that switches between different driving modes. Our approach exploits the advantages of both IL and RL by integrating them into a unified learning framework. Experimental results and user studies suggest our approach can achieve higher efficiency and safety compared to other methods. Analyses of the policies demonstrate our high-level policy appropriately switches between different low-level policies in near-accident driving situations.

cs.LG

Robust Learning Through Cross-Task Consistency

Visual perception entails solving a wide set of tasks, e.g., object detection, depth estimation, etc. The predictions made for multiple tasks from the same image are not independent, and therefore, are expected to be consistent. We propose a broadly applicable and fully computational method for augmenting learning with Cross-Task Consistency. The proposed formulation is based on inference-path invariance over a graph of arbitrary tasks. We observe that learning with cross-task consistency leads to more accurate predictions and better generalization to out-of-distribution inputs. This framework also leads to an informative unsupervised quantity, called Consistency Energy, based on measuring the intrinsic consistency of the system. Consistency Energy correlates well with the supervised error (r=0.67), thus it can be employed as an unsupervised confidence metric as well as for detection of out-of-distribution inputs (ROC-AUC=0.95). The evaluations are performed on multiple datasets, including Taskonomy, Replica, CocoDoom, and ApolloScape, and they benchmark cross-task consistency versus various baselines including conventional multi-task learning, cycle consistency, and analytical consistency.

cs.CV