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Zhangkai Ni

Publications and source records attributed to Zhangkai Ni.

At least 19 recordsLinked to original sources

Vorch-Streamer: Extending Human Audio-Visual Generation to Real-Time Long-Form Streaming

Real-time long-form avatar audio-video generation requires causal, continuous synthesis while maintaining audiovisual synchronization and visual consistency. Adapting a pretrained bidirectional model to this setting presents two key dilemmas. First, autoregressively reusing generated blocks as context creates exposure bias, causing errors and visual drift to accumulate over long rollouts. Second, a global speech utterance does not indicates a causal generator which portion should be spoken next when only limited local audio-video context is available. We present Vorch-Streamer, a post-training framework that addresses these challenges and enables real-time long-form Text-to-Audio-Video (T2AV) streaming. We construct a synthetic corpus of 80K avatar clips spanning 12-21 seconds and first train a causal generator with mixed Teacher Forcing and Diffusion Forcing. We then apply long-horizon Self Forcing with DMD distillation, exposing the model to its own rollout distribution while preserving the quality of the pretrained bidirectional teacher. To explicitly control speech progression, an external language model predicts discrete 25-Hz speech-planning tokens, whose continuous features condition the audio diffusion branch and align each causal block with the content it should speak. With bounded causal context and four-step denoising, Vorch-Streamer jointly generates audio and video from text at 27.12 FPS, exceeding the 24-FPS real-time playback rate while maintaining competitive audio-lip synchronization and strong identity preservation over long-form generation.

cs.CV

LoMeVQA: A Comprehensive Benchmark for Longitudinal Medical VQA

In clinical practice, patients often undergo multiple imaging examinations over successive visits, yielding longitudinal data. Modeling such temporal information is crucial for reliable assessment of disease progression and treatment response. However, despite the rapid advancement of multimodal large language models (MLLMs), longitudinal medical visual reasoning remains largely underexplored. To fill this gap, we propose LoMeVQA, a comprehensive benchmark consisting of 206K longitudinal visual question answering (VQA) pairs for temporal medical image analysis. LoMeVQA covers five tasks: progress classification, progress description, progress report generation, differential region grounding, and differential region description. To construct the dataset, we develop an automated pipeline that (1) organizes patient records chronologically, (2) extracts clinically meaningful entities via a medical knowledge graph, and (3) models their temporal evolution to guide large language models in generating high-quality longitudinal VQA pairs. Extensive evaluations demonstrate that both general-purpose and medical-domain MLLMs perform poorly on LoMeVQA, revealing substantial limitations in temporal reasoning. To address these limitations, we introduce MedLong-8B, which achieves state-of-the-art performance across all tasks. Beyond benchmarking, we conduct detailed analyses that uncover key failure modes and shed light on how to improve longitudinal medical visual reasoning. Our data is available at: https://github.com/pepperbubble/LoMeVQA

cs.CV

EntropyPrune: Matrix Entropy Guided Visual Token Pruning for Multimodal Large Language Models

Multimodal large language models (MLLMs) incur substantial inference cost due to the processing of hundreds of visual tokens per image. Although token pruning has proven effective for accelerating inference, determining when and where to prune remains largely heuristic. Existing approaches typically rely on static, empirically selected layers, which limit interpretability and transferability across models. In this work, we introduce a matrix-entropy perspective and identify an "Entropy Collapse Layer" (ECL), where the information content of visual representations exhibits a sharp and consistent drop, which provides a principled criterion for selecting the pruning stage. Building on this observation, we propose EntropyPrune, a novel matrix-entropy-guided token pruning framework that quantifies the information value of individual visual tokens and prunes redundant ones without relying on attention maps. Moreover, to enable efficient computation, we exploit the spectral equivalence of dual Gram matrices, reducing the complexity of entropy computation and yielding up to a 64x theoretical speedup. Extensive experiments on diverse multimodal benchmarks demonstrate that EntropyPrune consistently outperforms state-of-the-art pruning methods in both accuracy and efficiency. On LLaVA-1.5-7B, our method achieves a 68.2% reduction in FLOPs while preserving 96.0% of the original performance. Furthermore, EntropyPrune generalizes effectively to high-resolution and video-based models, highlighting the strong robustness and scalability in practical MLLM acceleration. The code will be publicly available at https://github.com/YahongWang1/EntropyPrune.

cs.CV

Wavelet-Domain Masked Image Modeling for Color-Consistent HDR Video Reconstruction

High Dynamic Range (HDR) video reconstruction aims to recover fine brightness, color, and details from Low Dynamic Range (LDR) videos. However, existing methods often suffer from color inaccuracies and temporal inconsistencies. To address these challenges, we propose WMNet, a novel HDR video reconstruction network that leverages Wavelet domain Masked Image Modeling (W-MIM). WMNet adopts a two-phase training strategy: In Phase I, W-MIM performs self-reconstruction pre-training by selectively masking color and detail information in the wavelet domain, enabling the network to develop robust color restoration capabilities. A curriculum learning scheme further refines the reconstruction process. Phase II fine-tunes the model using the pre-trained weights to improve the final reconstruction quality. To improve temporal consistency, we introduce the Temporal Mixture of Experts (T-MoE) module and the Dynamic Memory Module (DMM). T-MoE adaptively fuses adjacent frames to reduce flickering artifacts, while DMM captures long-range dependencies, ensuring smooth motion and preservation of fine details. Additionally, since existing HDR video datasets lack scene-based segmentation, we reorganize HDRTV4K into HDRTV4K-Scene, establishing a new benchmark for HDR video reconstruction. Extensive experiments demonstrate that WMNet achieves state-of-the-art performance across multiple evaluation metrics, significantly improving color fidelity, temporal coherence, and perceptual quality. The code is available at: https://github.com/eezkni/WMNet

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FlowBypass: Rectified Flow Trajectory Bypass for Training-Free Image Editing

Training-free image editing has attracted increasing attention for its efficiency and independence from training data. However, existing approaches predominantly rely on inversion-reconstruction trajectories, which impose an inherent trade-off: longer trajectories accumulate errors and compromise fidelity, while shorter ones fail to ensure sufficient alignment with the edit prompt. Previous attempts to address this issue typically employ backbone-specific feature manipulations, limiting general applicability. To address these challenges, we propose FlowBypass, a novel and analytical framework grounded in Rectified Flow that constructs a bypass directly connecting inversion and reconstruction trajectories, thereby mitigating error accumulation without relying on feature manipulations. We provide a formal derivation of two trajectories, from which we obtain an approximate bypass formulation and its numerical solution, enabling seamless trajectory transitions. Extensive experiments demonstrate that FlowBypass consistently outperforms state-of-the-art image editing methods, achieving stronger prompt alignment while preserving high-fidelity details in irrelevant regions.

cs.CV

When Token Pruning is Worse than Random: Understanding Visual Token Information in VLLMs

Vision Large Language Models (VLLMs) incur high computational costs due to their reliance on hundreds of visual tokens to represent images. While token pruning offers a promising solution for accelerating inference, this paper, however, identifies a key observation: in deeper layers (e.g., beyond the 20th), existing training-free pruning methods perform no better than random pruning. We hypothesize that this degradation is caused by \textbf{``vanishing token information''}, where visual tokens progressively lose their salience with increasing network depth. To validate this hypothesis, we quantify a token's information content by measuring the change in the model output probabilities upon its removal. Using this proposed metric, our analysis of the information of visual tokens across layers reveals three key findings: (1) As layers deepen, the information of visual tokens gradually becomes uniform and eventually vanishes at an intermediate layer, which we term as ``information horizon", beyond which the visual tokens become redundant; (2) The position of this horizon is not static; it extends deeper for visually intensive tasks, such as Optical Character Recognition (OCR), compared to more general tasks like Visual Question Answering (VQA); (3) This horizon is also strongly correlated with model capacity, as stronger VLLMs (e.g., Qwen2.5-VL) employ deeper visual tokens than weaker models (e.g., LLaVA-1.5). Based on our findings, we show that simple random pruning in deep layers efficiently balances performance and efficiency. Moreover, integrating random pruning consistently enhances existing methods. Using DivPrune with random pruning achieves state-of-the-art results, maintaining 96.9\% of Qwen-2.5-VL-7B performance while pruning 50\% of visual tokens. The code is available at https://github.com/YahongWang1/Information-Horizon.

cs.CV

Self-Supervised Anatomical Consistency Learning for Vision-Grounded Medical Report Generation

Vision-grounded medical report generation aims to produce clinically accurate descriptions of medical images, anchored in explicit visual evidence to improve interpretability and facilitate integration into clinical workflows. However, existing methods often rely on separately trained detection modules that require extensive expert annotations, introducing high labeling costs and limiting generalizability due to pathology distribution bias across datasets. To address these challenges, we propose Self-Supervised Anatomical Consistency Learning (SS-ACL) -- a novel and annotation-free framework that aligns generated reports with corresponding anatomical regions using simple textual prompts. SS-ACL constructs a hierarchical anatomical graph inspired by the invariant top-down inclusion structure of human anatomy, organizing entities by spatial location. It recursively reconstructs fine-grained anatomical regions to enforce intra-sample spatial alignment, inherently guiding attention maps toward visually relevant areas prompted by text. To further enhance inter-sample semantic alignment for abnormality recognition, SS-ACL introduces a region-level contrastive learning based on anatomical consistency. These aligned embeddings serve as priors for report generation, enabling attention maps to provide interpretable visual evidence. Extensive experiments demonstrate that SS-ACL, without relying on expert annotations, (i) generates accurate and visually grounded reports -- outperforming state-of-the-art methods by 10\% in lexical accuracy and 25\% in clinical efficacy, and (ii) achieves competitive performance on various downstream visual tasks, surpassing current leading visual foundation models by 8\% in zero-shot visual grounding.

cs.CV

AFUNet: Cross-Iterative Alignment-Fusion Synergy for HDR Reconstruction via Deep Unfolding Paradigm

Existing learning-based methods effectively reconstruct HDR images from multi-exposure LDR inputs with extended dynamic range and improved detail, but they rely more on empirical design rather than theoretical foundation, which can impact their reliability. To address these limitations, we propose the cross-iterative Alignment and Fusion deep Unfolding Network (AFUNet), where HDR reconstruction is systematically decoupled into two interleaved subtasks -- alignment and fusion -- optimized through alternating refinement, achieving synergy between the two subtasks to enhance the overall performance. Our method formulates multi-exposure HDR reconstruction from a Maximum A Posteriori (MAP) estimation perspective, explicitly incorporating spatial correspondence priors across LDR images and naturally bridging the alignment and fusion subproblems through joint constraints. Building on the mathematical foundation, we reimagine traditional iterative optimization through unfolding -- transforming the conventional solution process into an end-to-end trainable AFUNet with carefully designed modules that work progressively. Specifically, each iteration of AFUNet incorporates an Alignment-Fusion Module (AFM) that alternates between a Spatial Alignment Module (SAM) for alignment and a Channel Fusion Module (CFM) for adaptive feature fusion, progressively bridging misaligned content and exposure discrepancies. Extensive qualitative and quantitative evaluations demonstrate AFUNet's superior performance, consistently surpassing state-of-the-art methods. Our code is available at: https://github.com/eezkni/AFUNet

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Perceptual-GS: Scene-adaptive Perceptual Densification for Gaussian Splatting

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for novel view synthesis. However, existing methods struggle to adaptively optimize the distribution of Gaussian primitives based on scene characteristics, making it challenging to balance reconstruction quality and efficiency. Inspired by human perception, we propose scene-adaptive perceptual densification for Gaussian Splatting (Perceptual-GS), a novel framework that integrates perceptual sensitivity into the 3DGS training process to address this challenge. We first introduce a perception-aware representation that models human visual sensitivity while constraining the number of Gaussian primitives. Building on this foundation, we develop a perceptual sensitivity-adaptive distribution to allocate finer Gaussian granularity to visually critical regions, enhancing reconstruction quality and robustness. Extensive evaluations on multiple datasets, including BungeeNeRF for large-scale scenes, demonstrate that Perceptual-GS achieves state-of-the-art performance in reconstruction quality, efficiency, and robustness. The code is publicly available at: https://github.com/eezkni/Perceptual-GS

cs.CV

Structural Similarity-Inspired Unfolding for Lightweight Image Super-Resolution

Major efforts in data-driven image super-resolution (SR) primarily focus on expanding the receptive field of the model to better capture contextual information. However, these methods are typically implemented by stacking deeper networks or leveraging transformer-based attention mechanisms, which consequently increases model complexity. In contrast, model-driven methods based on the unfolding paradigm show promise in improving performance while effectively maintaining model compactness through sophisticated module design. Based on these insights, we propose a Structural Similarity-Inspired Unfolding (SSIU) method for efficient image SR. This method is designed through unfolding an SR optimization function constrained by structural similarity, aiming to combine the strengths of both data-driven and model-driven approaches. Our model operates progressively following the unfolding paradigm. Each iteration consists of multiple Mixed-Scale Gating Modules (MSGM) and an Efficient Sparse Attention Module (ESAM). The former implements comprehensive constraints on features, including a structural similarity constraint, while the latter aims to achieve sparse activation. In addition, we design a Mixture-of-Experts-based Feature Selector (MoE-FS) that fully utilizes multi-level feature information by combining features from different steps. Extensive experiments validate the efficacy and efficiency of our unfolding-inspired network. Our model outperforms current state-of-the-art models, boasting lower parameter counts and reduced memory consumption. Our code will be available at: https://github.com/eezkni/SSIU

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Unrolled Decomposed Unpaired Learning for Controllable Low-Light Video Enhancement

Obtaining pairs of low/normal-light videos, with motions, is more challenging than still images, which raises technical issues and poses the technical route of unpaired learning as a critical role. This paper makes endeavors in the direction of learning for low-light video enhancement without using paired ground truth. Compared to low-light image enhancement, enhancing low-light videos is more difficult due to the intertwined effects of noise, exposure, and contrast in the spatial domain, jointly with the need for temporal coherence. To address the above challenge, we propose the Unrolled Decomposed Unpaired Network (UDU-Net) for enhancing low-light videos by unrolling the optimization functions into a deep network to decompose the signal into spatial and temporal-related factors, which are updated iteratively. Firstly, we formulate low-light video enhancement as a Maximum A Posteriori estimation (MAP) problem with carefully designed spatial and temporal visual regularization. Then, via unrolling the problem, the optimization of the spatial and temporal constraints can be decomposed into different steps and updated in a stage-wise manner. From the spatial perspective, the designed Intra subnet leverages unpair prior information from expert photography retouched skills to adjust the statistical distribution. Additionally, we introduce a novel mechanism that integrates human perception feedback to guide network optimization, suppressing over/under-exposure conditions. Meanwhile, to address the issue from the temporal perspective, the designed Inter subnet fully exploits temporal cues in progressive optimization, which helps achieve improved temporal consistency in enhancement results. Consequently, the proposed method achieves superior performance to state-of-the-art methods in video illumination, noise suppression, and temporal consistency across outdoor and indoor scenes.

cs.CV

DDR: Exploiting Deep Degradation Response as Flexible Image Descriptor

Image deep features extracted by pre-trained networks are known to contain rich and informative representations. In this paper, we present Deep Degradation Response (DDR), a method to quantify changes in image deep features under varying degradation conditions. Specifically, our approach facilitates flexible and adaptive degradation, enabling the controlled synthesis of image degradation through text-driven prompts. Extensive evaluations demonstrate the versatility of DDR as an image descriptor, with strong correlations observed with key image attributes such as complexity, colorfulness, sharpness, and overall quality. Moreover, we demonstrate the efficacy of DDR across a spectrum of applications. It excels as a blind image quality assessment metric, outperforming existing methodologies across multiple datasets. Additionally, DDR serves as an effective unsupervised learning objective in image restoration tasks, yielding notable advancements in image deblurring and single-image super-resolution. Our code is available at: https://github.com/eezkni/DDR

cs.CV

Opinion-Unaware Blind Image Quality Assessment using Multi-Scale Deep Feature Statistics

Deep learning-based methods have significantly influenced the blind image quality assessment (BIQA) field, however, these methods often require training using large amounts of human rating data. In contrast, traditional knowledge-based methods are cost-effective for training but face challenges in effectively extracting features aligned with human visual perception. To bridge these gaps, we propose integrating deep features from pre-trained visual models with a statistical analysis model into a Multi-scale Deep Feature Statistics (MDFS) model for achieving opinion-unaware BIQA (OU-BIQA), thereby eliminating the reliance on human rating data and significantly improving training efficiency. Specifically, we extract patch-wise multi-scale features from pre-trained vision models, which are subsequently fitted into a multivariate Gaussian (MVG) model. The final quality score is determined by quantifying the distance between the MVG model derived from the test image and the benchmark MVG model derived from the high-quality image set. A comprehensive series of experiments conducted on various datasets show that our proposed model exhibits superior consistency with human visual perception compared to state-of-the-art BIQA models. Furthermore, it shows improved generalizability across diverse target-specific BIQA tasks. Our code is available at: https://github.com/eezkni/MDFS

cs.CV

Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians

The recent 3D Gaussian splatting (3D-GS) has shown remarkable rendering fidelity and efficiency compared to NeRF-based neural scene representations. While demonstrating the potential for real-time rendering, 3D-GS encounters rendering bottlenecks in large scenes with complex details due to an excessive number of Gaussian primitives located within the viewing frustum. This limitation is particularly noticeable in zoom-out views and can lead to inconsistent rendering speeds in scenes with varying details. Moreover, it often struggles to capture the corresponding level of details at different scales with its heuristic density control operation. Inspired by the Level-of-Detail (LOD) techniques, we introduce Octree-GS, featuring an LOD-structured 3D Gaussian approach supporting level-of-detail decomposition for scene representation that contributes to the final rendering results. Our model dynamically selects the appropriate level from the set of multi-resolution anchor points, ensuring consistent rendering performance with adaptive LOD adjustments while maintaining high-fidelity rendering results.

cs.CV

Misalignment-Robust Frequency Distribution Loss for Image Transformation

This paper aims to address a common challenge in deep learning-based image transformation methods, such as image enhancement and super-resolution, which heavily rely on precisely aligned paired datasets with pixel-level alignments. However, creating precisely aligned paired images presents significant challenges and hinders the advancement of methods trained on such data. To overcome this challenge, this paper introduces a novel and simple Frequency Distribution Loss (FDL) for computing distribution distance within the frequency domain. Specifically, we transform image features into the frequency domain using Discrete Fourier Transformation (DFT). Subsequently, frequency components (amplitude and phase) are processed separately to form the FDL loss function. Our method is empirically proven effective as a training constraint due to the thoughtful utilization of global information in the frequency domain. Extensive experimental evaluations, focusing on image enhancement and super-resolution tasks, demonstrate that FDL outperforms existing misalignment-robust loss functions. Furthermore, we explore the potential of our FDL for image style transfer that relies solely on completely misaligned data. Our code is available at: https://github.com/eezkni/FDL

cs.CV

ColNeRF: Collaboration for Generalizable Sparse Input Neural Radiance Field

Neural Radiance Fields (NeRF) have demonstrated impressive potential in synthesizing novel views from dense input, however, their effectiveness is challenged when dealing with sparse input. Existing approaches that incorporate additional depth or semantic supervision can alleviate this issue to an extent. However, the process of supervision collection is not only costly but also potentially inaccurate, leading to poor performance and generalization ability in diverse scenarios. In our work, we introduce a novel model: the Collaborative Neural Radiance Fields (ColNeRF) designed to work with sparse input. The collaboration in ColNeRF includes both the cooperation between sparse input images and the cooperation between the output of the neural radiation field. Through this, we construct a novel collaborative module that aligns information from various views and meanwhile imposes self-supervised constraints to ensure multi-view consistency in both geometry and appearance. A Collaborative Cross-View Volume Integration module (CCVI) is proposed to capture complex occlusions and implicitly infer the spatial location of objects. Moreover, we introduce self-supervision of target rays projected in multiple directions to ensure geometric and color consistency in adjacent regions. Benefiting from the collaboration at the input and output ends, ColNeRF is capable of capturing richer and more generalized scene representation, thereby facilitating higher-quality results of the novel view synthesis. Extensive experiments demonstrate that ColNeRF outperforms state-of-the-art sparse input generalizable NeRF methods. Furthermore, our approach exhibits superiority in fine-tuning towards adapting to new scenes, achieving competitive performance compared to per-scene optimized NeRF-based methods while significantly reducing computational costs. Our code is available at: https://github.com/eezkni/ColNeRF.

cs.CV

Just Noticeable Difference Modeling for Face Recognition System

High-quality face images are required to guarantee the stability and reliability of automatic face recognition (FR) systems in surveillance and security scenarios. However, a massive amount of face data is usually compressed before being analyzed due to limitations on transmission or storage. The compressed images may lose the powerful identity information, resulting in the performance degradation of the FR system. Herein, we make the first attempt to study just noticeable difference (JND) for the FR system, which can be defined as the maximum distortion that the FR system cannot notice. More specifically, we establish a JND dataset including 3530 original images and 137,670 compressed images generated by advanced reference encoding/decoding software based on the Versatile Video Coding (VVC) standard (VTM-15.0). Subsequently, we develop a novel JND prediction model to directly infer JND images for the FR system. In particular, in order to maximum redundancy removal without impairment of robust identity information, we apply the encoder with multiple feature extraction and attention-based feature decomposition modules to progressively decompose face features into two uncorrelated components, i.e., identity and residual features, via self-supervised learning. Then, the residual feature is fed into the decoder to generate the residual map. Finally, the predicted JND map is obtained by subtracting the residual map from the original image. Experimental results have demonstrated that the proposed model achieves higher accuracy of JND map prediction compared with the state-of-the-art JND models, and is capable of saving more bits while maintaining the performance of the FR system compared with VTM-15.0.

cs.CV

High Dynamic Range Image Quality Assessment Based on Frequency Disparity

In this paper, a novel and effective image quality assessment (IQA) algorithm based on frequency disparity for high dynamic range (HDR) images is proposed, termed as local-global frequency feature-based model (LGFM). Motivated by the assumption that the human visual system is highly adapted for extracting structural information and partial frequencies when perceiving the visual scene, the Gabor and the Butterworth filters are applied to the luminance of the HDR image to extract local and global frequency features, respectively. The similarity measurement and feature pooling are sequentially performed on the frequency features to obtain the predicted quality score. The experiments evaluated on four widely used benchmarks demonstrate that the proposed LGFM can provide a higher consistency with the subjective perception compared with the state-of-the-art HDR IQA methods. Our code is available at: \url{https://github.com/eezkni/LGFM}.

cs.CV