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Zhao Xu

Publications and source records attributed to Zhao Xu.

At least 37 records · Page 2Linked to original sources

Building Autonomous GUI Navigation via Agentic-Q Estimation and Step-Wise Policy Optimization

Recent advances in Multimodal Large Language Models (MLLMs) have substantially driven the progress of autonomous agents for Graphical User Interface (GUI). Nevertheless, in real-world applications, GUI agents are often faced with non-stationary environments, leading to high computational costs for data curation and policy optimization. In this report, we introduce a novel MLLM-centered framework for GUI agents, which consists of two components: agentic-Q estimation and step-wise policy optimization. The former one aims to optimize a Q-model that can generate step-wise values to evaluate the contribution of a given action to task completion. The latter one takes step-wise samples from the state-action trajectory as inputs, and optimizes the policy via reinforcement learning with our agentic-Q model. It should be noticed that (i) all state-action trajectories are produced by the policy itself, so that the data collection costs are manageable; (ii) the policy update is decoupled from the environment, ensuring stable and efficient optimization. Empirical evaluations show that our framework endows Ovis2.5-9B with powerful GUI interaction capabilities, achieving remarkable performances on GUI navigation and grounding benchmarks and even surpassing contenders with larger scales.

cs.AI↗

Table-as-Search: Formulate Long-Horizon Agentic Information Seeking as Table Completion

Current Information Seeking (InfoSeeking) agents struggle to maintain focus and coherence during long-horizon exploration, as tracking search states, including planning procedure and massive search results, within one plain-text context is inherently fragile. To address this, we introduce \textbf{Table-as-Search (TaS)}, a structured planning framework that reformulates the InfoSeeking task as a Table Completion task. TaS maps each query into a structured table schema maintained in an external database, where rows represent search candidates and columns denote constraints or required information. This table precisely manages the search states: filled cells strictly record the history and search results, while empty cells serve as an explicit search plan. Crucially, TaS unifies three distinct InfoSeeking tasks: Deep Search, Wide Search, and the challenging DeepWide Search. Extensive experiments demonstrate that TaS significantly outperforms numerous state-of-the-art baselines across three kinds of benchmarks, including multi-agent framework and commercial systems. Furthermore, our analysis validates the TaS's superior robustness in long-horizon InfoSeeking, alongside its efficiency, scalability and flexibility. Code and datasets are publicly released at https://github.com/AIDC-AI/Marco-Search-Agent.

cs.CL↗

Text is All You Need for Vision-Language Model Jailbreaking

Large Vision-Language Models (LVLMs) are increasingly equipped with robust safety safeguards to prevent responses to harmful or disallowed prompts. However, these defenses often focus on analyzing explicit textual inputs or relevant visual scenes. In this work, we introduce Text-DJ, a novel jailbreak attack that bypasses these safeguards by exploiting the model's Optical Character Recognition (OCR) capability. Our methodology consists of three stages. First, we decompose a single harmful query into multiple and semantically related but more benign sub-queries. Second, we pick a set of distraction queries that are maximally irrelevant to the harmful query. Third, we present all decomposed sub-queries and distraction queries to the LVLM simultaneously as a grid of images, with the position of the sub-queries being middle within the grid. We demonstrate that this method successfully circumvents the safety alignment of state-of-the-art LVLMs. We argue this attack succeeds by (1) converting text-based prompts into images, bypassing standard text-based filters, and (2) inducing distractions, where the model's safety protocols fail to link the scattered sub-queries within a high number of irrelevant queries. Overall, our findings expose a critical vulnerability in LVLMs' OCR capabilities that are not robust to dispersed, multi-image adversarial inputs, highlighting the need for defenses for fragmented multimodal inputs.

cs.CV↗

Vectra: A New Metric, Dataset, and Model for Visual Quality Assessment in E-Commerce In-Image Machine Translation

In-Image Machine Translation (IIMT) powers cross-border e-commerce product listings; existing research focuses on machine translation evaluation, while visual rendering quality is critical for user engagement. When facing context-dense product imagery and multimodal defects, current reference-based methods (e.g., SSIM, FID) lack explainability, while model-as-judge approaches lack domain-grounded, fine-grained reward signals. To bridge this gap, we introduce Vectra, to the best of our knowledge, the first reference-free, MLLM-driven visual quality assessment framework for e-commerce IIMT. Vectra comprises three components: (1) Vectra Score, a multidimensional quality metric system that decomposes visual quality into 14 interpretable dimensions, with spatially-aware Defect Area Ratio (DAR) quantification to reduce annotation ambiguity; (2) Vectra Dataset, constructed from 1.1M real-world product images via diversity-aware sampling, comprising a 2K benchmark for system evaluation, 30K reasoning-based annotations for instruction tuning, and 3.5K expert-labeled preferences for alignment and evaluation; and (3) Vectra Model, a 4B-parameter MLLM that generates both quantitative scores and diagnostic reasoning. Experiments demonstrate that Vectra achieves state-of-the-art correlation with human rankings, and our model outperforms leading MLLMs, including GPT-5 and Gemini-3, in scoring performance. The dataset and model will be released upon acceptance.

cs.CV↗

Omni-View: Unlocking How Generation Facilitates Understanding in Unified 3D Model based on Multiview images

This paper presents Omni-View, which extends the unified multimodal understanding and generation to 3D scenes based on multiview images, exploring the principle that "generation facilitates understanding". Consisting of understanding model, texture module, and geometry module, Omni-View jointly models scene understanding, novel view synthesis, and geometry estimation, enabling synergistic interaction between 3D scene understanding and generation tasks. By design, it leverages the spatiotemporal modeling capabilities of its texture module responsible for appearance synthesis, alongside the explicit geometric constraints provided by its dedicated geometry module, thereby enriching the model's holistic understanding of 3D scenes. Trained with a two-stage strategy, Omni-View achieves a state-of-the-art score of 55.4 on the VSI-Bench benchmark, outperforming existing specialized 3D understanding models, while simultaneously delivering strong performance in both novel view synthesis and 3D scene generation. The code and pretraiend models are open-sourced at https://github.com/AIDC-AI/Omni-View.

cs.CV↗

Unified Multimodal Understanding and Generation Models: Advances, Challenges, and Opportunities

Recent years have seen remarkable progress in both multimodal understanding models and image generation models. Despite their respective successes, these two domains have evolved independently, leading to distinct architectural paradigms: While autoregressive-based architectures have dominated multimodal understanding, diffusion-based models have become the cornerstone of image generation. Recently, there has been growing interest in developing unified frameworks that integrate these tasks. The emergence of GPT-4o's new capabilities exemplifies this trend, highlighting the potential for unification. However, the architectural differences between the two domains pose significant challenges. To provide a clear overview of current efforts toward unification, we present a comprehensive survey aimed at guiding future research. First, we introduce the foundational concepts and recent advancements in multimodal understanding and text-to-image generation models. Next, we review existing unified models, categorizing them into three main architectural paradigms: diffusion-based, autoregressive-based, and hybrid approaches that fuse autoregressive and diffusion mechanisms. For each category, we analyze the structural designs and innovations introduced by related works. Additionally, we compile datasets and benchmarks tailored for unified models, offering resources for future exploration. Finally, we discuss the key challenges facing this nascent field, including tokenization strategy, cross-modal attention, and data. As this area is still in its early stages, we anticipate rapid advancements and will regularly update this survey. Our goal is to inspire further research and provide a valuable reference for the community. The references associated with this survey are available on GitHub (https://github.com/AIDC-AI/Awesome-Unified-Multimodal-Models).

cs.CV↗

Triplets Better Than Pairs: Towards Stable and Effective Self-Play Fine-Tuning for LLMs

Recently, self-play fine-tuning (SPIN) has been proposed to adapt large language models to downstream applications with scarce expert-annotated data, by iteratively generating synthetic responses from the model itself. However, SPIN is designed to optimize the current reward advantages of annotated responses over synthetic responses at hand, which may gradually vanish during iterations, leading to unstable optimization. Moreover, the utilization of reference policy induces a misalignment issue between the reward formulation for training and the metric for generation. To address these limitations, we propose a novel Triplet-based Self-Play fIne-tuNing (T-SPIN) method that integrates two key designs. First, beyond current advantages, T-SPIN additionally incorporates historical advantages between iteratively generated responses and proto-synthetic responses produced by the initial policy. Even if the current advantages diminish, historical advantages remain effective, stabilizing the overall optimization. Second, T-SPIN introduces the entropy constraint into the self-play framework, which is theoretically justified to support reference-free fine-tuning, eliminating the training-generation discrepancy. Empirical results on various tasks demonstrate not only the superior performance of T-SPIN over SPIN, but also its stable evolution during iterations. Remarkably, compared to supervised fine-tuning, T-SPIN achieves comparable or even better performance with only 25% samples, highlighting its effectiveness when faced with scarce annotated data.

cs.CL↗

Deep But Reliable: Advancing Multi-turn Reasoning for Thinking with Images

Recent advances in large Vision-Language Models (VLMs) have exhibited strong reasoning capabilities on complex visual tasks by thinking with images in their Chain-of-Thought (CoT), which is achieved by actively invoking tools to analyze visual inputs rather than merely perceiving them. However, existing models often struggle to reflect on and correct themselves when attempting incorrect reasoning trajectories. To address this limitation, we propose DRIM, a model that enables deep but reliable multi-turn reasoning when thinking with images in its multimodal CoT. Our pipeline comprises three stages: data construction, cold-start SFT and RL. Based on a high-resolution image dataset, we construct high-difficulty and verifiable visual question-answer pairs, where solving each task requires multi-turn tool calls to reach the correct answer. In the SFT stage, we collect tool trajectories as cold-start data, guiding a multi-turn reasoning pattern. In the RL stage, we introduce redundancy-penalized policy optimization, which incentivizes the model to develop a self-reflective reasoning pattern. The basic idea is to impose judgment on reasoning trajectories and penalize those that produce incorrect answers without sufficient multi-scale exploration. Extensive experiments demonstrate that DRIM achieves superior performance on visual understanding benchmarks.

cs.CV↗

SPACE: Noise Contrastive Estimation Stabilizes Self-Play Fine-Tuning for Large Language Models

Self-play fine-tuning has demonstrated promising abilities in adapting large language models (LLMs) to downstream tasks with limited real-world data. The basic principle is to iteratively refine the model with real samples and synthetic ones generated from itself. However, the existing methods primarily focus on the relative gaps between the rewards for two types of data, neglecting their absolute values. Through theoretical analysis, we identify that the gap-based methods suffer from unstable evolution, due to the potentially degenerated objectives. To address this limitation, we introduce a novel self-play fine-tuning method, namely Self-PlAy via Noise Contrastive Estimation (SPACE), which leverages noise contrastive estimation to capture the real-world data distribution. Specifically, SPACE treats synthetic samples as auxiliary components, and discriminates them from the real ones in a binary classification manner. As a result, SPACE independently optimizes the absolute reward values for each type of data, ensuring a consistently meaningful objective and thereby avoiding the instability issue. Theoretically, we show that the optimal solution of the objective in SPACE aligns with the underlying distribution of real-world data, and SPACE guarantees a provably stable convergence to the optimal distribution. Empirically, we show that SPACE significantly improves the performance of LLMs over various tasks, and outperforms supervised fine-tuning that employs much more real-world samples. Compared to gap-based self-play fine-tuning methods, SPACE exhibits remarkable superiority and stable evolution.

cs.LG↗

Diffusion-SDPO: Safeguarded Direct Preference Optimization for Diffusion Models

Text-to-image diffusion models deliver high-quality images, yet aligning them with human preferences remains challenging. We revisit diffusion-based Direct Preference Optimization (DPO) for these models and identify a critical pathology: enlarging the preference margin does not necessarily improve generation quality. In particular, the standard Diffusion-DPO objective can increase the reconstruction error of both winner and loser branches. Consequently, degradation of the less-preferred outputs can become sufficiently severe that the preferred branch is also adversely affected even as the margin grows. To address this, we introduce Diffusion-SDPO, a safeguarded update rule that preserves the winner by adaptively scaling the loser gradient according to its alignment with the winner gradient. A first-order analysis yields a closed-form scaling coefficient that guarantees the error of the preferred output is non-increasing at each optimization step. Our method is simple, model-agnostic, broadly compatible with existing DPO-style alignment frameworks and adds only marginal computational overhead. Across standard text-to-image benchmarks, Diffusion-SDPO delivers consistent gains over preference-learning baselines on automated preference, aesthetic, and prompt alignment metrics. Code is publicly available at https://github.com/AIDC-AI/Diffusion-SDPO.

cs.CV↗

MDP3: A Training-free Approach for List-wise Frame Selection in Video-LLMs

Video large language models (Video-LLMs) have made significant progress in understanding videos. However, processing multiple frames leads to lengthy visual token sequences, presenting challenges such as the limited context length cannot accommodate the entire video, and the inclusion of irrelevant frames hinders visual perception. Hence, effective frame selection is crucial. This paper emphasizes that frame selection should follow three key principles: query relevance, list-wise diversity, and sequentiality. Existing methods, such as uniform frame sampling and query-frame matching, do not capture all of these principles. Thus, we propose Markov decision determinantal point process with dynamic programming (MDP3) for frame selection, a training-free and model-agnostic method that can be seamlessly integrated into existing Video-LLMs. Our method first estimates frame similarities conditioned on the query using a conditional Gaussian kernel within the reproducing kernel Hilbert space~(RKHS). We then apply the determinantal point process~(DPP) to the similarity matrix to capture both query relevance and list-wise diversity. To incorporate sequentiality, we segment the video and apply DPP within each segment, conditioned on the preceding segment selection, modeled as a Markov decision process~(MDP) for allocating selection sizes across segments. Theoretically, MDP3 provides a \((1 - 1/e)\)-approximate solution to the NP-hard list-wise frame selection problem with pseudo-polynomial time complexity, demonstrating its efficiency. Empirically, MDP3 significantly outperforms existing methods, verifying its effectiveness and robustness.

cs.CV↗

DeepWideSearch: Benchmarking Depth and Width in Agentic Information Seeking

Current search agents fundamentally lack the ability to simultaneously perform \textit{deep} reasoning over multi-hop retrieval and \textit{wide}-scale information collection-a critical deficiency for real-world applications like comprehensive market analysis and business development. To bridge this gap, we introduce DeepWideSearch, the first benchmark explicitly designed to evaluate agents to integrate depth and width in information seeking. In DeepWideSearch, agents must process a large volume of data, each requiring deep reasoning over multi-hop retrieval paths. Specifically, we propose two methods to converse established datasets, resulting in a curated collection of 220 questions spanning 15 diverse domains. Extensive experiments demonstrate that even state-of-the-art agents achieve only 2.39% average success rate on DeepWideSearch, highlighting the substantial challenge of integrating depth and width search in information-seeking tasks. Furthermore, our error analysis reveals four failure modes: lack of reflection, overreliance on internal knowledge, insufficient retrieval, and context overflow-exposing key limitations in current agent architectures. We publicly release DeepWideSearch to catalyze future research on more capable and robust information-seeking agents.

cs.CL↗

Uniform subconvexity bounds for $GL(2)\times GL(2)$ $L$-functions in the spectral aspect

In this paper, we study the second moment for $GL(2)\times GL(2)$ $L$-functions $L(\frac{1}{2},f\times g)$, which leads to a uniform subconvexity bound in the spectral aspect. In particular, if either $f$ or $g$ is a dihedral Maass newform, or if one of them has level $1$, we obtain a Burgess-type bound that is uniform in both $t_f$ and $t_g$, where $t_f$, $t_g$ denote the spectral parameters of $f$, $g$. As an application, we also establish a shrinking result for QUE in the case of dihedral Maass newforms.

math.NT↗

Ovis2.5 Technical Report

We present Ovis2.5, a successor to Ovis2 designed for native-resolution visual perception and strong multimodal reasoning. Ovis2.5 integrates a native-resolution vision transformer that processes images at their native, variable resolutions, avoiding the degradation from fixed-resolution tiling and preserving both fine detail and global layout -- crucial for visually dense content like complex charts. To strengthen reasoning, we train the model to move beyond linear chain-of-thought and perform reflection -- including self-checking and revision. This advanced capability is exposed as an optional "thinking mode" at inference time, allowing users to trade latency for enhanced accuracy on difficult inputs. The model is trained via a comprehensive five-phase curriculum that progressively builds its skills. The process begins with foundational visual and multimodal pretraining, advances through large-scale instruction tuning, and culminates in alignment and reasoning enhancement using DPO and GRPO. To scale these upgrades efficiently, we employ multimodal data packing and hybrid parallelism, yielding a significant end-to-end speedup. We release two open-source models: Ovis2.5-9B and Ovis2.5-2B. The latter continues the "small model, big performance" philosophy of Ovis2, making it ideal for resource-constrained, on-device scenarios. On the OpenCompass multimodal leaderboard, Ovis2.5-9B averages 78.3, marking a substantial improvement over its predecessor, Ovis2-8B, and achieving state-of-the-art results among open-source MLLMs in the sub-40B parameter range; Ovis2.5-2B scores 73.9, establishing SOTA for its size. Beyond aggregate scores, Ovis2.5 achieves leading results on STEM benchmarks, exhibits strong capabilities on grounding and video tasks, and achieves open-source SOTA at its scale for complex chart analysis.

cs.CV↗

TeEFusion: Blending Text Embeddings to Distill Classifier-Free Guidance

Recent advances in text-to-image synthesis largely benefit from sophisticated sampling strategies and classifier-free guidance (CFG) to ensure high-quality generation. However, CFG's reliance on two forward passes, especially when combined with intricate sampling algorithms, results in prohibitively high inference costs. To address this, we introduce TeEFusion (Text Embeddings Fusion), a novel and efficient distillation method that directly incorporates the guidance magnitude into the text embeddings and distills the teacher model's complex sampling strategy. By simply fusing conditional and unconditional text embeddings using linear operations, TeEFusion reconstructs the desired guidance without adding extra parameters, simultaneously enabling the student model to learn from the teacher's output produced via its sophisticated sampling approach. Extensive experiments on state-of-the-art models such as SD3 demonstrate that our method allows the student to closely mimic the teacher's performance with a far simpler and more efficient sampling strategy. Consequently, the student model achieves inference speeds up to 6$\times$ faster than the teacher model, while maintaining image quality at levels comparable to those obtained through the teacher's complex sampling approach. The code is publicly available at https://github.com/AIDC-AI/TeEFusion.

cs.CV↗

Artificial Intelligence for Science in Quantum, Atomistic, and Continuum Systems

Advances in artificial intelligence (AI) are fueling a new paradigm of discoveries in natural sciences. Today, AI has started to advance natural sciences by improving, accelerating, and enabling our understanding of natural phenomena at a wide range of spatial and temporal scales, giving rise to a new area of research known as AI for science (AI4Science). Being an emerging research paradigm, AI4Science is unique in that it is an enormous and highly interdisciplinary area. Thus, a unified and technical treatment of this field is needed yet challenging. This work aims to provide a technically thorough account of a subarea of AI4Science; namely, AI for quantum, atomistic, and continuum systems. These areas aim at understanding the physical world from the subatomic (wavefunctions and electron density), atomic (molecules, proteins, materials, and interactions), to macro (fluids, climate, and subsurface) scales and form an important subarea of AI4Science. A unique advantage of focusing on these areas is that they largely share a common set of challenges, thereby allowing a unified and foundational treatment. A key common challenge is how to capture physics first principles, especially symmetries, in natural systems by deep learning methods. We provide an in-depth yet intuitive account of techniques to achieve equivariance to symmetry transformations. We also discuss other common technical challenges, including explainability, out-of-distribution generalization, knowledge transfer with foundation and large language models, and uncertainty quantification. To facilitate learning and education, we provide categorized lists of resources that we found to be useful. We strive to be thorough and unified and hope this initial effort may trigger more community interests and efforts to further advance AI4Science.

cs.LG↗

CHATS: Combining Human-Aligned Optimization and Test-Time Sampling for Text-to-Image Generation

Diffusion models have emerged as a dominant approach for text-to-image generation. Key components such as the human preference alignment and classifier-free guidance play a crucial role in ensuring generation quality. However, their independent application in current text-to-image models continues to face significant challenges in achieving strong text-image alignment, high generation quality, and consistency with human aesthetic standards. In this work, we for the first time, explore facilitating the collaboration of human performance alignment and test-time sampling to unlock the potential of text-to-image models. Consequently, we introduce CHATS (Combining Human-Aligned optimization and Test-time Sampling), a novel generative framework that separately models the preferred and dispreferred distributions and employs a proxy-prompt-based sampling strategy to utilize the useful information contained in both distributions. We observe that CHATS exhibits exceptional data efficiency, achieving strong performance with only a small, high-quality funetuning dataset. Extensive experiments demonstrate that CHATS surpasses traditional preference alignment methods, setting new state-of-the-art across various standard benchmarks.

cs.CV↗

Parrot: Multilingual Visual Instruction Tuning

The rapid development of Multimodal Large Language Models (MLLMs), such as GPT-4o, marks a significant step toward artificial general intelligence. Existing methods typically align vision encoders with LLMs via supervised fine-tuning (SFT), but this often deteriorates their ability to handle multiple languages as training progresses. We empirically observe that imbalanced SFT datasets, largely English-centric, degrade performance on non-English languages due to the failure in multilingual token alignment. To address this, we propose PARROT, a novel approach that leverages textual guidance for visual token alignment at the language level. PARROT conditions visual tokens on diverse language inputs and uses Mixture-of-Experts (MoE) to align multilingual tokens. By computing cross-attention between initial visual features and textual embeddings, we select the most relevant experts, converting visual tokens into language-specific representations. Additionally, we introduce the Massive Multilingual Multimodal Benchmark (MMMB), a new benchmark comprising 6 languages, 15 categories, and 12,000 questions, to assess multilingual capabilities. PARROT achieves state-of-the-art performance on both the multilingual benchmarks and a wide range of multimodal tasks. Code and dataset are available at: https://github.com/AIDC-AI/Parrot

cs.CV↗