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Zhaoxuan Zhang

Publications and source records attributed to Zhaoxuan Zhang.

8 recordsLinked to original sources

Reconstructing the Thermal Sunyaev Zeldovich Power Spectrum from Planck using the ABS Method

This study employs a novel approach for reconstructing the thermal Sunyaev-Zeldovich (tSZ) effect power spectrum from Planck data using the Analytical Blind Separation (ABS) method. The ABS method improves the recovery of weak signals, by applying eigenmode exclusion for low signal-to-noise ratio regimes and introducing a shift parameter to stabilize calculations. Validation through simulated Planck data demonstrates the robustness of ABS in reconstructing the tSZ power spectrum, even under challenging conditions. In the analysis of the {\it Planck} PR3 full-mission data, ABS shows lower amplitudes at $\ell \gtrsim 300$ compared to the {\it Planck} 2015 band powers using the MILCA and NILC foreground cleaning methods. In our analysis, we include or exclude the trispectrum contribution to the statistical uncertainty to enable comparison with previous studies and to test the robustness of our results. When the trispectrum contribution is included, and after marginalizing over residual foreground components, we find that the overall amplitude of the tSZ power spectrum is 34\% lower than the ``Planck 2015'' best-fit amplitude, 24\% lower than the ``Battaglia 2012'' model, and 12\% lower than the ``Bolliet 2018'' best-fit amplitude. These differences correspond to $3.0σ$, $1.78σ$, and $0.75σ$, respectively, in terms of the associated statistical uncertainties. Across all cases, the tSZ band power remains unaffected by template choice. These findings highlight the potential of the ABS method as a promising alternative for tSZ power spectrum analysis.

astro-ph.CO↗

Touch2Shape: Touch-Conditioned 3D Diffusion for Shape Exploration and Reconstruction

Diffusion models have made breakthroughs in 3D generation tasks. Current 3D diffusion models focus on reconstructing target shape from images or a set of partial observations. While excelling in global context understanding, they struggle to capture the local details of complex shapes and limited to the occlusion and lighting conditions. To overcome these limitations, we utilize tactile images to capture the local 3D information and propose a Touch2Shape model, which leverages a touch-conditioned diffusion model to explore and reconstruct the target shape from touch. For shape reconstruction, we have developed a touch embedding module to condition the diffusion model in creating a compact representation and a touch shape fusion module to refine the reconstructed shape. For shape exploration, we combine the diffusion model with reinforcement learning to train a policy. This involves using the generated latent vector from the diffusion model to guide the touch exploration policy training through a novel reward design. Experiments validate the reconstruction quality thorough both qualitatively and quantitative analysis, and our touch exploration policy further boosts reconstruction performance.

cs.CV↗

Forecast of foreground cleaning strategies for AliCPT-1

We report the test results of several independent foreground-cleaning pipelines used in the Ali CMB Polarization Telescope experiment (AliCPT-1), a high-altitude CMB imager in the Northern hemisphere with thousands of detectors dedicated to the search for a primordial CMB polarization $B$-mode signature. Based on simulated data from 4 detector modules and a single season of observation, which we refer to as Data Challenge 1 (DC1), we employ different and independent pipelines to examine the robustness and effectiveness of the estimates on foreground parameters and the primordial $B$-mode detection. The foreground-cleaning strategies used in the pipelines include the parametric method of template fitting (TF) and the non-parametric methods of the constrained internal linear combination (cILC), the analytical blind separation (ABS), and the generalized least squares (GLS). We examine the impact of possible foreground residuals on the estimate of the CMB tensor-to-scalar ratio ($r$) for each pipeline by changing the contamination components in the simulated maps and varying the foreground models and sky patches for various tests. According to the DC1 data with the simulation input value $r_{\rm true}=0.023$, the foreground residual contamination levels in the TF/ABS/cILC/GLS pipelines are well within the corresponding statistical errors at the $2σ$ level. Furthermore, by utilizing the tension estimator, which helps identify significant residual foreground contamination in the detection of the primordial $B$-mode signal by quantifying the discrepancy between various $r$ measurements, we conclude that the presence of small foreground residuals does not lead to any significant inconsistency in the estimation of $r$.

astro-ph.CO↗

Removal of point source leakage from time-order data filtering

Time-ordered data (TOD) from ground-based CMB experiments are generally filtered before map-making to remove or reduce the contamination from the ground and the atmospheric emissions. However, when the observation region contains strong point sources, the filtering process will result in considerable leakage around the point sources in a measured CMB map, and leave spurious polarization signals. Therefore, such signals need to be assessed and removed before CMB science exploitation. In this work, we present a new method that we call "template fitting" and can effectively remove these leakage signals in pixel domain, not only satisfying the requirement for measuring primordial gravitational waves from CMB-$B$ modes, but also avoiding time-consuming operations on TOD.

astro-ph.CO↗

Explore Contextual Information for 3D Scene Graph Generation

3D scene graph generation (SGG) has been of high interest in computer vision. Although the accuracy of 3D SGG on coarse classification and single relation label has been gradually improved, the performance of existing works is still far from being perfect for fine-grained and multi-label situations. In this paper, we propose a framework fully exploring contextual information for the 3D SGG task, which attempts to satisfy the requirements of fine-grained entity class, multiple relation labels, and high accuracy simultaneously. Our proposed approach is composed of a Graph Feature Extraction module and a Graph Contextual Reasoning module, achieving appropriate information-redundancy feature extraction, structured organization, and hierarchical inferring. Our approach achieves superior or competitive performance over previous methods on the 3DSSG dataset, especially on the relationship prediction sub-task.

cs.CV↗

Performance forecasts for the primordial gravitational wave detection pipelines for AliCPT-1

AliCPT is the first Chinese cosmic microwave background (CMB) experiment which will make the most precise measurements of the CMB polarization in the northern hemisphere. The key science goal for AliCPT is the detection of primordial gravitational waves (PGWs). It is well known that an epoch of cosmic inflation, in the very early universe, can produce PGWs, which leave an imprint on the CMB in form of odd parity $B$-mode polarization. In this work, we study the performance of the component separation and parameter estimation pipelines in context of constraining the value of the tensor-to-scalar ratio. Based on the simulated data for one observation season, we compare five different pipelines with different working principles. Three pipelines perform component separation at map or spectra level before estimating $r$ from the cleaned spectra, while the other two pipelines performs a global fit for both foreground parameters and $r$. We also test different methods to account for the effects of time stream filtering systematics. This work shows that our pipelines provide consistent and robust constraints on the tensor-to-scalar ratio and a consistent sensitivity $σ(r) \sim 0.02$. This showcases the potential of precise $B$-mode polarization measurement with AliCPT-1. AliCPT will provide a powerful opportunity to detect PGWs, which is complementary with various ground-based CMB experiments in the southern hemisphere.

astro-ph.CO↗

Point Cloud Scene Completion with Joint Color and Semantic Estimation from Single RGB-D Image

We present a deep reinforcement learning method of progressive view inpainting for colored semantic point cloud scene completion under volume guidance, achieving high-quality scene reconstruction from only a single RGB-D image with severe occlusion. Our approach is end-to-end, consisting of three modules: 3D scene volume reconstruction, 2D RGB-D and segmentation image inpainting, and multi-view selection for completion. Given a single RGB-D image, our method first predicts its semantic segmentation map and goes through the 3D volume branch to obtain a volumetric scene reconstruction as a guide to the next view inpainting step, which attempts to make up the missing information; the third step involves projecting the volume under the same view of the input, concatenating them to complete the current view RGB-D and segmentation map, and integrating all RGB-D and segmentation maps into the point cloud. Since the occluded areas are unavailable, we resort to a A3C network to glance around and pick the next best view for large hole completion progressively until a scene is adequately reconstructed while guaranteeing validity. All steps are learned jointly to achieve robust and consistent results. We perform qualitative and quantitative evaluations with extensive experiments on the 3D-FUTURE data, obtaining better results than state-of-the-arts.

cs.CV↗

Deep Reinforcement Learning of Volume-guided Progressive View Inpainting for 3D Point Scene Completion from a Single Depth Image

We present a deep reinforcement learning method of progressive view inpainting for 3D point scene completion under volume guidance, achieving high-quality scene reconstruction from only a single depth image with severe occlusion. Our approach is end-to-end, consisting of three modules: 3D scene volume reconstruction, 2D depth map inpainting, and multi-view selection for completion. Given a single depth image, our method first goes through the 3D volume branch to obtain a volumetric scene reconstruction as a guide to the next view inpainting step, which attempts to make up the missing information; the third step involves projecting the volume under the same view of the input, concatenating them to complete the current view depth, and integrating all depth into the point cloud. Since the occluded areas are unavailable, we resort to a deep Q-Network to glance around and pick the next best view for large hole completion progressively until a scene is adequately reconstructed while guaranteeing validity. All steps are learned jointly to achieve robust and consistent results. We perform qualitative and quantitative evaluations with extensive experiments on the SUNCG data, obtaining better results than the state of the art.

cs.CV↗