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Zhe Gan

Publications and source records attributed to Zhe Gan.

At least 73 records · Page 4Linked to original sources

Non-Contrastive Learning Meets Language-Image Pre-Training

Contrastive language-image pre-training (CLIP) serves as a de-facto standard to align images and texts. Nonetheless, the loose correlation between images and texts of web-crawled data renders the contrastive objective data inefficient and craving for a large training batch size. In this work, we explore the validity of non-contrastive language-image pre-training (nCLIP), and study whether nice properties exhibited in visual self-supervised models can emerge. We empirically observe that the non-contrastive objective nourishes representation learning while sufficiently underperforming under zero-shot recognition. Based on the above study, we further introduce xCLIP, a multi-tasking framework combining CLIP and nCLIP, and show that nCLIP aids CLIP in enhancing feature semantics. The synergy between two objectives lets xCLIP enjoy the best of both worlds: superior performance in both zero-shot transfer and representation learning. Systematic evaluation is conducted spanning a wide variety of downstream tasks including zero-shot classification, out-of-domain classification, retrieval, visual representation learning, and textual representation learning, showcasing a consistent performance gain and validating the effectiveness of xCLIP.

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An Empirical Study of GPT-3 for Few-Shot Knowledge-Based VQA

Knowledge-based visual question answering (VQA) involves answering questions that require external knowledge not present in the image. Existing methods first retrieve knowledge from external resources, then reason over the selected knowledge, the input image, and question for answer prediction. However, this two-step approach could lead to mismatches that potentially limit the VQA performance. For example, the retrieved knowledge might be noisy and irrelevant to the question, and the re-embedded knowledge features during reasoning might deviate from their original meanings in the knowledge base (KB). To address this challenge, we propose PICa, a simple yet effective method that Prompts GPT3 via the use of Image Captions, for knowledge-based VQA. Inspired by GPT-3's power in knowledge retrieval and question answering, instead of using structured KBs as in previous work, we treat GPT-3 as an implicit and unstructured KB that can jointly acquire and process relevant knowledge. Specifically, we first convert the image into captions (or tags) that GPT-3 can understand, then adapt GPT-3 to solve the VQA task in a few-shot manner by just providing a few in-context VQA examples. We further boost performance by carefully investigating: (i) what text formats best describe the image content, and (ii) how in-context examples can be better selected and used. PICa unlocks the first use of GPT-3 for multimodal tasks. By using only 16 examples, PICa surpasses the supervised state of the art by an absolute +8.6 points on the OK-VQA dataset. We also benchmark PICa on VQAv2, where PICa also shows a decent few-shot performance.

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NUWA-Infinity: Autoregressive over Autoregressive Generation for Infinite Visual Synthesis

In this paper, we present NUWA-Infinity, a generative model for infinite visual synthesis, which is defined as the task of generating arbitrarily-sized high-resolution images or long-duration videos. An autoregressive over autoregressive generation mechanism is proposed to deal with this variable-size generation task, where a global patch-level autoregressive model considers the dependencies between patches, and a local token-level autoregressive model considers dependencies between visual tokens within each patch. A Nearby Context Pool (NCP) is introduced to cache-related patches already generated as the context for the current patch being generated, which can significantly save computation costs without sacrificing patch-level dependency modeling. An Arbitrary Direction Controller (ADC) is used to decide suitable generation orders for different visual synthesis tasks and learn order-aware positional embeddings. Compared to DALL-E, Imagen and Parti, NUWA-Infinity can generate high-resolution images with arbitrary sizes and support long-duration video generation additionally. Compared to NUWA, which also covers images and videos, NUWA-Infinity has superior visual synthesis capabilities in terms of resolution and variable-size generation. The GitHub link is https://github.com/microsoft/NUWA. The homepage link is https://nuwa-infinity.microsoft.com.

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UniTAB: Unifying Text and Box Outputs for Grounded Vision-Language Modeling

We propose UniTAB that Unifies Text And Box outputs for grounded vision-language (VL) modeling. Grounded VL tasks such as grounded captioning require the model to generate a text description and align predicted words with object regions. To achieve this, models must generate desired text and box outputs together, and meanwhile indicate the alignments between words and boxes. In contrast to existing solutions that use multiple separate modules for different outputs, UniTAB represents both text and box outputs with a shared token sequence, and introduces a special token to naturally indicate word-box alignments in the sequence. UniTAB thus could provide a more comprehensive and interpretable image description, by freely grounding generated words to object regions. On grounded captioning, UniTAB presents a simpler solution with a single output head, and significantly outperforms state of the art in both grounding and captioning evaluations. On general VL tasks that have different desired output formats (i.e., text, box, or their combination), UniTAB with a single network achieves better or comparable performance than task-specific state of the art. Experiments cover 7 VL benchmarks, including grounded captioning, visual grounding, image captioning, and visual question answering. Furthermore, UniTAB's unified multi-task network and the task-agnostic output sequence design make the model parameter efficient and generalizable to new tasks.

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SwinBERT: End-to-End Transformers with Sparse Attention for Video Captioning

The canonical approach to video captioning dictates a caption generation model to learn from offline-extracted dense video features. These feature extractors usually operate on video frames sampled at a fixed frame rate and are often trained on image/video understanding tasks, without adaption to video captioning data. In this work, we present SwinBERT, an end-to-end transformer-based model for video captioning, which takes video frame patches directly as inputs, and outputs a natural language description. Instead of leveraging multiple 2D/3D feature extractors, our method adopts a video transformer to encode spatial-temporal representations that can adapt to variable lengths of video input without dedicated design for different frame rates. Based on this model architecture, we show that video captioning can benefit significantly from more densely sampled video frames as opposed to previous successes with sparsely sampled video frames for video-and-language understanding tasks (e.g., video question answering). Moreover, to avoid the inherent redundancy in consecutive video frames, we propose adaptively learning a sparse attention mask and optimizing it for task-specific performance improvement through better long-range video sequence modeling. Through extensive experiments on 5 video captioning datasets, we show that SwinBERT achieves across-the-board performance improvements over previous methods, often by a large margin. The learned sparse attention masks in addition push the limit to new state of the arts, and can be transferred between different video lengths and between different datasets. Code is available at https://github.com/microsoft/SwinBERT

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LAVENDER: Unifying Video-Language Understanding as Masked Language Modeling

Unified vision-language frameworks have greatly advanced in recent years, most of which adopt an encoder-decoder architecture to unify image-text tasks as sequence-to-sequence generation. However, existing video-language (VidL) models still require task-specific designs in model architecture and training objectives for each task. In this work, we explore a unified VidL framework LAVENDER, where Masked Language Modeling (MLM) is used as the common interface for all pre-training and downstream tasks. Such unification leads to a simplified model architecture, where only a lightweight MLM head, instead of a decoder with much more parameters, is needed on top of the multimodal encoder. Surprisingly, experimental results show that this unified framework achieves competitive performance on 14 VidL benchmarks, covering video question answering, text-to-video retrieval and video captioning. Extensive analyses further demonstrate the advantage of LAVENDER over existing VidL methods in: (i) supporting all downstream tasks with just a single set of parameter values when multi-task finetuned; (ii) few-shot generalization on various downstream tasks; and (iii) enabling zero-shot evaluation on video question answering tasks. Code is available at https://github.com/microsoft/LAVENDER.

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VIOLET : End-to-End Video-Language Transformers with Masked Visual-token Modeling

A great challenge in video-language (VidL) modeling lies in the disconnection between fixed video representations extracted from image/video understanding models and downstream VidL data. Recent studies try to mitigate this disconnection via end-to-end training. To make it computationally feasible, prior works tend to "imagify" video inputs, i.e., a handful of sparsely sampled frames are fed into a 2D CNN, followed by a simple mean-pooling or concatenation to obtain the overall video representations. Although achieving promising results, such simple approaches may lose temporal information that is essential for performing downstream VidL tasks. In this work, we present VIOLET, a fully end-to-end VIdeO-LanguagE Transformer, which adopts a video transformer to explicitly model the temporal dynamics of video inputs. Further, unlike previous studies that found pre-training tasks on video inputs (e.g., masked frame modeling) not very effective, we design a new pre-training task, Masked Visual-token Modeling (MVM), for better video modeling. Specifically, the original video frame patches are "tokenized" into discrete visual tokens, and the goal is to recover the original visual tokens based on the masked patches. Comprehensive analysis demonstrates the effectiveness of both explicit temporal modeling via video transformer and MVM. As a result, VIOLET achieves new state-of-the-art performance on 5 video question answering tasks and 4 text-to-video retrieval tasks.

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Injecting Semantic Concepts into End-to-End Image Captioning

Tremendous progress has been made in recent years in developing better image captioning models, yet most of them rely on a separate object detector to extract regional features. Recent vision-language studies are shifting towards the detector-free trend by leveraging grid representations for more flexible model training and faster inference speed. However, such development is primarily focused on image understanding tasks, and remains less investigated for the caption generation task. In this paper, we are concerned with a better-performing detector-free image captioning model, and propose a pure vision transformer-based image captioning model, dubbed as ViTCAP, in which grid representations are used without extracting the regional features. For improved performance, we introduce a novel Concept Token Network (CTN) to predict the semantic concepts and then incorporate them into the end-to-end captioning. In particular, the CTN is built on the basis of a vision transformer and is designed to predict the concept tokens through a classification task, from which the rich semantic information contained greatly benefits the captioning task. Compared with the previous detector-based models, ViTCAP drastically simplifies the architectures and at the same time achieves competitive performance on various challenging image captioning datasets. In particular, ViTCAP reaches 138.1 CIDEr scores on COCO-caption Karpathy-split, 93.8 and 108.6 CIDEr scores on nocaps, and Google-CC captioning datasets, respectively.

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Scaling Up Vision-Language Pre-training for Image Captioning

In recent years, we have witnessed significant performance boost in the image captioning task based on vision-language pre-training (VLP). Scale is believed to be an important factor for this advance. However, most existing work only focuses on pre-training transformers with moderate sizes (e.g., 12 or 24 layers) on roughly 4 million images. In this paper, we present LEMON, a LargE-scale iMage captiONer, and provide the first empirical study on the scaling behavior of VLP for image captioning. We use the state-of-the-art VinVL model as our reference model, which consists of an image feature extractor and a transformer model, and scale the transformer both up and down, with model sizes ranging from 13 to 675 million parameters. In terms of data, we conduct experiments with up to 200 million image-text pairs which are automatically collected from web based on the alt attribute of the image (dubbed as ALT200M). Extensive analysis helps to characterize the performance trend as the model size and the pre-training data size increase. We also compare different training recipes, especially for training on large-scale noisy data. As a result, LEMON achieves new state of the arts on several major image captioning benchmarks, including COCO Caption, nocaps, and Conceptual Captions. We also show LEMON can generate captions with long-tail visual concepts when used in a zero-shot manner.

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An Empirical Study of Training End-to-End Vision-and-Language Transformers

Vision-and-language (VL) pre-training has proven to be highly effective on various VL downstream tasks. While recent work has shown that fully transformer-based VL models can be more efficient than previous region-feature-based methods, their performance on downstream tasks often degrades significantly. In this paper, we present METER, a Multimodal End-to-end TransformER framework, through which we investigate how to design and pre-train a fully transformer-based VL model in an end-to-end manner. Specifically, we dissect the model designs along multiple dimensions: vision encoders (e.g., CLIP-ViT, Swin transformer), text encoders (e.g., RoBERTa, DeBERTa), multimodal fusion module (e.g., merged attention vs. co-attention), architectural design (e.g., encoder-only vs. encoder-decoder), and pre-training objectives (e.g., masked image modeling). We conduct comprehensive experiments and provide insights on how to train a performant VL transformer. METER achieves an accuracy of 77.64% on the VQAv2 test-std set using only 4M images for pre-training, surpassing the state-of-the-art region-feature-based model by 1.04%, and outperforming the previous best fully transformer-based model by 1.6%. Notably, when further scaled up, our best VQA model achieves an accuracy of 80.54%. Code and pre-trained models are released at https://github.com/zdou0830/METER.

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Adversarial GLUE: A Multi-Task Benchmark for Robustness Evaluation of Language Models

Large-scale pre-trained language models have achieved tremendous success across a wide range of natural language understanding (NLU) tasks, even surpassing human performance. However, recent studies reveal that the robustness of these models can be challenged by carefully crafted textual adversarial examples. While several individual datasets have been proposed to evaluate model robustness, a principled and comprehensive benchmark is still missing. In this paper, we present Adversarial GLUE (AdvGLUE), a new multi-task benchmark to quantitatively and thoroughly explore and evaluate the vulnerabilities of modern large-scale language models under various types of adversarial attacks. In particular, we systematically apply 14 textual adversarial attack methods to GLUE tasks to construct AdvGLUE, which is further validated by humans for reliable annotations. Our findings are summarized as follows. (i) Most existing adversarial attack algorithms are prone to generating invalid or ambiguous adversarial examples, with around 90% of them either changing the original semantic meanings or misleading human annotators as well. Therefore, we perform a careful filtering process to curate a high-quality benchmark. (ii) All the language models and robust training methods we tested perform poorly on AdvGLUE, with scores lagging far behind the benign accuracy. We hope our work will motivate the development of new adversarial attacks that are more stealthy and semantic-preserving, as well as new robust language models against sophisticated adversarial attacks. AdvGLUE is available at https://adversarialglue.github.io.

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Efficient Robust Training via Backward Smoothing

Adversarial training is so far the most effective strategy in defending against adversarial examples. However, it suffers from high computational costs due to the iterative adversarial attacks in each training step. Recent studies show that it is possible to achieve fast Adversarial Training by performing a single-step attack with random initialization. However, such an approach still lags behind state-of-the-art adversarial training algorithms on both stability and model robustness. In this work, we develop a new understanding towards Fast Adversarial Training, by viewing random initialization as performing randomized smoothing for better optimization of the inner maximization problem. Following this new perspective, we also propose a new initialization strategy, backward smoothing, to further improve the stability and model robustness over single-step robust training methods. Experiments on multiple benchmarks demonstrate that our method achieves similar model robustness as the original TRADES method while using much less training time ($\sim$3x improvement with the same training schedule).

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Playing Lottery Tickets with Vision and Language

Large-scale pre-training has recently revolutionized vision-and-language (VL) research. Models such as LXMERT and UNITER have significantly lifted the state of the art over a wide range of VL tasks. However, the large number of parameters in such models hinders their application in practice. In parallel, work on the lottery ticket hypothesis (LTH) has shown that deep neural networks contain small matching subnetworks that can achieve on par or even better performance than the dense networks when trained in isolation. In this work, we perform the first empirical study to assess whether such trainable subnetworks also exist in pre-trained VL models. We use UNITER as the main testbed (also test on LXMERT and ViLT), and consolidate 7 representative VL tasks for experiments, including visual question answering, visual commonsense reasoning, visual entailment, referring expression comprehension, image-text retrieval, GQA, and NLVR$^2$. Through comprehensive analysis, we summarize our main findings as follows. ($i$) It is difficult to find subnetworks that strictly match the performance of the full model. However, we can find "relaxed" winning tickets at 50%-70% sparsity that maintain 99% of the full accuracy. ($ii$) Subnetworks found by task-specific pruning transfer reasonably well to the other tasks, while those found on the pre-training tasks at 60%/70% sparsity transfer universally, matching 98%/96% of the full accuracy on average over all the tasks. ($iii$) Besides UNITER, other models such as LXMERT and ViLT can also play lottery tickets. However, the highest sparsity we can achieve for ViLT is far lower than LXMERT and UNITER (30% vs. 70%). ($iv$) LTH also remains relevant when using other training methods (e.g., adversarial training).

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MLP Architectures for Vision-and-Language Modeling: An Empirical Study

We initiate the first empirical study on the use of MLP architectures for vision-and-language (VL) fusion. Through extensive experiments on 5 VL tasks and 5 robust VQA benchmarks, we find that: (i) Without pre-training, using MLPs for multimodal fusion has a noticeable performance gap compared to transformers; (ii) However, VL pre-training can help close the performance gap; (iii) Instead of heavy multi-head attention, adding tiny one-head attention to MLPs is sufficient to achieve comparable performance to transformers. Moreover, we also find that the performance gap between MLPs and transformers is not widened when being evaluated on the harder robust VQA benchmarks, suggesting using MLPs for VL fusion can generalize roughly to a similar degree as using transformers. These results hint that MLPs can effectively learn to align vision and text features extracted from lower-level encoders without heavy reliance on self-attention. Based on this, we ask an even bolder question: can we have an all-MLP architecture for VL modeling, where both VL fusion and the vision encoder are replaced with MLPs? Our result shows that an all-MLP VL model is sub-optimal compared to state-of-the-art full-featured VL models when both of them get pre-trained. However, pre-training an all-MLP can surprisingly achieve a better average score than full-featured transformer models without pre-training. This indicates the potential of large-scale pre-training of MLP-like architectures for VL modeling and inspires the future research direction on simplifying well-established VL modeling with less inductive design bias. Our code is publicly available at: https://github.com/easonnie/mlp-vil

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UFO: A UniFied TransfOrmer for Vision-Language Representation Learning

In this paper, we propose a single UniFied transfOrmer (UFO), which is capable of processing either unimodal inputs (e.g., image or language) or multimodal inputs (e.g., the concatenation of the image and the question), for vision-language (VL) representation learning. Existing approaches typically design an individual network for each modality and/or a specific fusion network for multimodal tasks. To simplify the network architecture, we use a single transformer network and enforce multi-task learning during VL pre-training, which includes the image-text contrastive loss, image-text matching loss, and masked language modeling loss based on the bidirectional and the seq2seq attention mask. The same transformer network is used as the image encoder, the text encoder, or the fusion network in different pre-training tasks. Empirically, we observe less conflict among different tasks and achieve new state of the arts on visual question answering, COCO image captioning (cross-entropy optimization) and nocaps (in SPICE). On other downstream tasks, e.g., image-text retrieval, we also achieve competitive performance.

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The Elastic Lottery Ticket Hypothesis

Lottery Ticket Hypothesis (LTH) raises keen attention to identifying sparse trainable subnetworks, or winning tickets, which can be trained in isolation to achieve similar or even better performance compared to the full models. Despite many efforts being made, the most effective method to identify such winning tickets is still Iterative Magnitude-based Pruning (IMP), which is computationally expensive and has to be run thoroughly for every different network. A natural question that comes in is: can we "transform" the winning ticket found in one network to another with a different architecture, yielding a winning ticket for the latter at the beginning, without re-doing the expensive IMP? Answering this question is not only practically relevant for efficient "once-for-all" winning ticket finding, but also theoretically appealing for uncovering inherently scalable sparse patterns in networks. We conduct extensive experiments on CIFAR-10 and ImageNet, and propose a variety of strategies to tweak the winning tickets found from different networks of the same model family (e.g., ResNets). Based on these results, we articulate the Elastic Lottery Ticket Hypothesis (E-LTH): by mindfully replicating (or dropping) and re-ordering layers for one network, its corresponding winning ticket could be stretched (or squeezed) into a subnetwork for another deeper (or shallower) network from the same family, whose performance is nearly the same competitive as the latter's winning ticket directly found by IMP. We have also extensively compared E-LTH with pruning-at-initialization and dynamic sparse training methods, as well as discussed the generalizability of E-LTH to different model families, layer types, and across datasets. Code is available at https://github.com/VITA-Group/ElasticLTH.

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Data-Efficient GAN Training Beyond (Just) Augmentations: A Lottery Ticket Perspective

Training generative adversarial networks (GANs) with limited real image data generally results in deteriorated performance and collapsed models. To conquer this challenge, we are inspired by the latest observation, that one can discover independently trainable and highly sparse subnetworks (a.k.a., lottery tickets) from GANs. Treating this as an inductive prior, we suggest a brand-new angle towards data-efficient GAN training: by first identifying the lottery ticket from the original GAN using the small training set of real images; and then focusing on training that sparse subnetwork by re-using the same set. We find our coordinated framework to offer orthogonal gains to existing real image data augmentation methods, and we additionally present a new feature-level augmentation that can be applied together with them. Comprehensive experiments endorse the effectiveness of our proposed framework, across various GAN architectures (SNGAN, BigGAN, and StyleGAN-V2) and diverse datasets (CIFAR-10, CIFAR-100, Tiny-ImageNet, ImageNet, and multiple few-shot generation datasets). Codes are available at: https://github.com/VITA-Group/Ultra-Data-Efficient-GAN-Training.

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Chasing Sparsity in Vision Transformers: An End-to-End Exploration

Vision transformers (ViTs) have recently received explosive popularity, but their enormous model sizes and training costs remain daunting. Conventional post-training pruning often incurs higher training budgets. In contrast, this paper aims to trim down both the training memory overhead and the inference complexity, without sacrificing the achievable accuracy. We carry out the first-of-its-kind comprehensive exploration, on taking a unified approach of integrating sparsity in ViTs "from end to end". Specifically, instead of training full ViTs, we dynamically extract and train sparse subnetworks, while sticking to a fixed small parameter budget. Our approach jointly optimizes model parameters and explores connectivity throughout training, ending up with one sparse network as the final output. The approach is seamlessly extended from unstructured to structured sparsity, the latter by considering to guide the prune-and-grow of self-attention heads inside ViTs. We further co-explore data and architecture sparsity for additional efficiency gains by plugging in a novel learnable token selector to adaptively determine the currently most vital patches. Extensive results on ImageNet with diverse ViT backbones validate the effectiveness of our proposals which obtain significantly reduced computational cost and almost unimpaired generalization. Perhaps most surprisingly, we find that the proposed sparse (co-)training can sometimes improve the ViT accuracy rather than compromising it, making sparsity a tantalizing "free lunch". For example, our sparsified DeiT-Small at (5%, 50%) sparsity for (data, architecture), improves 0.28% top-1 accuracy, and meanwhile enjoys 49.32% FLOPs and 4.40% running time savings. Our codes are available at https://github.com/VITA-Group/SViTE.

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