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Zhe Wu

Publications and source records attributed to Zhe Wu.

At least 55 records · Page 3Linked to original sources

Semantic Equivalence of e-Commerce Queries

Search query variation poses a challenge in e-commerce search, as equivalent search intents can be expressed through different queries with surface-level differences. This paper introduces a framework to recognize and leverage query equivalence to enhance searcher and business outcomes. The proposed approach addresses three key problems: mapping queries to vector representations of search intent, identifying nearest neighbor queries expressing equivalent or similar intent, and optimizing for user or business objectives. The framework utilizes both surface similarity and behavioral similarity to determine query equivalence. Surface similarity involves canonicalizing queries based on word inflection, word order, compounding, and noise words. Behavioral similarity leverages historical search behavior to generate vector representations of query intent. An offline process is used to train a sentence similarity model, while an online nearest neighbor approach supports processing of unseen queries. Experimental evaluations demonstrate the effectiveness of the proposed approach, outperforming popular sentence transformer models and achieving a Pearson correlation of 0.85 for query similarity. The results highlight the potential of leveraging historical behavior data and training models to recognize and utilize query equivalence in e-commerce search, leading to improved user experiences and business outcomes. Further advancements and benchmark datasets are encouraged to facilitate the development of solutions for this critical problem in the e-commerce domain.

cs.IR↗

Learning Spatial-Frequency Transformer for Visual Object Tracking

Recent trackers adopt the Transformer to combine or replace the widely used ResNet as their new backbone network. Although their trackers work well in regular scenarios, however, they simply flatten the 2D features into a sequence to better match the Transformer. We believe these operations ignore the spatial prior of the target object which may lead to sub-optimal results only. In addition, many works demonstrate that self-attention is actually a low-pass filter, which is independent of input features or key/queries. That is to say, it may suppress the high-frequency component of the input features and preserve or even amplify the low-frequency information. To handle these issues, in this paper, we propose a unified Spatial-Frequency Transformer that models the Gaussian spatial Prior and High-frequency emphasis Attention (GPHA) simultaneously. To be specific, Gaussian spatial prior is generated using dual Multi-Layer Perceptrons (MLPs) and injected into the similarity matrix produced by multiplying Query and Key features in self-attention. The output will be fed into a Softmax layer and then decomposed into two components, i.e., the direct signal and high-frequency signal. The low- and high-pass branches are rescaled and combined to achieve all-pass, therefore, the high-frequency features will be protected well in stacked self-attention layers. We further integrate the Spatial-Frequency Transformer into the Siamese tracking framework and propose a novel tracking algorithm, termed SFTransT. The cross-scale fusion based SwinTransformer is adopted as the backbone, and also a multi-head cross-attention module is used to boost the interaction between search and template features. The output will be fed into the tracking head for target localization. Extensive experiments on both short-term and long-term tracking benchmarks all demonstrate the effectiveness of our proposed framework.

cs.CV↗

Mechanism of Spin Scattering in Ta investigated by Scanning Inverse Spin Hall Effect Meters

In this work, a scanning inverse spin Hall effect measurement system based on a shorted coaxial resonator has been built, which provides a high throughput method to characterize spin transport properties. The spin diffusion length of Ta at room temperature is determined via automatic measurements of Py/Ta bilayer strips with different thicknesses of Ta. The results show that the spin diffusion length is about 4 nm with a conductivity of about 7.5E5 Ω-1m-1, which leads to the conclusion that the intrinsic mechanism of spin relaxation of Ta is the Elliott-Yafet interactions. The setup developed in this work provides a convenient, efficient, and non-destructive way to obtain the spin and electron transportation characteristics of the spintronic materials, which will fertilize this community by developing new materials and figuring out their mechanism.

cond-mat.mtrl-sci↗

ORDSIM: Ordinal Regression for E-Commerce Query Similarity Prediction

Query similarity prediction task is generally solved by regression based models with square loss. Such a model is agnostic of absolute similarity values and it penalizes the regression error at all ranges of similarity values at the same scale. However, to boost e-commerce platform's monetization, it is important to predict high-level similarity more accurately than low-level similarity, as highly similar queries retrieves items according to user-intents, whereas moderately similar item retrieves related items, which may not lead to a purchase. Regression models fail to customize its loss function to concentrate around the high-similarity band, resulting poor performance in query similarity prediction task. We address the above challenge by considering the query prediction as an ordinal regression problem, and thereby propose a model, ORDSIM (ORDinal Regression for SIMilarity Prediction). ORDSIM exploits variable-width buckets to model ordinal loss, which penalizes errors in high-level similarity harshly, and thus enable the regression model to obtain better prediction results for high similarity values. We evaluate ORDSIM on a dataset of over 10 millions e-commerce queries from eBay platform and show that ORDSIM achieves substantially smaller prediction error compared to the competing regression methods on this dataset.

cs.LG↗

OpenHoldem: A Benchmark for Large-Scale Imperfect-Information Game Research

Owning to the unremitting efforts by a few institutes, significant progress has recently been made in designing superhuman AIs in No-limit Texas Hold'em (NLTH), the primary testbed for large-scale imperfect-information game research. However, it remains challenging for new researchers to study this problem since there are no standard benchmarks for comparing with existing methods, which seriously hinders further developments in this research area. In this work, we present OpenHoldem, an integrated toolkit for large-scale imperfect-information game research using NLTH. OpenHoldem makes three main contributions to this research direction: 1) a standardized evaluation protocol for thoroughly evaluating different NLTH AIs, 2) four publicly available strong baselines for NLTH AI, and 3) an online testing platform with easy-to-use APIs for public NLTH AI evaluation. We have released OpenHoldem at holdem.ia.ac.cn, hoping it facilitates further studies on the unsolved theoretical and computational issues in this area and cultivate crucial research problems like opponent modeling and human-computer interactive learning.

cs.LG↗

Full-Duplex Strategy for Video Object Segmentation

Previous video object segmentation approaches mainly focus on using simplex solutions between appearance and motion, limiting feature collaboration efficiency among and across these two cues. In this work, we study a novel and efficient full-duplex strategy network (FSNet) to address this issue, by considering a better mutual restraint scheme between motion and appearance in exploiting the cross-modal features from the fusion and decoding stage. Specifically, we introduce the relational cross-attention module (RCAM) to achieve bidirectional message propagation across embedding sub-spaces. To improve the model's robustness and update the inconsistent features from the spatial-temporal embeddings, we adopt the bidirectional purification module (BPM) after the RCAM. Extensive experiments on five popular benchmarks show that our FSNet is robust to various challenging scenarios (e.g., motion blur, occlusion) and achieves favourable performance against existing cutting-edges both in the video object segmentation and video salient object detection tasks. The project is publicly available at: https://dpfan.net/FSNet.

cs.CV↗

L2E: Learning to Exploit Your Opponent

Opponent modeling is essential to exploit sub-optimal opponents in strategic interactions. Most previous works focus on building explicit models to directly predict the opponents' styles or strategies, which require a large amount of data to train the model and lack adaptability to unknown opponents. In this work, we propose a novel Learning to Exploit (L2E) framework for implicit opponent modeling. L2E acquires the ability to exploit opponents by a few interactions with different opponents during training, thus can adapt to new opponents with unknown styles during testing quickly. We propose a novel opponent strategy generation algorithm that produces effective opponents for training automatically. We evaluate L2E on two poker games and one grid soccer game, which are the commonly used benchmarks for opponent modeling. Comprehensive experimental results indicate that L2E quickly adapts to diverse styles of unknown opponents.

cs.LG↗

Label Decoupling Framework for Salient Object Detection

To get more accurate saliency maps, recent methods mainly focus on aggregating multi-level features from fully convolutional network (FCN) and introducing edge information as auxiliary supervision. Though remarkable progress has been achieved, we observe that the closer the pixel is to the edge, the more difficult it is to be predicted, because edge pixels have a very imbalance distribution. To address this problem, we propose a label decoupling framework (LDF) which consists of a label decoupling (LD) procedure and a feature interaction network (FIN). LD explicitly decomposes the original saliency map into body map and detail map, where body map concentrates on center areas of objects and detail map focuses on regions around edges. Detail map works better because it involves much more pixels than traditional edge supervision. Different from saliency map, body map discards edge pixels and only pays attention to center areas. This successfully avoids the distraction from edge pixels during training. Therefore, we employ two branches in FIN to deal with body map and detail map respectively. Feature interaction (FI) is designed to fuse the two complementary branches to predict the saliency map, which is then used to refine the two branches again. This iterative refinement is helpful for learning better representations and more precise saliency maps. Comprehensive experiments on six benchmark datasets demonstrate that LDF outperforms state-of-the-art approaches on different evaluation metrics.

cs.CV↗

VideoSSL: Semi-Supervised Learning for Video Classification

We propose a semi-supervised learning approach for video classification, VideoSSL, using convolutional neural networks (CNN). Like other computer vision tasks, existing supervised video classification methods demand a large amount of labeled data to attain good performance. However, annotation of a large dataset is expensive and time consuming. To minimize the dependence on a large annotated dataset, our proposed semi-supervised method trains from a small number of labeled examples and exploits two regulatory signals from unlabeled data. The first signal is the pseudo-labels of unlabeled examples computed from the confidences of the CNN being trained. The other is the normalized probabilities, as predicted by an image classifier CNN, that captures the information about appearances of the interesting objects in the video. We show that, under the supervision of these guiding signals from unlabeled examples, a video classification CNN can achieve impressive performances utilizing a small fraction of annotated examples on three publicly available datasets: UCF101, HMDB51 and Kinetics.

cs.CV↗

Multi-View Photometric Stereo: A Robust Solution and Benchmark Dataset for Spatially Varying Isotropic Materials

We present a method to capture both 3D shape and spatially varying reflectance with a multi-view photometric stereo (MVPS) technique that works for general isotropic materials. Our algorithm is suitable for perspective cameras and nearby point light sources. Our data capture setup is simple, which consists of only a digital camera, some LED lights, and an optional automatic turntable. From a single viewpoint, we use a set of photometric stereo images to identify surface points with the same distance to the camera. We collect this information from multiple viewpoints and combine it with structure-from-motion to obtain a precise reconstruction of the complete 3D shape. The spatially varying isotropic bidirectional reflectance distribution function (BRDF) is captured by simultaneously inferring a set of basis BRDFs and their mixing weights at each surface point. In experiments, we demonstrate our algorithm with two different setups: a studio setup for highest precision and a desktop setup for best usability. According to our experiments, under the studio setting, the captured shapes are accurate to 0.5 millimeters and the captured reflectance has a relative root-mean-square error (RMSE) of 9%. We also quantitatively evaluate state-of-the-art MVPS on a newly collected benchmark dataset, which is publicly available for inspiring future research.

cs.CV↗

Recognizing Instagram Filtered Images with Feature De-stylization

Deep neural networks have been shown to suffer from poor generalization when small perturbations are added (like Gaussian noise), yet little work has been done to evaluate their robustness to more natural image transformations like photo filters. This paper presents a study on how popular pretrained models are affected by commonly used Instagram filters. To this end, we introduce ImageNet-Instagram, a filtered version of ImageNet, where 20 popular Instagram filters are applied to each image in ImageNet. Our analysis suggests that simple structure preserving filters which only alter the global appearance of an image can lead to large differences in the convolutional feature space. To improve generalization, we introduce a lightweight de-stylization module that predicts parameters used for scaling and shifting feature maps to "undo" the changes incurred by filters, inverting the process of style transfer tasks. We further demonstrate the module can be readily plugged into modern CNN architectures together with skip connections. We conduct extensive studies on ImageNet-Instagram, and show quantitatively and qualitatively, that the proposed module, among other things, can effectively improve generalization by simply learning normalization parameters without retraining the entire network, thus recovering the alterations in the feature space caused by the filters.

cs.CV↗

Soft Sampling for Robust Object Detection

We study the robustness of object detection under the presence of missing annotations. In this setting, the unlabeled object instances will be treated as background, which will generate an incorrect training signal for the detector. Interestingly, we observe that after dropping 30% of the annotations (and labeling them as background), the performance of CNN-based object detectors like Faster-RCNN only drops by 5% on the PASCAL VOC dataset. We provide a detailed explanation for this result. To further bridge the performance gap, we propose a simple yet effective solution, called Soft Sampling. Soft Sampling re-weights the gradients of RoIs as a function of overlap with positive instances. This ensures that the uncertain background regions are given a smaller weight compared to the hardnegatives. Extensive experiments on curated PASCAL VOC datasets demonstrate the effectiveness of the proposed Soft Sampling method at different annotation drop rates. Finally, we show that on OpenImagesV3, which is a real-world dataset with missing annotations, Soft Sampling outperforms standard detection baselines by over 3%.

cs.CV↗

Automatic Long-Term Deception Detection in Group Interaction Videos

Most work on automated deception detection (ADD) in video has two restrictions: (i) it focuses on a video of one person, and (ii) it focuses on a single act of deception in a one or two minute video. In this paper, we propose a new ADD framework which captures long term deception in a group setting. We study deception in the well-known Resistance game (like Mafia and Werewolf) which consists of 5-8 players of whom 2-3 are spies. Spies are deceptive throughout the game (typically 30-65 minutes) to keep their identity hidden. We develop an ensemble predictive model to identify spies in Resistance videos. We show that features from low-level and high-level video analysis are insufficient, but when combined with a new class of features that we call LiarRank, produce the best results. We achieve AUCs of over 0.70 in a fully automated setting. Our demo can be found at http://home.cs.dartmouth.edu/~mbolonkin/scan/demo/

cs.CV↗

Cascaded Partial Decoder for Fast and Accurate Salient Object Detection

Existing state-of-the-art salient object detection networks rely on aggregating multi-level features of pre-trained convolutional neural networks (CNNs). Compared to high-level features, low-level features contribute less to performance but cost more computations because of their larger spatial resolutions. In this paper, we propose a novel Cascaded Partial Decoder (CPD) framework for fast and accurate salient object detection. On the one hand, the framework constructs partial decoder which discards larger resolution features of shallower layers for acceleration. On the other hand, we observe that integrating features of deeper layers obtain relatively precise saliency map. Therefore we directly utilize generated saliency map to refine the features of backbone network. This strategy efficiently suppresses distractors in the features and significantly improves their representation ability. Experiments conducted on five benchmark datasets exhibit that the proposed model not only achieves state-of-the-art performance but also runs much faster than existing models. Besides, the proposed framework is further applied to improve existing multi-level feature aggregation models and significantly improve their efficiency and accuracy.

cs.CV↗

VITON: An Image-based Virtual Try-on Network

We present an image-based VIirtual Try-On Network (VITON) without using 3D information in any form, which seamlessly transfers a desired clothing item onto the corresponding region of a person using a coarse-to-fine strategy. Conditioned upon a new clothing-agnostic yet descriptive person representation, our framework first generates a coarse synthesized image with the target clothing item overlaid on that same person in the same pose. We further enhance the initial blurry clothing area with a refinement network. The network is trained to learn how much detail to utilize from the target clothing item, and where to apply to the person in order to synthesize a photo-realistic image in which the target item deforms naturally with clear visual patterns. Experiments on our newly collected Zalando dataset demonstrate its promise in the image-based virtual try-on task over state-of-the-art generative models.

cs.CV↗

Deception Detection in Videos

We present a system for covert automated deception detection in real-life courtroom trial videos. We study the importance of different modalities like vision, audio and text for this task. On the vision side, our system uses classifiers trained on low level video features which predict human micro-expressions. We show that predictions of high-level micro-expressions can be used as features for deception prediction. Surprisingly, IDT (Improved Dense Trajectory) features which have been widely used for action recognition, are also very good at predicting deception in videos. We fuse the score of classifiers trained on IDT features and high-level micro-expressions to improve performance. MFCC (Mel-frequency Cepstral Coefficients) features from the audio domain also provide a significant boost in performance, while information from transcripts is not very beneficial for our system. Using various classifiers, our automated system obtains an AUC of 0.877 (10-fold cross-validation) when evaluated on subjects which were not part of the training set. Even though state-of-the-art methods use human annotations of micro-expressions for deception detection, our fully automated approach outperforms them by 5%. When combined with human annotations of micro-expressions, our AUC improves to 0.922. We also present results of a user-study to analyze how well do average humans perform on this task, what modalities they use for deception detection and how they perform if only one modality is accessible. Our project page can be found at \url{https://doubaibai.github.io/DARE/}.

cs.AI↗

Evidence of a two-stage melting of Wigner solids in two dimensions

Two-dimensional (2D) solid-liquid transition (SLT)~\cite{Mermin1966Absence,Mermin1968Crystalline,Kosterlitz1972Long} concerns fundamental concepts of long-range correlations vital to magnetism, superconductivity, superfluidity, and topological matters. A long sought-after example is the melting of a Wigner Crystal (WC)~\cite{Wigner1934Interaction} of electrons. Detection efforts have targeted distinctive collective modes such as pinning by disorder, resonant-frequency absorption of Goldstone modes, and melting transition. However, only one-step second-order melting of softly-pinned modes was reported. Without the evidence of genuine pinning as exhibited in the charge density waves (CDWs)~\cite{PinningCDW}, these modes are likely intermediate phases which are only part of a complete SLT. To verify if there is a WC-intermediate phase transition will not only provide a solid proof of a WC, but will also unveil the nature of the SLT in relation to the two-stage Kosterlitz-Thouless (KT) model~\cite{Kosterlitz1972Long,Kosterlitz1973Ordering,Halperin1978Theory,Nelson1979Dislocation,hexatic_ceperley,hexatic_nelson, Young1979Melting}. %(or dislocation pairs) above a critical temperature $T_c$. Through transport studies of ultra-dilute high-purity 2D systems, this work presents evidence for not only a WC, but also for a two-stage WC-liquid SLT mediated by a first-order WC-intermediate phase transition.

cond-mat.str-el↗

Towards Building an RGBD-M Scanner

We present a portable device to capture both shape and reflectance of an indoor scene. Consisting of a Kinect, an IR camera and several IR LEDs, our device allows the user to acquire data in a similar way as he/she scans with a single Kinect. Scene geometry is reconstructed by KinectFusion. To estimate reflectance from incomplete and noisy observations, 3D vertices of the same material are identified by our material segmentation propagation algorithm. Then BRDF observations at these vertices are merged into a more complete and accurate BRDF for the material. Effectiveness of our device is demonstrated by quality results on real-world scenes.

cs.CV↗