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Zhedong Lin

Publications and source records attributed to Zhedong Lin.

3 recordsLinked to original sources

Simulation-to-real transfer learning for infrared spectroscopic chemical sensing and analysis from molecules to complex samples

Infrared (IR) spectroscopy is widely used for chemical sensing, but extracting reliable chemical information from spectra remains challenging. Conventional interpretation is labor-intensive, relies on prior knowledge and reference spectra, and is difficult to scale, whereas most machine-learning methods are tailored to individual tasks or datasets, require large labeled training sets, and transfer poorly across analytical objectives and experimental datasets. Here we introduce UltraIR, a foundation model for IR spectroscopy with more than 100 million parameters that enables simulation-to-real transfer learning for chemical sensing and analysis from molecules to complex samples. UltraIR is pretrained on approximately 60 million simulated IR spectra using spectral reconstruction, molecular fingerprint similarity alignment, and functional-group prediction, then adapted to downstream objectives with task-specific labels or targets. Across functional-group prediction, molecular structure elucidation, physicochemical property prediction, mixture-component identification and quantification, bacterial classification, medicinal-herb geographic origin traceability and constituent quantification, microplastics classification, and soil property prediction, UltraIR outperforms conventional machine-learning and task-specific deep-learning baselines. It performs strongly with limited labeled experimental spectra and in zero-shot inference for the same analytical task across Fourier-transform infrared spectrometers and laboratories, providing a route to adaptable, data-efficient chemical sensing from complex real-world samples.

cs.LG

SDO: Subspace Deconflicting Operator for Multi-Adapter Composition

Composing independently trained adapters within a shared diffusion backbone provides a modular approach to multi-character generation, but naive joint deployment often causes identity mixing, cross-character attribute leakage, and unstable scene composition. We study this interference from a parameter-space perspective and hypothesize that it arises partly from conflicts between overlapping dominant subspaces in shared layers. To address this issue, we propose \textbf{SDO}, a \textbf{S}ubspace \textbf{D}econflicting \textbf{O}perator for multi-adapter composition. SDO reconstructs layer-wise low-rank updates from the selected adapters, extracts compact subspace signatures, measures pairwise conflict through output-subspace overlap, and applies a permutation-equivariant transformation that suppresses harmful shared directions while retaining identity-specific characteristics. The resulting representations are mapped back to standard adapter updates and can be directly incorporated into existing diffusion inference pipelines. Experiments demonstrate that SDO consistently improves identity fidelity and compositional stability, with particularly clear gains as the number of jointly composed adapters increases.

cs.AI

CharCom: Composable Identity Control for Multi-Character Story Illustration

Ensuring character identity consistency across varying prompts remains a fundamental limitation in diffusion-based text-to-image generation. We propose CharCom, a modular and parameter-efficient framework that achieves character-consistent story illustration through composable LoRA adapters, enabling efficient per-character customization without retraining the base model. Built on a frozen diffusion backbone, CharCom dynamically composes adapters at inference using prompt-aware control. Experiments on multi-scene narratives demonstrate that CharCom significantly enhances character fidelity, semantic alignment, and temporal coherence. It remains robust in crowded scenes and enables scalable multi-character generation with minimal overhead, making it well-suited for real-world applications such as story illustration and animation.

cs.AI