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Zhen Dong

Publications and source records attributed to Zhen Dong.

At least 73 records · Page 4Linked to original sources

An Item is Worth a Prompt: Versatile Image Editing with Disentangled Control

Building on the success of text-to-image diffusion models (DPMs), image editing is an important application to enable human interaction with AI-generated content. Among various editing methods, editing within the prompt space gains more attention due to its capacity and simplicity of controlling semantics. However, since diffusion models are commonly pretrained on descriptive text captions, direct editing of words in text prompts usually leads to completely different generated images, violating the requirements for image editing. On the other hand, existing editing methods usually consider introducing spatial masks to preserve the identity of unedited regions, which are usually ignored by DPMs and therefore lead to inharmonic editing results. Targeting these two challenges, in this work, we propose to disentangle the comprehensive image-prompt interaction into several item-prompt interactions, with each item linked to a special learned prompt. The resulting framework, named D-Edit, is based on pretrained diffusion models with cross-attention layers disentangled and adopts a two-step optimization to build item-prompt associations. Versatile image editing can then be applied to specific items by manipulating the corresponding prompts. We demonstrate state-of-the-art results in four types of editing operations including image-based, text-based, mask-based editing, and item removal, covering most types of editing applications, all within a single unified framework. Notably, D-Edit is the first framework that can (1) achieve item editing through mask editing and (2) combine image and text-based editing. We demonstrate the quality and versatility of the editing results for a diverse collection of images through both qualitative and quantitative evaluations.

cs.CV↗

Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control

Diffusion models have demonstrated impressive performance in generating high-quality videos from text prompts or images. However, precise control over the video generation process, such as camera manipulation or content editing, remains a significant challenge. Existing methods for controlled video generation are typically limited to a single control type, lacking the flexibility to handle diverse control demands. In this paper, we introduce Diffusion as Shader (DaS), a novel approach that supports multiple video control tasks within a unified architecture. Our key insight is that achieving versatile video control necessitates leveraging 3D control signals, as videos are fundamentally 2D renderings of dynamic 3D content. Unlike prior methods limited to 2D control signals, DaS leverages 3D tracking videos as control inputs, making the video diffusion process inherently 3D-aware. This innovation allows DaS to achieve a wide range of video controls by simply manipulating the 3D tracking videos. A further advantage of using 3D tracking videos is their ability to effectively link frames, significantly enhancing the temporal consistency of the generated videos. With just 3 days of fine-tuning on 8 H800 GPUs using less than 10k videos, DaS demonstrates strong control capabilities across diverse tasks, including mesh-to-video generation, camera control, motion transfer, and object manipulation.

cs.CV↗

SaliencyI2PLoc: saliency-guided image-point cloud localization using contrastive learning

Image to point cloud global localization is crucial for robot navigation in GNSS-denied environments and has become increasingly important for multi-robot map fusion and urban asset management. The modality gap between images and point clouds poses significant challenges for cross-modality fusion. Current cross-modality global localization solutions either require modality unification, which leads to information loss, or rely on engineered training schemes to encode multi-modality features, which often lack feature alignment and relation consistency. To address these limitations, we propose, SaliencyI2PLoc, a novel contrastive learning based architecture that fuses the saliency map into feature aggregation and maintains the feature relation consistency on multi-manifold spaces. To alleviate the pre-process of data mining, the contrastive learning framework is applied which efficiently achieves cross-modality feature mapping. The context saliency-guided local feature aggregation module is designed, which fully leverages the contribution of the stationary information in the scene generating a more representative global feature. Furthermore, to enhance the cross-modality feature alignment during contrastive learning, the consistency of relative relationships between samples in different manifold spaces is also taken into account. Experiments conducted on urban and highway scenario datasets demonstrate the effectiveness and robustness of our method. Specifically, our method achieves a Recall@1 of 78.92% and a Recall@20 of 97.59% on the urban scenario evaluation dataset, showing an improvement of 37.35% and 18.07%, compared to the baseline method. This demonstrates that our architecture efficiently fuses images and point clouds and represents a significant step forward in cross-modality global localization. The project page and code will be released.

cs.CV↗

LLM Based Input Space Partitioning Testing for Library APIs

Automated library APIs testing is difficult as it requires exploring a vast space of parameter inputs that may involve objects with complex data types. Existing search based approaches, with limited knowledge of relations between object states and program branches, often suffer from the low efficiency issue, i.e., tending to generate invalid inputs. Symbolic execution based approaches can effectively identify such relations, but fail to scale to large programs. In this work, we present an LLM-based input space partitioning testing approach, LISP, for library APIs. The approach leverages LLMs to understand the code of a library API under test and perform input space partitioning based on its understanding and rich common knowledge. Specifically, we provide the signature and code of the API under test to LLMs, with the expectation of obtaining a text description of each input space partition of theAPI under test. Then, we generate inputs through employing the generated text description to sample inputs from each partition, ultimately resulting in test suites that systematically explore the program behavior of the API. We evaluate LISP on more than 2,205 library API methods taken from 10 popular open-source Java libraries (e.g.,apache/commonslang with 2.6k stars, guava with 48.8k stars on GitHub). Our experiment results show that LISP is effective in library API testing. It significantly outperforms state-of-the-art tool EvoSuite in terms of edge coverage. On average, LISP achieves 67.82% branch coverage, surpassing EvoSuite by 1.21 times. In total, LISP triggers 404 exceptions or errors in the experiments, and discovers 13 previously unknown vulnerabilities during evaluation, which have been assigned CVE IDs.

cs.SE↗

Align3R: Aligned Monocular Depth Estimation for Dynamic Videos

Recent developments in monocular depth estimation methods enable high-quality depth estimation of single-view images but fail to estimate consistent video depth across different frames. Recent works address this problem by applying a video diffusion model to generate video depth conditioned on the input video, which is training-expensive and can only produce scale-invariant depth values without camera poses. In this paper, we propose a novel video-depth estimation method called Align3R to estimate temporal consistent depth maps for a dynamic video. Our key idea is to utilize the recent DUSt3R model to align estimated monocular depth maps of different timesteps. First, we fine-tune the DUSt3R model with additional estimated monocular depth as inputs for the dynamic scenes. Then, we apply optimization to reconstruct both depth maps and camera poses. Extensive experiments demonstrate that Align3R estimates consistent video depth and camera poses for a monocular video with superior performance than baseline methods.

cs.CV↗

MAgIC: Investigation of Large Language Model Powered Multi-Agent in Cognition, Adaptability, Rationality and Collaboration

Large Language Models (LLMs) have significantly advanced natural language processing, demonstrating exceptional reasoning, tool usage, and memory capabilities. As their applications expand into multi-agent environments, there arises a need for a comprehensive evaluation framework that captures LLMs' reasoning, planning, collaboration, and other social abilities. This work introduces a novel competition-based benchmark framework specifically designed to assess LLMs within multi-agent settings, providing quantitative metrics to evaluate their judgment, reasoning, deception, self-awareness, cooperation, coordination, and rationality. We utilize two social deduction games alongside three game-theory scenarios to create diverse environments. Our frame is fortified with the probabilistic graphic modeling (PGM) method, enhancing the LLMs' capabilities in navigating complex social and cognitive dimensions. We evaluate seven LLMs, quantitatively highlighting a significant capability gap of over threefold between the strongest, GPT o1, and the weakest, Llama-2-70B. It also confirms that our PGM enhancement boosts the abilities of all selected models by an average of 37%. Our data and code can be found here https://github.com/cathyxl/MAgIC.

cs.CL↗

Stochastic Communication Avoidance for Recommendation Systems

One of the major bottlenecks for efficient deployment of neural network based recommendation systems is the memory footprint of their embedding tables. Although many neural network based recommendation systems could benefit from the faster on-chip memory access and increased computational power of hardware accelerators, the large embedding tables in these models often cannot fit on the constrained memory of accelerators. Despite the pervasiveness of these models, prior methods in memory optimization and parallelism fail to address the memory and communication costs of large embedding tables on accelerators. As a result, the majority of models are trained on CPUs, while current implementations of accelerators are hindered by issues such as bottlenecks in inter-device communication and main memory lookups. In this paper, we propose a theoretical framework that analyses the communication costs of arbitrary distributed systems that use lookup tables. We use this framework to propose algorithms that maximize throughput subject to memory, computation, and communication constraints. Furthermore, we demonstrate that our method achieves strong theoretical performance across dataset distributions and memory constraints, applicable to a wide range of use cases from mobile federated learning to warehouse-scale computation. We implement our framework and algorithms in PyTorch and achieve up to 6x increases in training throughput on GPU systems over baselines, on the Criteo Terabytes dataset.

cs.DC↗

DQRM: Deep Quantized Recommendation Models

Large-scale recommendation models are currently the dominant workload for many large Internet companies. These recommenders are characterized by massive embedding tables that are sparsely accessed by the index for user and item features. The size of these 1TB+ tables imposes a severe memory bottleneck for the training and inference of recommendation models. In this work, we propose a novel recommendation framework that is small, powerful, and efficient to run and train, based on the state-of-the-art Deep Learning Recommendation Model (DLRM). The proposed framework makes inference more efficient on the cloud servers, explores the possibility of deploying powerful recommenders on smaller edge devices, and optimizes the workload of the communication overhead in distributed training under the data parallelism settings. Specifically, we show that quantization-aware training (QAT) can impose a strong regularization effect to mitigate the severe overfitting issues suffered by DLRMs. Consequently, we achieved INT4 quantization of DLRM models without any accuracy drop. We further propose two techniques that improve and accelerate the conventional QAT workload specifically for the embedding tables in the recommendation models. Furthermore, to achieve efficient training, we quantize the gradients of the embedding tables into INT8 on top of the well-supported specified sparsification. We show that combining gradient sparsification and quantization together significantly reduces the amount of communication. Briefly, DQRM models with INT4 can achieve 79.07% accuracy on Kaggle with 0.27 GB model size, and 81.21% accuracy on the Terabyte dataset with 1.57 GB, which even outperform FP32 DLRMs that have much larger model sizes (2.16 GB on Kaggle and 12.58 on Terabyte).

cs.IR↗

VistaDream: Sampling multiview consistent images for single-view scene reconstruction

In this paper, we propose VistaDream a novel framework to reconstruct a 3D scene from a single-view image. Recent diffusion models enable generating high-quality novel-view images from a single-view input image. Most existing methods only concentrate on building the consistency between the input image and the generated images while losing the consistency between the generated images. VistaDream addresses this problem by a two-stage pipeline. In the first stage, VistaDream begins with building a global coarse 3D scaffold by zooming out a little step with inpainted boundaries and an estimated depth map. Then, on this global scaffold, we use iterative diffusion-based RGB-D inpainting to generate novel-view images to inpaint the holes of the scaffold. In the second stage, we further enhance the consistency between the generated novel-view images by a novel training-free Multiview Consistency Sampling (MCS) that introduces multi-view consistency constraints in the reverse sampling process of diffusion models. Experimental results demonstrate that without training or fine-tuning existing diffusion models, VistaDream achieves consistent and high-quality novel view synthesis using just single-view images and outperforms baseline methods by a large margin. The code, videos, and interactive demos are available at https://vistadream-project-page.github.io/.

cs.CV↗

Interpolating Video-LLMs: Toward Longer-sequence LMMs in a Training-free Manner

Advancements in Large Language Models (LLMs) inspire various strategies for integrating video modalities. A key approach is Video-LLMs, which incorporate an optimizable interface linking sophisticated video encoders to LLMs. However, due to computation and data limitations, these Video-LLMs are typically pre-trained to process only short videos, limiting their broader application for understanding longer video content. Additionally, fine-tuning Video-LLMs to handle longer videos is cost-prohibitive. Consequently, it becomes essential to explore the interpolation of Video-LLMs under a completely training-free setting. In this paper, we first identify the primary challenges in interpolating Video-LLMs: (1) the video encoder and modality alignment projector are fixed, preventing the integration of additional frames into Video-LLMs, and (2) the LLM backbone is limited in its content length capabilities, which complicates the processing of an increased number of video tokens. To address these challenges, we propose a specific INTerPolation method for Video-LLMs (INTP-Video-LLMs). We introduce an alternative video token rearrangement technique that circumvents limitations imposed by the fixed video encoder and alignment projector. Furthermore, we introduce a training-free LLM context window extension method to enable Video-LLMs to understand a correspondingly increased number of visual tokens.

cs.CV↗

Exploiting Motion Prior for Accurate Pose Estimation of Dashboard Cameras

Dashboard cameras (dashcams) record millions of driving videos daily, offering a valuable potential data source for various applications, including driving map production and updates. A necessary step for utilizing these dashcam data involves the estimation of camera poses. However, the low-quality images captured by dashcams, characterized by motion blurs and dynamic objects, pose challenges for existing image-matching methods in accurately estimating camera poses. In this study, we propose a precise pose estimation method for dashcam images, leveraging the inherent camera motion prior. Typically, image sequences captured by dash cameras exhibit pronounced motion prior, such as forward movement or lateral turns, which serve as essential cues for correspondence estimation. Building upon this observation, we devise a pose regression module aimed at learning camera motion prior, subsequently integrating these prior into both correspondences and pose estimation processes. The experiment shows that, in real dashcams dataset, our method is 22% better than the baseline for pose estimation in AUC5\textdegree, and it can estimate poses for 19% more images with less reprojection error in Structure from Motion (SfM).

cs.CV↗

CoFiI2P: Coarse-to-Fine Correspondences for Image-to-Point Cloud Registration

Image-to-point cloud (I2P) registration is a fundamental task for robots and autonomous vehicles to achieve cross-modality data fusion and localization. Current I2P registration methods primarily focus on estimating correspondences at the point or pixel level, often neglecting global alignment. As a result, I2P matching can easily converge to a local optimum if it lacks high-level guidance from global constraints. To improve the success rate and general robustness, this paper introduces CoFiI2P, a novel I2P registration network that extracts correspondences in a coarse-to-fine manner. First, the image and point cloud data are processed through a two-stream encoder-decoder network for hierarchical feature extraction. Second, a coarse-to-fine matching module is designed to leverage these features and establish robust feature correspondences. Specifically, In the coarse matching phase, a novel I2P transformer module is employed to capture both homogeneous and heterogeneous global information from the image and point cloud data. This enables the estimation of coarse super-point/super-pixel matching pairs with discriminative descriptors. In the fine matching module, point/pixel pairs are established with the guidance of super-point/super-pixel correspondences. Finally, based on matching pairs, the transform matrix is estimated with the EPnP-RANSAC algorithm. Experiments conducted on the KITTI Odometry dataset demonstrate that CoFiI2P achieves impressive results, with a relative rotation error (RRE) of 1.14 degrees and a relative translation error (RTE) of 0.29 meters, while maintaining real-time speed.Additional experiments on the Nuscenes datasets confirm our method's generalizability. The project page is available at \url{https://whu-usi3dv.github.io/CoFiI2P}.

cs.CV↗

Explicitly Guided Information Interaction Network for Cross-modal Point Cloud Completion

In this paper, we explore a novel framework, EGIInet (Explicitly Guided Information Interaction Network), a model for View-guided Point cloud Completion (ViPC) task, which aims to restore a complete point cloud from a partial one with a single view image. In comparison with previous methods that relied on the global semantics of input images, EGIInet efficiently combines the information from two modalities by leveraging the geometric nature of the completion task. Specifically, we propose an explicitly guided information interaction strategy supported by modal alignment for point cloud completion. First, in contrast to previous methods which simply use 2D and 3D backbones to encode features respectively, we unified the encoding process to promote modal alignment. Second, we propose a novel explicitly guided information interaction strategy that could help the network identify critical information within images, thus achieving better guidance for completion. Extensive experiments demonstrate the effectiveness of our framework, and we achieved a new state-of-the-art (+16% CD over XMFnet) in benchmark datasets despite using fewer parameters than the previous methods. The pre-trained model and code and are available at https://github.com/WHU-USI3DV/EGIInet.

cs.CV↗

Fisher-aware Quantization for DETR Detectors with Critical-category Objectives

The impact of quantization on the overall performance of deep learning models is a well-studied problem. However, understanding and mitigating its effects on a more fine-grained level is still lacking, especially for harder tasks such as object detection with both classification and regression objectives. This work defines the performance for a subset of task-critical categories, i.e. the critical-category performance, as a crucial yet largely overlooked fine-grained objective for detection tasks. We analyze the impact of quantization at the category-level granularity, and propose methods to improve performance for the critical categories. Specifically, we find that certain critical categories have a higher sensitivity to quantization, and are prone to overfitting after quantization-aware training (QAT). To explain this, we provide theoretical and empirical links between their performance gaps and the corresponding loss landscapes with the Fisher information framework. Using this evidence, we apply a Fisher-aware mixed-precision quantization scheme, and a Fisher-trace regularization for the QAT on the critical-category loss landscape. The proposed methods improve critical-category metrics of the quantized transformer-based DETR detectors. They are even more significant in case of larger models and higher number of classes where the overfitting becomes more severe. For example, our methods lead to 10.4% and 14.5% mAP gains for, correspondingly, 4-bit DETR-R50 and Deformable DETR on the most impacted critical classes in the COCO Panoptic dataset.

cs.CV↗

A Dataset and Benchmark for Copyright Infringement Unlearning from Text-to-Image Diffusion Models

Copyright law confers upon creators the exclusive rights to reproduce, distribute, and monetize their creative works. However, recent progress in text-to-image generation has introduced formidable challenges to copyright enforcement. These technologies enable the unauthorized learning and replication of copyrighted content, artistic creations, and likenesses, leading to the proliferation of unregulated content. Notably, models like stable diffusion, which excel in text-to-image synthesis, heighten the risk of copyright infringement and unauthorized distribution.Machine unlearning, which seeks to eradicate the influence of specific data or concepts from machine learning models, emerges as a promising solution by eliminating the \enquote{copyright memories} ingrained in diffusion models. Yet, the absence of comprehensive large-scale datasets and standardized benchmarks for evaluating the efficacy of unlearning techniques in the copyright protection scenarios impedes the development of more effective unlearning methods. To address this gap, we introduce a novel pipeline that harmonizes CLIP, ChatGPT, and diffusion models to curate a dataset. This dataset encompasses anchor images, associated prompts, and images synthesized by text-to-image models. Additionally, we have developed a mixed metric based on semantic and style information, validated through both human and artist assessments, to gauge the effectiveness of unlearning approaches. Our dataset, benchmark library, and evaluation metrics will be made publicly available to foster future research and practical applications (https://rmpku.github.io/CPDM-page/, website / http://149.104.22.83/unlearning.tar.gz, dataset).

cs.CV↗

SqueezeLLM: Dense-and-Sparse Quantization

Generative Large Language Models (LLMs) have demonstrated remarkable results for a wide range of tasks. However, deploying these models for inference has been a significant challenge due to their unprecedented resource requirements. This has forced existing deployment frameworks to use multi-GPU inference pipelines, which are often complex and costly, or to use smaller and less performant models. In this work, we demonstrate that the main bottleneck for generative inference with LLMs is memory bandwidth, rather than compute, specifically for single batch inference. While quantization has emerged as a promising solution by representing weights with reduced precision, previous efforts have often resulted in notable performance degradation. To address this, we introduce SqueezeLLM, a post-training quantization framework that not only enables lossless compression to ultra-low precisions of up to 3-bit, but also achieves higher quantization performance under the same memory constraint. Our framework incorporates two novel ideas: (i) sensitivity-based non-uniform quantization, which searches for the optimal bit precision assignment based on second-order information; and (ii) the Dense-and-Sparse decomposition that stores outliers and sensitive weight values in an efficient sparse format. When applied to the LLaMA models, our 3-bit quantization significantly reduces the perplexity gap from the FP16 baseline by up to 2.1x as compared to the state-of-the-art methods with the same memory requirement. Furthermore, when deployed on an A6000 GPU, our quantized models achieve up to 2.3x speedup compared to the baseline. Our code is available at https://github.com/SqueezeAILab/SqueezeLLM.

cs.CL↗

Split-Ensemble: Efficient OOD-aware Ensemble via Task and Model Splitting

Uncertainty estimation is crucial for machine learning models to detect out-of-distribution (OOD) inputs. However, the conventional discriminative deep learning classifiers produce uncalibrated closed-set predictions for OOD data. A more robust classifiers with the uncertainty estimation typically require a potentially unavailable OOD dataset for outlier exposure training, or a considerable amount of additional memory and compute to build ensemble models. In this work, we improve on uncertainty estimation without extra OOD data or additional inference costs using an alternative Split-Ensemble method. Specifically, we propose a novel subtask-splitting ensemble training objective, where a common multiclass classification task is split into several complementary subtasks. Then, each subtask's training data can be considered as OOD to the other subtasks. Diverse submodels can therefore be trained on each subtask with OOD-aware objectives. The subtask-splitting objective enables us to share low-level features across submodels to avoid parameter and computational overheads. In particular, we build a tree-like Split-Ensemble architecture by performing iterative splitting and pruning from a shared backbone model, where each branch serves as a submodel corresponding to a subtask. This leads to improved accuracy and uncertainty estimation across submodels under a fixed ensemble computation budget. Empirical study with ResNet-18 backbone shows Split-Ensemble, without additional computation cost, improves accuracy over a single model by 0.8%, 1.8%, and 25.5% on CIFAR-10, CIFAR-100, and Tiny-ImageNet, respectively. OOD detection for the same backbone and in-distribution datasets surpasses a single model baseline by, correspondingly, 2.2%, 8.1%, and 29.6% mean AUROC.

cs.LG↗

Integrating View Conditions for Image Synthesis

In the field of image processing, applying intricate semantic modifications within existing images remains an enduring challenge. This paper introduces a pioneering framework that integrates viewpoint information to enhance the control of image editing tasks, especially for interior design scenes. By surveying existing object editing methodologies, we distill three essential criteria -- consistency, controllability, and harmony -- that should be met for an image editing method. In contrast to previous approaches, our framework takes the lead in satisfying all three requirements for addressing the challenge of image synthesis. Through comprehensive experiments, encompassing both quantitative assessments and qualitative comparisons with contemporary state-of-the-art methods, we present compelling evidence of our framework's superior performance across multiple dimensions. This work establishes a promising avenue for advancing image synthesis techniques and empowering precise object modifications while preserving the visual coherence of the entire composition.

cs.CV↗