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Zheng Chen

Publications and source records attributed to Zheng Chen.

At least 55 records · Page 3Linked to original sources

PRISM: Prior Rectification and Uncertainty-Aware Structure Modeling for Diffusion-Based Text Image Super-Resolution

Text image super-resolution (Text-SR) requires more than visually plausible detail synthesis: slight errors in stroke topology may alter character identity and break readability. Existing methods improve text fidelity with stronger recognition-based or generative priors, yet they still face two unresolved challenges under severe degradation: the text condition extracted from low-quality inputs can itself be unreliable, and a plausible global prior does not fully determine fine-grained stroke boundaries. We present PRISM, a single-step diffusion-based Text-SR framework that addresses these two challenges through Flow-Matching Prior Rectification (FMPR) and a Structure-guided Uncertainty-aware Residual Encoder (SURE). FMPR constructs a privileged training-time prior from paired low-quality/high-quality latents and learns a flow matching that transports degraded embeddings toward this restoration-oriented prior space, yielding more accurate and reliable global text guidance. SURE further predicts uncertainty-aware structural residuals to selectively absorb reliable local boundary evidence while suppressing ambiguous stroke cues. Together, these components enable explicit global prior rectification and local structure refinement within a single diffusion restoration pass. Experiments on both synthetic and real-world benchmarks show that PRISM achieves state-of-the-art performance with millisecond-level inference. Our dataset and code will be available at https://github.com/faithxuz/PRISM.

cs.CV↗

DiffST: Spatiotemporal-Aware Diffusion for Real-World Space-Time Video Super-Resolution

Diffusion-based models have shown strong performance in video super-resolution (VSR) and video frame interpolation (VFI). However, their role in the coupled space-time video super-resolution (STVSR) setting remains limited. Existing diffusion-based STVSR approaches suffer from two issues: (1) low inference efficiency and (2) insufficient utilization of spatiotemporal information. These limitations impede deployment. To address these issues, we introduce DiffST, an efficient spatiotemporal-aware video diffusion framework for real-world STVSR. To improve efficiency, we adapt a pre-trained diffusion model for one-step sampling and process the entire video directly rather than operating on individual frames. Furthermore, to enhance spatiotemporal information utilization, we introduce cross-frame context aggregation (CFCA) and video representation guidance (VRG). The CFCA module aggregates information across multiple keyframes to produce intermediate frames. The VRG module extracts video-level global features to guide the diffusion process. Extensive experiments show that DiffST obtains leading results on real-world STVSR tasks. It also maintains high inference efficiency, running about 17$\times$ faster than previous diffusion-based STVSR methods. Code is available at: https://github.com/zhengchen1999/DiffST.

cs.CV↗

UnfoldLDM: Degradation-Aware Unfolding with Iterative Latent Diffusion Priors for Blind Image Restoration

Deep unfolding networks (DUNs) combine the interpretability of model-based methods with the learning ability of deep networks, yet remain limited for blind image restoration (BIR). Existing DUNs suffer from: (1) \textbf{Degradation-specific dependency}, as their optimization frameworks are tied to a known degradation model, making them unsuitable for BIR tasks; and (2) \textbf{Over-smoothing bias}, resulting from the direct feeding of gradient descent outputs, dominated by low-frequency content, into the proximal term, suppressing fine textures. To overcome these issues, we propose UnfoldLDM to integrate DUNs with latent diffusion model (LDM) for BIR. In each stage, UnfoldLDM employs a multi-granularity degradation-aware (MGDA) module as the gradient descent step. MGDA models BIR as an unknown degradation estimation problem and estimates both the holistic degradation matrix and its decomposed forms, enabling robust degradation removal. For the proximal step, we design a degradation-resistant LDM (DR-LDM) to extract compact degradation-invariant priors from the MGDA output. Guided by this prior, an over-smoothing correction transformer (OCFormer) explicitly recovers high-frequency components and enhances texture details. This unique combination ensures the final result is degradation-free and visually rich. Experiments show that our UnfoldLDM achieves a leading place on various BIR tasks and benefits downstream tasks. Moreover, our design is compatible with existing DUN-based methods, serving as a plug-and-play framework. Code will be released.

cs.CV↗

SkillSmith: Compiling Agent Skills into Boundary-Guided Runtime Interfaces

Recently, skills have been widely adopted in large language model (LLM)-based agent systems across various domains. In existing frameworks, skills are typically injected into the agent reasoning loop as contextual guidance once matched to a runtime task, enabling specialized task-solving capabilities. We find that this execution paradigm introduces two major sources of redundancy: irrelevant context injection and repeated skill-specific reasoning and planning. To this end, we propose SkillSmith, a boundary-first compiler-runtime framework that compiles skill packages offline into minimal executable interfaces. By extracting fine-grained operational boundaries from skills, SkillSmith enables agents to dynamically access and execute only the relevant components at runtime, thereby minimizing unnecessary context injection and redundant reasoning overhead. In the evaluation on SkillsBench benchmark, SkillSmith reduces solve-stage token usage by 57.44%, thinking iterations by 42.99%, solve time by 50.57% (2.02x faster), and token-proportional monetary cost by 57.44% compared with using raw-skills. Moreover, compiled artifacts produced by a stronger model can be reused by a smaller or more efficient runtime model, improving task accuracy in cases where raw skill interpretation fails. The source code and data are available at https://github.com/AetherHeart-AI/Aeloon.

cs.AI↗

FideDiff: Efficient Diffusion Model for High-Fidelity Image Motion Deblurring

Recent advancements in image motion deblurring, driven by CNNs and transformers, have made significant progress. Large-scale pre-trained diffusion models, which are rich in real-world modeling, have shown great promise for high-quality image restoration tasks such as deblurring, demonstrating stronger generative capabilities than CNN and transformer-based methods. However, challenges such as unbearable inference time and compromised fidelity still limit the full potential of the diffusion models. To address this, we introduce FideDiff, a novel single-step diffusion model designed for high-fidelity deblurring. We reformulate motion deblurring as a diffusion-like process where each timestep represents a progressively blurred image, and we train a consistency model that aligns all timesteps to the same clean image. By reconstructing training data with matched blur trajectories, the model learns temporal consistency, enabling accurate one-step deblurring. We further enhance model performance by integrating Kernel ControlNet for blur kernel estimation and introducing adaptive timestep prediction. Our model achieves superior performance on full-reference metrics, surpassing previous diffusion-based methods and matching the performance of other state-of-the-art models. FideDiff offers a new direction for applying pre-trained diffusion models to high-fidelity image restoration tasks, establishing a robust baseline for further advancing diffusion models in real-world industrial applications. Our dataset and code will be available at https://github.com/xyLiu339/FideDiff.

cs.CV↗

LLM as Clinical Graph Structure Refiner: Enhancing Representation Learning in EEG Seizure Diagnosis

Electroencephalogram (EEG) signals are vital for automated seizure detection, but their inherent noise makes robust representation learning challenging. Existing graph construction methods, whether correlation-based or learning-based, often generate redundant or irrelevant edges due to the noisy nature of EEG data. This significantly impairs the quality of graph representation and limits downstream task performance. Motivated by the remarkable reasoning and contextual understanding capabilities of large language models (LLMs), we explore the idea of using LLMs as graph edge refiners. Specifically, we propose a two-stage framework: we first verify that LLM-based edge refinement can effectively identify and remove redundant connections, leading to significant improvements in seizure detection accuracy and more meaningful graph structures. Building on this insight, we further develop a robust solution where the initial graph is constructed using a Transformer-based edge predictor and multilayer perceptron, assigning probability scores to potential edges and applying a threshold to determine their existence. The LLM then acts as an edge set refiner, making informed decisions based on both textual and statistical features of node pairs to validate the remaining connections. Extensive experiments on TUSZ dataset demonstrate that our LLM-refined graph learning framework not only enhances task performance but also yields cleaner and more interpretable graph representations.

cs.AI↗

Towards Redundancy Reduction in Diffusion Models for Efficient Video Super-Resolution

Diffusion models have recently shown promising results for video super-resolution (VSR). However, directly adapting generative diffusion models to VSR can result in redundancy, since low-quality videos already preserve substantial content information. Such redundancy leads to increased computational overhead and learning burden, as the model performs superfluous operations and must learn to filter out irrelevant information. To address this problem, we propose OASIS, an efficient $\textbf{o}$ne-step diffusion model with $\textbf{a}$ttention $\textbf{s}$pecialization for real-world v$\textbf{i}$deo $\textbf{s}$uper-resolution. OASIS incorporates an attention specialization routing that assigns attention heads to different patterns according to their intrinsic behaviors. This routing mitigates redundancy while effectively preserving pretrained knowledge, allowing diffusion models to better adapt to VSR and achieve stronger performance. Moreover, we propose a simple yet effective progressive training strategy, which starts with temporally consistent degradations and then shifts to inconsistent settings. This strategy facilitates learning under complex degradations. Extensive experiments demonstrate that OASIS achieves state-of-the-art performance on both synthetic and real-world datasets. OASIS also provides superior inference speed, offering a $\textbf{6.2$\times$}$ speedup over one-step diffusion baselines such as SeedVR2. The code will be available at \href{https://github.com/jp-guo/OASIS}{https://github.com/jp-guo/OASIS}.

cs.CV↗

The First Challenge on Remote Sensing Infrared Image Super-Resolution at NTIRE 2026: Benchmark Results and Method Overview

This paper presents the NTIRE 2026 Remote Sensing Infrared Image Super-Resolution (x4) Challenge, one of the associated challenges of NTIRE 2026. The challenge aims to recover high-resolution (HR) infrared images from low-resolution (LR) inputs generated through bicubic downsampling with a x4 scaling factor. The objective is to develop effective models or solutions that achieve state-of-the-art performance for infrared image SR in remote sensing scenarios. To reflect the characteristics of infrared data and practical application needs, the challenge adopts a single-track setting. A total of 115 participants registered for the competition, with 13 teams submitting valid entries. This report summarizes the challenge design, dataset, evaluation protocol, main results, and the representative methods of each team. The challenge serves as a benchmark to advance research in infrared image super-resolution and promote the development of effective solutions for real-world remote sensing applications.

cs.CV↗

The First Challenge on Mobile Real-World Image Super-Resolution at NTIRE 2026: Benchmark Results and Method Overview

This paper provides a review of the NTIRE 2026 challenge on mobile real-world image super-resolution, highlighting the proposed solutions and the resulting outcomes. The challenge aims to recover high-resolution (HR) images from low-resolution (LR) counterparts generated through unknown degradations with a x4 scaling factor while ensuring the models remain executable on mobile devices. The objective is to develop effective and efficient network designs or solutions that achieve state-of-the-art real-world image super-resolution performance. The track of the challenge evaluates performance using a weighted combination of image quality assessment (IQA) score and speedup ratios. The competition attracted 108 registrants, with 16 teams achieving a valid score in the final ranking. This collaborative effort advances the performance of mobile real-world image super-resolution while offering an in-depth overview of the latest trends in the field.

cs.CV↗

The Fourth Challenge on Image Super-Resolution ($\times$4) at NTIRE 2026: Benchmark Results and Method Overview

This paper presents the NTIRE 2026 image super-resolution ($\times$4) challenge, one of the associated competitions of the NTIRE 2026 Workshop at CVPR 2026. The challenge aims to reconstruct high-resolution (HR) images from low-resolution (LR) inputs generated through bicubic downsampling with a $\times$4 scaling factor. The objective is to develop effective super-resolution solutions and analyze recent advances in the field. To reflect the evolving objectives of image super-resolution, the challenge includes two tracks: (1) a restoration track, which emphasizes pixel-wise fidelity and ranks submissions based on PSNR; and (2) a perceptual track, which focuses on visual realism and evaluates results using a perceptual score. A total of 194 participants registered for the challenge, with 31 teams submitting valid entries. This report summarizes the challenge design, datasets, evaluation protocol, main results, and methods of participating teams. The challenge provides a unified benchmark and offers insights into current progress and future directions in image super-resolution.

cs.CV↗

DVFace: Spatio-Temporal Dual-Prior Diffusion for Video Face Restoration

Video face restoration aims to enhance degraded face videos into high-quality results with realistic facial details, stable identity, and temporal coherence. Recent diffusion-based methods have brought strong generative priors to restoration and enabled more realistic detail synthesis. However, existing approaches for face videos still rely heavily on generic diffusion priors and multi-step sampling, which limit both facial adaptation and inference efficiency. These limitations motivate the use of one-step diffusion for video face restoration, yet achieving faithful facial recovery alongside temporally stable outputs remains challenging. In this paper, we propose, DVFace, a one-step diffusion framework for real-world video face restoration. Specifically, we introduce a spatio-temporal dual-codebook design to extract complementary spatial and temporal facial priors from degraded videos. We further propose an asymmetric spatio-temporal fusion module to inject these priors into the diffusion backbone according to their distinct roles. Evaluation on various benchmarks shows that DVFace delivers superior restoration quality, temporal consistency, and identity preservation compared to recent methods. Code: https://github.com/zhengchen1999/DVFace.

cs.CV↗

Exploiting Correlations in Federated Learning: Opportunities and Practical Limitations

The communication bottleneck in federated learning (FL) has spurred extensive research into techniques to reduce the volume of data exchanged between client devices and the central parameter server. In this paper, we systematically classify gradient and model compression schemes into three categories based on the type of correlations they exploit: structural, temporal, and spatial. We examine the sources of such correlations, propose quantitative metrics for measuring their magnitude, and reinterpret existing compression methods through this unified correlation-based framework. Our experimental studies demonstrate that the degrees of structural, temporal, and spatial correlations vary significantly depending on task complexity, model architecture, and algorithmic configurations. These findings suggest that algorithm designers should carefully evaluate correlation assumptions under specific deployment scenarios rather than assuming that they are always present. Motivated by these findings, we propose two adaptive compression designs that actively switch between different compression modes based on the measured correlation strength, and we evaluate their performance gains relative to conventional non-adaptive approaches. In summary, our unified taxonomy provides a clean and principled foundation for developing more effective and application-specific compression techniques for FL systems.

cs.IT↗

The Second Challenge on Real-World Face Restoration at NTIRE 2026: Methods and Results

This paper provides a review of the NTIRE 2026 challenge on real-world face restoration, highlighting the proposed solutions and the resulting outcomes. The challenge focuses on generating natural and realistic outputs while maintaining identity consistency. Its goal is to advance state-of-the-art solutions for perceptual quality and realism, without imposing constraints on computational resources or training data. Performance is evaluated using a weighted image quality assessment (IQA) score and employs the AdaFace model as an identity checker. The competition attracted 96 registrants, with 10 teams submitting valid models; ultimately, 9 teams achieved valid scores in the final ranking. This collaborative effort advances the performance of real-world face restoration while offering an in-depth overview of the latest trends in the field.

cs.CV↗

ExPath: Targeted Pathway Inference for Biological Knowledge Bases via Graph Learning and Explanation

Retrieving targeted pathways in biological knowledge bases, particularly when incorporating wet-lab experimental data, remains a challenging task and often requires downstream analyses and specialized expertise. In this paper, we frame this challenge as a solvable graph learning and explaining task and propose a novel subgraph inference framework, ExPAth, that explicitly integrates experimental data to classify various graphs (bio-networks) in biological databases. The links (representing pathways) that contribute more to classification can be considered as targeted pathways. Our framework can seamlessly integrate biological foundation models to encode the experimental molecular data. We propose ML-oriented biological evaluations and a new metric. The experiments involving 301 bio-networks evaluations demonstrate that pathways inferred by ExPath are biologically meaningful, achieving up to 4.5x higher Fidelity+ (necessity) and 14x lower Fidelity- (sufficiency) than explainer baselines, while preserving signaling chains up to 4x longer.

cs.LG↗

Optimizing EEG Graph Structure for Seizure Detection: An Information Bottleneck and Self-Supervised Learning Approach

Seizure detection from EEG signals is highly challenging due to complex spatiotemporal dynamics and extreme inter-patient variability. To model them, recent methods construct dynamic graphs via statistical correlations, predefined similarity measures, or implicit learning, yet rarely account for EEG's noisy nature. Consequently, these graphs usually contain redundant or task-irrelevant connections, undermining model performance even with state-of-the-art architectures. In this paper, we present a new perspective for EEG seizure detection: jointly learning denoised dynamic graph structures and informative spatial-temporal representations guided by the Information Bottleneck (IB). Unlike prior approaches, our graph constructor explicitly accounts for the noisy characteristics of EEG data, producing compact and reliable connectivity patterns that better support downstream seizure detection. To further enhance representation learning, we employ a self-supervised Graph Masked AutoEncoder that reconstructs masked EEG signals based on dynamic graph context, promoting structure-aware and compact representations aligned with the IB principle. Bringing things together, we introduce Information Bottleneck-guided EEG SeizuRE DetectioN via SElf-Supervised Learning (IRENE), which explicitly learns dynamic graph structures and interpretable spatial-temporal EEG representations. IRENE addresses three core challenges: (i) Identifying the most informative nodes and edges; (ii) Explaining seizure propagation in the brain network; and (iii) Enhancing robustness against label scarcity and inter-patient variability. Extensive experiments on benchmark EEG datasets demonstrate that our method outperforms state-of-the-art baselines in seizure detection and provides clinically meaningful insights into seizure dynamics. The source code is available at https://github.com/LabRAI/IRENE.

cs.LG↗

ForestSim: A Synthetic Benchmark for Intelligent Vehicle Perception in Unstructured Forest Environments

Robust scene understanding is essential for intelligent vehicles operating in natural, unstructured environments. While semantic segmentation datasets for structured urban driving are abundant, the datasets for extremely unstructured wild environments remain scarce due to the difficulty and cost of generating pixel-accurate annotations. These limitations hinder the development of perception systems needed for intelligent ground vehicles tasked with forestry automation, agricultural robotics, disaster response, and all-terrain mobility. To address this gap, we present ForestSim, a high-fidelity synthetic dataset designed for training and evaluating semantic segmentation models for intelligent vehicles in forested off-road and no-road environments. ForestSim contains 2094 photorealistic images across 25 diverse environments, covering multiple seasons, terrain types, and foliage densities. Using Unreal Engine environments integrated with Microsoft AirSim, we generate consistent, pixel-accurate labels across 20 classes relevant to autonomous navigation. We benchmark ForestSim using state-of-the-art architectures and report strong performance despite the inherent challenges of unstructured scenes. ForestSim provides a scalable and accessible foundation for perception research supporting the next generation of intelligent off-road vehicles. The dataset and code are publicly available: Dataset: https://vailforestsim.github.io Code: https://github.com/pragatwagle/ForestSim

cs.CV↗

Effects of gravity on lean hydrogen/air flame instability: From linear scaling law to nonlinear morphology evolution

The instability characteristics of lean hydrogen/air flames have attracted considerable research attention, yet the effect of gravity remains insufficiently understood. In this study, time-resolved two-dimensional simulations with detailed chemistry and transport are conducted to investigate the influence of gravity-induced Rayleigh-Taylor (RT) instability on the linear growth rate of disturbances and nonlinear morphology evolution of cellular flame fronts at different length scales. In the linear regime, a parametric study is performed across various equivalence ratios, initial temperatures and pressures; in each case, the dispersion relation is calculated for various gravity levels. The influence of gravity is most pronounced under ultra-lean, low-temperature, and high-pressure conditions, and a universal scaling law between gravity sensitivity and the Froude number is established. In the nonlinear regime, gravity has opposite effects on the large-scale and small-scale structures of lean hydrogen flames. On the one hand, gravity inhibits the splitting of small-scale cellular structures through a baroclinic torque mechanism; on the other hand, it promotes the development of large-scale finger-like structures, thereby increasing the total surface area and the global consumption speed of the flame. The effects of gravity on the probability distributions of cell size, displacement speed, Karlovitz number, and local curvature are also analyzed. The results and findings of the present study should advance the fundamental understanding of hydrogen flame dynamics under varying gravity conditions and provide insight for relevant applications, including fire safety and space propulsion.

physics.flu-dyn↗

Efficient Video Diffusion with Sparse Information Transmission for Video Compression

Video compression aims to maximize reconstruction quality with minimal bitrates. Beyond standard distortion metrics, perceptual quality and temporal consistency are also critical. However, at ultra-low bitrates, traditional end-to-end compression models tend to produce blurry images of poor perceptual quality. Besides, existing generative compression methods often treat video frames independently and show limitations in time coherence and efficiency. To address these challenges, we propose the Efficient Video Diffusion with Sparse Information Transmission (Diff-SIT), which comprises the Sparse Temporal Encoding Module (STEM) and the One-Step Video Diffusion with Frame Type Embedder (ODFTE). The STEM sparsely encodes the original frame sequence into an information-rich intermediate sequence, achieving significant bitrate savings. Subsequently, the ODFTE processes this intermediate sequence as a whole, which exploits the temporal correlation. During this process, our proposed Frame Type Embedder (FTE) guides the diffusion model to perform adaptive reconstruction according to different frame types to optimize the overall quality. Extensive experiments on multiple datasets demonstrate that Diff-SIT establishes a new state-of-the-art in perceptual quality and temporal consistency, particularly in the challenging ultra-low-bitrate regime. Code is released at https://github.com/MingdeZhou/Diff-SIT.

cs.CV↗