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Zheng Jiang

Publications and source records attributed to Zheng Jiang.

At least 19 recordsLinked to original sources

Frontier3DBench: Benchmarking Coding Agents for 3D Creation across Objects, Scenes, and Interactive Open Worlds

Coding agents combine visual understanding with program execution, offering a new route to automated 3D creation. By translating images and instructions into editable programs, they bring reconstruction, generation, and editing into a shared workflow. Yet existing benchmarks fragment evaluation across task scopes and protocols, leaving their capabilities across construction levels unclear. We propose Frontier3DBench, a unified benchmark of 145 tasks across 9 categories spanning object, scene, and interactive open-world creation, with joint evaluation of appearance, structure, and behavior. Experiments with 11 model-harness configurations reveal strengths that vary by level: GPT-6.1-sol leads the object and scene levels and achieves the highest overall score of 66.02/100, whereas GPT-6-astra leads interactive world construction. However, all configurations score lower on reference reconstruction than on text-driven generation in object and scene tasks. Producing plausible content thus remains easier than reproducing specified geometry, layouts, and visual details. Moreover, generated worlds average 83.08/100 on local mechanisms but only 20.82 on motion clearance and 30.26 on stateful workflows: individual mechanisms often function, whereas complete activities that require coordinated actions and persistent state remain difficult. These results identify reference fidelity and coordinated activity completion as central bottlenecks for coding agents in 3D creation.

cs.CV↗

Frontier-OPD: Discovering the Edge of Agent Capability and Teaching Agents to Go Beyond

On-policy distillation aligns teacher feedback with a student's current behavior, yet acquiring useful supervision for multi-turn agents requires identifying both where guidance is needed and whether the student can sustain the interaction afterward. We introduce Frontier-OPD, which addresses this problem through the student's learning frontier: decision situations that remain challenging but admit useful autonomous continuation after brief teacher guidance. To operationalize this frontier, Frontier-OPD organizes on-policy experience into a shared-state trajectory graph, where trajectory-balanced aggregation of teacher-student disagreement identifies distinct intervention candidates while preserving the histories needed for replay. Short teacher bridges are then assessed by comparing agreement over the bridge and the ensuing student continuation with an equally long segment of the original trajectory, providing a behavioral proxy for guidance that the current student can build on. Accepted teacher responses augment ordinary distillation data, and fresh rollouts renew the frontier estimate as the policy changes. Experiments on ALFWorld, WebShop, and ScienceWorld report higher mean autonomous performance than the compared distillation baselines across the evaluated student scales and teacher configurations, with ablations indicating complementary effects of candidate selection and guidance filtering. In one ALFWorld timing setting, the additional collection cost is offset by a shorter time to a target success rate.

cs.CL↗

Quant-Arena: Benchmarking LLM Agents for Quantitative Trading Research

Quantitative research is an iterative loop: a researcher proposes a market hypothesis, implements it as an executable signal, tests it on historical data, and decides what to keep. Existing benchmarks score formulas, code, or individual trading decisions, leaving open whether large language models (LLMs) can complete this loop and produce strategies that work beyond the research period. We introduce Quant-Arena, a benchmark and public leaderboard for end-to-end quantitative research on real A-share market data. A model constructs features and stock-scoring code, receives feedback only on 2022--2023, and freezes one strategy for assessment on the sealed year 2024. A cash-account evaluator applies trading constraints and costs, including market impact estimated from a simulated order book. Scores are dominated by realized excess return and complemented by signal quality and the diversity of features used by the strategy. We evaluate nine frontier models, among which GPT-6 Astra scores highest; yet no model beats the equal-weight market in 2024. Quant-Arena is open to submissions from any model or agent harness.

cs.CL↗

$\mathbb{Z}_3$ and $S_3$ gaugings of $\mathbb{Z}_N\times\mathbb{Z}'_N$ non-invertible symmetries: quark texture zeros and phenomenology

We investigate texture zeros in the quark Yukawa matrices arising from the $\mathbb{Z}_3$ and $S_3$ gauging of $\mathbb{Z}_N\times\mathbb{Z}'_N$, associated with the non-invertible $Δ(3N^2)$ and $Δ(6N^2)$ symmetries, respectively. We construct the equivalence classes and their fusion rules and use them as selection rules for the Yukawa interactions. We systematically classify the full-rank quark Yukawa textures generated by the two gaugings for $N=2,3,4,$ and $5$. The two gaugings yield the same texture spectrum for $N=2$ and $N=4$, whereas the $S_3$ gauging produces additional textures for $N=3$ and $N=5$. We further analyze the most restrictive texture pairs compatible with quark data and find that there are at most nine zeros in these texture pairs. For up- and down-quark mass matrices with a total of nine texture zeros, one sector is allowed to contain six zeros while the other contains three, or one contains five zeros while the other contains four. The former case has been studied in previous works. We perform numerical fits for the latter and find it consistent with experimental data. Some viable textures also admit real quark-mass determinants while retaining a physical CKM phase, suggesting a possible connection to the strong CP problem.

hep-ph↗

EmbodiedEvo: Self-Evolving Coding Agent For Physical Intelligence

Coding agents can construct executable programs and revise them through feedback, offering a foundation for embodied control without target-task fine-tuning. Through a programmatic robot interface, the agent observes the scene, executes control programs, and adapts them to the resulting physical state, serving as the closed-loop policy. However, this within-episode adaptation does not automatically preserve experience across scenes. Our trajectory analysis shows that agents spend interaction and inference budgets establishing effective operations and identifying their preconditions, while fresh agents cannot reuse these discoveries. This motivates EmbodiedEvo, a self-evolving coding agent that distills physical feedback into reusable code Skills and diagnostic Lessons. Experience is acquired on one Playground scene per task, then frozen for independent agents in unseen scenes, without updating model weights. On RoboDojo-Sim, EmbodiedEvo achieves an average score of 44.48 and a success rate of 37.82\%, surpassing all officially verified results. Paired tests show the largest gains on memory-dependent tasks and successful reuse of coordinated procedures, while fine contact control remains difficult. Experience from stronger models also improves weaker executors: Astra's experience raises Sol and Luna's success rates by 8.86 and 5.50 percentage points over no experience. Compared with raw interaction history, Skills and Lessons achieve comparable task performance at 53.0\% lower execution cost.

cs.RO↗

SkillCycle: Co-Evolving Agent Policies and Skill Banks

Internalizing external skills changes a language agent's capabilities and, with them, the value of its remaining guidance: rules can become redundant, misleading, or insufficient for newly encountered decisions. This creates a coupled problem of learning from skills and adapting the skills that supervise further learning. We introduce SkillCycle, a framework for co-evolving agent policies and skill banks through a feedback loop between skill internalization and rule revision. Our central contribution is to give distillation feedback a second role: token-level contextual differences help locate rules for inspection, while interaction outcomes guide edits to their content and applicability. SkillCycle alternates between two phases: policy learning with a fixed skill bank and router, and rule revision with a frozen policy. Candidate edits undergo rule-level and whole-bank environment comparisons before they guide the next learning cycle. On WebShop, SkillCycle with a 3B model achieves a success rate of 74.74% and a score of 88.37 without inference-time skill inputs, representing relative improvements of 0.73% and 3.96% over the state-of-the-art (SOTA) model, respectively. In Cycle 3 ablations on ALFWorld and WebShop, SkillCycle's no-skill success rates improve by 10.18% and 18.11% relative to a static skill bank, and by 2.41% and 2.50% relative to a single bank update, respectively. These results show that continually revising skill guidance as the agent's capabilities change helps transform external skills into policy capabilities that require no skill inputs at inference. We will release code, configurations, skill banks, and evaluation protocols.

cs.CV↗

World Models' Last Exam in Physics

Video world models can produce visually convincing yet physically inconsistent sequences, raising concerns about their reliability for prediction and planning in embodied AI systems. Existing evaluations often rely on model-based judgments or reference videos, while direct physical tests largely focus on mechanics. We introduce World Models' Last Exam in Physics, a measurement-based benchmark for evaluating physical consistency in video world models. The benchmark comprises 40 controlled tasks spanning mechanics, optics, fluids, thermal and phase-change phenomena, electromagnetism, and surface tension. Each task pairs an initial image and a generation prompt with predefined physical criteria, enabling interpretable tests of observable physical relationships without requiring reference videos. Its evaluator combines task-observability screening with task-specific quantitative physical measurements. Experiments on eight video generation models across 1,280 videos reveal persistent physical inconsistencies and substantial variation across tasks, with the best model achieving an overall score of 57.76 out of 100. Evaluation on synthetic videos with known physical relationships provides evidence for the validity of the measurement module under controlled conditions. The evaluator also achieves higher agreement with human judgments than a direct vision-language model baseline in both within-task rankings and pairwise comparisons. By combining coverage across physical domains with scores grounded in measurable evidence and explicit measurement limitations, the benchmark provides an interpretable basis for diagnosing physical inconsistencies and tracking progress toward physically consistent video world models.

cs.CV↗

VISTA: Internalizing Collective Visual Experience via On-Policy Distillation for Active Multimodal Agents

Active multimodal agents use visual tools to acquire task-relevant evidence while reasoning. Although reinforcement learning samples multiple interaction trajectories per input, outcome-based objectives primarily use the group to estimate scalar advantages, leaving complementary visual discoveries underused. We introduce VISTA, which internalizes collective visual experience through on-policy distillation by turning observations from same-input rollouts into shared supervision. Collective visual experience distillation (CVED) organizes these observations with their interaction context and aligns them with individual decisions, while heterogeneity-aware policy improvement (HAPI) reinforces successful trajectories and provides experience-guided distillation for unsuccessful attempts. An experience-conditioned teacher evaluates the student's sampled response prefixes, allowing discoveries from one trajectory to guide learning in another without replacing the student's original history or generating new target trajectories. The trained agent retains its visual tools and acts using its own interaction history. VISTA achieves the strongest average performance among the evaluated active multimodal agents of comparable size and consistently outperforms same-backbone training baselines across fine-grained perception and general reasoning tasks, demonstrating the value of collective experience for active multimodal learning.

cs.CV↗

Open-MOPD: Diagnosing and Fixing Capability Imbalance in Multi-Teacher On-Policy Distillation

Multi-teacher on-policy distillation (M-OPD) has emerged as a promising paradigm for consolidating domain-specialized reinforcement learning (RL) experts into a single generalist student via dense, token-level reward supervision. Despite its practical success, the optimization dynamics governing multi-teacher capability integration remain poorly understood, and open, rigorously reproducible recipes are conspicuously lacking. In this work, we establish a controlled M-OPD benchmark on SmolLM3-3B-Base with oracle routing, isolating capability integration from routing ambiguity. Our investigation reveals a pronounced capability integration gap: standard M-OPD captures only 35.6% of the available headroom relative to a domain-routed oracle ensemble, with concise tasks such as instruction following suffering severe degradation and premature stagnation. Crucially, we show that this failure stems not from gradient conflict, but from a severe misallocation of the token-level optimization budget. This pathology is driven by three orthogonal factors: structural sequence-length disparities across domains, dynamic convergence drift due to non-uniform learning rates, and multi-step reward staleness from asynchronous policy updates. To resolve these imbalances, we introduce Open-MOPD, a principled framework incorporating token-share balancing, gap-aware dynamic budget allocation, and student reward refresh. Together, these mechanisms systematically restore cross-domain balance, elevating headroom recovery from 35.6% to 83.4% in a single deployable student. We fully open-source our end-to-end post-training recipe, training trajectories, and evaluation suites on an academically accessible hardware budget.

cs.LG↗

Test-time Scaling over Perception: Resolving the Grounding Paradox in Thinking with Images

Recent multimodal large language models (MLLMs) support Thinking with Images, invoking visual tools such as zooming and cropping to inspect image regions during inference. Yet these systems remain brittle in fine-grained reasoning: to acquire a decisive detail, a model must ground its attention on the correct region, but knowing which region is correct presupposes having already observed that detail. We identify this circular dependency as the grounding paradox, show that grounding errors are rarely self-corrected within a single trajectory---once a misleading region is inspected, all subsequent reasoning conditions on that observation and the error propagates to the final answer---and observe that because each trajectory constructs its own evidence, answer-level aggregation discards the very information that distinguishes trajectories. We propose Test-Time Scaling over Perception (TTSP), a closed-loop framework that treats perception as the unit of scalable inference and allocates compute along two axes: Entropy-Gated Perceptual Exploration samples diverse trajectories and uses critical-token entropy to withhold evidence the model cannot commit to, while Evidence-Guided Iterative Refinement distills validated observations into a correctable Evidence Ledger that steers later rounds to re-inspect unresolved regions. Across high-resolution and general multimodal benchmarks, TTSP consistently outperforms strong test-time scaling baselines, while improving grounding quality with favorable token efficiency.

cs.CV↗

Weak-to-Strong Generalization via Direct On-Policy Distillation

Reinforcement learning with verifiable rewards (RLVR) is a powerful recipe for improving language-model reasoning, but it is expensive to repeat on every new strong model because the target model must generate many rollouts during training. As models scale, post-training itself becomes a bottleneck. We study a weak-to-strong alternative: run RL on a smaller model where rollouts are cheaper, then reuse what that RL run learned to improve a stronger target model. Directly distilling the post-RL weak teacher is not enough, because the teacher's final policy mixes useful RL gains with the limitations of the smaller model. We propose Direct On-Policy Distillation (Direct-OPD), which transfers the teacher's RL-induced policy shift instead. Direct-OPD compares the post-RL teacher with its own pre-RL reference and treats their log-ratio as a dense implicit reward for the student. In plain terms, the checkpoint pair tells us which actions RL made the weak model more or less likely to take, and Direct-OPD applies that signal on the stronger student's own on-policy states. This directly reuses the weak model's RL supervision signal without running sparse-reward RL on the target model. Empirically, Direct-OPD consistently leverages weaker teachers to improve stronger target models; notably, it boosts Qwen3-1.7B from 48.3% to 58.3% on AIME 2024 in just 4 hours on 8 A100 GPUs. It outperforms step-matched direct RL and enables the sequential composition of multiple policy shifts. Our results show that RL outcomes can be reused across model scales as implicit reward signals, not merely as final models to imitate.

cs.LG↗

Scalable Behaviour Cloning on Browser Using via Skill Distillation

Internet users collectively perform an enormous range of skilled work through web browsers, from software development and document editing to search, forms, and enterprise workflows, making human browsing a highly scalable but under-exploited source of reusable browser skills. We argue that the bottleneck for browser agents is decision-making under incomplete information rather than low-level operation, and that the priors agents lack are already implicit in human interaction traces. We therefore study scalable behavior cloning for browser agents via skill distillation, converting user interaction trajectories into compact natural-language skills that agents can read, retrieve, reuse, and compose directly. We further organize the distilled skills into a skill graph so that growth proceeds through consolidation rather than unbounded accumulation. This suggests that the scalability of browser agents may come less from manually designed tasks and more from the collective skills already expressed by internet users. Our project is available at: https://lab.einsia.ai/browserbc/.

cs.CL↗

Spatiotemporal Tracking in Cooperative ISAC Networks: A Stochastic Geometry Framework

We adopt a stochastic-geometry framework to study continuous target tracking in integrated sensing and communication (ISAC) networks, with base-station locations modelled as a Poisson point process. The single-BS analysis shows that the antenna energy-conservation identity forces the mean inter-BS coupling gain to unity, making densification an antenna-irreducible liability for monostatic sensing, while a first-passage-time analysis reveals a target-distance-dependent beamwidth trap. These findings rule out single-BS tracking under densification, motivating a multi-BS cooperative treatment. The static-cluster cooperative mean tracking lifetime is then shown to exhibit a sharp percolation phase transition, with the resulting sensing-capacity ceiling saturating above a critical macro density. Yet the static-cluster idealisation itself misrepresents modern network deployments, where the cooperating cluster is dynamically re-selected as the target drifts; we therefore lift this assumption with a dynamic clustering model that maps the $K$-nearest-neighbour handover onto a 2D Brownian motion with stochastic resetting, and obtain a Bessel-function closed form for the dynamic mean tracking lifetime that dissolves the phase transition under any positive handover rate. With a per-link reliability floor, the dynamic clustering framework preserves classical linear density scaling throughout the realistic 6G regime and delivers an order-of-magnitude capacity lift at small-cell densities. Monte-Carlo simulations corroborate all theoretical predictions.

eess.SP↗

Revealing dynamics of non-autonomous complex systems from data

Discovering governing equations from data is crucial for understanding complex systems in many diverse fields from science to engineering. Yet, there still is a lack of versatile computational toolbox to deal with this long standing challenge due to the inherent non-autonomicity and unknowability of the underlying dynamics. Here, we introduce a data-driven approach for inferring non-autonomous dynamical equations by identifying an optimal set of basis functions within the model space, enabling the reconstruction of complex systems behavior under simplified prior specifications. Our method demonstrates effectiveness in equation discovery on canonical synthetic systems such as cusp bifurcation and coupled Kuramoto oscillators. Furthermore, we extend the application of this approach to leaf cellular energy, unmanned aerial vehicle navigation, chick-heart aggregates, and marine fish community under simple basis function libraries. Leveraging the inferred equations, we accurately predict the evolution of these empirical systems and further uncover their governing laws. Our approach offers a novel paradigm to reveal the underlying dynamics of a wide range of real-world systems.

nlin.CD↗

MedVR: Annotation-Free Medical Visual Reasoning via Agentic Reinforcement Learning

Medical Vision-Language Models (VLMs) hold immense promise for complex clinical tasks, but their reasoning capabilities are often constrained by text-only paradigms that fail to ground inferences in visual evidence. This limitation not only curtails performance on tasks requiring fine-grained visual analysis but also introduces risks of visual hallucination in safety-critical applications. Thus, we introduce MedVR, a novel reinforcement learning framework that enables annotation-free visual reasoning for medical VLMs. Its core innovation lies in two synergistic mechanisms: Entropy-guided Visual Regrounding (EVR) uses model uncertainty to direct exploration, while Consensus-based Credit Assignment (CCA) distills pseudo-supervision from rollout agreement. Without any human annotations for intermediate steps, MedVR achieves state-of-the-art performance on diverse public medical VQA benchmarks, significantly outperforming existing models. By learning to reason directly with visual evidence, MedVR promotes the robustness and transparency essential for accelerating the clinical deployment of medical AI.

cs.CV↗

SubFLOT: Submodel Extraction for Efficient and Personalized Federated Learning via Optimal Transport

Federated Learning (FL) enables collaborative model training while preserving data privacy, but its practical deployment is hampered by system and statistical heterogeneity. While federated network pruning offers a path to mitigate these issues, existing methods face a critical dilemma: server-side pruning lacks personalization, whereas client-side pruning is computationally prohibitive for resource-constrained devices. Furthermore, the pruning process itself induces significant parametric divergence among heterogeneous submodels, destabilizing training and hindering global convergence. To address these challenges, we propose SubFLOT, a novel framework for server-side personalized federated pruning. SubFLOT introduces an Optimal Transport-enhanced Pruning (OTP) module that treats historical client models as proxies for local data distributions, formulating the pruning task as a Wasserstein distance minimization problem to generate customized submodels without accessing raw data. Concurrently, to counteract parametric divergence, our Scaling-based Adaptive Regularization (SAR) module adaptively penalizes a submodel's deviation from the global model, with the penalty's strength scaled by the client's pruning rate. Comprehensive experiments demonstrate that SubFLOT consistently and substantially outperforms state-of-the-art methods, underscoring its potential for deploying efficient and personalized models on resource-constrained edge devices.

cs.LG↗

Photon: Speedup Volume Understanding with Efficient Multimodal Large Language Models

Multimodal large language models are promising for clinical visual question answering tasks, but scaling to 3D imaging is hindered by high computational costs. Prior methods often rely on 2D slices or fixed-length token compression, disrupting volumetric continuity and obscuring subtle findings. We present Photon, a framework that represents 3D medical volumes with token sequences of variable length. Photon introduces instruction-conditioned token scheduling and surrogate gradient propagation to adaptively reduce tokens during both training and inference, which lowers computational cost while mitigating the attention dilution caused by redundant tokens. It incorporates a custom backpropagation rule with gradient restoration to enable differentiable optimization despite discrete token drop. To stabilize token compression and ensure reliable use of visual evidence, Photon further applies regularization objectives that mitigate language-only bias and improve reliability. Experiments on diverse medical visual question answering tasks show that Photon achieves state-of-the-art accuracy while reducing resource usage and accelerating both training and inference.

cs.CV↗

Two-zero textures of the Majorana neutrino mass matrix from $\mathbb{Z}_3$ gauging of $\mathbb{Z}_N$ non-invertible symmetry

Texture-zero ansatze offer an economical description of neutrino masses, with current data allowing only seven inequivalent two-zero Majorana textures in the charged-lepton mass basis. We investigate how such textures can arise from non-invertible symmetries realized through $\mathbb{Z}_3$ gauging of $\mathbb{Z}_N$. In contrast to $\mathbb{Z}_2$ gauging, which necessarily induces diagonal neutrino mass terms via the Weinberg operator, $\mathbb{Z}_3$ gauging admits complex representations and allows a richer class of neutrino mass textures. If the light neutrino mass is described by the Weinberg operator, we find that the textures $\mathbf{A}_{1,2}$, $\mathbf{B}_{3,4}$, and $\mathbf{C}$ can be realized from the $\mathbb{Z}_{3}$ gauging of $\mathbb{Z}_{13}$ symmetry, while all the seven phenomenologically viable two-zero textures can emerge from $\mathbb{Z}_{3}$ gauging of $\mathbb{Z}_{19}$ symmetry without requiring supersymmetry. When the neutrino mass is generated by the type-I seesaw mechanism, the structure of the non-invertible symmetry is more restrictive, yielding only texture $\mathbf{C}$ for $N\neq7$. These results demonstrate the strong predictive power of non-invertible symmetries for neutrino mass textures. Furthermore, the more general $\mathbb{Z}_{n}$ gauging of the $\mathbb{Z}_{N}$ symmetry with $n>3$ is analyzed, which results in novel fusion rules.

hep-ph↗