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Zhengjie Shu

Publications and source records attributed to Zhengjie Shu.

6 recordsLinked to original sources

RotateIt! Fast and Reliable Single-Arm Garment Unfolding via Online-Adaptive Dynamic Rotation

Robotic garment unfolding is essential for downstream tasks, yet quasi-static methods require repeated actions, while existing dynamic approaches predominantly rely on bimanual flinging. We present RotateIt!, a single-arm framework that uses adaptive axial rotation for dynamic garment unfolding. To the best of our knowledge, it is the first unfolding framework to employ dynamic axial rotation as its primary manipulation primitive. From a randomly initialized tabletop configuration, the robot selects a rotation-effective grasp and rotates the lifted garment about an approximately fixed anchor, generating inertial tension that separates overlapping layers within a compact workspace. A grasp ranker selects the anchor, while an online residual policy adapts the rotation extent and speed, thereby determining the release timing. Across seen and unseen simulated garments and eight unseen real garments, RotateIt! improves success within three attempts by 44.0-61.0 percentage points over quasi-static pick-and-place. The simulation-trained policies transfer zero-shot to the real world, achieving 75.6% success, 41% higher first-attempt coverage, and 26% higher final coverage. The resulting states further enable autonomous robotic folding without manual rearrangement.

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Video2DoorTraversal: Push Door Traversal via Simulated Door Twins

Door opening and traversal is a long-horizon loco-manipulation task that requires precise handle interaction and coordinated base-arm control. We present Video2DoorTraversal, a single-video real-to-sim-to-real framework for wheel-legged mobile manipulators. Given one RGB video of a real door, DoorTwin reconstructs an instance-aligned, articulated, and simulation-ready door twin with realistic geometry and appearance. A simulation-in-the-loop agent converts the recovered articulation into a parameterized skill program and iteratively refines failed rollouts to generate physically executable demonstrations. These demonstrations are used to train ArticuACT, a dual-depth policy that predicts coordinated base, arm, and gripper commands using robot-centric camera conditioning and interaction-aware supervision. With all perception and policy inference running onboard, the system achieves a 96.57% average success rate across five real doors and an 80.95% zero-shot success rate on structurally similar unseen doors, while completing the full approach, opening, and traversal sequence in approximately 13s on average. Project Page: https://video2doortraversal.github.io/.

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StairMaster: Learning to Conquer Risky Hollow Stairs for Agile Quadrupedal Robots

Climbing hollow stairs remains a challenging problem for quadruped robots due to the high risk of leg trapping, severe depth sparsity, and high-frequency depth-sensing noise. In this paper, we propose StairMaster, a novel three-stage reinforcement learning framework for stable locomotion on such extreme discontinuous terrains. Our architecture integrates a Cross-Attention mechanism to extract structural features from noisy depth data, alongside a Spatial-aware Recurrent Unit (SRU) that maintains robust spatio-temporal memory to mitigate perception blind spots. To bridge the sim-to-real gap in depth perception, we propose a high-fidelity sim-to-real depth sensor modeling pipeline that faithfully replicates real-world sensor artifacts. Additionally, we employ a 3D waypoint-guided active perception reward for proactive sensing, alongside hollow gap kinematic and stair edge penalties to ensure precise foothold placement. We successfully deployed StairMaster on a Unitree Go2 robot, demonstrating its ability to conquer hollow stairs with an unprecedented incline of up to 55$^\circ$ through zero-shot transfer. To the best of our knowledge, this is the first RL-based policy to achieve such steep hollow stair climbing in real-world environments. Project Website: https://sivan666666.github.io/StairMaster/.

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SimWeaver: Zero-Shot RGB Sim-to-Real for Deformable Manipulation

RGB sim-to-real for deformable manipulation has remained largely unsolved without real-world fine-tuning. We present SimWeaver, which trains zero-shot RGB VLA policies on 200 simulated demonstrations per task, reaching above 80% per-task and 91% average real-world success across 5 diverse deformable tasks including plastic-bag manipulation, without teleoperation or per-task calibration. SimWeaver combines a reliable measurement-backed simulator (SimWeaver-Sim) with an extensible asset framework supporting single-image generation(SimWeaver-Asset), a deterministic topology-aware trajectory synthesizer (SimWeaver-Syn), and a sim-to-real protocol with ISP-aware photometric augmentation (SimWeaver-Real). On silk grasping, the sim-trained policy reaches 100% under visual distribution shifts where real-data baselines drop to 9-70%, at two orders of magnitude lower per-trajectory cost. We will release SimWeaver and a representative asset subset. Project page: https://simweaver.github.io/

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Real Garment Benchmark (RGBench): A Comprehensive Benchmark for Robotic Garment Manipulation featuring a High-Fidelity Scalable Simulator

While there has been significant progress to use simulated data to learn robotic manipulation of rigid objects, applying its success to deformable objects has been hindered by the lack of both deformable object models and realistic non-rigid body simulators. In this paper, we present Real Garment Benchmark (RGBench), a comprehensive benchmark for robotic manipulation of garments. It features a diverse set of over 6000 garment mesh models, a new high-performance simulator, and a comprehensive protocol to evaluate garment simulation quality with carefully measured real garment dynamics. Our experiments demonstrate that our simulator outperforms currently available cloth simulators by a large margin, reducing simulation error by 20% while maintaining a speed of 3 times faster. We will publicly release RGBench to accelerate future research in robotic garment manipulation. Website: https://rgbench.github.io/

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A Survey: Learning Embodied Intelligence from Physical Simulators and World Models

The pursuit of artificial general intelligence (AGI) has placed embodied intelligence at the forefront of robotics research. Embodied intelligence focuses on agents capable of perceiving, reasoning, and acting within the physical world. Achieving robust embodied intelligence requires not only advanced perception and control, but also the ability to ground abstract cognition in real-world interactions. Two foundational technologies, physical simulators and world models, have emerged as critical enablers in this quest. Physical simulators provide controlled, high-fidelity environments for training and evaluating robotic agents, allowing safe and efficient development of complex behaviors. In contrast, world models empower robots with internal representations of their surroundings, enabling predictive planning and adaptive decision-making beyond direct sensory input. This survey systematically reviews recent advances in learning embodied AI through the integration of physical simulators and world models. We analyze their complementary roles in enhancing autonomy, adaptability, and generalization in intelligent robots, and discuss the interplay between external simulation and internal modeling in bridging the gap between simulated training and real-world deployment. By synthesizing current progress and identifying open challenges, this survey aims to provide a comprehensive perspective on the path toward more capable and generalizable embodied AI systems. We also maintain an active repository that contains up-to-date literature and open-source projects at https://github.com/NJU3DV-LoongGroup/Embodied-World-Models-Survey.

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