Searcharxiv⌕ Search

arXiv subjects

Zhengqiang Zhang

Publications and source records attributed to Zhengqiang Zhang.

31 records · Page 2Linked to original sources

SSL: A Self-similarity Loss for Improving Generative Image Super-resolution

Generative adversarial networks (GAN) and generative diffusion models (DM) have been widely used in real-world image super-resolution (Real-ISR) to enhance the image perceptual quality. However, these generative models are prone to generating visual artifacts and false image structures, resulting in unnatural Real-ISR results. Based on the fact that natural images exhibit high self-similarities, i.e., a local patch can have many similar patches to it in the whole image, in this work we propose a simple yet effective self-similarity loss (SSL) to improve the performance of generative Real-ISR models, enhancing the hallucination of structural and textural details while reducing the unpleasant visual artifacts. Specifically, we compute a self-similarity graph (SSG) of the ground-truth image, and enforce the SSG of Real-ISR output to be close to it. To reduce the training cost and focus on edge areas, we generate an edge mask from the ground-truth image, and compute the SSG only on the masked pixels. The proposed SSL serves as a general plug-and-play penalty, which could be easily applied to the off-the-shelf Real-ISR models. Our experiments demonstrate that, by coupling with SSL, the performance of many state-of-the-art Real-ISR models, including those GAN and DM based ones, can be largely improved, reproducing more perceptually realistic image details and eliminating many false reconstructions and visual artifacts. Codes and supplementary material can be found at https://github.com/ChrisDud0257/SSL

cs.CV↗

Dense Multimodal Alignment for Open-Vocabulary 3D Scene Understanding

Recent vision-language pre-training models have exhibited remarkable generalization ability in zero-shot recognition tasks. Previous open-vocabulary 3D scene understanding methods mostly focus on training 3D models using either image or text supervision while neglecting the collective strength of all modalities. In this work, we propose a Dense Multimodal Alignment (DMA) framework to densely co-embed different modalities into a common space for maximizing their synergistic benefits. Instead of extracting coarse view- or region-level text prompts, we leverage large vision-language models to extract complete category information and scalable scene descriptions to build the text modality, and take image modality as the bridge to build dense point-pixel-text associations. Besides, in order to enhance the generalization ability of the 2D model for downstream 3D tasks without compromising the open-vocabulary capability, we employ a dual-path integration approach to combine frozen CLIP visual features and learnable mask features. Extensive experiments show that our DMA method produces highly competitive open-vocabulary segmentation performance on various indoor and outdoor tasks.

cs.CV↗

SyncNoise: Geometrically Consistent Noise Prediction for Text-based 3D Scene Editing

Text-based 2D diffusion models have demonstrated impressive capabilities in image generation and editing. Meanwhile, the 2D diffusion models also exhibit substantial potentials for 3D editing tasks. However, how to achieve consistent edits across multiple viewpoints remains a challenge. While the iterative dataset update method is capable of achieving global consistency, it suffers from slow convergence and over-smoothed textures. We propose SyncNoise, a novel geometry-guided multi-view consistent noise editing approach for high-fidelity 3D scene editing. SyncNoise synchronously edits multiple views with 2D diffusion models while enforcing multi-view noise predictions to be geometrically consistent, which ensures global consistency in both semantic structure and low-frequency appearance. To further enhance local consistency in high-frequency details, we set a group of anchor views and propagate them to their neighboring frames through cross-view reprojection. To improve the reliability of multi-view correspondences, we introduce depth supervision during training to enhance the reconstruction of precise geometries. Our method achieves high-quality 3D editing results respecting the textual instructions, especially in scenes with complex textures, by enhancing geometric consistency at the noise and pixel levels.

cs.CV↗

SeeSR: Towards Semantics-Aware Real-World Image Super-Resolution

Owe to the powerful generative priors, the pre-trained text-to-image (T2I) diffusion models have become increasingly popular in solving the real-world image super-resolution problem. However, as a consequence of the heavy quality degradation of input low-resolution (LR) images, the destruction of local structures can lead to ambiguous image semantics. As a result, the content of reproduced high-resolution image may have semantic errors, deteriorating the super-resolution performance. To address this issue, we present a semantics-aware approach to better preserve the semantic fidelity of generative real-world image super-resolution. First, we train a degradation-aware prompt extractor, which can generate accurate soft and hard semantic prompts even under strong degradation. The hard semantic prompts refer to the image tags, aiming to enhance the local perception ability of the T2I model, while the soft semantic prompts compensate for the hard ones to provide additional representation information. These semantic prompts encourage the T2I model to generate detailed and semantically accurate results. Furthermore, during the inference process, we integrate the LR images into the initial sampling noise to mitigate the diffusion model's tendency to generate excessive random details. The experiments show that our method can reproduce more realistic image details and hold better the semantics. The source code of our method can be found at https://github.com/cswry/SeeSR.

cs.CV↗

Toward Accurate and Temporally Consistent Video Restoration from Raw Data

Denoising and demosaicking are two fundamental steps in reconstructing a clean full-color video from raw data, while performing video denoising and demosaicking jointly, namely VJDD, could lead to better video restoration performance than performing them separately. In addition to restoration accuracy, another key challenge to VJDD lies in the temporal consistency of consecutive frames. This issue exacerbates when perceptual regularization terms are introduced to enhance video perceptual quality. To address these challenges, we present a new VJDD framework by consistent and accurate latent space propagation, which leverages the estimation of previous frames as prior knowledge to ensure consistent recovery of the current frame. A data temporal consistency (DTC) loss and a relational perception consistency (RPC) loss are accordingly designed. Compared with the commonly used flow-based losses, the proposed losses can circumvent the error accumulation problem caused by inaccurate flow estimation and effectively handle intensity changes in videos, improving much the temporal consistency of output videos while preserving texture details. Extensive experiments demonstrate the leading VJDD performance of our method in term of restoration accuracy, perceptual quality and temporal consistency. Codes and dataset are available at \url{https://github.com/GuoShi28/VJDD}.

cs.CV↗

TMP: Temporal Motion Propagation for Online Video Super-Resolution

Online video super-resolution (online-VSR) highly relies on an effective alignment module to aggregate temporal information, while the strict latency requirement makes accurate and efficient alignment very challenging. Though much progress has been achieved, most of the existing online-VSR methods estimate the motion fields of each frame separately to perform alignment, which is computationally redundant and ignores the fact that the motion fields of adjacent frames are correlated. In this work, we propose an efficient Temporal Motion Propagation (TMP) method, which leverages the continuity of motion field to achieve fast pixel-level alignment among consecutive frames. Specifically, we first propagate the offsets from previous frames to the current frame, and then refine them in the neighborhood, which significantly reduces the matching space and speeds up the offset estimation process. Furthermore, to enhance the robustness of alignment, we perform spatial-wise weighting on the warped features, where the positions with more precise offsets are assigned higher importance. Experiments on benchmark datasets demonstrate that the proposed TMP method achieves leading online-VSR accuracy as well as inference speed. The source code of TMP can be found at https://github.com/xtudbxk/TMP.

cs.CV↗

Criteria for stabilizing a multi-delay stochastic system with multiplicative control-dependent noises

In this paper, we investigate the mean-square stabilization for discrete-time stochastic systems that endure both multiple input delays and multiplicative control-dependent noises. For such multi-delay stochastic systems, we for the first time put forward two stabilization criteria: Riccati type and Lyapunov type. On the one hand, we adopt a reduction method to reformulate the original multi-delay stochastic system to a delay-free auxiliary system and present their equivalent proposition for stabilization. Then, by introducing a delay-dependent algebraic Riccati equation (DDARE), we prove that the system under consideration is stabilizable if and only if the developed DDARE has a unique positive definite solution. On the other hand, we characterize the delay-dependent Lyapunov equation (DDLE)-based criterion, which can be verified by linear matrix inequality (LMI) feasibility test. Besides, under some restricted structure, we propose an existence theorem of delay margin and more importantly, derive an explicit formula for computing its exact value.

math.OC↗

Push-sum Distributed Dual Averaging for Convex Optimization in Multi-agent Systems with Communication Delays

The distributed convex optimization problem over the multi-agent system is considered in this paper, and it is assumed that each agent possesses its own cost function and communicates with its neighbours over a sequence of time-varying directed graphs. However, due to some reasons there exist communication delays while agents receive information from other agents, and we are going to seek the optimal value of the sum of agents' loss functions in this case. We desire to handle this problem with the push-sum distributed dual averaging (PS-DDA) algorithm. It is proved that this algorithm converges and the error decays at a rate $\mathcal{O}\left(T^{-0.5}\right)$ with proper step size, where $T$ is iteration span. The main result presented in this paper also illustrates the convergence of the proposed algorithm is related to the maximum value of the communication delay on one edge. We finally apply the theoretical results to numerical simulations to show the PS-DDA algorithm's performance.

math.OC↗

FakeMix Augmentation Improves Transparent Object Detection

Detecting transparent objects in natural scenes is challenging due to the low contrast in texture, brightness and colors. Recent deep-learning-based works reveal that it is effective to leverage boundaries for transparent object detection (TOD). However, these methods usually encounter boundary-related imbalance problem, leading to limited generation capability. Detailly, a kind of boundaries in the background, which share the same characteristics with boundaries of transparent objects but have much smaller amounts, usually hurt the performance. To conquer the boundary-related imbalance problem, we propose a novel content-dependent data augmentation method termed FakeMix. Considering collecting these trouble-maker boundaries in the background is hard without corresponding annotations, we elaborately generate them by appending the boundaries of transparent objects from other samples into the current image during training, which adjusts the data space and improves the generalization of the models. Further, we present AdaptiveASPP, an enhanced version of ASPP, that can capture multi-scale and cross-modality features dynamically. Extensive experiments demonstrate that our methods clearly outperform the state-of-the-art methods. We also show that our approach can also transfer well on related tasks, in which the model meets similar troubles, such as mirror detection, glass detection, and camouflaged object detection. Code will be made publicly available.

cs.CV↗

Closed-Loop Adaptation for Weakly-Supervised Semantic Segmentation

Weakly-supervised semantic segmentation aims to assign each pixel a semantic category under weak supervisions, such as image-level tags. Most of existing weakly-supervised semantic segmentation methods do not use any feedback from segmentation output and can be considered as open-loop systems. They are prone to accumulated errors because of the static seeds and the sensitive structure information. In this paper, we propose a generic self-adaptation mechanism for existing weakly-supervised semantic segmentation methods by introducing two feedback chains, thus constituting a closed-loop system. Specifically, the first chain iteratively produces dynamic seeds by incorporating cross-image structure information, whereas the second chain further expands seed regions by a customized random walk process to reconcile inner-image structure information characterized by superpixels. Experiments on PASCAL VOC 2012 suggest that our network outperforms state-of-the-art methods with significantly less computational and memory burden.

cs.CV↗

Automatic kidney segmentation in ultrasound images using subsequent boundary distance regression and pixelwise classification networks

It remains challenging to automatically segment kidneys in clinical ultrasound (US) images due to the kidneys' varied shapes and image intensity distributions, although semi-automatic methods have achieved promising performance. In this study, we propose subsequent boundary distance regression and pixel classification networks to segment the kidneys, informed by the fact that the kidney boundaries have relatively homogenous texture patterns across images. Particularly, we first use deep neural networks pre-trained for classification of natural images to extract high-level image features from US images, then these features are used as input to learn kidney boundary distance maps using a boundary distance regression network, and finally the predicted boundary distance maps are classified as kidney pixels or non-kidney pixels using a pixel classification network in an end-to-end learning fashion. We also adopted a data-augmentation method based on kidney shape registration to generate enriched training data from a small number of US images with manually segmented kidney labels. Experimental results have demonstrated that our method could effectively improve the performance of automatic kidney segmentation, significantly better than deep learning-based pixel classification networks.

cs.CV↗

Fast and accurate reconstruction of HARDI using a 1D encoder-decoder convolutional network

High angular resolution diffusion imaging (HARDI) demands a lager amount of data measurements compared to diffusion tensor imaging, restricting its use in practice. In this work, we explore a learning-based approach to reconstruct HARDI from a smaller number of measurements in q-space. The approach aims to directly learn the mapping relationship between the measured and HARDI signals from the collecting HARDI acquisitions of other subjects. Specifically, the mapping is represented as a 1D encoder-decoder convolutional neural network under the guidance of the compressed sensing (CS) theory for HARDI reconstruction. The proposed network architecture mainly consists of two parts: an encoder network produces the sparse coefficients and a decoder network yields a reconstruction result. Experiment results demonstrate we can robustly reconstruct HARDI signals with the accurate results and fast speed.

cs.CV↗

Fully-automatic segmentation of kidneys in clinical ultrasound images using a boundary distance regression network

It remains challenging to automatically segment kidneys in clinical ultrasound images due to the kidneys' varied shapes and image intensity distributions, although semi-automatic methods have achieved promising performance. In this study, we developed a novel boundary distance regression deep neural network to segment the kidneys, informed by the fact that the kidney boundaries are relatively consistent across images in terms of their appearance. Particularly, we first use deep neural networks pre-trained for classification of natural images to extract high-level image features from ultrasound images, then these feature maps are used as input to learn kidney boundary distance maps using a boundary distance regression network, and finally the predicted boundary distance maps are classified as kidney pixels or non-kidney pixels using a pixel classification network in an end-to-end learning fashion. Experimental results have demonstrated that our method could effectively improve the performance of automatic kidney segmentation, significantly better than deep learning based pixel classification networks.

cs.CV↗