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Zhengren Wang

Publications and source records attributed to Zhengren Wang.

24 records · Page 2Linked to original sources

3D Representation Methods: A Survey

The field of 3D representation has experienced significant advancements, driven by the increasing demand for high-fidelity 3D models in various applications such as computer graphics, virtual reality, and autonomous systems. This review examines the development and current state of 3D representation methods, highlighting their research trajectories, innovations, strength and weakness. Key techniques such as Voxel Grid, Point Cloud, Mesh, Signed Distance Function (SDF), Neural Radiance Field (NeRF), 3D Gaussian Splatting, Tri-Plane, and Deep Marching Tetrahedra (DMTet) are reviewed. The review also introduces essential datasets that have been pivotal in advancing the field, highlighting their characteristics and impact on research progress. Finally, we explore potential research directions that hold promise for further expanding the capabilities and applications of 3D representation methods.

cs.CV↗

KeyVideoLLM: Towards Large-scale Video Keyframe Selection

Recently, with the rise of web videos, managing and understanding large-scale video datasets has become increasingly important. Video Large Language Models (VideoLLMs) have emerged in recent years due to their strong video understanding capabilities. However, training and inference processes for VideoLLMs demand vast amounts of data, presenting significant challenges to data management, particularly regarding efficiency, robustness, and effectiveness. In this work, we present KeyVideoLLM, a text-video frame similarity-based keyframe selection method designed to manage VideoLLM data efficiently, robustly, and effectively. Specifically, KeyVideoLLM achieves a remarkable data compression rate of up to 60.9 times, substantially lowering disk space requirements, which proves its high efficiency. Additionally, it maintains a 100% selection success rate across all video formats and scales, enhances processing speed by up to 200 times compared to existing keyframe selection methods, and does not require hyperparameter tuning. Beyond its outstanding efficiency and robustness, KeyVideoLLM further improves model performance in video question-answering tasks during both training and inference stages. Notably, it consistently achieved the state-of-the-art (SoTA) experimental results on diverse datasets.

cs.CV↗

A Faster Branching Algorithm for the Maximum $k$-Defective Clique Problem

A $k$-defective clique of an undirected graph $G$ is a subset of its vertices that induces a nearly complete graph with a maximum of $k$ missing edges. The maximum $k$-defective clique problem, which asks for the largest $k$-defective clique from the given graph, is important in many applications, such as social and biological network analysis. In the paper, we propose a new branching algorithm that takes advantage of the structural properties of the $k$-defective clique and uses the efficient maximum clique algorithm as a subroutine. As a result, the algorithm has a better asymptotic running time than the existing ones. We also investigate upper-bounding techniques and propose a new upper bound utilizing the \textit{conflict relationship} between vertex pairs. Because conflict relationship is common in many graph problems, we believe that this technique can be potentially generalized. Finally, experiments show that our algorithm outperforms state-of-the-art solvers on a wide range of open benchmarks.

cs.DS↗

Retrieval-Augmented Generation for AI-Generated Content: A Survey

Advancements in model algorithms, the growth of foundational models, and access to high-quality datasets have propelled the evolution of Artificial Intelligence Generated Content (AIGC). Despite its notable successes, AIGC still faces hurdles such as updating knowledge, handling long-tail data, mitigating data leakage, and managing high training and inference costs. Retrieval-Augmented Generation (RAG) has recently emerged as a paradigm to address such challenges. In particular, RAG introduces the information retrieval process, which enhances the generation process by retrieving relevant objects from available data stores, leading to higher accuracy and better robustness. In this paper, we comprehensively review existing efforts that integrate RAG technique into AIGC scenarios. We first classify RAG foundations according to how the retriever augments the generator, distilling the fundamental abstractions of the augmentation methodologies for various retrievers and generators. This unified perspective encompasses all RAG scenarios, illuminating advancements and pivotal technologies that help with potential future progress. We also summarize additional enhancements methods for RAG, facilitating effective engineering and implementation of RAG systems. Then from another view, we survey on practical applications of RAG across different modalities and tasks, offering valuable references for researchers and practitioners. Furthermore, we introduce the benchmarks for RAG, discuss the limitations of current RAG systems, and suggest potential directions for future research. Github: https://github.com/PKU-DAIR/RAG-Survey.

cs.CV↗

Fast Maximum $k$-Plex Algorithms Parameterized by Small Degeneracy Gaps

Given a graph, a $k$-plex is a set of vertices in which each vertex is not adjacent to at most $k-1$ other vertices in the set. The maximum $k$-plex problem, which asks for the largest $k$-plex from the given graph, is an important but computationally challenging problem in applications such as graph mining and community detection. So far, there are many practical algorithms, but without providing theoretical explanations on their efficiency. We define a novel parameter of the input instance, $g_k(G)$, the gap between the degeneracy bound and the size of the maximum $k$-plex in the given graph, and present an exact algorithm parameterized by this $g_k(G)$, which has a worst-case running time polynomial in the size of the input graph and exponential in $g_k(G)$. In real-world inputs, $g_k(G)$ is very small, usually bounded by $O(\log{(|V|)})$, indicating that the algorithm runs in polynomial time. We further extend our discussion to an even smaller parameter $cg_k(G)$, the gap between the community-degeneracy bound and the size of the maximum $k$-plex, and show that without much modification, our algorithm can also be parameterized by $cg_k(G)$. To verify the empirical performance of these algorithms, we carry out extensive experiments to show that these algorithms are competitive with the state-of-the-art algorithms. In particular, for large $k$ values such as $15$ and $20$, our algorithms dominate the existing algorithms. Finally, empirical analysis is performed to illustrate the effectiveness of the parameters and other key components in the implementation.

cs.DS↗

Listing Maximal k-Plexes in Large Real-World Graphs

Listing dense subgraphs in large graphs plays a key task in varieties of network analysis applications like community detection. Clique, as the densest model, has been widely investigated. However, in practice, communities rarely form as cliques for various reasons, e.g., data noise. Therefore, $k$-plex, -- graph with each vertex adjacent to all but at most $k$ vertices, is introduced as a relaxed version of clique. Often, to better simulate cohesive communities, an emphasis is placed on connected $k$-plexes with small $k$. In this paper, we continue the research line of listing all maximal $k$-plexes and maximal $k$-plexes of prescribed size. Our first contribution is algorithm ListPlex that lists all maximal $k$-plexes in $O^*(γ^D)$ time for each constant $k$, where $γ$ is a value related to $k$ but strictly smaller than 2, and $D$ is the degeneracy of the graph that is far less than the vertex number $n$ in real-word graphs. Compared to the trivial bound of $2^n$, the improvement is significant, and our bound is better than all previously known results. In practice, we further use several techniques to accelerate listing $k$-plexes of a given size, such as structural-based prune rules, cache-efficient data structures, and parallel techniques. All these together result in a very practical algorithm. Empirical results show that our approach outperforms the state-of-the-art solutions by up to orders of magnitude.

cs.DS↗