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Zhengxiong Li

Publications and source records attributed to Zhengxiong Li.

At least 19 recordsLinked to original sources

CREDIT: Cost-guided Reduction-reuse with Efficient DSMEM Inter-CTA Tiling

NVIDIA distributed shared memory (DSMEM) enables direct shared-memory access within a thread block cluster. However, cluster synchronization, remote access, and resource costs make it difficult to determine when DSMEM improves performance. To fill this gap, we propose CREDIT, a cost-guided framework that identifies DSMEM-profitable workload patterns, predicts their profitability range, and delivers consistent speedups across diverse workloads. CREDIT combines three innovations: (1) a profiling-driven characterization that identifies workload patterns likely to benefit from DSMEM; (2) a transformation that applies DSMEM to reduction-reuse workloads; (3) a cost model based on profiling data, to determine its profitability range. Evaluations on diverse workloads show CREDIT achieves 91.7% prediction accuracy on profitability. CREDIT beats torch.compile, Triton, and optimized non-DSMEM CUDA baselines on all six workloads, with geometric-mean speedups of 1.466x on RTX 5090 and 1.318x on H100. CREDIT's source code is publicly available at https://github.com/zhengxiongli08/CREDIT.

cs.DC↗

PrivAR: Client-Side Privacy Framework for Real-Time Location-Based Augmented Reality

Location-based augmented reality (LB-AR) applications, such as Pokemon Go, rely on sub-second GPS updates to deliver responsive and immersive user experiences. However, this high-frequency location reporting introduces serious privacy risks. Unlike traditional Location-Based Services (LBS), LB-AR demands real-time protection under strict latency and quality-of-service (QoS) constraints, while providing strong per-location and trajectory-level privacy guarantees. Existing privacy mechanisms struggle to satisfy these requirements: they either introduce prohibitive latency, significantly degrade application utility, or fail to defend against trajectory inference attacks. To address this challenge, we present PrivAR, the first client-side privacy framework for real-time LB-AR. PrivAR introduces two lightweight mechanisms: (i) Planar Staircase Mechanism (PSM), which uses a staircase-shaped distribution to generate noisy locations with strong per-location privacy, low expected distortion, and minimal computational overhead; and (ii) Planar Staircase Mechanism with Intermediate (PSM-I), an extension of PSM that generates a device-resident intermediate trajectory and selectively reuses previously perturbed outputs when insufficient drift is observed, thereby strengthening trace-level privacy while preserving high QoS. We provide theoretical analysis, extensive evaluation on two public mobility datasets and our GeoTrace dataset, and validate PrivAR in a Pokemon GO-style Android prototype. Results show that PrivAR improves AR QoS (game score) by up to 50% and increases attacker Bayes risk by up to 1.8x, while incurring only 0.06 ms of per-update overhead (less than 0.2% of end-to-end latency).

cs.CR↗

SET: Stream-Event-Triggered Scheduling for Efficient CUDA Graph Pipelines

Achieving peak GPU performance remains a significant challenge as the system throughput is constrained by host-device synchronization delays and kernel scheduling overheads, even with aggressive kernel optimizations and batch processing. Furthermore, existing approaches often underutilize hardware resources such as compute cores and copy engines due to scheduling overheads. To address these problems, we propose a CUDA runtime framework for task-parallel pipelines to minimize the synchronization overheads and the gap between kernel executions. The proposed solution combines two innovations: (1) a multi-stream task-parallel pipeline programming model that leverages event-chaining and work-stealing mechanisms to fully utilize available hardware resources; (2) a graph-based execution flow with per-stream buffers to ensure memory safety for multiple in-flight jobs running concurrently. Extensive evaluations on representative real-world workloads show 1.15--1.44X speedup and reduce scheduling overheads by 18--54% compared to state-of-the-art CUDA graph baselines.

cs.DC↗

Data-Driven Optimization of Tactile Sensor Configurations for Efficient Dexterous Manipulation

Tactile sensing is critical for learning-based dexterous manipulation, yet principled guidelines for sensor placement remain largely absent. While dense sensor arrays provide rich contact feedback, they impose significant hardware costs and can even degrade policy performance by introducing redundant or conflicting inputs. This paper presents the first systematic framework for quantifying the contribution of individual tactile sensors to deep reinforcement learning (DRL) policy performance. We propose a two-stage approach: a coarse empirical pruning phase that reduces the sensor count on the Shadow Hand from 92 to 21 while retaining 93\% task performance, followed by a fine-grained active learning phase that combines Gaussian Process Regression (GPR) with Lasso regression to rank the functional importance of each remaining sensor. Our analysis reveals that sensors on the thumb, ring finger, and little finger dominate manipulation performance, while middle-finger sensors exhibit negative contributions -- actively degrading policy learning. Ablation studies across three manipulation tasks (block, egg, and pen) confirm that a 14-sensor configuration preserves over 90\% of the full-array performance. Zero-shot transfer experiments on two novel objects and cross-platform validation on the Allegro and Leap Hand further demonstrate that the identified importance rankings generalize across tasks and robot morphologies. These findings establish quantitative deployment guidelines that enable practitioners to select cost-effective sensor configurations with predictable performance trade-offs.

cs.RO↗

PrivScope: Task-scoped Disclosure Control for Hybrid Agentic Systems

Hybrid local--cloud agents enrich user requests with context from persistent working state before delegating capability-intensive subtasks to a cloud language model (CLM). While this enrichment can improve task success, it also exposes unnecessary information in the cloud-bound payload, including task-irrelevant context, carryover from prior workflows, and overly specific sensitive details, resulting in \emph{over-disclosure}. Existing solutions either isolate workflows to limit cross-workflow leakage or apply general-purpose sanitization that does not reason over LC-assembled payload scope. We present \textsc{PrivScope}, a trusted on-device payload governor that enforces \emph{task-scoped disclosure} at the local--CLM boundary, without requiring cloud-side changes. Its key idea: sensitive information should reach the cloud only when required for the delegated subtask, and then only in the least revealing form preserving utility. \textsc{PrivScope} extracts disclosure units from the assembled payload and keeps direct identifiers and account-linked values on device. The remaining units pass through cloud-necessity control, which determines what is actually needed; units that must reach the cloud are abstracted to the least-specific representation sufficient for the task. On 100 medical-booking workflows across three commercial CLMs, \textsc{PrivScope} eliminates profile leakage (0.0\% vs.\ 17.7\%), more than halves attacker re-identification (23.1\% vs.\ 64.3\%), and achieves the highest candidate recall on every CLM tested while preserving task success close to the unprotected baseline on GPT-4o-mini and Gemini 2.5 Flash. Gains hold across five local backbones and add only seconds of on-device latency on commodity hardware.

cs.CR↗

MPAC: A Multi-Principal Agent Coordination Protocol for Interoperable Multi-Agent Collaboration

The AI agent ecosystem has converged on two protocols: the Model Context Protocol (MCP) for tool invocation and Agent-to-Agent (A2A) for single-principal task delegation. Both assume a single controlling principal, meaning one person or organization that owns every agent. When independent principals' agents must coordinate over shared state, such as engineers' coding agents editing the same repository, family members planning a shared trip, or agents from different organizations negotiating a joint decision, neither protocol applies, and coordination collapses to ad-hoc chat, manual merging, or silent overwrites. We present MPAC (Multi-Principal Agent Coordination Protocol), an application-layer protocol that fills this gap with explicit coordination semantics across five layers: Session, Intent, Operation, Conflict, and Governance. MPAC makes intent declaration a precondition for action, represents conflicts as first-class structured objects, and supports human-in-the-loop arbitration through a pluggable governance layer. The specification defines 21 message types, three state machines with normative transition tables, Lamport-clock causal watermarking, two execution models, three security profiles, and optimistic concurrency control on shared state. We release two interoperable reference implementations in Python and TypeScript with 223 tests, a JSON Schema suite, and seven live multi-agent demos. A controlled three-agent code review benchmark shows a 95 percent reduction in coordination overhead and a 4.8 times wall-clock speedup versus a serialized human-mediated baseline, with per-agent decision time preserved. The speedup comes from eliminating coordination waits, not compressing model calls. Specification, implementations, and demos are open source.

cs.MA↗

BioMoTouch: Touch-Based Behavioral Authentication via Biometric-Motion Interaction Modeling

Touch-based authentication is widely deployed on mobile devices due to its convenience and seamless user experience. However, existing systems largely model touch interaction as a purely behavioral signal, overlooking its intrinsic multidimensional nature and limiting robustness against sophisticated adversarial behaviors and real-world variations. In this work, we present BioMoTouch, a multi-modal touch authentication framework on mobile devices grounded in a key empirical finding: during touch interaction, inertial sensors capture user-specific behavioral dynamics, while capacitive screens simultaneously capture physiological characteristics related to finger morphology and skeletal structure. Building upon this insight, BioMoTouch jointly models physiological contact structures and behavioral motion dynamics by integrating capacitive touchscreen signals with inertial measurements. Rather than combining independent decisions, the framework explicitly learns their coordinated interaction to form a unified representation of touch behavior. BioMoTouch operates implicitly during natural user interactions and requires no additional hardware, enabling practical deployment on commodity mobile devices. We evaluate BioMoTouch with 38 participants under realistic usage conditions. Experimental results show that BioMoTouch achieves a balanced accuracy of 99.71% and an equal error rate of 0.27%. Moreover, it maintains false acceptance rates below 0.90% under artificial replication, mimicry, and puppet attack scenarios, demonstrating strong robustness against partial-factor manipulation.

cs.HC↗

SwiftBot: A Decentralized Platform for LLM-Powered Federated Robotic Task Execution

Federated robotic task execution systems require bridging natural language instructions to distributed robot control while efficiently managing computational resources across heterogeneous edge devices without centralized coordination. Existing approaches face three limitations: rigid hand-coded planners requiring extensive domain engineering, centralized coordination that contradicts federated collaboration as robots scale, and static resource allocation failing to share containers across robots when workloads shift dynamically. We present SwiftBot, a federated task execution platform that integrates LLM-based task decomposition with intelligent container orchestration over a DHT overlay, enabling robots to collaboratively execute tasks without centralized control. SwiftBot achieves 94.3% decomposition accuracy across diverse tasks, reduces task startup latency by 1.5-5.4x and average training latency by 1.4-2.5x, and improves tail latency by 1.2-4.7x under high load through federated warm container migration. Evaluation on multimedia tasks validates that co-designing semantic understanding and federated resource management enables both flexibility and efficiency for robotic task control.

cs.RO↗

Physically Accurate Differentiable Inverse Rendering for Radio Frequency Digital Twin

Digital twins, virtual simulated replicas of physical scenes, are transforming system design across industries. However, their potential in radio frequency (RF) systems has been limited by the non-differentiable nature of conventional RF simulators. The visibility of propagation paths causes severe discontinuities, and differentiable rendering techniques from computer graphics cannot easily transfer due to point-source antennas and dominant specular reflections. In this paper, we present RFDT, a physically based differentiable RF simulation framework that enables gradient-based interaction between virtual and physical worlds. RFDT resolves discontinuities with a physically grounded edge-diffraction transition function, and mitigates non-convexity from Fourier-domain processing through a signal domain transform surrogate. Our implementation demonstrates RFDT's ability to accurately reconstruct digital twins from real RF measurements. Moreover, RFDT can augment diverse downstream applications, such as test-time adaptation of machine learning-based RF sensing and physically constrained optimization of communication systems.

eess.SP↗

Capability Thresholds and Manufacturing Topology: How Embodied Intelligence Triggers Phase Transitions in Economic Geography

The fundamental topology of manufacturing has not undergone a paradigm-level transformation since Henry Ford's moving assembly line in 1913. Every major innovation of the past century, from the Toyota Production System to Industry 4.0, has optimized within the Fordist paradigm without altering its structural logic: centralized mega-factories, located near labor pools, producing at scale. We argue that embodied intelligence is poised to break this century-long stasis, not by making existing factories more efficient, but by triggering phase transitions in manufacturing economic geography itself. When embodied AI capabilities cross critical thresholds in dexterity, generalization, reliability, and tactile-vision fusion, the consequences extend far beyond cost reduction: they restructure where factories are built, how supply chains are organized, and what constitutes viable production scale. We formalize this by defining a Capability Space C = (d, g, r, t) and showing that the site-selection objective function undergoes topological reorganization when capability vectors cross critical surfaces. Through three pathways, weight inversion, batch collapse, and human-infrastructure decoupling, we show that embodied intelligence enables demand-proximal micro-manufacturing, eliminates "manufacturing deserts," and reverses geographic concentration driven by labor arbitrage. We further introduce Machine Climate Advantage: once human workers are removed, optimal factory locations are determined by machine-optimal conditions (low humidity, high irradiance, thermal stability), factors orthogonal to traditional siting logic, creating a production geography with no historical precedent. This paper establishes Embodied Intelligence Economics, the study of how physical AI capability thresholds reshape the spatial and structural logic of production.

cs.AI↗

Bio-Skin: A Cost-Effective Thermostatic Tactile Sensor with Multi-Modal Force and Temperature Detection

Tactile sensors can significantly enhance the perception of humanoid robotics systems by providing contact information that facilitates human-like interactions. However, existing commercial tactile sensors focus on improving the resolution and sensitivity of single-modal detection with high-cost components and densely integrated design, incurring complex manufacturing processes and unaffordable prices. In this work, we present Bio-Skin, a cost-effective multi-modal tactile sensor that utilizes single-axis Hall-effect sensors for planar normal force measurement and bar-shape piezo resistors for 2D shear force measurement. A thermistor coupling with a heating wire is integrated into a silicone body to achieve temperature sensation and thermostatic function analogous to human skin. We also present a cross-reference framework to validate the two modalities of the force sensing signal, improving the sensing fidelity in a complex electromagnetic environment. Bio-Skin has a multi-layer design, and each layer is manufactured sequentially and subsequently integrated, thereby offering a fast production pathway. After calibration, Bio-Skin demonstrates performance metrics-including signal-to-range ratio, sampling rate, and measurement range-comparable to current commercial products, with one-tenth of the cost. The sensor's real-world performance is evaluated using an Allegro hand in object grasping tasks, while its temperature regulation functionality was assessed in a material detection task.

cs.RO↗

Adaptive Anomaly Recovery for Telemanipulation: A Diffusion Model Approach to Vision-Based Tracking

Dexterous telemanipulation critically relies on the continuous and stable tracking of the human operator's commands to ensure robust operation. Vison-based tracking methods are widely used but have low stability due to anomalies such as occlusions, inadequate lighting, and loss of sight. Traditional filtering, regression, and interpolation methods are commonly used to compensate for explicit information such as angles and positions. These approaches are restricted to low-dimensional data and often result in information loss compared to the original high-dimensional image and video data. Recent advances in diffusion-based approaches, which can operate on high-dimensional data, have achieved remarkable success in video reconstruction and generation. However, these methods have not been fully explored in continuous control tasks in robotics. This work introduces the Diffusion-Enhanced Telemanipulation (DET) framework, which incorporates the Frame-Difference Detection (FDD) technique to identify and segment anomalies in video streams. These anomalous clips are replaced after reconstruction using diffusion models, ensuring robust telemanipulation performance under challenging visual conditions. We validated this approach in various anomaly scenarios and compared it with the baseline methods. Experiments show that DET achieves an average RMSE reduction of 17.2% compared to the cubic spline and 51.1% compared to FFT-based interpolation for different occlusion durations.

cs.RO↗

ChipMind: Retrieval-Augmented Reasoning for Long-Context Circuit Design Specifications

While Large Language Models (LLMs) demonstrate immense potential for automating integrated circuit (IC) development, their practical deployment is fundamentally limited by restricted context windows. Existing context-extension methods struggle to achieve effective semantic modeling and thorough multi-hop reasoning over extensive, intricate circuit specifications. To address this, we introduce ChipMind, a novel knowledge graph-augmented reasoning framework specifically designed for lengthy IC specifications. ChipMind first transforms circuit specifications into a domain-specific knowledge graph ChipKG through the Circuit Semantic-Aware Knowledge Graph Construction methodology. It then leverages the ChipKG-Augmented Reasoning mechanism, combining information-theoretic adaptive retrieval to dynamically trace logical dependencies with intent-aware semantic filtering to prune irrelevant noise, effectively balancing retrieval completeness and precision. Evaluated on an industrial-scale specification reasoning benchmark, ChipMind significantly outperforms state-of-the-art baselines, achieving an average improvement of 34.59% (up to 72.73%). Our framework bridges a critical gap between academic research and practical industrial deployment of LLM-aided Hardware Design (LAD).

cs.AI↗

InverTwin: Solving Inverse Problems via Differentiable Radio Frequency Digital Twin

Digital twins (DTs), virtual simulated replicas of physical scenes, are transforming various industries. However, their potential in radio frequency (RF) sensing applications has been limited by the unidirectional nature of conventional RF simulators. In this paper, we present InverTwin, an optimization-driven framework that creates RF digital twins by enabling bidirectional interaction between virtual and physical realms. InverTwin overcomes the fundamental differentiability challenges of RF optimization problems through novel design components, including path-space differentiation to address discontinuity in complex simulation functions, and a radar surrogate model to mitigate local non-convexity caused by RF signal periodicity. These techniques enable smooth gradient propagation and robust optimization of the DT model. Our implementation and experiments demonstrate InverTwin's versatility and effectiveness in augmenting both data-driven and model-driven RF sensing systems for DT reconstruction.

eess.SP↗

Anchoring AI Capabilities in Market Valuations: The Capability Realization Rate Model and Valuation Misalignment Risk

Recent breakthroughs in artificial intelligence (AI) have triggered surges in market valuations for AI-related companies, often outpacing the realization of underlying capabilities. We examine the anchoring effect of AI capabilities on equity valuations and propose a Capability Realization Rate (CRR) model to quantify the gap between AI potential and realized performance. Using data from the 2023--2025 generative AI boom, we analyze sector-level sensitivity and conduct case studies (OpenAI, Adobe, NVIDIA, Meta, Microsoft, Goldman Sachs) to illustrate patterns of valuation premium and misalignment. Our findings indicate that AI-native firms commanded outsized valuation premiums anchored to future potential, while traditional companies integrating AI experienced re-ratings subject to proof of tangible returns. We argue that CRR can help identify valuation misalignment risk-where market prices diverge from realized AI-driven value. We conclude with policy recommendations to improve transparency, mitigate speculative bubbles, and align AI innovation with sustainable market value.

cs.CY↗

Closer to Language than Steam: AI as the Cognitive Engine of a New Productivity Revolution

Artificial Intelligence (AI) is reframed as a cognitive engine driving a novel productivity revolution distinct from the Industrial Revolution's physical thrust. This paper develops a theoretical framing of AI as a cognitive revolution akin to written language - a transformative augmentation of human intellect rather than another mechanized tool. We compare AI's emergence to historical leaps in information technology to show how it amplifies knowledge work. Examples from various domains demonstrate AI's impact as a driver of productivity in cognitive tasks. We adopt a multidisciplinary perspective combining computer science advances with economic insights and sociological perspectives on how AI reshapes work and society. Through conceptual frameworks, we visualize the shift from manual to cognitive productivity. Our central argument is that AI functions as an engine of cognition - comparable to how human language revolutionized knowledge - heralding a new productivity paradigm. We discuss how this revolution demands rethinking of skills, organizations, and policies. This paper, balancing academic rigor with clarity, concludes that AI's promise lies in complementing human cognitive abilities, marking a new chapter in productivity evolution.

cs.AI↗

AI's Euclid's Elements Moment: From Language Models to Computable Thought

This paper presents a comprehensive five-stage evolutionary framework for understanding the development of artificial intelligence, arguing that its trajectory mirrors the historical progression of human cognitive technologies. We posit that AI is advancing through distinct epochs, each defined by a revolutionary shift in its capacity for representation and reasoning, analogous to the inventions of cuneiform, the alphabet, grammar and logic, mathematical calculus, and formal logical systems. This "Geometry of Cognition" framework moves beyond mere metaphor to provide a systematic, cross-disciplinary model that not only explains AI's past architectural shifts-from expert systems to Transformers-but also charts a concrete and prescriptive path forward. Crucially, we demonstrate that this evolution is not merely linear but reflexive: as AI advances through these stages, the tools and insights it develops create a feedback loop that fundamentally reshapes its own underlying architecture. We are currently transitioning into a "Metalinguistic Moment," characterized by the emergence of self-reflective capabilities like Chain-of-Thought prompting and Constitutional AI. The subsequent stages, the "Mathematical Symbolism Moment" and the "Formal Logic System Moment," will be defined by the development of a computable calculus of thought, likely through neuro-symbolic architectures and program synthesis, culminating in provably aligned and reliable AI that reconstructs its own foundational representations. This work serves as the methodological capstone to our trilogy, which previously explored the economic drivers ("why") and cognitive nature ("what") of AI. Here, we address the "how," providing a theoretical foundation for future research and offering concrete, actionable strategies for startups and developers aiming to build the next generation of intelligent systems.

cs.AI↗

You Only Render Once: Enhancing Energy and Computation Efficiency of Mobile Virtual Reality

Mobile Virtual Reality (VR) is essential to achieving convenient and immersive human-computer interaction and realizing emerging applications such as Metaverse. However, existing VR technologies require two separate renderings of binocular images, causing a significant bottleneck for mobile devices with limited computing capability and power supply. This paper proposes an approach to rendering optimization for mobile VR called EffVR. By utilizing the per-pixel attribute, EffVR can generate binocular VR images from the monocular image through genuinely one rendering, saving half the computation over conventional approaches. Our evaluation indicates that, compared with the state-of-art, EffVRcan save 27% power consumption on average while achieving high binocular image quality (0.9679 SSIM and 34.09 PSNR) in mobile VR applications. Additionally, EffVR can increase the frame rate by 115.2%. These results corroborate EffVRsuperior computation/energy-saving performance, paving the road to a sustainable mobile VR. The source code, demo video, android app, and more are released anonymously at https://yoro-vr.github.io/

cs.GR↗