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Zhengyang Yan

Publications and source records attributed to Zhengyang Yan.

10 recordsLinked to original sources

META-Robot: Self-Cognition and Capability Scaling in Agentic Robots

LLM-based robotic agent systems can generate programs for robot control, yet their generalization to new tasks often depends on elaborate scaffolding. Expanding their skill repertoires alone offers limited guidance on how to assess new capabilities or identify what remains beyond their reach. We introduce META-Robot, a framework that couples self cognition with capability scaling by expanding the criteria through which an agent evaluates and develops its skills. At its core, action-level predicates make execution outcomes explicit and available for LLM reasoning. The agent uses these assessments to identify its own limitations, extend relevant evaluation criteria, and guide the structured expansion of its skills. Proprioceptive feedback further grounds this process in the robot's physical state, enriching the evidence available for self-cognition. Experiments in simulation and on real robots demonstrate stronger overall task performance, generalization to new tasks, continued expansion of skills and evaluation criteria, and effective use of non-visual proprioceptive signals.

cs.RO↗

Black-Box Adversarial Patch Attacks on VLAs via Ancestor VLM Exploitation

Vision-Language-Action models (VLAs) are increasingly deployed in safety-critical physical environments, yet their adversarial robustness remains poorly understood. Existing attacks typically assume white-box access or rely on surrogate VLAs, which rarely holds in real-world deployments. Our key insight is that most VLAs are adapted from a publicly released pretrained vision-language model (VLM), inheriting two capabilities essential for action generation: visual perception and instruction-conditioned grounding. Therefore, this paper explores a previously unaddressed question: can an adversary attack deployed VLAs using only their ancestor VLMs? To this end, we propose three adversarial patch attacks that disrupt the inherited capabilities: a vision disruption attack that corrupts the projected visual tokens through relative and absolute terms, an instruction-grounded semantic evidence suppression attack that removes the visual evidence required for instruction-grounded concepts, and a joint attack that unifies both objectives under a two-phase curriculum. Experiments across different VLA families on both simulation and static real-world images show that patches optimized on the ancestor VLM cause substantial degradations in VLA task success rates, demonstrating that VLAs inherit adversarial vulnerabilities alongside their foundational capabilities. This effect is not uniform: it is strongest on tasks that require precise instruction-grounded localization, and nearly vanishes on policies whose adaptation rewrites the shared visual-semantic representation or whose action head iteratively smooths perturbations away. By characterizing the boundary conditions of vulnerability inheritance and providing analysis of why the inheritance effect holds or fails, we advance the understanding of safety for VLA-involved systems.

cs.CR↗

World-to-Wrist: Task-Conditioned Future Wrist Modeling for Fine-Grained Robot Manipulation

Vision-language-action (VLA) models often treat main-view and wrist-view observations as parallel visual inputs, overlooking their distinct roles in robot manipulation. Fine-grained manipulation, however, benefits from anticipating how wrist-local interactions may evolve under the global task context. To address this limitation, we present World-to-Wrist VLA (W2-VLA), a VLA model for fine-grained robot manipulation with task-conditioned future wrist modeling. Given current multi-view observations and a task instruction, W2-VLA contextualizes a set of latent modeling tokens as a compact interface between the vision-language model and the wrist predictor. Conditioned on this interface and the observed wrist history, the predictor forecasts future wrist latents, which are transformed into future-aware context for action prediction. In addition, we introduce W2-CoT, a synthesis pipeline that produces structured annotations describing manipulation progress, physical transition cues, and wrist-local evidence. These annotations provide auxiliary supervision that shapes the task-conditioned latent interface. Experiments on LIBERO, LIBERO-Plus, RoboTwin 2.0, and real-world manipulation tasks demonstrate improved fine-grained and contact-sensitive manipulation across single-arm and bimanual settings, while maintaining real-time action generation above $80$~Hz.

cs.RO↗

World Action Learning via Interaction-Centric Spectral Latent Guidance

Learning general-purpose robot policies requires large-scale real-world interaction data, yet collecting robot demonstrations remains expensive and difficult to scale. Egocentric videos offer abundant human interaction experience with task-relevant semantics for robotic manipulation, but direct transfer is challenging for two reasons: latent actions inferred from frame reconstruction can be dominated by nuisance variation such as ego-camera motion, and human and robot behaviors often exhibit different temporal dynamics. We propose WING (World Action Learning via INteraction-Centric Spectral Latent Guidance), a framework for transferring interaction knowledge from egocentric videos to robot policies. WING first separates observer-induced motion from hand-object interaction and distills the interaction-centric component into latent actions. It then exploits the observation that cross-embodiment task semantics are concentrated in slowly varying temporal structures, identifying shared low-frequency components between egocentric latent actions and robot behaviors in the spectral domain and using them to guide action generation. WING achieves average success rates of 99.20% on LIBERO, 93.80% on RoboTwin 2.0, and 57.7% on RoboCasa-GR1, and also performs strongly across four real-world manipulation tasks under diverse generalization settings. These results show that interaction-centric spectral guidance provides an effective and scalable way to transfer physical interaction knowledge from human egocentric video to robot control. Project page: https://mikuz12.github.io/wing/

cs.RO↗

Sparse-WAM: Accelerating World Action Models via Action-Guided Sparse Imagination

World-action models (WAMs) leverage pretrained video models to improve generalization in robot control by jointly predicting future visual states and actions. This capability comes at a substantial inference cost, as dense future-frame tokens are repeatedly processed during denoising. Prior methods address this by token pruning that prioritizes visual fidelity to reduce denoising costs in video diffusion models. However, these methods do not use action relevance to determine which future-frame tokens to retain during joint denoising in WAMs. In this paper, we propose Sparse-WAM, a training-free framework for action-guided sparse imagination that selectively processes future-frame tokens to accelerate WAM inference. We observe substantial overlap in the spatial distribution of attention from action tokens to future-frame tokens (action-to-future attention) between consecutive denoising steps, despite continued updates to the future representations. Motivated by this, we develop Action-Guided Token Selection to retain frame-specific action-relevant regions together with cross-frame context. However, a naive implementation can incur attention-scoring and token-packing overhead that offsets the computational savings from pruning. We therefore introduce Pilot, an efficient engine that reduces sparse inference overhead through lightweight scoring and cross-step reuse of token selections. On LIBERO with FastWAM-Joint and RoboLab-120 with Cosmos 3 Edge, Sparse-WAM achieves inference speedups of approximately $2.0\times$ and $1.8\times$, respectively, over dense eager inference on an NVIDIA RTX 4090, while largely preserving task performance.

cs.RO↗

RedFlow: Redirect Failure into Action-level Corrections for Flow-matching VLA Policy

Reinforcement learning (RL) can improve Vision-Language-Action (VLA) policies from deployment experience, but reward- and preference-based RL primarily identifies desirable behaviors without specifying how to correct failed actions, underutilizing failure trajectories and limiting sample efficiency. Can such corrections be derived from fixed rollouts? Our key insight is that rollouts with different outcomes may contain action chunks executed in similar states, enabling higher-quality chunks to provide locally supported corrective references. Building on this insight, we introduce \textbf{RedFlow}, an offline post-training method for flow-matching VLA policies. \emph{Execution-Context Matching} groups chunks using a compact representation of estimated task progress and robot proprioception. \emph{Quality-Guided Action Redirection} assigns signed chunk-quality scores and aggregates higher-quality chunks into corrective targets, reinforcing high-quality chunks, suppressing low-quality chunks, and redirecting correctable chunks toward their targets. RedFlow requires neither external HIL corrections nor online data collection during post-training. Across four LIBERO suites, RedFlow improves average success from 56.2\% to 68.2\%, outperforming the strongest evaluated offline baseline, AWR (62.3\%), by 5.9 points. Across three real-robot tasks, it improves average success from 56.7\% to 74.7\%. On LIBERO-Spatial, RedFlow reaches 75.8\% success with 1{,}536 fixed rollouts, while the evaluated online methods require 8.7--16$\times$ as many fresh post-training rollouts to reach the same threshold.

cs.RO↗

OnlineWM: Causality-Aware Active Online Learning for Effective World Modeling

Generative world models aim to predict future states conditioned on actions, where action controllability is fundamental for reliable dynamics modeling. While recent efforts leverage simulator-generated data to enhance this capability, existing training pipelines face two fundamental limitations. First, static offline data collection leads to a distribution misalignment between training sets and the model's evolving error patterns, failing to resolve critical long-tail scenarios where dynamics predictions remain unreliable. Second, the standard objective of minimizing observational discrepancy often encourages the model to exploit spurious correlations instead of capturing the underlying action-effect causality. To address these limitations, we propose OnlineWM, an online training framework that continuously improves world modeling through active simulator interaction and causality-aware optimization. OnlineWM introduces two key innovations: (1) Active Online Learning: Instead of using fixed datasets, OnlineWM adaptively queries the simulator for new interaction sequences that target the model's current predictive weaknesses, ensuring high-utility data acquisition. (2) Causality-Aware Fine-Tuning: We propose a counterfactual learning strategy that contrasts the outcomes of different actions from identical states, forcing the model to attribute state transitions to specific actions rather than ambient environmental evolution, thereby grounding its predictions in reliable causal mechanisms. By integrating active data acquisition with causal optimization, OnlineWM establishes a closed-loop refinement process that ensures the model is both robust to diverse scenarios and precise in its causal attribution. Extensive experiments demonstrate that OnlineWM significantly enhances action controllability and generalizes effectively to unseen domains.

cs.CV↗

HALO: A Unified Vision-Language-Action Model for Embodied Multimodal Chain-of-Thought Reasoning

Vision-Language-Action (VLA) models have shown strong performance in robotic manipulation, but often struggle in long-horizon or out-of-distribution scenarios due to the lack of explicit mechanisms for multimodal reasoning and anticipating how the world will evolve under action. Recent works introduce textual chain-of-thought or visual subgoal prediction within VLA models to reason, but still fail to offer a unified human-like reasoning framework for joint textual reasoning, visual foresight, and action prediction. To this end, we propose HALO, a unified VLA model that enables embodied multimodal chain-of-thought (EM-CoT) reasoning through a sequential process of textual task reasoning, visual subgoal prediction for fine-grained guidance, and EM-CoT-augmented action prediction. We instantiate HALO with a Mixture-of-Transformers (MoT) architecture that decouples semantic reasoning, visual foresight, and action prediction into specialized experts while allowing seamless cross-expert collaboration. To enable HALO learning at scale, we introduce an automated pipeline to synthesize EM-CoT training data along with a carefully crafted training recipe. Extensive experiments demonstrate that: (1) HALO achieves superior performance in both simulated and real-world environments, surpassing baseline policy pi_0 by 34.1% on RoboTwin benchmark; (2) all proposed components of the training recipe and EM-CoT design help improve task success rate; and (3) HALO exhibits strong generalization capabilities under aggressive unseen environmental randomization with our proposed EM-CoT reasoning.

cs.RO↗

Love First, Know Later: Persona-Based Romantic Compatibility Through LLM Text World Engines

We propose Love First, Know Later: a paradigm shift in computational matching that simulates interactions first, then assesses compatibility. Instead of comparing static profiles, our framework leverages LLMs as text world engines that operate in dual capacity-as persona-driven agents following behavioral policies and as the environment modeling interaction dynamics. We formalize compatibility assessment as a reward-modeling problem: given observed matching outcomes, we learn to extract signals from simulations that predict human preferences. Our key insight is that relationships hinge on responses to critical moments-we translate this observation from relationship psychology into mathematical hypotheses, enabling effective simulation. Theoretically, we prove that as LLM policies better approximate human behavior, the induced matching converges to optimal stable matching. Empirically, we validate on speed dating data for initial chemistry and divorce prediction for long-term stability. This paradigm enables interactive, personalized matching systems where users iteratively refine their agents, unlocking future possibilities for transparent and interactive compatibility assessment.

cs.HC↗

WMPO: World Model-based Policy Optimization for Vision-Language-Action Models

Vision-Language-Action (VLA) models have shown strong potential for general-purpose robotic manipulation, but their reliance on expert demonstrations limits their ability to learn from failures and perform self-corrections. Reinforcement learning (RL) addresses these through self-improving interactions with the physical environment, but suffers from high sample complexity on real robots. We introduce World-Model-based Policy Optimization (WMPO), a principled framework for on-policy VLA RL without interacting with the real environment. In contrast to widely used latent world models, WMPO focuses on pixel-based predictions that align the "imagined" trajectories with the VLA features pretrained with web-scale images. Crucially, WMPO enables the policy to perform on-policy GRPO that provides stronger performance than the often-used off-policy methods. Extensive experiments in both simulation and real-robot settings demonstrate that WMPO (i) substantially improves sample efficiency, (ii) achieves stronger overall performance, (iii) exhibits emergent behaviors such as self-correction, and (iv) demonstrates robust generalization and lifelong learning capabilities.

cs.RO↗