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Zhengzhong Liu

Publications and source records attributed to Zhengzhong Liu.

At least 37 records · Page 2Linked to original sources

CocoaBench: Evaluating Unified Digital Agents in the Wild

LLM agents now perform strongly in software engineering, deep research, GUI automation, and various other applications, while recent agent scaffolds and models are increasingly integrating these capabilities into unified systems. Yet, most evaluations still test these capabilities in isolation, which leaves a gap for more diverse use cases that require agents to combine different capabilities. We introduce CocoaBench, a benchmark for unified digital agents built from human-designed, long-horizon tasks that require flexible composition of vision, search, and coding. Tasks are specified only by an instruction and an automatic evaluation function over the final output, enabling reliable and scalable evaluation across diverse agent infrastructures. We also present CocoaAgent, a lightweight shared scaffold for controlled comparison across model backbones. Experiments show that current agents remain far from reliable on CocoaBench, with the best evaluated system achieving only 45.1% success rate. Our analysis further points to substantial room for improvement in reasoning and planning, tool use and execution, and visual grounding.

cs.CL↗

World Reasoning Arena

World models (WMs) are intended to serve as internal simulators of the real world that enable agents to understand, anticipate, and act upon complex environments. Existing WM benchmarks remain narrowly focused on next-state prediction and visual fidelity, overlooking the richer simulation capabilities required for intelligent behavior. To address this gap, we introduce WR-Arena, a comprehensive benchmark for evaluating WMs along three fundamental dimensions of next world simulation: (i) Action Simulation Fidelity, the ability to interpret and follow semantically meaningful, multi-step instructions and generate diverse counterfactual rollouts; (ii) Long-horizon Forecast, the ability to sustain accurate, coherent, and physically plausible simulations across extended interactions; and (iii) Simulative Reasoning and Planning, the ability to support goal-directed reasoning by simulating, comparing, and selecting among alternative futures in both structured and open-ended environments. We build a task taxonomy and curate diverse datasets designed to probe these capabilities, moving beyond single-turn and perceptual evaluations. Through extensive experiments with state-of-the-art WMs, our results expose a substantial gap between current models and human-level hypothetical reasoning, and establish WR-Arena as both a diagnostic tool and a guideline for advancing next-generation world models capable of robust understanding, forecasting, and purposeful action. The code is available at https://github.com/MBZUAI-IFM/WR-Arena.

cs.CV↗

IsoCompute Playbook: Optimally Scaling Sampling Compute for LLM RL

While scaling laws guide compute allocation for LLM pre-training, analogous prescriptions for reinforcement learning (RL) post-training of large language models (LLMs) remain poorly understood. We study the compute-optimal allocation of sampling compute for on-policy RL methods in LLMs, framing scaling as a compute-constrained optimization over three resources: parallel rollouts per problem, number of problems per batch, and number of update steps. We find that the compute-optimal number of parallel rollouts per problem increases predictably with compute budget and then saturates. This trend holds across both easy and hard problems, though driven by different mechanisms: solution sharpening on easy problems and coverage expansion on hard problems. We further show that increasing the number of parallel rollouts mitigates interference across problems, while the number of problems per batch primarily affects training stability and can be chosen within a broad range. Validated across base models and data distributions, our results recast RL scaling laws as prescriptive allocation rules and provide practical guidance for compute-efficient LLM RL post-training.

cs.LG↗

LAPS: A Length-Aware-Prefill LLM Serving System

LAPS identifies and disaggregates requests with different prompt lengths in LLM serving to reduce TTFT latency. While recent systems have decoupled the prefill and decode stages to improve throughput, they still rely on unified scheduling policies that fail to adapt to heterogeneous workload characteristics. We observe that prompt-length variations lead to distinct performance bottlenecks, motivating an adaptive scheduling strategy. LAPS disaggregates multi-turn long-prefill requests from short-prefill ones and introduces a length-aware smart batching mechanism for short-prefill workloads. It adopts a dual-queue design that supports temporal disaggregation on a single prefill instance or spatial disaggregation across multiple instances. For short-prefill batches, a batch waiting window and CUDA Graph-based clustering mitigate interference from heterogeneous computation, reducing batching delay and lowering average latency. In real multi-turn workloads, LAPS reduces prefill latency by over 30\% compared to vanilla SGLang under prefill-decode disaggregation, and further decreases SLO violations by 28\% in multi-instance deployments with vanilla data-parallel configuration. Compared to the SGLang router with load balancing, it further lowers SLO violations by 12\% in multi-GPU settings. Under high concurrency and mixed-request scenarios, LAPS improves request throughput by 35\% serving Qwen2.5-32B model for prefill instance, demonstrating its effectiveness in optimizing heterogeneous LLM serving workloads.

cs.DC↗

VSA: Faster Video Diffusion with Trainable Sparse Attention

Scaling video diffusion transformers (DiTs) is limited by their quadratic 3D attention, even though most of the attention mass concentrates on a small subset of positions. We turn this observation into VSA, a trainable, hardware-efficient sparse attention that replaces full attention at \emph{both} training and inference. In VSA, a lightweight coarse stage pools tokens into tiles and identifies high-weight \emph{critical tokens}; a fine stage computes token-level attention only inside those tiles subjecting to block computing layout to ensure hard efficiency. This leads to a single differentiable kernel that trains end-to-end, requires no post-hoc profiling, and sustains 85\% of FlashAttention3 MFU. We perform a large sweep of ablation studies and scaling-law experiments by pretraining DiTs from 60M to 1.4B parameters. VSA reaches a Pareto point that cuts training FLOPS by 2.53$\times$ with no drop in diffusion loss. Retrofitting the open-source Wan-2.1 model speeds up attention time by 6$\times$ and lowers end-to-end generation time from 31s to 18s with comparable quality. These results establish trainable sparse attention as a practical alternative to full attention and a key enabler for further scaling of video diffusion models. Code will be available at https://github.com/hao-ai-lab/FastVideo.

cs.CV↗

K2-Think: A Parameter-Efficient Reasoning System

K2-Think is a reasoning system that achieves state-of-the-art performance with a 32B parameter model, matching or surpassing much larger models like GPT-OSS 120B and DeepSeek v3.1. Built on the Qwen2.5 base model, our system shows that smaller models can compete at the highest levels by combining advanced post-training and test-time computation techniques. The approach is based on six key technical pillars: Long Chain-of-thought Supervised Finetuning, Reinforcement Learning with Verifiable Rewards (RLVR), Agentic planning prior to reasoning, Test-time Scaling, Speculative Decoding, and Inference-optimized Hardware, all using publicly available open-source datasets. K2-Think excels in mathematical reasoning, achieving state-of-the-art scores on public benchmarks for open-source models, while also performing strongly in other areas such as Code and Science. Our results confirm that a more parameter-efficient model like K2-Think 32B can compete with state-of-the-art systems through an integrated post-training recipe that includes long chain-of-thought training and strategic inference-time enhancements, making open-source reasoning systems more accessible and affordable. K2-Think is freely available at k2think.ai, offering best-in-class inference speeds of over 2,000 tokens per second per request via the Cerebras Wafer-Scale Engine.

cs.LG↗

CITER: Collaborative Inference for Efficient Large Language Model Decoding with Token-Level Routing

Large language models have achieved remarkable success in various tasks but suffer from high computational costs during inference, limiting their deployment in resource-constrained applications. To address this issue, we propose a novel Collaborative Inference with Token-lEvel Routing (CITER) framework that enables efficient collaboration between small and large language models (SLMs \& LLMs) through a token-level routing strategy. Specifically, CITER routes non-critical tokens to an SLM for efficiency and routes critical tokens to an LLM for generalization quality. We formulate router training as a policy optimization, where the router receives rewards based on both the quality of predictions and the inference costs of generation. This allows the router to learn to predict token-level routing scores and make routing decisions based on both the current token and the future impact of its decisions. To further accelerate the reward evaluation process, we introduce a shortcut which significantly reduces the costs of the reward estimation and improving the practicality of our approach. Extensive experiments on five benchmark datasets demonstrate that CITER reduces the inference costs while preserving high-quality generation, offering a promising solution for real-time and resource-constrained applications. Our data and code are available at https://github.com/aiming-lab/CITER.

cs.CL↗

Vision-G1: Towards General Vision Language Reasoning with Multi-Domain Data Curation

Despite their success, current training pipelines for reasoning VLMs focus on a limited range of tasks, such as mathematical and logical reasoning. As a result, these models face difficulties in generalizing their reasoning capabilities to a wide range of domains, primarily due to the scarcity of readily available and verifiable reward data beyond these narrowly defined areas. Moreover, integrating data from multiple domains is challenging, as the compatibility between domain-specific datasets remains uncertain. To address these limitations, we build a comprehensive RL-ready visual reasoning dataset from 46 data sources across 8 dimensions, covering a wide range of tasks such as infographic, mathematical, spatial, cross-image, graphic user interface, medical, common sense and general science. We propose an influence function based data selection and difficulty based filtering strategy to identify high-quality training samples from this dataset. Subsequently, we train the VLM, referred to as Vision-G1, using multi-round RL with a data curriculum to iteratively improve its visual reasoning capabilities. Our model achieves state-of-the-art performance across various visual reasoning benchmarks, outperforming similar-sized VLMs and even proprietary models like GPT-4o and Gemini-1.5 Flash. The model, code and dataset are publicly available at https://github.com/yuh-zha/Vision-G1.

cs.CV↗

Data Mixing Optimization for Supervised Fine-Tuning of Large Language Models

Optimizing data mixtures for supervised fine-tuning (SFT) of large language models (LLMs) is critical for developing general-purpose models, yet this area remains underexplored. In this paper, we frame data mixing as an optimization problem and introduce a novel method designed to minimize validation loss. Our approach parametrizes the loss by modeling effective data transferred and leveraging scaling laws for fine-tuning. By experimenting with various small-scale data mixtures, we fit these parameters and derive the optimal weights. We provide both mathematical proofs and empirical results demonstrating that our algorithm achieves excellent overall and individual performance across all domains. Through controlled experiments, we show that models trained with our optimized weights perform on par with those using optimal weights determined via grid search, with per-domain loss only 0.66% higher than the best domain loss from grid search on average. Additionally, we show that reweighting popular SFT datasets using our method improves both validation loss and downstream performance. Finally, we discuss how our method can generalize to guide data selection for domain-specific models and provide insights into SFT.

cs.AI↗

How Does Controllability Emerge In Language Models During Pretraining?

Language models can be steered by modifying their internal representations to control concepts such as emotion, style, or truthfulness in generation. However, the conditions for an effective intervention remain unclear and are often validated through heuristics and trial-and-error. To fill this gap, we demonstrate that intervention efficacy, measured by linear steerability (i.e., the ability to adjust output via linear transformations of hidden states), emerges during intermediate stages of training. Moreover, even closely related concepts (e.g., anger and sadness) exhibit steerability emergence at distinct stages of training. To better interpret the dynamics of steerability during training, we adapt existing intervention techniques into a unified framework, referred to as the "Intervention Detector" (ID), which is designed to reveal how linear steerability evolves over the course of training through hidden state and representation analysis. ID reveals that concepts become increasingly linearly separable in the hidden space as training progresses, which strongly correlates with the emergence of linear steerability. We further introduce ID-based metrics, such as heatmaps, entropy trends, and cosine similarity, to help interpret how linear steerability evolves throughout training. In addition, we apply ID across different model families to ensure the generality of our findings on steerability dynamics.

cs.LG↗

Revisiting Reinforcement Learning for LLM Reasoning from A Cross-Domain Perspective

Reinforcement learning (RL) has emerged as a promising approach to improve large language model (LLM) reasoning, yet most open efforts focus narrowly on math and code, limiting our understanding of its broader applicability to general reasoning. A key challenge lies in the lack of reliable, scalable RL reward signals across diverse reasoning domains. We introduce Guru, a curated RL reasoning corpus of 92K verifiable examples spanning six reasoning domains--Math, Code, Science, Logic, Simulation, and Tabular--each built through domain-specific reward design, deduplication, and filtering to ensure reliability and effectiveness for RL training. Based on Guru, we systematically revisit established findings in RL for LLM reasoning and observe significant variation across domains. For example, while prior work suggests that RL primarily elicits existing knowledge from pretrained models, our results reveal a more nuanced pattern: domains frequently seen during pretraining (Math, Code, Science) easily benefit from cross-domain RL training, while domains with limited pretraining exposure (Logic, Simulation, and Tabular) require in-domain training to achieve meaningful performance gains, suggesting that RL is likely to facilitate genuine skill acquisition. Finally, we present Guru-7B and Guru-32B, two models that achieve state-of-the-art performance among open models RL-trained with publicly available data, outperforming best baselines by 7.9% and 6.7% on our 17-task evaluation suite across six reasoning domains. We also show that our models effectively improve the Pass@k performance of their base models, particularly on complex tasks less likely to appear in pretraining data. We release data, models, training and evaluation code to facilitate general-purpose reasoning at: https://github.com/LLM360/Reasoning360

cs.LG↗

Fast Video Generation with Sliding Tile Attention

Diffusion Transformers (DiTs) with 3D full attention power state-of-the-art video generation, but suffer from prohibitive compute cost -- when generating just a 5-second 720P video, attention alone takes 800 out of 945 seconds of total inference time. This paper introduces sliding tile attention (STA) to address this challenge. STA leverages the observation that attention scores in pretrained video diffusion models predominantly concentrate within localized 3D windows. By sliding and attending over the local spatial-temporal region, STA eliminates redundancy from full attention. Unlike traditional token-wise sliding window attention (SWA), STA operates tile-by-tile with a novel hardware-aware sliding window design, preserving expressiveness while being hardware-efficient. With careful kernel-level optimizations, STA offers the first efficient 2D/3D sliding-window-like attention implementation, achieving 58.79% MFU. Precisely, STA accelerates attention by 2.8-17x over FlashAttention-2 (FA2) and 1.6-10x over FlashAttention-3 (FA3). On the leading video DiT, HunyuanVideo, STA reduces end-to-end latency from 945s (FA3) to 685s without quality degradation, requiring no training. Enabling finetuning further lowers latency to 268s with only a 0.09% drop on VBench. We make our codebase public at https://github.com/hao-ai-lab/FastVideo.

cs.CV↗

Decentralized Arena: Towards Democratic and Scalable Automatic Evaluation of Language Models

The recent explosion of large language models (LLMs), each with its own general or specialized strengths, makes scalable, reliable benchmarking more urgent than ever. Standard practices nowadays face fundamental trade-offs: closed-ended question-based benchmarks (eg MMLU) struggle with saturation as newer models emerge, while crowd-sourced leaderboards (eg Chatbot Arena) rely on costly and slow human judges. Recently, automated methods (eg LLM-as-a-judge) shed light on the scalability, but risk bias by relying on one or a few "authority" models. To tackle these issues, we propose Decentralized Arena (dearena), a fully automated framework leveraging collective intelligence from all LLMs to evaluate each other. It mitigates single-model judge bias by democratic, pairwise evaluation, and remains efficient at scale through two key components: (1) a coarse-to-fine ranking algorithm for fast incremental insertion of new models with sub-quadratic complexity, and (2) an automatic question selection strategy for the construction of new evaluation dimensions. Across extensive experiments across 66 LLMs, dearena attains up to 97% correlation with human judgements, while significantly reducing the cost. Our code and data will be publicly released on https://github.com/maitrix-org/de-arena.

cs.CL↗

Token Level Routing Inference System for Edge Devices

The computational complexity of large language model (LLM) inference significantly constrains their deployment efficiency on edge devices. In contrast, small language models offer faster decoding and lower resource consumption but often suffer from degraded response quality and heightened susceptibility to hallucinations. To address this trade-off, collaborative decoding, in which a large model assists in generating critical tokens, has emerged as a promising solution. This paradigm leverages the strengths of both model types by enabling high-quality inference through selective intervention of the large model, while maintaining the speed and efficiency of the smaller model. In this work, we present a novel collaborative decoding inference system that allows small models to perform on-device inference while selectively consulting a cloud-based large model for critical token generation. Remarkably, the system achieves a 60% performance gain on CommonsenseQA using only a 0.5B model on an M1 MacBook, with under 7% of tokens generation uploaded to the large model in the cloud.

cs.CL↗

MegaMath: Pushing the Limits of Open Math Corpora

Mathematical reasoning is a cornerstone of human intelligence and a key benchmark for advanced capabilities in large language models (LLMs). However, the research community still lacks an open, large-scale, high-quality corpus tailored to the demands of math-centric LLM pre-training. We present MegaMath, an open dataset curated from diverse, math-focused sources through following practices: (1) Revisiting web data: We re-extracted mathematical documents from Common Crawl with math-oriented HTML optimizations, fasttext-based filtering and deduplication, all for acquiring higher-quality data on the Internet. (2) Recalling Math-related code data: We identified high quality math-related code from large code training corpus, Stack-V2, further enhancing data diversity. (3) Exploring Synthetic data: We synthesized QA-style text, math-related code, and interleaved text-code blocks from web data or code data. By integrating these strategies and validating their effectiveness through extensive ablations, MegaMath delivers 371B tokens with the largest quantity and top quality among existing open math pre-training datasets.

cs.CL↗

LLM360 K2: Building a 65B 360-Open-Source Large Language Model from Scratch

We detail the training of the LLM360 K2-65B model, scaling up our 360-degree OPEN SOURCE approach to the largest and most powerful models under project LLM360. While open-source LLMs continue to advance, the answer to "How are the largest LLMs trained?" remains unclear within the community. The implementation details for such high-capacity models are often protected due to business considerations associated with their high cost. This lack of transparency prevents LLM researchers from leveraging valuable insights from prior experience, e.g., "What are the best practices for addressing loss spikes?" The LLM360 K2 project addresses this gap by providing full transparency and access to resources accumulated during the training of LLMs at the largest scale. This report highlights key elements of the K2 project, including our first model, K2 DIAMOND, a 65 billion-parameter LLM that surpasses LLaMA-65B and rivals LLaMA2-70B, while requiring fewer FLOPs and tokens. We detail the implementation steps and present a longitudinal analysis of K2 DIAMOND's capabilities throughout its training process. We also outline ongoing projects such as TXT360, setting the stage for future models in the series. By offering previously unavailable resources, the K2 project also resonates with the 360-degree OPEN SOURCE principles of transparency, reproducibility, and accessibility, which we believe are vital in the era of resource-intensive AI research.

cs.LG↗

Libra-Leaderboard: Towards Responsible AI through a Balanced Leaderboard of Safety and Capability

To address this gap, we introduce Libra-Leaderboard, a comprehensive framework designed to rank LLMs through a balanced evaluation of performance and safety. Combining a dynamic leaderboard with an interactive LLM arena, Libra-Leaderboard encourages the joint optimization of capability and safety. Unlike traditional approaches that average performance and safety metrics, Libra-Leaderboard uses a distance-to-optimal-score method to calculate the overall rankings. This approach incentivizes models to achieve a balance rather than excelling in one dimension at the expense of some other ones. In the first release, Libra-Leaderboard evaluates 26 mainstream LLMs from 14 leading organizations, identifying critical safety challenges even in state-of-the-art models.

cs.CL↗

Web2Code: A Large-scale Webpage-to-Code Dataset and Evaluation Framework for Multimodal LLMs

Multimodal large language models (MLLMs) have shown impressive success across modalities such as image, video, and audio in a variety of understanding and generation tasks. However, current MLLMs are surprisingly poor at understanding webpage screenshots and generating their corresponding HTML code. To address this problem, we propose $\texttt{Web2Code}$, a benchmark consisting of a new large-scale webpage-to-code dataset for instruction tuning and an evaluation framework for the webpage understanding and HTML code translation abilities of MLLMs. For dataset construction, we leverage pretrained LLMs to enhance existing webpage-to-code datasets as well as generate a diverse pool of new webpages rendered into images. Specifically, the inputs are webpage images and instructions, while the responses are the webpage's HTML code. We further include diverse natural language QA pairs about the webpage content in the responses to enable a more comprehensive understanding of the web content. To evaluate model performance in these tasks, we develop an evaluation framework for testing MLLMs' abilities in webpage understanding and web-to-code generation. Extensive experiments show that our proposed dataset is beneficial not only to our proposed tasks but also in the general visual domain. We hope our work will contribute to the development of general MLLMs suitable for web-based content generation and task automation. Our data and code are available at https://github.com/MBZUAI-LLM/web2code.

cs.CV↗