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Zhenhua Han

Publications and source records attributed to Zhenhua Han.

At least 19 recordsLinked to original sources

NorthCUA Technical Report: Turbocharging Computer-Use Agents through Experience at Scale

Scaling computer-use agents from individual actions to complex software work requires experience that connects decisions to complete outcomes. We present NorthCUA, an integrated system for turbocharging computer-use agents through experience at scale. Its Experience Flywheel supplies diverse executable tasks to the NorthCUA Harness, which sustains long interactions, records decisions, and checks task outcomes. The Flywheel uses these records to curate verified trajectories. For unsolved tasks, recursive self-improvement evolves reusable skills and preserves verified milestones so later attempts build on earlier progress. Staged Learning combines this experience with grounding data from the Flywheel to develop GUI competence through mid-training and long-horizon supervised fine-tuning. The policy then learns from fresh attempts in the same Harness through joint desktop-web reinforcement learning, closing the loop between experience production and policy improvement. The resulting Nano, Mini, and Pro family achieves state-of-the-art results among open-source models across GUI grounding, desktop execution, and Web interaction under the reported evaluation settings. For more responsive Web workflows, NorthCUA-Ultrafast pairs direct action selection with open-ended generation on pre-RL Nano, offering a measured quality-latency tradeoff. Together, these advances establish NorthCUA as a high-performing model family and a reusable foundation for agents that carry complex software work from intent to completion.

cs.LG↗

SMMAN Studies of AGN Variability. I. Long-term Spectral Evolution and a Candidate $\sim1000$-day Quasi-periodic Modulation in 4C+72.28

The SMMAN project has carried out nine years of radio flux monitoring in the C and K bands of the blazar 4C+72.28. The two bands show markedly different secular evolution, with a substantially stronger K-band decline producing a gradual decrease in the C-K spectral index. After accounting for this secular evolution, multiple timing diagnostics reveal a candidate quasi-periodic modulation with a characteristic timescale of $\sim1000$ d, most clearly in the C band. The C-band GLSP peak reaches a local significance of $3.29σ$, while its global significance remains modest at $\sim2σ$ and the monitoring baseline covers only about three cycles. Independent and joint MCMC fits support a phenomenological decomposition for both bands into a long-term linear trend and a recurrent component. Under the shared-period assumption, the joint fit returns a characteristic timescale of approximately 1027 d and a similar fractional recurrent amplitudes of $\simeq5.45\%$. Information-criterion comparisons favor the combined linear-plus-sinusoidal model in both bands. Cross-correlation analysis shows a nominal K-leading offset in the original light curves but a centroid consistent with zero lag after detrending, although the lag distributions overlap substantially. These results are consistent with a common recurrent modulation superposed on slower frequency-dependent jet evolution. Geometrical Doppler-factor modulation provides one plausible interpretation, although intrinsic and opacity-related processes cannot be excluded.

astro-ph.GA↗

Agentic Harness Engineering: Observability-Driven Automatic Evolution of Coding-Agent Harnesses

Harnesses are now central to coding-agent performance, mediating how models interact with tools and execution environments. Yet harness engineering remains a manual craft, because automating it faces a heterogeneous action space across editable components, voluminous trajectories that bury actionable signal, and edits whose effect is hard to attribute. We introduce Agentic Harness Engineering (AHE), a closed loop that addresses these challenges through three matched observability pillars: (1) component observability gives every editable harness component a file-level representation so the action space is explicit and revertible; (2) experience observability distills millions of raw trajectory tokens into a layered, drill-down evidence corpus that an evolving agent can actually consume; and (3) decision observability pairs every edit with a self-declared prediction, later verified against the next round's task-level outcomes. Together, these pillars turn every edit into a falsifiable contract, so harness evolution proceeds autonomously without collapsing into trial-and-error. Empirically, ten AHE iterations lift pass@1 on Terminal-Bench 2 from 69.7% to 77.0%, surpassing the human-designed harness Codex-CLI (71.9%) and the self-evolving baselines ACE and TF-GRPO. The frozen harness transfers without re-evolution: on SWE-bench-verified it tops aggregate success at 12% fewer tokens than the seed, and on Terminal-Bench 2 it yields +5.1 to +10.1pp cross-family gains across three alternate model families, indicating the evolved components encode general engineering experience rather than benchmark-specific tuning. Ablations localize the gain to tools, middleware, and long-term memory rather than the system prompt, suggesting factual harness structure transfers while prose-level strategy does not.

cs.CL↗

EVPO: Explained Variance Policy Optimization for Adaptive Critic Utilization in LLM Post-Training

Reinforcement learning (RL) for LLM post-training faces a fundamental design choice: whether to use a learned critic as a baseline for policy optimization. Classical theory favors critic-based methods such as PPO for variance reduction, yet critic-free alternatives like GRPO have gained widespread adoption due to their simplicity and competitive performance. We show that in sparse-reward settings, a learned critic can inject estimation noise that exceeds the state signal it captures, increasing rather than reducing advantage variance. By casting baseline selection as a Kalman filtering problem, we unify PPO and GRPO as two extremes of the Kalman gain and prove that explained variance (EV), computable from a single training batch, identifies the exact boundary: positive EV indicates the critic reduces variance, while zero or negative EV signals that it inflates variance. Building on this insight, we propose Explained Variance Policy Optimization (EVPO), which monitors batch-level EV at each training step and adaptively switches between critic-based and batch-mean advantage estimation, provably achieving no greater variance than the better of the two at every step. Across four tasks spanning classical control, agentic interaction, and mathematical reasoning, EVPO consistently outperforms both PPO and GRPO regardless of which fixed baseline is stronger on a given task. Further analysis confirms that the adaptive gating tracks critic maturation over training and that the theoretically derived zero threshold is empirically optimal.

cs.LG↗

MM-Doc-R1: Training Agents for Long Document Visual Question Answering through Multi-turn Reinforcement Learning

Conventional Retrieval-Augmented Generation (RAG) systems often struggle with complex multi-hop queries over long documents due to their single-pass retrieval. We introduce MM-Doc-R1, a novel framework that employs an agentic, vision-aware workflow to address long document visual question answering through iterative information discovery and synthesis. To incentivize the information seeking capabilities of our agents, we propose Similarity-based Policy Optimization (SPO), addressing baseline estimation bias in existing multi-turn reinforcement learning (RL) algorithms like GRPO. Our core insight is that in multi-turn RL, the more semantically similar two trajectories are, the more accurate their shared baseline estimation becomes. Leveraging this, SPO calculates a more precise baseline by similarity-weighted averaging of rewards across multiple trajectories, unlike GRPO which inappropriately applies the initial state's baseline to all intermediate states. This provides a more stable and accurate learning signal for our agents, leading to superior training performance that surpasses GRPO. Our experiments on the MMLongbench-Doc benchmark show that MM-Doc-R1 outperforms previous baselines by 10.4%. Furthermore, SPO demonstrates superior performance over GRPO, boosting results by 5.0% with Qwen3-8B and 6.1% with Qwen3-4B. These results highlight the effectiveness of our integrated framework and novel training algorithm in advancing the state-of-the-art for complex, long-document visual question answering.

cs.CL↗

CONCUR: High-Throughput Agentic Batch Inference of LLM via Congestion-Based Concurrency Control

Batch inference for agentic workloads stresses the GPU key-value (KV) cache in a sustained and cumulative manner, often causing severe throughput degradation well before memory capacity is exhausted. We identify this phenomenon as middle-phase thrashing, a previously under-characterized pathology in which cache efficiency collapses as long-lived agents accumulate state over time. We argue that mitigating this pathology requires moving beyond reactive, request-level cache management to proactive, agent-level admission control. Drawing inspiration from congestion control in distributed systems, we view the KV cache as a shared resource whose efficient utilization depends on feedback-driven regulation. Based on this insight, we present CONCUR, a lightweight control layer that regulates agent admission to bound aggregate cache pressure while preserving execution continuity. CONCUR adapts a cache-aware control algorithm to dynamically adjust the number of active agents using runtime cache signals. Across large models and real-world agent workloads, CONCUR prevents middle-phase thrashing and improves batch inference throughput by up to 4.09x on Qwen3-32B and 1.9x on DeepSeek-V3, while remaining compatible with existing LLM serving systems.

cs.DC↗

Building Self-Evolving Agents via Experience-Driven Lifelong Learning: A Framework and Benchmark

As AI advances toward general intelligence, the focus is shifting from systems optimized for static tasks to creating open-ended agents that learn continuously. In this paper, we introduce Experience-driven Lifelong Learning (ELL), a framework for building self-evolving agents capable of continuous growth through real-world interaction. The framework is built on four core principles: (1) Experience Exploration: Agents learn through continuous, self-motivated interaction with dynamic environments, navigating interdependent tasks and generating rich experiential trajectories. (2) Long-term Memory: Agents preserve and structure historical knowledge, including personal experiences, domain expertise, and commonsense reasoning, into a persistent memory system. (3) Skill Learning: Agents autonomously improve by abstracting recurring patterns from experience into reusable skills, which are actively refined and validated for application in new tasks. (4) Knowledge Internalization: Agents internalize explicit and discrete experiences into implicit and intuitive capabilities as "second nature". We also introduce StuLife, a benchmark dataset for ELL that simulates a student's holistic college journey, from enrollment to academic and personal development, across three core phases and ten detailed sub-scenarios. StuLife is designed around three key paradigm

cs.AI↗

What Makes a Good Speech Tokenizer for LLM-Centric Speech Generation? A Systematic Study

Speech-language models (SLMs) offer a promising path toward unifying speech and text understanding and generation. However, challenges remain in achieving effective cross-modal alignment and high-quality speech generation. In this work, we systematically investigate the role of speech tokenizer designs in LLM-centric SLMs, augmented by speech heads and speaker modeling. We compare coupled, semi-decoupled, and fully decoupled speech tokenizers under a fair SLM framework and find that decoupled tokenization significantly improves alignment and synthesis quality. To address the information density mismatch between speech and text, we introduce multi-token prediction (MTP) into SLMs, enabling each hidden state to decode multiple speech tokens. This leads to up to 12$\times$ faster decoding and a substantial drop in word error rate (from 6.07 to 3.01). Furthermore, we propose a speaker-aware generation paradigm and introduce RoleTriviaQA, a large-scale role-playing knowledge QA benchmark with diverse speaker identities. Experiments demonstrate that our methods enhance both knowledge understanding and speaker consistency.

cs.CL↗

Nex-N1: Agentic Models Trained via a Unified Ecosystem for Large-Scale Environment Construction

The evolution of Large Language Models (LLMs) from passive responders to autonomous agents necessitates a fundamental shift in learning paradigms -- from static imitation to incentive-driven decision making. However, this transition is significantly impeded by the lack of scalable infrastructure capable of constructing high-quality interaction signals for effective policy learning. To address this, we introduce a comprehensive method designed to systematically scale the diversity and complexity of interactive environments. Our method realizes this scaling by addressing three orthogonal dimensions: (1) Complexity: NexAU, a flexible agent framework that supports building complex agent hierarchies via simple configurations; (2) Diversity: NexA4A automatically generates diverse agent hierarchies from natural language to cover infinite domains; and (3) Fidelity: NexGAP bridges the simulation-reality gap by integrating dynamic real-world environment for grounded trajectories synthesis. We train Nex-N1 upon the diverse and complex interactive environments established by our infrastructure. Empirical results on benchmarks such as SWE-bench and tau2 demonstrate that Nex-N1 consistently outperforms SOTA open-source models and achieves competitive performance against frontier proprietary models on complex agentic tasks. We open-source the Nex ecosystem and model weights to facilitate further research.

cs.CL↗

Expert-as-a-Service: Towards Efficient, Scalable, and Robust Large-scale MoE Serving

Mixture-of-Experts (MoE) models challenge serving infrastructures with dynamic, sparse expert utilization, causing instability on conventional systems designed for dense architectures. We propose EaaS, a novel serving system to enable efficient, scalable, and robust MoE deployment. Our system disaggregates MoE modules into independent, stateless services. This design enables fine-grained resource scaling and provides inherent fault tolerance by decoupling compute units. The architecture is powered by a high-performance, CPU-free peer-to-peer communication library that ensures minimal overhead and high throughput. Experiments confirm EaaS's scalability and efficiency, achieving performance comparable to monolithic systems while providing robust fault tolerance and strong scalability. EaaS incurs less than a 2% throughput reduction under simulated hardware failures that would otherwise halt monolithic architectures. It further saves up to 37.5% of computing resources through dynamic fine-grained adaptation to serving traffic, demonstrating strong resilience for large-scale MoE deployment in production.

cs.DC↗

Efficient Serving of LLM Applications with Probabilistic Demand Modeling

Applications based on Large Language Models (LLMs) contains a series of tasks to address real-world problems with boosted capability, which have dynamic demand volumes on diverse backends. Existing serving systems treat the resource demands of LLM applications as a blackbox, compromising end-to-end efficiency due to improper queuing order and backend warm up latency. We find that the resource demands of LLM applications can be modeled in a general and accurate manner with Probabilistic Demand Graph (PDGraph). We then propose Hermes, which leverages PDGraph for efficient serving of LLM applications. Confronting probabilistic demand description, Hermes applies the Gittins policy to determine the scheduling order that can minimize the average application completion time. It also uses the PDGraph model to help prewarm cold backends at proper moments. Experiments with diverse LLM applications confirm that Hermes can effectively improve the application serving efficiency, reducing the average completion time by over 70% and the P95 completion time by over 80%.

cs.DC↗

Efficient Unified Caching for Accelerating Heterogeneous AI Workloads

Modern AI clusters, which host diverse workloads like data pre-processing, training and inference, often store the large-volume data in cloud storage and employ caching frameworks to facilitate remote data access. To avoid code-intrusion complexity and minimize cache space wastage, it is desirable to maintain a unified cache shared by all the workloads. However, existing cache management strategies, designed for specific workloads, struggle to handle the heterogeneous AI workloads in a cluster -- which usually exhibit heterogeneous access patterns and item storage granularities. In this paper, we propose IGTCache, a unified, high-efficacy cache for modern AI clusters. IGTCache leverages a hierarchical access abstraction, AccessStreamTree, to organize the recent data accesses in a tree structure, facilitating access pattern detection at various granularities. Using this abstraction, IGTCache applies hypothesis testing to categorize data access patterns as sequential, random, or skewed. Based on these detected access patterns and granularities, IGTCache tailors optimal cache management strategies including prefetching, eviction, and space allocation accordingly. Experimental results show that IGTCache increases the cache hit ratio by 55.6% over state-of-the-art caching frameworks, reducing the overall job completion time by 52.2%.

cs.DC↗

Real-Time Neural-Enhancement for Online Cloud Gaming

Online Cloud gaming demands real-time, high-quality video transmission across variable wide-area networks (WANs). Neural-enhanced video transmission algorithms employing super-resolution (SR) for video quality enhancement have effectively challenged WAN environments. However, these SR-based methods require intensive fine-tuning for the whole video, making it infeasible in diverse online cloud gaming. To address this, we introduce River, a cloud gaming delivery framework designed based on the observation that video segment features in cloud gaming are typically repetitive and redundant. This permits a significant opportunity to reuse fine-tuned SR models, reducing the fine-tuning latency of minutes to query latency of milliseconds. To enable the idea, we design a practical system that addresses several challenges, such as model organization, online model scheduler, and transfer strategy. River first builds a content-aware encoder that fine-tunes SR models for diverse video segments and stores them in a lookup table. When delivering cloud gaming video streams online, River checks the video features and retrieves the most relevant SR models to enhance the frame quality. Meanwhile, if no existing SR model performs well enough for some video segments, River will further fine-tune new models and update the lookup table. Finally, to avoid the overhead of streaming model weight to the clients, River designs a prefetching strategy that predicts the models with the highest possibility of being retrieved. Our evaluation based on real video game streaming demonstrates River can reduce redundant training overhead by 44% and improve the Peak-Signal-to-Noise-Ratio by 1.81dB compared to the SOTA solutions. Practical deployment shows River meets real-time requirements, achieving approximately 720p 20fps on mobile devices.

cs.NI↗

RetrievalAttention: Accelerating Long-Context LLM Inference via Vector Retrieval

Transformer-based Large Language Models (LLMs) have become increasingly important. However, due to the quadratic time complexity of attention computation, scaling LLMs to longer contexts incurs extremely slow inference speed and high GPU memory consumption for caching key-value (KV) vectors. This paper proposes RetrievalAttention, a training-free approach to both accelerate attention computation and reduce GPU memory consumption. By leveraging the dynamic sparsity of attention mechanism, RetrievalAttention proposes to build approximate nearest neighbor search (ANNS) indexes for KV vectors in CPU memory and retrieve the most relevant ones through vector search during generation. Unfortunately, we observe that the off-the-shelf ANNS indexes are often ineffective for such retrieval tasks due to the out-of-distribution (OOD) between query vectors and key vectors in the attention mechanism. RetrievalAttention addresses the OOD challenge by designing an attention-aware vector search algorithm that can adapt to the distribution of query vectors. Our evaluation demonstrates that RetrievalAttention achieves near full attention accuracy while only requiring access to 1--3% of the data. This leads to a significant reduction in the inference cost of long-context LLMs, with a much lower GPU memory footprint. In particular, RetrievalAttention only needs a single NVIDIA RTX4090 (24GB) to serve 128K tokens for LLMs with 8B parameters, which is capable of generating one token in 0.188 seconds.

cs.LG↗

MInference 1.0: Accelerating Pre-filling for Long-Context LLMs via Dynamic Sparse Attention

The computational challenges of Large Language Model (LLM) inference remain a significant barrier to their widespread deployment, especially as prompt lengths continue to increase. Due to the quadratic complexity of the attention computation, it takes 30 minutes for an 8B LLM to process a prompt of 1M tokens (i.e., the pre-filling stage) on a single A100 GPU. Existing methods for speeding up prefilling often fail to maintain acceptable accuracy or efficiency when applied to long-context LLMs. To address this gap, we introduce MInference (Milliontokens Inference), a sparse calculation method designed to accelerate pre-filling of long-sequence processing. Specifically, we identify three unique patterns in long-context attention matrices-the A-shape, Vertical-Slash, and Block-Sparsethat can be leveraged for efficient sparse computation on GPUs. We determine the optimal pattern for each attention head offline and dynamically build sparse indices based on the assigned pattern during inference. With the pattern and sparse indices, we perform efficient sparse attention calculations via our optimized GPU kernels to significantly reduce the latency in the pre-filling stage of long-context LLMs. Our proposed technique can be directly applied to existing LLMs without any modifications to the pre-training setup or additional fine-tuning. By evaluating on a wide range of downstream tasks, including InfiniteBench, RULER, PG-19, and Needle In A Haystack, and models including LLaMA-3-1M, GLM4-1M, Yi-200K, Phi-3-128K, and Qwen2-128K, we demonstrate that MInference effectively reduces inference latency by up to 10x for pre-filling on an A100, while maintaining accuracy. Our code is available at https://aka.ms/MInference.

cs.CL↗

Parrot: Efficient Serving of LLM-based Applications with Semantic Variable

The rise of large language models (LLMs) has enabled LLM-based applications (a.k.a. AI agents or co-pilots), a new software paradigm that combines the strength of LLM and conventional software. Diverse LLM applications from different tenants could design complex workflows using multiple LLM requests to accomplish one task. However, they have to use the over-simplified request-level API provided by today's public LLM services, losing essential application-level information. Public LLM services have to blindly optimize individual LLM requests, leading to sub-optimal end-to-end performance of LLM applications. This paper introduces Parrot, an LLM service system that focuses on the end-to-end experience of LLM-based applications. Parrot proposes Semantic Variable, a unified abstraction to expose application-level knowledge to public LLM services. A Semantic Variable annotates an input/output variable in the prompt of a request, and creates the data pipeline when connecting multiple LLM requests, providing a natural way to program LLM applications. Exposing Semantic Variables to the public LLM service allows it to perform conventional data flow analysis to uncover the correlation across multiple LLM requests. This correlation opens a brand-new optimization space for the end-to-end performance of LLM-based applications. Extensive evaluations demonstrate that Parrot can achieve up to an order-of-magnitude improvement for popular and practical use cases of LLM applications.

cs.LG↗

Very Long Baseline Array Observations of Parsec-scale Radio Emission in Dual Active Galactic Nuclei

It is believed that dual active galactic nuclei (dual AGN) will form during galaxies merge. Studying dual-AGN emission can provide valuable insights into galaxy merging and evolution. To investigate parsec-scale radio emission properties, we observed eight radio components of four selected dual-AGN systems using the Very Long Baseline Array (VLBA) at 5 GHz in multiple-phase-center mode. Among them, two compact radio components, labeled J0051+0020B and J2300-0005A, were detected clearly on parsec scales for the first time. However, the radio emission of the other six components was resolved out in the high-resolution images. We provided the values or upper limits of the brightness temperature and radio emission power, and analyzed the emission origins in detail for each target. Based on their physical properties reported in this work and in the literature, we suggest the radio emission in J0051+0020B and J2300-0005A originates primarily from compact jets, while the other six sources show more complex emission mechanisms. In addition, our VLBA observations suggest the systematic X-ray deficit in our dual-AGN sample is likely attributed to the tidally induced effect and possible viewing angle effect.

astro-ph.GA↗

PIT: Optimization of Dynamic Sparse Deep Learning Models via Permutation Invariant Transformation

Dynamic sparsity, where the sparsity patterns are unknown until runtime, poses a significant challenge to deep learning. The state-of-the-art sparsity-aware deep learning solutions are restricted to pre-defined, static sparsity patterns due to significant overheads associated with preprocessing. Efficient execution of dynamic sparse computation often faces the misalignment between the GPU-friendly tile configuration for efficient execution and the sparsity-aware tile shape that minimizes coverage wastes (non-zero values in tensor). In this paper, we propose PIT, a deep-learning compiler for dynamic sparsity. PIT proposes a novel tiling mechanism that leverages Permutation Invariant Transformation (PIT), a mathematically proven property, to transform multiple sparsely located micro-tiles into a GPU-efficient dense tile without changing the computation results, thus achieving both high GPU utilization and low coverage waste. Given a model, PIT first finds feasible PIT rules for all its operators and generates efficient GPU kernels accordingly. At runtime, with the novel SRead and SWrite primitives, PIT rules can be executed extremely fast to support dynamic sparsity in an online manner. Extensive evaluation on diverse models shows that PIT can accelerate dynamic sparsity computation by up to 5.9x (average 2.43x) over state-of-the-art compilers.

cs.LG↗