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Zhenjiang Liu

Publications and source records attributed to Zhenjiang Liu.

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Lift-and-Embed Learning Methods for Solving Scalar Hyperbolic Equations with Discontinuous Solutions

Deep learning methods, which exploit auto-differentiation to compute derivatives without dispersion or dissipation errors, have recently emerged as a compelling alternative to classical mesh-based numerical schemes for solving hyperbolic conservation laws. However, solutions to hyperbolic problems are often piecewise smooth, posing challenges for training of neural networks to capture solution discontinuities and jumps across interfaces. In this paper, we propose a novel lift-and-embed learning method to effectively resolve these challenges. The proposed method comprises three innovative components: (i) embedding the Rankine-Hugoniot condition within a one-order higher-dimensional space by including an augmented variable; (ii) utilizing neural networks to handle the increased dimensionality and address both linear and nonlinear problems within a unified mesh-free learning framework; and (iii) projecting the trained model back onto the original physical domain to obtain the approximate solution. Notably, the location of discontinuities also can be treated as trainable parameters in our method and inferred concurrently with the training of neural network solutions. With collocation points sampled only on piecewise surfaces rather than fulfilling the whole lifted space, we demonstrate through extensive numerical experiments that our method can efficiently and accurately solve scalar hyperbolic equations with discontinuous solutions without spurious smearing or oscillations.

math.NA

Weakly Supervised High-Fidelity Clothing Model Generation

The development of online economics arouses the demand of generating images of models on product clothes, to display new clothes and promote sales. However, the expensive proprietary model images challenge the existing image virtual try-on methods in this scenario, as most of them need to be trained on considerable amounts of model images accompanied with paired clothes images. In this paper, we propose a cheap yet scalable weakly-supervised method called Deep Generative Projection (DGP) to address this specific scenario. Lying in the heart of the proposed method is to imitate the process of human predicting the wearing effect, which is an unsupervised imagination based on life experience rather than computation rules learned from supervisions. Here a pretrained StyleGAN is used to capture the practical experience of wearing. Experiments show that projecting the rough alignment of clothing and body onto the StyleGAN space can yield photo-realistic wearing results. Experiments on real scene proprietary model images demonstrate the superiority of DGP over several state-of-the-art supervised methods when generating clothing model images.

cs.CV

Shape Controllable Virtual Try-on for Underwear Models

Image virtual try-on task has abundant applications and has become a hot research topic recently. Existing 2D image-based virtual try-on methods aim to transfer a target clothing image onto a reference person, which has two main disadvantages: cannot control the size and length precisely; unable to accurately estimate the user's figure in the case of users wearing thick clothes, resulting in inaccurate dressing effect. In this paper, we put forward an akin task that aims to dress clothing for underwear models. %, which is also an urgent need in e-commerce scenarios. To solve the above drawbacks, we propose a Shape Controllable Virtual Try-On Network (SC-VTON), where a graph attention network integrates the information of model and clothing to generate the warped clothing image. In addition, the control points are incorporated into SC-VTON for the desired clothing shape. Furthermore, by adding a Splitting Network and a Synthesis Network, we can use clothing/model pair data to help optimize the deformation module and generalize the task to the typical virtual try-on task. Extensive experiments show that the proposed method can achieve accurate shape control. Meanwhile, compared with other methods, our method can generate high-resolution results with detailed textures.

cs.CV